search anopponent'sdeckmake aplayerbreak atreatyfirstbloodsteal anopponents'enchantmenteliminate aplayer duringanotherplayer's turnplay first 5turns withno manarampWin the gamewith 2 or moreopponents stillin the gamecontrolledthe mostcreatures atend of gameattackon turn1eliminate 2+players withcommanderdamagetake 1extraturncounter acounter w/the samenamecontrol7+ basiclandseliminateanopponentwith a 1/1boardwipe(destroy)Control twocreatureswhose totalpower isexactly 21take 3 extracombatphases in 1turncontrol the10th cardon thestackkill playerwith apermanentthey ownwin bymillinstantwinhave 11+cards inhandgain anopponent10 life inone turn2ndplayereliminatedcast 10spells in 1turn w/ogoing infinitesteal anopponents'creatureeliminatea playerwhile yourlife is 5-finish agame w/oplaying yourcommanderdestroy anopponentscommanderwith yourowntake 2 extracombatphases in 1turncontrol 3 ormoreenchantmentsGiveanotherplayer anextra turngiveanotherplayer anextra turnhighest lifetotalreached byend of gamecontrolledthe mostlands at endof gameexile 20+cards inone gamesteal anopponents'landcontrol the5th cardon thestackwin a gamew/o playingyourcommanderwin with amonocoloreddeckcontrol 2identicalnon-tokencreatures1st playereliminatedwin byinfectcontrol10+ nontokencreaturedeal 40+damagefrom a singlesourcewin w/commanderdamagecontrol 7+creatureson thesame typeregain controlof apermanentyou own fromanother playercontrol10+creaturebring anopponentto "1" lifewin with adualcoloreddeckend turnwith 0 cardsin hand 3turns in rowControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof Handstake 2extraturnssteal anopponents'plansewalkercause youropponent todiscard 10cards in 1gametake an extracombatphase in 1turnassemblea 5 cardinfinitecomboFirst player tocopy a spell orpermanent ofan opponent.Redirect anyportion of noncombat damageor a spell directedat you to anotheropponentcontrol4 solringscastcommander3 times in 1turnFirst playerwith lessthan 10cards in theirlibrarySurvive afterbeing attackedfor lethaldamage 3different timesend indrawland, solring,signetsteal asol ringdeal 40damagein 1 turnwin with atri coloreddeckturn 1sol ringdraw 10+cards in 1turndeal combatdamage to anon-creaturepermanentwinneversearchyour deckDeal 6 ormoredamage toyourself in 1turnEquip acreature with4 or moreequipmentPlay avanillacreaturecast yourcommander5 timesone hitk.o.3rd playereliminatedwinwith "1"life lefttake 3extraturnswin with aquadcoloreddeckequip anartifact toyourcommanderlandwipe(destroy)control 5+legendarycreaturescontrol 5permanentsyou dontownbe the firstplayer with0 cards inhandkill samecommander4 timesdestroya solringdeal infect andcommanderlethalsimultaneouslycontrol apermanentof eachplayereliminatea playerbefore his5th turngain 20life inone turnwin witha 5 colordeckcontrol 3plansewalkersboardwipe(bounce)save anotherplayer fromlosing thegamesearch anopponent'sdeckmake aplayerbreak atreatyfirstbloodsteal anopponents'enchantmenteliminate aplayer duringanotherplayer's turnplay first 5turns withno manarampWin the gamewith 2 or moreopponents stillin the gamecontrolledthe mostcreatures atend of gameattackon turn1eliminate 2+players withcommanderdamagetake 1extraturncounter acounter w/the samenamecontrol7+ basiclandseliminateanopponentwith a 1/1boardwipe(destroy)Control twocreatureswhose totalpower isexactly 21take 3 extracombatphases in 1turncontrol the10th cardon thestackkill playerwith apermanentthey ownwin bymillinstantwinhave 11+cards inhandgain anopponent10 life inone turn2ndplayereliminatedcast 10spells in 1turn w/ogoing infinitesteal anopponents'creatureeliminatea playerwhile yourlife is 5-finish agame w/oplaying yourcommanderdestroy anopponentscommanderwith yourowntake 2 extracombatphases in 1turncontrol 3 ormoreenchantmentsGiveanotherplayer anextra turngiveanotherplayer anextra turnhighest lifetotalreached byend of gamecontrolledthe mostlands at endof gameexile 20+cards inone gamesteal anopponents'landcontrol the5th cardon thestackwin a gamew/o playingyourcommanderwin with amonocoloreddeckcontrol 2identicalnon-tokencreatures1st playereliminatedwin byinfectcontrol10+ nontokencreaturedeal 40+damagefrom a singlesourcewin w/commanderdamagecontrol 7+creatureson thesame typeregain controlof apermanentyou own fromanother playercontrol10+creaturebring anopponentto "1" lifewin with adualcoloreddeckend turnwith 0 cardsin hand 3turns in rowControl a 3 cardname chain (nolands) Ex. Swordof Fire and Ice ->Ice Cage -> Cageof Handstake 2extraturnssteal anopponents'plansewalkercause youropponent todiscard 10cards in 1gametake an extracombatphase in 1turnassemblea 5 cardinfinitecomboFirst player tocopy a spell orpermanent ofan opponent.Redirect anyportion of noncombat damageor a spell directedat you to anotheropponentcontrol4 solringscastcommander3 times in 1turnFirst playerwith lessthan 10cards in theirlibrarySurvive afterbeing attackedfor lethaldamage 3different timesend indrawland, solring,signetsteal asol ringdeal 40damagein 1 turnwin with atri coloreddeckturn 1sol ringdraw 10+cards in 1turndeal combatdamage to anon-creaturepermanentwinneversearchyour deckDeal 6 ormoredamage toyourself in 1turnEquip acreature with4 or moreequipmentPlay avanillacreaturecast yourcommander5 timesone hitk.o.3rd playereliminatedwinwith "1"life lefttake 3extraturnswin with aquadcoloreddeckequip anartifact toyourcommanderlandwipe(destroy)control 5+legendarycreaturescontrol 5permanentsyou dontownbe the firstplayer with0 cards inhandkill samecommander4 timesdestroya solringdeal infect andcommanderlethalsimultaneouslycontrol apermanentof eachplayereliminatea playerbefore his5th turngain 20life inone turnwin witha 5 colordeckcontrol 3plansewalkersboardwipe(bounce)save anotherplayer fromlosing thegame

CCC EDH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. search an opponent's deck
  2. make a player break a treaty
  3. first blood
  4. steal an opponents' enchantment
  5. eliminate a player during another player's turn
  6. play first 5 turns with no mana ramp
  7. Win the game with 2 or more opponents still in the game
  8. controlled the most creatures at end of game
  9. attack on turn 1
  10. eliminate 2+ players with commander damage
  11. take 1 extra turn
  12. counter a counter w/ the same name
  13. control 7+ basic lands
  14. eliminate an opponent with a 1/1
  15. board wipe (destroy)
  16. Control two creatures whose total power is exactly 21
  17. take 3 extra combat phases in 1 turn
  18. control the 10th card on the stack
  19. kill player with a permanent they own
  20. win by mill
  21. instant win
  22. have 11+ cards in hand
  23. gain an opponent 10 life in one turn
  24. 2nd player eliminated
  25. cast 10 spells in 1 turn w/o going infinite
  26. steal an opponents' creature
  27. eliminate a player while your life is 5-
  28. finish a game w/o playing your commander
  29. destroy an opponents commander with your own
  30. take 2 extra combat phases in 1 turn
  31. control 3 or more enchantments
  32. Give another player an extra turn
  33. give another player an extra turn
  34. highest life total reached by end of game
  35. controlled the most lands at end of game
  36. exile 20+ cards in one game
  37. steal an opponents' land
  38. control the 5th card on the stack
  39. win a game w/o playing your commander
  40. win with a mono colored deck
  41. control 2 identical non-token creatures
  42. 1st player eliminated
  43. win by infect
  44. control 10+ non token creature
  45. deal 40+ damage from a single source
  46. win w/ commander damage
  47. control 7+ creatures on the same type
  48. regain control of a permanent you own from another player
  49. control 10+ creature
  50. bring an opponent to "1" life
  51. win with a dual colored deck
  52. end turn with 0 cards in hand 3 turns in row
  53. Control a 3 card name chain (no lands) Ex. Sword of Fire and Ice -> Ice Cage -> Cage of Hands
  54. take 2 extra turns
  55. steal an opponents' plansewalker
  56. cause your opponent to discard 10 cards in 1 game
  57. take an extra combat phase in 1 turn
  58. assemble a 5 card infinite combo
  59. First player to copy a spell or permanent of an opponent.
  60. Redirect any portion of non combat damage or a spell directed at you to another opponent
  61. control 4 sol rings
  62. cast commander 3 times in 1 turn
  63. First player with less than 10 cards in their library
  64. Survive after being attacked for lethal damage 3 different times
  65. end in draw
  66. land, sol ring, signet
  67. steal a sol ring
  68. deal 40 damage in 1 turn
  69. win with a tri colored deck
  70. turn 1 sol ring
  71. draw 10+ cards in 1 turn
  72. deal combat damage to a non-creature permanent
  73. win
  74. never search your deck
  75. Deal 6 or more damage to yourself in 1 turn
  76. Equip a creature with 4 or more equipment
  77. Play a vanilla creature
  78. cast your commander 5 times
  79. one hit k.o.
  80. 3rd player eliminated
  81. win with "1" life left
  82. take 3 extra turns
  83. win with a quad colored deck
  84. equip an artifact to your commander
  85. land wipe (destroy)
  86. control 5+ legendary creatures
  87. control 5 permanents you dont own
  88. be the first player with 0 cards in hand
  89. kill same commander 4 times
  90. destroy a sol ring
  91. deal infect and commander lethal simultaneously
  92. control a permanent of each player
  93. eliminate a player before his 5th turn
  94. gain 20 life in one turn
  95. win with a 5 color deck
  96. control 3 plansewalkers
  97. board wipe (bounce)
  98. save another player from losing the game