Dwarf downsa teammate orthemself withtheir ownexplosivesGunner usesshield to reviveteammate atleast 2 times ina missionDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveMission failureduringextraction/escapesequenceDwarf becomefrozen solid inthe GlacialStrataDreadnought'sprojectiledirectly hits adwarfEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarfs kill atleast 4breeders inthe DenseBiozoneDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarf fallsdown a creviceand takes aton of damagewhile in itSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfdownedwhen tryingto re-supplyDwarf falls offa zipline orengie platformand is downedby fall damageDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs chainrevive atleast 3 timesin a rowBulk Detdowns at leasttwo dwarfs inthe samemissionGunner shootsat swarm froma zipline for theentire durationof a swarmDwarf is liton fire inthe MagmaCoreDriller createsbunker(s) fordealing with aswarmDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Team tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDriller doesn'tdrill to escapepod quickly oreffectivelyenoughBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Mission failureduring amachine eventattempt or BET-C encounterManagementmakes at leasttwoannouncementsin a rowDwarfsmine500+ goldMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfs recoverfrom situationwhere only onedwarf is upSteeve can beseen as thedwarfs leavehim behindupon missionendEngie fails tobuild a sentrybefore aswarm arrivesDwarfdownedbyexplodersRe-supplycrushes abug ordwarfDwarfsfind anddeposit anerror cubeDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)DwarfdownedbyspitballerDwarfsspam"We'rerich!"Steeve killsa praetorianoroppressorMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf getsknocked off cliffby oppressor orshellback ortrawlerAnother swarmis announcedduring anongoing swarmDwarf runsahead of thegroup and isdowned by acave leechScout isdownedby falldamageScout isthe lastone aliveDwarf downedby acid-shooters orweb-shootersDwarfs callat least 5 re-supplies inthe samemissionDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsEngieexercisesplatformparkourDwarf downsa teammate orthemself withtheir ownexplosivesGunner usesshield to reviveteammate atleast 2 times ina missionDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveMission failureduringextraction/escapesequenceDwarf becomefrozen solid inthe GlacialStrataDreadnought'sprojectiledirectly hits adwarfEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarfs kill atleast 4breeders inthe DenseBiozoneDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarf fallsdown a creviceand takes aton of damagewhile in itSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfdownedwhen tryingto re-supplyDwarf falls offa zipline orengie platformand is downedby fall damageDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs chainrevive atleast 3 timesin a rowBulk Detdowns at leasttwo dwarfs inthe samemissionGunner shootsat swarm froma zipline for theentire durationof a swarmDwarf is liton fire inthe MagmaCoreDriller createsbunker(s) fordealing with aswarmDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Team tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDriller doesn'tdrill to escapepod quickly oreffectivelyenoughBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Mission failureduring amachine eventattempt or BET-C encounterManagementmakes at leasttwoannouncementsin a rowDwarfsmine500+ goldMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfs recoverfrom situationwhere only onedwarf is upSteeve can beseen as thedwarfs leavehim behindupon missionendEngie fails tobuild a sentrybefore aswarm arrivesDwarfdownedbyexplodersRe-supplycrushes abug ordwarfDwarfsfind anddeposit anerror cubeDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)DwarfdownedbyspitballerDwarfsspam"We'rerich!"Steeve killsa praetorianoroppressorMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf getsknocked off cliffby oppressor orshellback ortrawlerAnother swarmis announcedduring anongoing swarmDwarf runsahead of thegroup and isdowned by acave leechScout isdownedby falldamageScout isthe lastone aliveDwarf downedby acid-shooters orweb-shootersDwarfs callat least 5 re-supplies inthe samemissionDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsEngieexercisesplatformparkour

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
  1. Dwarf downs a teammate or themself with their own explosives
  2. Gunner uses shield to revive teammate at least 2 times in a mission
  3. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  4. Mission failure during extraction/escape sequence
  5. Dwarf become frozen solid in the Glacial Strata
  6. Dreadnought's projectile directly hits a dwarf
  7. Escape pod lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  8. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  9. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  10. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  11. Dwarfs kill at least 4 breeders in the Dense Biozone
  12. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  13. Dwarf falls down a crevice and takes a ton of damage while in it
  14. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  15. Dwarf downed when trying to re-supply
  16. Dwarf falls off a zipline or engie platform and is downed by fall damage
  17. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  18. Dwarfs chain revive at least 3 times in a row
  19. Bulk Det downs at least two dwarfs in the same mission
  20. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  21. Dwarf is lit on fire in the Magma Core
  22. Driller creates bunker(s) for dealing with a swarm
  23. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  24. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  25. Driller doesn't drill to escape pod quickly or effectively enough
  26. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  27. Mission failure during a machine event attempt or BET-C encounter
  28. Management makes at least two announcements in a row
  29. Dwarfs mine 500+ gold
  30. Mission success but at least one dwarf is left behind (Karl would not approve...)
  31. Dwarfs recover from situation where only one dwarf is up
  32. Steeve can be seen as the dwarfs leave him behind upon mission end
  33. Engie fails to build a sentry before a swarm arrives
  34. Dwarf downed by exploders
  35. Re-supply crushes a bug or dwarf
  36. Dwarfs find and deposit an error cube
  37. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  38. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  39. Dwarf downed by spitballer
  40. Dwarfs spam "We're rich!"
  41. Steeve kills a praetorian or oppressor
  42. Mission failure at the start of the mission (during the initial welcoming swarm)
  43. Dwarf gets grabbed by grabber and then takes fall damage when released
  44. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  45. Another swarm is announced during an ongoing swarm
  46. Dwarf runs ahead of the group and is downed by a cave leech
  47. Scout is downed by fall damage
  48. Scout is the last one alive
  49. Dwarf downed by acid-shooters or web-shooters
  50. Dwarfs call at least 5 re-supplies in the same mission
  51. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  52. Engie exercises platform parkour