eliminatea playerbefore his5th turnwin with amonocoloreddeckcast 10spells in 1turn w/ogoing infinitewin bymillsearch anopponent'sdecktake 3extraturnsequip anartifact toyourcommandercontrol 5permanentsyou dontownboardwipe(bounce)control the10th cardon thestackeliminate 2+players withcommanderdamageexile 20+cards inone gamecontrol 2identicalnon-tokencreatureswinwith "1"life leftcause youropponent todiscard 10cards in 1gamecontrol 5+legendarycreatureswinsteal anopponents'creaturegain 20life inone turnneversearchyour deckdeal 40damagein 1 turnFirst player tocopy a spell orpermanent ofan opponent.win with aquadcoloreddeckassemblea 5 cardinfinitecomboRedirect anyportion of noncombat damageor a spell directedat you to anotheropponentregain controlof apermanentyou own fromanother playercounter acounter w/the samenameGiveanotherplayer anextra turneliminate aplayer duringanotherplayer's turnWin the gamewith 2 or moreopponents stillin the gamewin byinfectdestroya solringcontrol apermanentof eachplayerwin witha 5 colordeckdestroy anopponentscommanderwith yourownone hitk.o.attackon turn1Equip acreature with4 or moreequipmentcontrol 3plansewalkersDeal 6 ormoredamage toyourself in 1turncontrol the5th cardon thestack2ndplayereliminatedcontrol4 solringshave 11+cards inhand1st playereliminatedtake 1extraturngiveanotherplayer anextra turnsteal asol ringcontrolledthe mostcreatures atend of gameControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof Handsinstantwinbe the firstplayer with0 cards inhand3rd playereliminatedboardwipe(destroy)Survive afterbeing attackedfor lethaldamage 3different timesend turnwith 0 cardsin hand 3turns in rowwin with adualcoloreddeckeliminatea playerwhile yourlife is 5-make aplayerbreak atreatyFirst playerwith lessthan 10cards in theirlibrarywin w/commanderdamagecastcommander3 times in 1turncontrol 7+creatureson thesame typewin a gamew/o playingyourcommanderturn 1sol ringsteal anopponents'landPlay avanillacreaturecontrolledthe mostlands at endof gamecontrol7+ basiclandstake 2 extracombatphases in 1turnfirstbloodland, solring,signetcontrol10+creaturetake 3 extracombatphases in 1turnsteal anopponents'enchantmenteliminateanopponentwith a 1/1finish agame w/oplaying yourcommandertake an extracombatphase in 1turntake 2extraturnscontrol10+ nontokencreaturehighest lifetotalreached byend of gamebring anopponentto "1" lifedeal 40+damagefrom a singlesourcecontrol 3 ormoreenchantmentsplay first 5turns withno manarampkill samecommander4 timesdeal infect andcommanderlethalsimultaneouslydeal combatdamage to anon-creaturepermanentsteal anopponents'plansewalkerlandwipe(destroy)draw 10+cards in 1turncast yourcommander5 timesend indrawControl twocreatureswhose totalpower isexactly 21gain anopponent10 life inone turnsave anotherplayer fromlosing thegamewin with atri coloreddeckkill playerwith apermanentthey owneliminatea playerbefore his5th turnwin with amonocoloreddeckcast 10spells in 1turn w/ogoing infinitewin bymillsearch anopponent'sdecktake 3extraturnsequip anartifact toyourcommandercontrol 5permanentsyou dontownboardwipe(bounce)control the10th cardon thestackeliminate 2+players withcommanderdamageexile 20+cards inone gamecontrol 2identicalnon-tokencreatureswinwith "1"life leftcause youropponent todiscard 10cards in 1gamecontrol 5+legendarycreatureswinsteal anopponents'creaturegain 20life inone turnneversearchyour deckdeal 40damagein 1 turnFirst player tocopy a spell orpermanent ofan opponent.win with aquadcoloreddeckassemblea 5 cardinfinitecomboRedirect anyportion of noncombat damageor a spell directedat you to anotheropponentregain controlof apermanentyou own fromanother playercounter acounter w/the samenameGiveanotherplayer anextra turneliminate aplayer duringanotherplayer's turnWin the gamewith 2 or moreopponents stillin the gamewin byinfectdestroya solringcontrol apermanentof eachplayerwin witha 5 colordeckdestroy anopponentscommanderwith yourownone hitk.o.attackon turn1Equip acreature with4 or moreequipmentcontrol 3plansewalkersDeal 6 ormoredamage toyourself in 1turncontrol the5th cardon thestack2ndplayereliminatedcontrol4 solringshave 11+cards inhand1st playereliminatedtake 1extraturngiveanotherplayer anextra turnsteal asol ringcontrolledthe mostcreatures atend of gameControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof Handsinstantwinbe the firstplayer with0 cards inhand3rd playereliminatedboardwipe(destroy)Survive afterbeing attackedfor lethaldamage 3different timesend turnwith 0 cardsin hand 3turns in rowwin with adualcoloreddeckeliminatea playerwhile yourlife is 5-make aplayerbreak atreatyFirst playerwith lessthan 10cards in theirlibrarywin w/commanderdamagecastcommander3 times in 1turncontrol 7+creatureson thesame typewin a gamew/o playingyourcommanderturn 1sol ringsteal anopponents'landPlay avanillacreaturecontrolledthe mostlands at endof gamecontrol7+ basiclandstake 2 extracombatphases in 1turnfirstbloodland, solring,signetcontrol10+creaturetake 3 extracombatphases in 1turnsteal anopponents'enchantmenteliminateanopponentwith a 1/1finish agame w/oplaying yourcommandertake an extracombatphase in 1turntake 2extraturnscontrol10+ nontokencreaturehighest lifetotalreached byend of gamebring anopponentto "1" lifedeal 40+damagefrom a singlesourcecontrol 3 ormoreenchantmentsplay first 5turns withno manarampkill samecommander4 timesdeal infect andcommanderlethalsimultaneouslydeal combatdamage to anon-creaturepermanentsteal anopponents'plansewalkerlandwipe(destroy)draw 10+cards in 1turncast yourcommander5 timesend indrawControl twocreatureswhose totalpower isexactly 21gain anopponent10 life inone turnsave anotherplayer fromlosing thegamewin with atri coloreddeckkill playerwith apermanentthey own

CCC EDH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. eliminate a player before his 5th turn
  2. win with a mono colored deck
  3. cast 10 spells in 1 turn w/o going infinite
  4. win by mill
  5. search an opponent's deck
  6. take 3 extra turns
  7. equip an artifact to your commander
  8. control 5 permanents you dont own
  9. board wipe (bounce)
  10. control the 10th card on the stack
  11. eliminate 2+ players with commander damage
  12. exile 20+ cards in one game
  13. control 2 identical non-token creatures
  14. win with "1" life left
  15. cause your opponent to discard 10 cards in 1 game
  16. control 5+ legendary creatures
  17. win
  18. steal an opponents' creature
  19. gain 20 life in one turn
  20. never search your deck
  21. deal 40 damage in 1 turn
  22. First player to copy a spell or permanent of an opponent.
  23. win with a quad colored deck
  24. assemble a 5 card infinite combo
  25. Redirect any portion of non combat damage or a spell directed at you to another opponent
  26. regain control of a permanent you own from another player
  27. counter a counter w/ the same name
  28. Give another player an extra turn
  29. eliminate a player during another player's turn
  30. Win the game with 2 or more opponents still in the game
  31. win by infect
  32. destroy a sol ring
  33. control a permanent of each player
  34. win with a 5 color deck
  35. destroy an opponents commander with your own
  36. one hit k.o.
  37. attack on turn 1
  38. Equip a creature with 4 or more equipment
  39. control 3 plansewalkers
  40. Deal 6 or more damage to yourself in 1 turn
  41. control the 5th card on the stack
  42. 2nd player eliminated
  43. control 4 sol rings
  44. have 11+ cards in hand
  45. 1st player eliminated
  46. take 1 extra turn
  47. give another player an extra turn
  48. steal a sol ring
  49. controlled the most creatures at end of game
  50. Control a 3 card name chain (no lands) Ex. Sword of Fire and Ice -> Ice Cage -> Cage of Hands
  51. instant win
  52. be the first player with 0 cards in hand
  53. 3rd player eliminated
  54. board wipe (destroy)
  55. Survive after being attacked for lethal damage 3 different times
  56. end turn with 0 cards in hand 3 turns in row
  57. win with a dual colored deck
  58. eliminate a player while your life is 5-
  59. make a player break a treaty
  60. First player with less than 10 cards in their library
  61. win w/ commander damage
  62. cast commander 3 times in 1 turn
  63. control 7+ creatures on the same type
  64. win a game w/o playing your commander
  65. turn 1 sol ring
  66. steal an opponents' land
  67. Play a vanilla creature
  68. controlled the most lands at end of game
  69. control 7+ basic lands
  70. take 2 extra combat phases in 1 turn
  71. first blood
  72. land, sol ring, signet
  73. control 10+ creature
  74. take 3 extra combat phases in 1 turn
  75. steal an opponents' enchantment
  76. eliminate an opponent with a 1/1
  77. finish a game w/o playing your commander
  78. take an extra combat phase in 1 turn
  79. take 2 extra turns
  80. control 10+ non token creature
  81. highest life total reached by end of game
  82. bring an opponent to "1" life
  83. deal 40+ damage from a single source
  84. control 3 or more enchantments
  85. play first 5 turns with no mana ramp
  86. kill same commander 4 times
  87. deal infect and commander lethal simultaneously
  88. deal combat damage to a non-creature permanent
  89. steal an opponents' plansewalker
  90. land wipe (destroy)
  91. draw 10+ cards in 1 turn
  92. cast your commander 5 times
  93. end in draw
  94. Control two creatures whose total power is exactly 21
  95. gain an opponent 10 life in one turn
  96. save another player from losing the game
  97. win with a tri colored deck
  98. kill player with a permanent they own