play first 5turns withno manaramptake 3 extracombatphases in 1turnmake aplayerbreak atreatygain 20life inone turncontrol10+ nontokencreaturecontrol4 solringsSurvive afterbeing attackedfor lethaldamage 3different timeseliminate 2+players withcommanderdamagewin with atri coloreddecksteal anopponents'enchantmentcause youropponent todiscard 10cards in 1gameboardwipe(destroy)draw 10+cards in 1turnwinend turnwith 0 cardsin hand 3turns in rowControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof Handstake 2 extracombatphases in 1turncontrol7+ basiclandstake an extracombatphase in 1turncounter acounter w/the samenamecontrol 5+legendarycreaturesdestroya solringdeal infect andcommanderlethalsimultaneouslycontrolledthe mostlands at endof gamesteal anopponents'plansewalkerkill playerwith apermanentthey owncastcommander3 times in 1turnbe the firstplayer with0 cards inhandwin with adualcoloreddeckequip anartifact toyourcommandercontrolledthe mostcreatures atend of gamewin byinfectwin w/commanderdamagecontrol the10th cardon thestackcast yourcommander5 timeseliminatea playerwhile yourlife is 5-Control twocreatureswhose totalpower isexactly 21control 3 ormoreenchantmentseliminateanopponentwith a 1/1firstbloodPlay avanillacreaturecast 10spells in 1turn w/ogoing infinitecontrol 2identicalnon-tokencreaturessteal asol ringDeal 6 ormoredamage toyourself in 1turnassemblea 5 cardinfinitecombohave 11+cards inhanddeal combatdamage to anon-creaturepermanenttake 2extraturnscontrol apermanentof eachplayerinstantwinboardwipe(bounce)win a gamew/o playingyourcommanderwin with amonocoloreddeckattackon turn1Win the gamewith 2 or moreopponents stillin the gameEquip acreature with4 or moreequipmentRedirect anyportion of noncombat damageor a spell directedat you to anotheropponentwin with aquadcoloreddeckneversearchyour deck1st playereliminatedturn 1sol ringGiveanotherplayer anextra turnwin witha 5 colordecktake 1extraturndeal 40damagein 1 turnone hitk.o.winwith "1"life leftcontrol 7+creatureson thesame typesearch anopponent'sdeck3rd playereliminatedwin bymillgiveanotherplayer anextra turnexile 20+cards inone gamesave anotherplayer fromlosing thegamecontrol the5th cardon thestackcontrol 3plansewalkerseliminatea playerbefore his5th turneliminate aplayer duringanotherplayer's turnsteal anopponents'creaturelandwipe(destroy)destroy anopponentscommanderwith yourownland, solring,signetkill samecommander4 timeshighest lifetotalreached byend of gamebring anopponentto "1" life2ndplayereliminatedfinish agame w/oplaying yourcommandergain anopponent10 life inone turnFirst playerwith lessthan 10cards in theirlibrarydeal 40+damagefrom a singlesourcecontrol10+creaturecontrol 5permanentsyou dontownFirst player tocopy a spell orpermanent ofan opponent.take 3extraturnsend indrawsteal anopponents'landregain controlof apermanentyou own fromanother playerplay first 5turns withno manaramptake 3 extracombatphases in 1turnmake aplayerbreak atreatygain 20life inone turncontrol10+ nontokencreaturecontrol4 solringsSurvive afterbeing attackedfor lethaldamage 3different timeseliminate 2+players withcommanderdamagewin with atri coloreddecksteal anopponents'enchantmentcause youropponent todiscard 10cards in 1gameboardwipe(destroy)draw 10+cards in 1turnwinend turnwith 0 cardsin hand 3turns in rowControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof Handstake 2 extracombatphases in 1turncontrol7+ basiclandstake an extracombatphase in 1turncounter acounter w/the samenamecontrol 5+legendarycreaturesdestroya solringdeal infect andcommanderlethalsimultaneouslycontrolledthe mostlands at endof gamesteal anopponents'plansewalkerkill playerwith apermanentthey owncastcommander3 times in 1turnbe the firstplayer with0 cards inhandwin with adualcoloreddeckequip anartifact toyourcommandercontrolledthe mostcreatures atend of gamewin byinfectwin w/commanderdamagecontrol the10th cardon thestackcast yourcommander5 timeseliminatea playerwhile yourlife is 5-Control twocreatureswhose totalpower isexactly 21control 3 ormoreenchantmentseliminateanopponentwith a 1/1firstbloodPlay avanillacreaturecast 10spells in 1turn w/ogoing infinitecontrol 2identicalnon-tokencreaturessteal asol ringDeal 6 ormoredamage toyourself in 1turnassemblea 5 cardinfinitecombohave 11+cards inhanddeal combatdamage to anon-creaturepermanenttake 2extraturnscontrol apermanentof eachplayerinstantwinboardwipe(bounce)win a gamew/o playingyourcommanderwin with amonocoloreddeckattackon turn1Win the gamewith 2 or moreopponents stillin the gameEquip acreature with4 or moreequipmentRedirect anyportion of noncombat damageor a spell directedat you to anotheropponentwin with aquadcoloreddeckneversearchyour deck1st playereliminatedturn 1sol ringGiveanotherplayer anextra turnwin witha 5 colordecktake 1extraturndeal 40damagein 1 turnone hitk.o.winwith "1"life leftcontrol 7+creatureson thesame typesearch anopponent'sdeck3rd playereliminatedwin bymillgiveanotherplayer anextra turnexile 20+cards inone gamesave anotherplayer fromlosing thegamecontrol the5th cardon thestackcontrol 3plansewalkerseliminatea playerbefore his5th turneliminate aplayer duringanotherplayer's turnsteal anopponents'creaturelandwipe(destroy)destroy anopponentscommanderwith yourownland, solring,signetkill samecommander4 timeshighest lifetotalreached byend of gamebring anopponentto "1" life2ndplayereliminatedfinish agame w/oplaying yourcommandergain anopponent10 life inone turnFirst playerwith lessthan 10cards in theirlibrarydeal 40+damagefrom a singlesourcecontrol10+creaturecontrol 5permanentsyou dontownFirst player tocopy a spell orpermanent ofan opponent.take 3extraturnsend indrawsteal anopponents'landregain controlof apermanentyou own fromanother player

CCC EDH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. play first 5 turns with no mana ramp
  2. take 3 extra combat phases in 1 turn
  3. make a player break a treaty
  4. gain 20 life in one turn
  5. control 10+ non token creature
  6. control 4 sol rings
  7. Survive after being attacked for lethal damage 3 different times
  8. eliminate 2+ players with commander damage
  9. win with a tri colored deck
  10. steal an opponents' enchantment
  11. cause your opponent to discard 10 cards in 1 game
  12. board wipe (destroy)
  13. draw 10+ cards in 1 turn
  14. win
  15. end turn with 0 cards in hand 3 turns in row
  16. Control a 3 card name chain (no lands) Ex. Sword of Fire and Ice -> Ice Cage -> Cage of Hands
  17. take 2 extra combat phases in 1 turn
  18. control 7+ basic lands
  19. take an extra combat phase in 1 turn
  20. counter a counter w/ the same name
  21. control 5+ legendary creatures
  22. destroy a sol ring
  23. deal infect and commander lethal simultaneously
  24. controlled the most lands at end of game
  25. steal an opponents' plansewalker
  26. kill player with a permanent they own
  27. cast commander 3 times in 1 turn
  28. be the first player with 0 cards in hand
  29. win with a dual colored deck
  30. equip an artifact to your commander
  31. controlled the most creatures at end of game
  32. win by infect
  33. win w/ commander damage
  34. control the 10th card on the stack
  35. cast your commander 5 times
  36. eliminate a player while your life is 5-
  37. Control two creatures whose total power is exactly 21
  38. control 3 or more enchantments
  39. eliminate an opponent with a 1/1
  40. first blood
  41. Play a vanilla creature
  42. cast 10 spells in 1 turn w/o going infinite
  43. control 2 identical non-token creatures
  44. steal a sol ring
  45. Deal 6 or more damage to yourself in 1 turn
  46. assemble a 5 card infinite combo
  47. have 11+ cards in hand
  48. deal combat damage to a non-creature permanent
  49. take 2 extra turns
  50. control a permanent of each player
  51. instant win
  52. board wipe (bounce)
  53. win a game w/o playing your commander
  54. win with a mono colored deck
  55. attack on turn 1
  56. Win the game with 2 or more opponents still in the game
  57. Equip a creature with 4 or more equipment
  58. Redirect any portion of non combat damage or a spell directed at you to another opponent
  59. win with a quad colored deck
  60. never search your deck
  61. 1st player eliminated
  62. turn 1 sol ring
  63. Give another player an extra turn
  64. win with a 5 color deck
  65. take 1 extra turn
  66. deal 40 damage in 1 turn
  67. one hit k.o.
  68. win with "1" life left
  69. control 7+ creatures on the same type
  70. search an opponent's deck
  71. 3rd player eliminated
  72. win by mill
  73. give another player an extra turn
  74. exile 20+ cards in one game
  75. save another player from losing the game
  76. control the 5th card on the stack
  77. control 3 plansewalkers
  78. eliminate a player before his 5th turn
  79. eliminate a player during another player's turn
  80. steal an opponents' creature
  81. land wipe (destroy)
  82. destroy an opponents commander with your own
  83. land, sol ring, signet
  84. kill same commander 4 times
  85. highest life total reached by end of game
  86. bring an opponent to "1" life
  87. 2nd player eliminated
  88. finish a game w/o playing your commander
  89. gain an opponent 10 life in one turn
  90. First player with less than 10 cards in their library
  91. deal 40+ damage from a single source
  92. control 10+ creature
  93. control 5 permanents you dont own
  94. First player to copy a spell or permanent of an opponent.
  95. take 3 extra turns
  96. end in draw
  97. steal an opponents' land
  98. regain control of a permanent you own from another player