Dwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedScout isthe lastone aliveDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageEngieexercisesplatformparkourDwarf downsa teammate orthemself withtheir ownexplosivesDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedMission failureduring amachine eventattempt or BET-C encounterEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarfs recoverfrom situationwhere only onedwarf is upDwarfdownedbyspitballerDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Bulk Detdowns at leasttwo dwarfs inthe samemissionDwarf is liton fire inthe MagmaCoreDwarf falls offa zipline orengie platformand is downedby fall damageGunner usesshield to reviveteammate atleast 2 times ina missionDwarfs chainrevive atleast 3 timesin a rowDwarf becomefrozen solid inthe GlacialStrataRe-supplycrushes abug ordwarfMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfdownedwhen tryingto re-supplySteeve can beseen as thedwarfs leavehim behindupon missionendDwarfsfind anddeposit anerror cubeDriller createsbunker(s) fordealing with aswarmDwarfsspam"We'rerich!"Steeve killsa praetorianoroppressorManagementmakes at leasttwoannouncementsin a rowDwarf downedby acid-shooters orweb-shootersDwarfdownedbyexplodersDwarfsmine500+ goldGunner shootsat swarm froma zipline for theentire durationof a swarmDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarf runsahead of thegroup and isdowned by acave leechDwarfs kill atleast 4breeders inthe DenseBiozoneDwarf getsknocked off cliffby oppressor orshellback ortrawlerSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs callat least 5 re-supplies inthe samemissionBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Scout isdownedby falldamageEngie fails tobuild a sentrybefore aswarm arrivesMission failureduringextraction/escapesequenceAnother swarmis announcedduring anongoing swarmDreadnought'sprojectiledirectly hits adwarfDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedScout isthe lastone aliveDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageEngieexercisesplatformparkourDwarf downsa teammate orthemself withtheir ownexplosivesDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedMission failureduring amachine eventattempt or BET-C encounterEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarfs recoverfrom situationwhere only onedwarf is upDwarfdownedbyspitballerDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Bulk Detdowns at leasttwo dwarfs inthe samemissionDwarf is liton fire inthe MagmaCoreDwarf falls offa zipline orengie platformand is downedby fall damageGunner usesshield to reviveteammate atleast 2 times ina missionDwarfs chainrevive atleast 3 timesin a rowDwarf becomefrozen solid inthe GlacialStrataRe-supplycrushes abug ordwarfMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfdownedwhen tryingto re-supplySteeve can beseen as thedwarfs leavehim behindupon missionendDwarfsfind anddeposit anerror cubeDriller createsbunker(s) fordealing with aswarmDwarfsspam"We'rerich!"Steeve killsa praetorianoroppressorManagementmakes at leasttwoannouncementsin a rowDwarf downedby acid-shooters orweb-shootersDwarfdownedbyexplodersDwarfsmine500+ goldGunner shootsat swarm froma zipline for theentire durationof a swarmDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarf runsahead of thegroup and isdowned by acave leechDwarfs kill atleast 4breeders inthe DenseBiozoneDwarf getsknocked off cliffby oppressor orshellback ortrawlerSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs callat least 5 re-supplies inthe samemissionBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Scout isdownedby falldamageEngie fails tobuild a sentrybefore aswarm arrivesMission failureduringextraction/escapesequenceAnother swarmis announcedduring anongoing swarmDreadnought'sprojectiledirectly hits adwarf

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  2. Dwarf gets grabbed by grabber and then takes fall damage when released
  3. Scout is the last one alive
  4. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  5. Engie exercises platform parkour
  6. Dwarf downs a teammate or themself with their own explosives
  7. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  8. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  9. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  10. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  11. Mission failure at the start of the mission (during the initial welcoming swarm)
  12. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  13. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  14. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  15. Mission failure during a machine event attempt or BET-C encounter
  16. Escape pod lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  17. Dwarfs recover from situation where only one dwarf is up
  18. Dwarf downed by spitballer
  19. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  20. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  21. Bulk Det downs at least two dwarfs in the same mission
  22. Dwarf is lit on fire in the Magma Core
  23. Dwarf falls off a zipline or engie platform and is downed by fall damage
  24. Gunner uses shield to revive teammate at least 2 times in a mission
  25. Dwarfs chain revive at least 3 times in a row
  26. Dwarf become frozen solid in the Glacial Strata
  27. Re-supply crushes a bug or dwarf
  28. Mission success but at least one dwarf is left behind (Karl would not approve...)
  29. Dwarf downed when trying to re-supply
  30. Steeve can be seen as the dwarfs leave him behind upon mission end
  31. Dwarfs find and deposit an error cube
  32. Driller creates bunker(s) for dealing with a swarm
  33. Dwarfs spam "We're rich!"
  34. Steeve kills a praetorian or oppressor
  35. Management makes at least two announcements in a row
  36. Dwarf downed by acid-shooters or web-shooters
  37. Dwarf downed by exploders
  38. Dwarfs mine 500+ gold
  39. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  40. Driller doesn't drill to escape pod quickly or effectively enough
  41. Dwarf runs ahead of the group and is downed by a cave leech
  42. Dwarfs kill at least 4 breeders in the Dense Biozone
  43. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  44. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  45. Dwarf falls down a crevice and takes a ton of damage while in it
  46. Dwarfs call at least 5 re-supplies in the same mission
  47. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  48. Scout is downed by fall damage
  49. Engie fails to build a sentry before a swarm arrives
  50. Mission failure during extraction/escape sequence
  51. Another swarm is announced during an ongoing swarm
  52. Dreadnought's projectile directly hits a dwarf