CCC EDH BINGO

CCC EDH BINGO Card
Preview

This bingo card has a free space and 98 words: give another player an extra turn, take 1 extra turn, take 2 extra turns, take 3 extra turns, take an extra combat phase in 1 turn, take 2 extra combat phases in 1 turn, take 3 extra combat phases in 1 turn, eliminate a player during another player's turn, never search your deck, search an opponent's deck, finish a game w/o playing your commander, gain an opponent 10 life in one turn, gain 20 life in one turn, win a game w/o playing your commander, win, control 10+ creature, control 10+ non token creature, control a permanent of each player, control 7+ creatures on the same type, destroy a sol ring, steal a sol ring, control 7+ basic lands, turn 1 sol ring, land, sol ring, signet, 1st player eliminated, 2nd player eliminated, 3rd player eliminated, control 5+ legendary creatures, kill same commander 4 times, win w/ commander damage, control 3 plansewalkers, steal an opponents' plansewalker, steal an opponents' land, steal an opponents' creature, deal 40 damage in 1 turn, destroy an opponents commander with your own, cast your commander 5 times, control 3 or more enchantments, steal an opponents' enchantment, kill player with a permanent they own, be the first player with 0 cards in hand, draw 10+ cards in 1 turn, first blood, save another player from losing the game, end in draw, win with "1" life left, eliminate 2+ players with commander damage, win by mill, win by infect, deal infect and commander lethal simultaneously, have 11+ cards in hand, one hit k.o., counter a counter w/ the same name, bring an opponent to "1" life, cast commander 3 times in 1 turn, deal 40+ damage from a single source, make a player break a treaty, play first 5 turns with no mana ramp, equip an artifact to your commander, deal combat damage to a non-creature permanent, end turn with 0 cards in hand 3 turns in row, assemble a 5 card infinite combo, control 4 sol rings, cast 10 spells in 1 turn w/o going infinite, cause your opponent to discard 10 cards in 1 game, control 5 permanents you dont own, exile 20+ cards in one game, attack on turn 1, control the 10th card on the stack, control the 5th card on the stack, eliminate a player before his 5th turn, Control two creatures whose total power is exactly 21, Give another player an extra turn, First player with less than 10 cards in their library, Play a vanilla creature, eliminate an opponent with a 1/1, win with a mono colored deck, win with a dual colored deck, win with a tri colored deck, win with a quad colored deck, win with a 5 color deck, board wipe (destroy), board wipe (bounce), land wipe (destroy), Deal 6 or more damage to yourself in 1 turn, First player to copy a spell or permanent of an opponent., Control a 3 card name chain (no lands) Ex. Sword of Fire and Ice -> Ice Cage -> Cage of Hands, regain control of a permanent you own from another player, Redirect any portion of non combat damage or a spell directed at you to another opponent, Equip a creature with 4 or more equipment, Win the game with 2 or more opponents still in the game, eliminate a player while your life is 5-, Survive after being attacked for lethal damage 3 different times, control 2 identical non-token creatures, controlled the most lands at end of game, controlled the most creatures at end of game, highest life total reached by end of game and instant win.

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Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

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