cast 10spells in 1turn w/ogoing infiniteassemblea 5 cardinfinitecomboControl twocreatureswhose totalpower isexactly 21Giveanotherplayer anextra turnEquip acreature with4 or moreequipmentcontrol 5+legendarycreaturesdestroy anopponentscommanderwith yourowntake an extracombatphase in 1turntake 3extraturnsregain controlof apermanentyou own fromanother playereliminatea playerwhile yourlife is 5-control 3plansewalkersone hitk.o.steal anopponents'plansewalkerWin the gamewith 2 or moreopponents stillin the game2ndplayereliminatedhave 11+cards inhandplay first 5turns withno manarampcontrol 2identicalnon-tokencreaturesbe the firstplayer with0 cards inhanddeal infect andcommanderlethalsimultaneouslycontrol4 solringscontrol10+creaturesteal anopponents'landFirst playerwith lessthan 10cards in theirlibrarywinwith "1"life leftwin with aquadcoloreddeckdeal 40damagein 1 turntake 2extraturnswin byinfectcontrol 3 ormoreenchantmentsfinish agame w/oplaying yourcommandereliminate 2+players withcommanderdamagebring anopponentto "1" lifeeliminate aplayer duringanotherplayer's turnRedirect anyportion of noncombat damageor a spell directedat you to anotheropponentgiveanotherplayer anextra turncontrol10+ nontokencreaturecause youropponent todiscard 10cards in 1gametake 2 extracombatphases in 1turnneversearchyour deck1st playereliminatedwincontrol the5th cardon thestackdestroya solringkill playerwith apermanentthey owntake 3 extracombatphases in 1turnkill samecommander4 timescontrol 7+creatureson thesame typeeliminatea playerbefore his5th turncastcommander3 times in 1turnexile 20+cards inone gamedeal combatdamage to anon-creaturepermanentControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof HandsPlay avanillacreaturetake 1extraturnwin witha 5 colordecklandwipe(destroy)equip anartifact toyourcommandercontrolledthe mostlands at endof game3rd playereliminatedwin with amonocoloreddeckwin a gamew/o playingyourcommandercontrol7+ basiclandsturn 1sol ringend turnwith 0 cardsin hand 3turns in rowgain anopponent10 life inone turnfirstbloodsave anotherplayer fromlosing thegamecontrolledthe mostcreatures atend of gameDeal 6 ormoredamage toyourself in 1turndraw 10+cards in 1turnwin with adualcoloreddeckhighest lifetotalreached byend of gameboardwipe(bounce)win with atri coloreddeckSurvive afterbeing attackedfor lethaldamage 3different timessearch anopponent'sdeckcontrol the10th cardon thestackwin w/commanderdamagedeal 40+damagefrom a singlesourceFirst player tocopy a spell orpermanent ofan opponent.counter acounter w/the samenameinstantwinland, solring,signetsteal anopponents'creaturecontrol apermanentof eachplayercontrol 5permanentsyou dontownattackon turn1cast yourcommander5 timeseliminateanopponentwith a 1/1steal asol ringboardwipe(destroy)gain 20life inone turnwin bymillmake aplayerbreak atreatyend indrawsteal anopponents'enchantmentcast 10spells in 1turn w/ogoing infiniteassemblea 5 cardinfinitecomboControl twocreatureswhose totalpower isexactly 21Giveanotherplayer anextra turnEquip acreature with4 or moreequipmentcontrol 5+legendarycreaturesdestroy anopponentscommanderwith yourowntake an extracombatphase in 1turntake 3extraturnsregain controlof apermanentyou own fromanother playereliminatea playerwhile yourlife is 5-control 3plansewalkersone hitk.o.steal anopponents'plansewalkerWin the gamewith 2 or moreopponents stillin the game2ndplayereliminatedhave 11+cards inhandplay first 5turns withno manarampcontrol 2identicalnon-tokencreaturesbe the firstplayer with0 cards inhanddeal infect andcommanderlethalsimultaneouslycontrol4 solringscontrol10+creaturesteal anopponents'landFirst playerwith lessthan 10cards in theirlibrarywinwith "1"life leftwin with aquadcoloreddeckdeal 40damagein 1 turntake 2extraturnswin byinfectcontrol 3 ormoreenchantmentsfinish agame w/oplaying yourcommandereliminate 2+players withcommanderdamagebring anopponentto "1" lifeeliminate aplayer duringanotherplayer's turnRedirect anyportion of noncombat damageor a spell directedat you to anotheropponentgiveanotherplayer anextra turncontrol10+ nontokencreaturecause youropponent todiscard 10cards in 1gametake 2 extracombatphases in 1turnneversearchyour deck1st playereliminatedwincontrol the5th cardon thestackdestroya solringkill playerwith apermanentthey owntake 3 extracombatphases in 1turnkill samecommander4 timescontrol 7+creatureson thesame typeeliminatea playerbefore his5th turncastcommander3 times in 1turnexile 20+cards inone gamedeal combatdamage to anon-creaturepermanentControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof HandsPlay avanillacreaturetake 1extraturnwin witha 5 colordecklandwipe(destroy)equip anartifact toyourcommandercontrolledthe mostlands at endof game3rd playereliminatedwin with amonocoloreddeckwin a gamew/o playingyourcommandercontrol7+ basiclandsturn 1sol ringend turnwith 0 cardsin hand 3turns in rowgain anopponent10 life inone turnfirstbloodsave anotherplayer fromlosing thegamecontrolledthe mostcreatures atend of gameDeal 6 ormoredamage toyourself in 1turndraw 10+cards in 1turnwin with adualcoloreddeckhighest lifetotalreached byend of gameboardwipe(bounce)win with atri coloreddeckSurvive afterbeing attackedfor lethaldamage 3different timessearch anopponent'sdeckcontrol the10th cardon thestackwin w/commanderdamagedeal 40+damagefrom a singlesourceFirst player tocopy a spell orpermanent ofan opponent.counter acounter w/the samenameinstantwinland, solring,signetsteal anopponents'creaturecontrol apermanentof eachplayercontrol 5permanentsyou dontownattackon turn1cast yourcommander5 timeseliminateanopponentwith a 1/1steal asol ringboardwipe(destroy)gain 20life inone turnwin bymillmake aplayerbreak atreatyend indrawsteal anopponents'enchantment

CCC EDH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
  1. cast 10 spells in 1 turn w/o going infinite
  2. assemble a 5 card infinite combo
  3. Control two creatures whose total power is exactly 21
  4. Give another player an extra turn
  5. Equip a creature with 4 or more equipment
  6. control 5+ legendary creatures
  7. destroy an opponents commander with your own
  8. take an extra combat phase in 1 turn
  9. take 3 extra turns
  10. regain control of a permanent you own from another player
  11. eliminate a player while your life is 5-
  12. control 3 plansewalkers
  13. one hit k.o.
  14. steal an opponents' plansewalker
  15. Win the game with 2 or more opponents still in the game
  16. 2nd player eliminated
  17. have 11+ cards in hand
  18. play first 5 turns with no mana ramp
  19. control 2 identical non-token creatures
  20. be the first player with 0 cards in hand
  21. deal infect and commander lethal simultaneously
  22. control 4 sol rings
  23. control 10+ creature
  24. steal an opponents' land
  25. First player with less than 10 cards in their library
  26. win with "1" life left
  27. win with a quad colored deck
  28. deal 40 damage in 1 turn
  29. take 2 extra turns
  30. win by infect
  31. control 3 or more enchantments
  32. finish a game w/o playing your commander
  33. eliminate 2+ players with commander damage
  34. bring an opponent to "1" life
  35. eliminate a player during another player's turn
  36. Redirect any portion of non combat damage or a spell directed at you to another opponent
  37. give another player an extra turn
  38. control 10+ non token creature
  39. cause your opponent to discard 10 cards in 1 game
  40. take 2 extra combat phases in 1 turn
  41. never search your deck
  42. 1st player eliminated
  43. win
  44. control the 5th card on the stack
  45. destroy a sol ring
  46. kill player with a permanent they own
  47. take 3 extra combat phases in 1 turn
  48. kill same commander 4 times
  49. control 7+ creatures on the same type
  50. eliminate a player before his 5th turn
  51. cast commander 3 times in 1 turn
  52. exile 20+ cards in one game
  53. deal combat damage to a non-creature permanent
  54. Control a 3 card name chain (no lands) Ex. Sword of Fire and Ice -> Ice Cage -> Cage of Hands
  55. Play a vanilla creature
  56. take 1 extra turn
  57. win with a 5 color deck
  58. land wipe (destroy)
  59. equip an artifact to your commander
  60. controlled the most lands at end of game
  61. 3rd player eliminated
  62. win with a mono colored deck
  63. win a game w/o playing your commander
  64. control 7+ basic lands
  65. turn 1 sol ring
  66. end turn with 0 cards in hand 3 turns in row
  67. gain an opponent 10 life in one turn
  68. first blood
  69. save another player from losing the game
  70. controlled the most creatures at end of game
  71. Deal 6 or more damage to yourself in 1 turn
  72. draw 10+ cards in 1 turn
  73. win with a dual colored deck
  74. highest life total reached by end of game
  75. board wipe (bounce)
  76. win with a tri colored deck
  77. Survive after being attacked for lethal damage 3 different times
  78. search an opponent's deck
  79. control the 10th card on the stack
  80. win w/ commander damage
  81. deal 40+ damage from a single source
  82. First player to copy a spell or permanent of an opponent.
  83. counter a counter w/ the same name
  84. instant win
  85. land, sol ring, signet
  86. steal an opponents' creature
  87. control a permanent of each player
  88. control 5 permanents you dont own
  89. attack on turn 1
  90. cast your commander 5 times
  91. eliminate an opponent with a 1/1
  92. steal a sol ring
  93. board wipe (destroy)
  94. gain 20 life in one turn
  95. win by mill
  96. make a player break a treaty
  97. end in draw
  98. steal an opponents' enchantment