This bingo card has 30 words: One Ericsson, Questioning, Digital Business Models, Customer Journey, Growth Mindset, Increased Customer Value, New Revenue Streams, Digitalization, AI, Speed & Agility, Data Scientists, Optimization, ///E Free Space, Digital Transformation, Curiosity, Share Insights from Failures, Experimentation, Digital Ecosystem, Continuous Learning, Automation, Blockchain, Agile WoW, Cultural Transformation Elements, Leading in a Digital World, Analytics, Machine Learning, Deep Learning, Digital B2B, Customer Experience and Empathy for the Customer.
Boredom Buster Marketing Bingo Game | SAS ANZ Kick Off | GOT 50/50 | BINGO | CGC 2024
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