Driller createsbunker(s) fordealing with aswarmDwarf fallsdown a creviceand takes aton of damagewhile in itDwarf is liton fire inthe MagmaCoreEngieexercisesplatformparkourDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf falls offa zipline orengie platformand is downedby fall damageGunner shootsat swarm froma zipline for theentire durationof a swarmDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsDreadnought'sprojectiledirectly hits adwarfSteeve killsa praetorianoroppressorDwarfsfind anddeposit anerror cubeDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneRe-supplycrushes abug ordwarfDwarf getsknocked off cliffby oppressor orshellback ortrawlerMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Another swarmis announcedduring anongoing swarmMission failureduring amachine eventattempt or BET-C encounterDwarf downedby acid-shooters orweb-shootersGunner usesshield to reviveteammate atleast 2 times ina missionSteeve can beseen as thedwarfs leavehim behindupon missionendScout isthe lastone aliveDwarf downsa teammate orthemself withtheir ownexplosivesTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDwarfs kill atleast 4breeders inthe DenseBiozoneDwarfsspam"We'rerich!"Escape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Bulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarfdownedbyexplodersAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Mission failureduringextraction/escapesequenceDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarfs recoverfrom situationwhere only onedwarf is upDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsEngie fails tobuild a sentrybefore aswarm arrivesDwarfs chainrevive atleast 3 timesin a rowDwarf becomefrozen solid inthe GlacialStrataBulk Detdowns at leasttwo dwarfs inthe samemissionDriller doesn'tdrill to escapepod quickly oreffectivelyenoughSteeve gets inthe way of adeposit orzipline grab orresupply orreviveScout isdownedby falldamageDwarf runsahead of thegroup and isdowned by acave leechDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupManagementmakes at leasttwoannouncementsin a rowDwarfsmine500+ goldMission failure atthe start of themission (duringthe initialwelcoming swarm)DwarfdownedbyspitballerDwarfdownedwhen tryingto re-supplyDwarfs callat least 5 re-supplies inthe samemissionDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Driller createsbunker(s) fordealing with aswarmDwarf fallsdown a creviceand takes aton of damagewhile in itDwarf is liton fire inthe MagmaCoreEngieexercisesplatformparkourDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf falls offa zipline orengie platformand is downedby fall damageGunner shootsat swarm froma zipline for theentire durationof a swarmDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsDreadnought'sprojectiledirectly hits adwarfSteeve killsa praetorianoroppressorDwarfsfind anddeposit anerror cubeDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneRe-supplycrushes abug ordwarfDwarf getsknocked off cliffby oppressor orshellback ortrawlerMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Another swarmis announcedduring anongoing swarmMission failureduring amachine eventattempt or BET-C encounterDwarf downedby acid-shooters orweb-shootersGunner usesshield to reviveteammate atleast 2 times ina missionSteeve can beseen as thedwarfs leavehim behindupon missionendScout isthe lastone aliveDwarf downsa teammate orthemself withtheir ownexplosivesTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDwarfs kill atleast 4breeders inthe DenseBiozoneDwarfsspam"We'rerich!"Escape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Bulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarfdownedbyexplodersAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Mission failureduringextraction/escapesequenceDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarfs recoverfrom situationwhere only onedwarf is upDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsEngie fails tobuild a sentrybefore aswarm arrivesDwarfs chainrevive atleast 3 timesin a rowDwarf becomefrozen solid inthe GlacialStrataBulk Detdowns at leasttwo dwarfs inthe samemissionDriller doesn'tdrill to escapepod quickly oreffectivelyenoughSteeve gets inthe way of adeposit orzipline grab orresupply orreviveScout isdownedby falldamageDwarf runsahead of thegroup and isdowned by acave leechDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupManagementmakes at leasttwoannouncementsin a rowDwarfsmine500+ goldMission failure atthe start of themission (duringthe initialwelcoming swarm)DwarfdownedbyspitballerDwarfdownedwhen tryingto re-supplyDwarfs callat least 5 re-supplies inthe samemissionDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Driller creates bunker(s) for dealing with a swarm
  2. Dwarf falls down a crevice and takes a ton of damage while in it
  3. Dwarf is lit on fire in the Magma Core
  4. Engie exercises platform parkour
  5. Dwarf gets grabbed by grabber and then takes fall damage when released
  6. Dwarf falls off a zipline or engie platform and is downed by fall damage
  7. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  8. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  9. Dreadnought's projectile directly hits a dwarf
  10. Steeve kills a praetorian or oppressor
  11. Dwarfs find and deposit an error cube
  12. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  13. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  14. Re-supply crushes a bug or dwarf
  15. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  16. Mission success but at least one dwarf is left behind (Karl would not approve...)
  17. Another swarm is announced during an ongoing swarm
  18. Mission failure during a machine event attempt or BET-C encounter
  19. Dwarf downed by acid-shooters or web-shooters
  20. Gunner uses shield to revive teammate at least 2 times in a mission
  21. Steeve can be seen as the dwarfs leave him behind upon mission end
  22. Scout is the last one alive
  23. Dwarf downs a teammate or themself with their own explosives
  24. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  25. Dwarfs kill at least 4 breeders in the Dense Biozone
  26. Dwarfs spam "We're rich!"
  27. Escape pod lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  28. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  29. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  30. Dwarf downed by exploders
  31. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  32. Mission failure during extraction/escape sequence
  33. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  34. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  35. Dwarfs recover from situation where only one dwarf is up
  36. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  37. Engie fails to build a sentry before a swarm arrives
  38. Dwarfs chain revive at least 3 times in a row
  39. Dwarf become frozen solid in the Glacial Strata
  40. Bulk Det downs at least two dwarfs in the same mission
  41. Driller doesn't drill to escape pod quickly or effectively enough
  42. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  43. Scout is downed by fall damage
  44. Dwarf runs ahead of the group and is downed by a cave leech
  45. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  46. Management makes at least two announcements in a row
  47. Dwarfs mine 500+ gold
  48. Mission failure at the start of the mission (during the initial welcoming swarm)
  49. Dwarf downed by spitballer
  50. Dwarf downed when trying to re-supply
  51. Dwarfs call at least 5 re-supplies in the same mission
  52. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)