Deep Rock Galactic Bingo

Deep Rock Galactic Bingo Card
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This bingo card has a free space and 52 words: Scout is downed by fall damage, Scout is the last one alive, Engie fails to build a sentry before a swarm arrives, Engie exercises platform parkour, Gunner uses shield to revive teammate at least 2 times in a mission, Gunner shoots at swarm from a zipline for the entire duration of a swarm, Driller doesn't drill to escape pod quickly or effectively enough, Driller creates bunker(s) for dealing with a swarm, Dwarf become frozen solid in the Glacial Strata, Dwarf is lit on fire in the Magma Core, Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage, Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns, Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone, Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs, Dwarfs kill at least 4 breeders in the Dense Biozone, Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits, Re-supply crushes a bug or dwarf, Dwarf downed when trying to re-supply, Dwarfs call at least 5 re-supplies in the same mission, Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup, Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly), Dreadnought's projectile directly hits a dwarf, Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox), Bulk Det downs at least two dwarfs in the same mission, Another swarm is announced during an ongoing swarm, Steeve kills a praetorian or oppressor, Steeve gets in the way of a deposit or zipline grab or resupply or revive, Steeve can be seen as the dwarfs leave him behind upon mission end, Dwarf downed by acid-shooters or web-shooters, Dwarf downed by spitballer, Dwarf downed by exploders, Dwarf falls off a zipline or engie platform and is downed by fall damage, Dwarf runs ahead of the group and is downed by a cave leech, Dwarf downs a teammate or themself with their own explosives, Dwarf falls down a crevice and takes a ton of damage while in it, Dwarf gets knocked off cliff by oppressor or shellback or trawler, Dwarf gets grabbed by grabber and then takes fall damage when released, Dwarfs recover from situation where only one dwarf is up, Dwarfs chain revive at least 3 times in a row, Dwarfs spam "We're rich!", Dwarfs find and deposit an error cube, Dwarfs mine 500+ gold, Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time, Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective, Management makes at least two announcements in a row, Mission failure at the start of the mission (during the initial welcoming swarm), Mission failure during extraction/escape sequence, Mission failure during a machine event attempt or BET-C encounter, Escape pod lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp), Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused, Mission success but at least one dwarf is left behind (Karl would not approve...) and At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!).

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