Managementmakes at leasttwoannouncementsin a rowSteeve killsa praetorianoroppressorDwarfs kill atleast 4breeders inthe DenseBiozoneDwarf falls offa zipline orengie platformand is downedby fall damageDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeSteeve gets inthe way of adeposit orzipline grab orresupply orreviveEngie fails tobuild a sentrybefore aswarm arrivesDwarfdownedbyspitballerBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Team tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedEngieexercisesplatformparkourDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedBulk Detdowns at leasttwo dwarfs inthe samemissionMission failureduringextraction/escapesequenceAnother swarmis announcedduring anongoing swarmDwarfs chainrevive atleast 3 timesin a rowDwarf runsahead of thegroup and isdowned by acave leechDwarfsfind anddeposit anerror cubeDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarfsspam"We'rerich!"Driller doesn'tdrill to escapepod quickly oreffectivelyenoughMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfsmine500+ goldDwarf is liton fire inthe MagmaCoreDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfdownedbyexplodersDwarfs callat least 5 re-supplies inthe samemissionGunner shootsat swarm froma zipline for theentire durationof a swarmScout isdownedby falldamageGunner usesshield to reviveteammate atleast 2 times ina missionDwarf becomefrozen solid inthe GlacialStrataDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupRe-supplycrushes abug ordwarfEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarfdownedwhen tryingto re-supplyDriller createsbunker(s) fordealing with aswarmDwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarf downedby acid-shooters orweb-shootersDwarfs recoverfrom situationwhere only onedwarf is upDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsScout isthe lastone aliveAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Mission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarf downsa teammate orthemself withtheir ownexplosivesSteeve can beseen as thedwarfs leavehim behindupon missionendMission failureduring amachine eventattempt or BET-C encounterDreadnought'sprojectiledirectly hits adwarfDwarf fallsdown a creviceand takes aton of damagewhile in itManagementmakes at leasttwoannouncementsin a rowSteeve killsa praetorianoroppressorDwarfs kill atleast 4breeders inthe DenseBiozoneDwarf falls offa zipline orengie platformand is downedby fall damageDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeSteeve gets inthe way of adeposit orzipline grab orresupply orreviveEngie fails tobuild a sentrybefore aswarm arrivesDwarfdownedbyspitballerBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Team tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedEngieexercisesplatformparkourDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedBulk Detdowns at leasttwo dwarfs inthe samemissionMission failureduringextraction/escapesequenceAnother swarmis announcedduring anongoing swarmDwarfs chainrevive atleast 3 timesin a rowDwarf runsahead of thegroup and isdowned by acave leechDwarfsfind anddeposit anerror cubeDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarfsspam"We'rerich!"Driller doesn'tdrill to escapepod quickly oreffectivelyenoughMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfsmine500+ goldDwarf is liton fire inthe MagmaCoreDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfdownedbyexplodersDwarfs callat least 5 re-supplies inthe samemissionGunner shootsat swarm froma zipline for theentire durationof a swarmScout isdownedby falldamageGunner usesshield to reviveteammate atleast 2 times ina missionDwarf becomefrozen solid inthe GlacialStrataDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupRe-supplycrushes abug ordwarfEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarfdownedwhen tryingto re-supplyDriller createsbunker(s) fordealing with aswarmDwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarf downedby acid-shooters orweb-shootersDwarfs recoverfrom situationwhere only onedwarf is upDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsScout isthe lastone aliveAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Mission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarf downsa teammate orthemself withtheir ownexplosivesSteeve can beseen as thedwarfs leavehim behindupon missionendMission failureduring amachine eventattempt or BET-C encounterDreadnought'sprojectiledirectly hits adwarfDwarf fallsdown a creviceand takes aton of damagewhile in it

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Management makes at least two announcements in a row
  2. Steeve kills a praetorian or oppressor
  3. Dwarfs kill at least 4 breeders in the Dense Biozone
  4. Dwarf falls off a zipline or engie platform and is downed by fall damage
  5. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  6. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  7. Engie fails to build a sentry before a swarm arrives
  8. Dwarf downed by spitballer
  9. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  10. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  11. Engie exercises platform parkour
  12. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  13. Dwarf gets grabbed by grabber and then takes fall damage when released
  14. Bulk Det downs at least two dwarfs in the same mission
  15. Mission failure during extraction/escape sequence
  16. Another swarm is announced during an ongoing swarm
  17. Dwarfs chain revive at least 3 times in a row
  18. Dwarf runs ahead of the group and is downed by a cave leech
  19. Dwarfs find and deposit an error cube
  20. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  21. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  22. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  23. Dwarfs spam "We're rich!"
  24. Driller doesn't drill to escape pod quickly or effectively enough
  25. Mission success but at least one dwarf is left behind (Karl would not approve...)
  26. Dwarfs mine 500+ gold
  27. Dwarf is lit on fire in the Magma Core
  28. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  29. Dwarf downed by exploders
  30. Dwarfs call at least 5 re-supplies in the same mission
  31. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  32. Scout is downed by fall damage
  33. Gunner uses shield to revive teammate at least 2 times in a mission
  34. Dwarf become frozen solid in the Glacial Strata
  35. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  36. Re-supply crushes a bug or dwarf
  37. Escape pod lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  38. Dwarf downed when trying to re-supply
  39. Driller creates bunker(s) for dealing with a swarm
  40. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  41. Dwarf downed by acid-shooters or web-shooters
  42. Dwarfs recover from situation where only one dwarf is up
  43. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  44. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  45. Scout is the last one alive
  46. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  47. Mission failure at the start of the mission (during the initial welcoming swarm)
  48. Dwarf downs a teammate or themself with their own explosives
  49. Steeve can be seen as the dwarfs leave him behind upon mission end
  50. Mission failure during a machine event attempt or BET-C encounter
  51. Dreadnought's projectile directly hits a dwarf
  52. Dwarf falls down a crevice and takes a ton of damage while in it