Dwarf is liton fire inthe MagmaCoreGunner usesshield to reviveteammate atleast 2 times ina missionAnother swarmis announcedduring anongoing swarmRe-supplycrushes abug ordwarfBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Gunner shootsat swarm froma zipline for theentire durationof a swarmDwarf downedby acid-shooters orweb-shootersSteeve can beseen as thedwarfs leavehim behindupon missionendDwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsMission failureduringextraction/escapesequenceDwarfs recoverfrom situationwhere only onedwarf is upDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Dwarfdownedwhen tryingto re-supplyTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDreadnought'sprojectiledirectly hits adwarfDwarfs chainrevive atleast 3 timesin a rowDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfdownedbyexplodersDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs callat least 5 re-supplies inthe samemissionDwarf falls offa zipline orengie platformand is downedby fall damageSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfsspam"We'rerich!"DwarfdownedbyspitballerBulk Detdowns at leasttwo dwarfs inthe samemissionSteeve killsa praetorianoroppressorDwarf downsa teammate orthemself withtheir ownexplosivesDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarfsfind anddeposit anerror cubeDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Scout isdownedby falldamageDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDriller createsbunker(s) fordealing with aswarmMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarf runsahead of thegroup and isdowned by acave leechMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Scout isthe lastone aliveDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedEngie fails tobuild a sentrybefore aswarm arrivesDwarf becomefrozen solid inthe GlacialStrataEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupEngieexercisesplatformparkourDwarfs kill atleast 4breeders inthe DenseBiozoneManagementmakes at leasttwoannouncementsin a rowMission failureduring amachine eventattempt or BET-C encounterDwarfsmine500+ goldDwarf is liton fire inthe MagmaCoreGunner usesshield to reviveteammate atleast 2 times ina missionAnother swarmis announcedduring anongoing swarmRe-supplycrushes abug ordwarfBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Gunner shootsat swarm froma zipline for theentire durationof a swarmDwarf downedby acid-shooters orweb-shootersSteeve can beseen as thedwarfs leavehim behindupon missionendDwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsMission failureduringextraction/escapesequenceDwarfs recoverfrom situationwhere only onedwarf is upDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Dwarfdownedwhen tryingto re-supplyTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDreadnought'sprojectiledirectly hits adwarfDwarfs chainrevive atleast 3 timesin a rowDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfdownedbyexplodersDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs callat least 5 re-supplies inthe samemissionDwarf falls offa zipline orengie platformand is downedby fall damageSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfsspam"We'rerich!"DwarfdownedbyspitballerBulk Detdowns at leasttwo dwarfs inthe samemissionSteeve killsa praetorianoroppressorDwarf downsa teammate orthemself withtheir ownexplosivesDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarfsfind anddeposit anerror cubeDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Scout isdownedby falldamageDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDriller createsbunker(s) fordealing with aswarmMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarf runsahead of thegroup and isdowned by acave leechMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Scout isthe lastone aliveDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedEngie fails tobuild a sentrybefore aswarm arrivesDwarf becomefrozen solid inthe GlacialStrataEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupEngieexercisesplatformparkourDwarfs kill atleast 4breeders inthe DenseBiozoneManagementmakes at leasttwoannouncementsin a rowMission failureduring amachine eventattempt or BET-C encounterDwarfsmine500+ gold

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dwarf is lit on fire in the Magma Core
  2. Gunner uses shield to revive teammate at least 2 times in a mission
  3. Another swarm is announced during an ongoing swarm
  4. Re-supply crushes a bug or dwarf
  5. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  6. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  7. Dwarf downed by acid-shooters or web-shooters
  8. Steeve can be seen as the dwarfs leave him behind upon mission end
  9. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  10. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  11. Mission failure during extraction/escape sequence
  12. Dwarfs recover from situation where only one dwarf is up
  13. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  14. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  15. Dwarf downed when trying to re-supply
  16. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  17. Dreadnought's projectile directly hits a dwarf
  18. Dwarfs chain revive at least 3 times in a row
  19. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  20. Dwarf falls down a crevice and takes a ton of damage while in it
  21. Dwarf downed by exploders
  22. Driller doesn't drill to escape pod quickly or effectively enough
  23. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  24. Dwarfs call at least 5 re-supplies in the same mission
  25. Dwarf falls off a zipline or engie platform and is downed by fall damage
  26. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  27. Dwarfs spam "We're rich!"
  28. Dwarf downed by spitballer
  29. Bulk Det downs at least two dwarfs in the same mission
  30. Steeve kills a praetorian or oppressor
  31. Dwarf downs a teammate or themself with their own explosives
  32. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  33. Dwarfs find and deposit an error cube
  34. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  35. Scout is downed by fall damage
  36. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  37. Driller creates bunker(s) for dealing with a swarm
  38. Mission failure at the start of the mission (during the initial welcoming swarm)
  39. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  40. Dwarf runs ahead of the group and is downed by a cave leech
  41. Mission success but at least one dwarf is left behind (Karl would not approve...)
  42. Scout is the last one alive
  43. Dwarf gets grabbed by grabber and then takes fall damage when released
  44. Engie fails to build a sentry before a swarm arrives
  45. Dwarf become frozen solid in the Glacial Strata
  46. Escape pod lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  47. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  48. Engie exercises platform parkour
  49. Dwarfs kill at least 4 breeders in the Dense Biozone
  50. Management makes at least two announcements in a row
  51. Mission failure during a machine event attempt or BET-C encounter
  52. Dwarfs mine 500+ gold