take 1extraturnboardwipe(destroy)cause youropponent todiscard 10cards in 1gamecast yourcommander5 timesControl twocreatureswhose totalpower isexactly 211st playereliminatedcontrol the10th cardon thestacksteal anopponents'enchantmenthighest lifetotalreached byend of gamecontrol the5th cardon thestackcontrol10+ nontokencreatureeliminate 2+players withcommanderdamageeliminatea playerwhile yourlife is 5-regain controlof apermanentyou own fromanother playersteal anopponents'creaturewin with adualcoloreddeckhave 11+cards inhandone hitk.o.equip anartifact toyourcommanderwin a gamew/o playingyourcommandersteal anopponents'plansewalkerEquip acreature with4 or moreequipmentPlay avanillacreatureeliminate aplayer duringanotherplayer's turneliminateanopponentwith a 1/1First player tocopy a spell orpermanent ofan opponent.control 5+legendarycreaturescontrol 5permanentsyou dontowncontrol apermanentof eachplayerend indrawwin with aquadcoloreddeckkill playerwith apermanentthey ownsteal anopponents'landdeal infect andcommanderlethalsimultaneouslywin byinfectcontrol4 solringssave anotherplayer fromlosing thegamesteal asol ringSurvive afterbeing attackedfor lethaldamage 3different timescontrolledthe mostcreatures atend of gametake 2extraturnssearch anopponent'sdeckcontrol10+creatureFirst playerwith lessthan 10cards in theirlibraryRedirect anyportion of noncombat damageor a spell directedat you to anotheropponentboardwipe(bounce)attackon turn1counter acounter w/the samenamewin w/commanderdamageassemblea 5 cardinfinitecomboDeal 6 ormoredamage toyourself in 1turnturn 1sol ringtake 3extraturnscontrol 7+creatureson thesame typewin with atri coloreddeckwin with amonocoloreddeckcontrolledthe mostlands at endof gamelandwipe(destroy)draw 10+cards in 1turnfirstbloodbring anopponentto "1" lifeControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof Handstake 2 extracombatphases in 1turncast 10spells in 1turn w/ogoing infinitecontrol 2identicalnon-tokencreatureswingiveanotherplayer anextra turntake an extracombatphase in 1turncastcommander3 times in 1turntake 3 extracombatphases in 1turndeal 40+damagefrom a singlesource2ndplayereliminateddeal combatdamage to anon-creaturepermanentGiveanotherplayer anextra turn3rd playereliminatedneversearchyour deckwin bymilldestroy anopponentscommanderwith yourownkill samecommander4 timesgain anopponent10 life inone turneliminatea playerbefore his5th turnwinwith "1"life leftend turnwith 0 cardsin hand 3turns in rowland, solring,signetfinish agame w/oplaying yourcommanderWin the gamewith 2 or moreopponents stillin the gamemake aplayerbreak atreatywin witha 5 colordeckcontrol7+ basiclandsbe the firstplayer with0 cards inhandinstantwindestroya solringgain 20life inone turnexile 20+cards inone gamecontrol 3plansewalkersplay first 5turns withno manarampcontrol 3 ormoreenchantmentsdeal 40damagein 1 turntake 1extraturnboardwipe(destroy)cause youropponent todiscard 10cards in 1gamecast yourcommander5 timesControl twocreatureswhose totalpower isexactly 211st playereliminatedcontrol the10th cardon thestacksteal anopponents'enchantmenthighest lifetotalreached byend of gamecontrol the5th cardon thestackcontrol10+ nontokencreatureeliminate 2+players withcommanderdamageeliminatea playerwhile yourlife is 5-regain controlof apermanentyou own fromanother playersteal anopponents'creaturewin with adualcoloreddeckhave 11+cards inhandone hitk.o.equip anartifact toyourcommanderwin a gamew/o playingyourcommandersteal anopponents'plansewalkerEquip acreature with4 or moreequipmentPlay avanillacreatureeliminate aplayer duringanotherplayer's turneliminateanopponentwith a 1/1First player tocopy a spell orpermanent ofan opponent.control 5+legendarycreaturescontrol 5permanentsyou dontowncontrol apermanentof eachplayerend indrawwin with aquadcoloreddeckkill playerwith apermanentthey ownsteal anopponents'landdeal infect andcommanderlethalsimultaneouslywin byinfectcontrol4 solringssave anotherplayer fromlosing thegamesteal asol ringSurvive afterbeing attackedfor lethaldamage 3different timescontrolledthe mostcreatures atend of gametake 2extraturnssearch anopponent'sdeckcontrol10+creatureFirst playerwith lessthan 10cards in theirlibraryRedirect anyportion of noncombat damageor a spell directedat you to anotheropponentboardwipe(bounce)attackon turn1counter acounter w/the samenamewin w/commanderdamageassemblea 5 cardinfinitecomboDeal 6 ormoredamage toyourself in 1turnturn 1sol ringtake 3extraturnscontrol 7+creatureson thesame typewin with atri coloreddeckwin with amonocoloreddeckcontrolledthe mostlands at endof gamelandwipe(destroy)draw 10+cards in 1turnfirstbloodbring anopponentto "1" lifeControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof Handstake 2 extracombatphases in 1turncast 10spells in 1turn w/ogoing infinitecontrol 2identicalnon-tokencreatureswingiveanotherplayer anextra turntake an extracombatphase in 1turncastcommander3 times in 1turntake 3 extracombatphases in 1turndeal 40+damagefrom a singlesource2ndplayereliminateddeal combatdamage to anon-creaturepermanentGiveanotherplayer anextra turn3rd playereliminatedneversearchyour deckwin bymilldestroy anopponentscommanderwith yourownkill samecommander4 timesgain anopponent10 life inone turneliminatea playerbefore his5th turnwinwith "1"life leftend turnwith 0 cardsin hand 3turns in rowland, solring,signetfinish agame w/oplaying yourcommanderWin the gamewith 2 or moreopponents stillin the gamemake aplayerbreak atreatywin witha 5 colordeckcontrol7+ basiclandsbe the firstplayer with0 cards inhandinstantwindestroya solringgain 20life inone turnexile 20+cards inone gamecontrol 3plansewalkersplay first 5turns withno manarampcontrol 3 ormoreenchantmentsdeal 40damagein 1 turn

CCC EDH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. take 1 extra turn
  2. board wipe (destroy)
  3. cause your opponent to discard 10 cards in 1 game
  4. cast your commander 5 times
  5. Control two creatures whose total power is exactly 21
  6. 1st player eliminated
  7. control the 10th card on the stack
  8. steal an opponents' enchantment
  9. highest life total reached by end of game
  10. control the 5th card on the stack
  11. control 10+ non token creature
  12. eliminate 2+ players with commander damage
  13. eliminate a player while your life is 5-
  14. regain control of a permanent you own from another player
  15. steal an opponents' creature
  16. win with a dual colored deck
  17. have 11+ cards in hand
  18. one hit k.o.
  19. equip an artifact to your commander
  20. win a game w/o playing your commander
  21. steal an opponents' plansewalker
  22. Equip a creature with 4 or more equipment
  23. Play a vanilla creature
  24. eliminate a player during another player's turn
  25. eliminate an opponent with a 1/1
  26. First player to copy a spell or permanent of an opponent.
  27. control 5+ legendary creatures
  28. control 5 permanents you dont own
  29. control a permanent of each player
  30. end in draw
  31. win with a quad colored deck
  32. kill player with a permanent they own
  33. steal an opponents' land
  34. deal infect and commander lethal simultaneously
  35. win by infect
  36. control 4 sol rings
  37. save another player from losing the game
  38. steal a sol ring
  39. Survive after being attacked for lethal damage 3 different times
  40. controlled the most creatures at end of game
  41. take 2 extra turns
  42. search an opponent's deck
  43. control 10+ creature
  44. First player with less than 10 cards in their library
  45. Redirect any portion of non combat damage or a spell directed at you to another opponent
  46. board wipe (bounce)
  47. attack on turn 1
  48. counter a counter w/ the same name
  49. win w/ commander damage
  50. assemble a 5 card infinite combo
  51. Deal 6 or more damage to yourself in 1 turn
  52. turn 1 sol ring
  53. take 3 extra turns
  54. control 7+ creatures on the same type
  55. win with a tri colored deck
  56. win with a mono colored deck
  57. controlled the most lands at end of game
  58. land wipe (destroy)
  59. draw 10+ cards in 1 turn
  60. first blood
  61. bring an opponent to "1" life
  62. Control a 3 card name chain (no lands) Ex. Sword of Fire and Ice -> Ice Cage -> Cage of Hands
  63. take 2 extra combat phases in 1 turn
  64. cast 10 spells in 1 turn w/o going infinite
  65. control 2 identical non-token creatures
  66. win
  67. give another player an extra turn
  68. take an extra combat phase in 1 turn
  69. cast commander 3 times in 1 turn
  70. take 3 extra combat phases in 1 turn
  71. deal 40+ damage from a single source
  72. 2nd player eliminated
  73. deal combat damage to a non-creature permanent
  74. Give another player an extra turn
  75. 3rd player eliminated
  76. never search your deck
  77. win by mill
  78. destroy an opponents commander with your own
  79. kill same commander 4 times
  80. gain an opponent 10 life in one turn
  81. eliminate a player before his 5th turn
  82. win with "1" life left
  83. end turn with 0 cards in hand 3 turns in row
  84. land, sol ring, signet
  85. finish a game w/o playing your commander
  86. Win the game with 2 or more opponents still in the game
  87. make a player break a treaty
  88. win with a 5 color deck
  89. control 7+ basic lands
  90. be the first player with 0 cards in hand
  91. instant win
  92. destroy a sol ring
  93. gain 20 life in one turn
  94. exile 20+ cards in one game
  95. control 3 plansewalkers
  96. play first 5 turns with no mana ramp
  97. control 3 or more enchantments
  98. deal 40 damage in 1 turn