Bulk Detdowns at leasttwo dwarfs inthe samemissionDwarfs recoverfrom situationwhere only onedwarf is upDreadnought'sprojectiledirectly hits adwarfDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsScout isthe lastone aliveManagementmakes at leasttwoannouncementsin a rowDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs callat least 5 re-supplies inthe samemissionAnother swarmis announcedduring anongoing swarmDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMission failureduringextraction/escapesequenceMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Steeve gets inthe way of adeposit orzipline grab orresupply orreviveEngieexercisesplatformparkourRe-supplycrushes abug ordwarfDriller createsbunker(s) fordealing with aswarmDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarf falls offa zipline orengie platformand is downedby fall damageSteeve can beseen as thedwarfs leavehim behindupon missionendSteeve killsa praetorianoroppressorGunner shootsat swarm froma zipline for theentire durationof a swarmDwarfsspam"We'rerich!"Dwarf is liton fire inthe MagmaCoreEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarfs kill atleast 4breeders inthe DenseBiozoneDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarfdownedbyspitballerDwarf downsa teammate orthemself withtheir ownexplosivesDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf getsknocked off cliffby oppressor orshellback ortrawlerBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)At least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Driller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarf downedby acid-shooters orweb-shootersScout isdownedby falldamageDwarfsmine500+ goldEngie fails tobuild a sentrybefore aswarm arrivesDwarfdownedwhen tryingto re-supplyDwarf runsahead of thegroup and isdowned by acave leechDwarfsfind anddeposit anerror cubeMission failure atthe start of themission (duringthe initialwelcoming swarm)DwarfdownedbyexplodersDwarf becomefrozen solid inthe GlacialStrataDwarfs chainrevive atleast 3 timesin a rowDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageGunner usesshield to reviveteammate atleast 2 times ina missionDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedMission failureduring amachine eventattempt or BET-C encounterBulk Detdowns at leasttwo dwarfs inthe samemissionDwarfs recoverfrom situationwhere only onedwarf is upDreadnought'sprojectiledirectly hits adwarfDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsScout isthe lastone aliveManagementmakes at leasttwoannouncementsin a rowDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs callat least 5 re-supplies inthe samemissionAnother swarmis announcedduring anongoing swarmDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMission failureduringextraction/escapesequenceMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Steeve gets inthe way of adeposit orzipline grab orresupply orreviveEngieexercisesplatformparkourRe-supplycrushes abug ordwarfDriller createsbunker(s) fordealing with aswarmDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarf falls offa zipline orengie platformand is downedby fall damageSteeve can beseen as thedwarfs leavehim behindupon missionendSteeve killsa praetorianoroppressorGunner shootsat swarm froma zipline for theentire durationof a swarmDwarfsspam"We'rerich!"Dwarf is liton fire inthe MagmaCoreEscape pod landsin a veryinconvenient place(crowded tunnel,high up location,hanging escaperamp)Dwarfs kill atleast 4breeders inthe DenseBiozoneDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarfdownedbyspitballerDwarf downsa teammate orthemself withtheir ownexplosivesDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf getsknocked off cliffby oppressor orshellback ortrawlerBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)At least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Driller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarf downedby acid-shooters orweb-shootersScout isdownedby falldamageDwarfsmine500+ goldEngie fails tobuild a sentrybefore aswarm arrivesDwarfdownedwhen tryingto re-supplyDwarf runsahead of thegroup and isdowned by acave leechDwarfsfind anddeposit anerror cubeMission failure atthe start of themission (duringthe initialwelcoming swarm)DwarfdownedbyexplodersDwarf becomefrozen solid inthe GlacialStrataDwarfs chainrevive atleast 3 timesin a rowDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageGunner usesshield to reviveteammate atleast 2 times ina missionDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedMission failureduring amachine eventattempt or BET-C encounter

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bulk Det downs at least two dwarfs in the same mission
  2. Dwarfs recover from situation where only one dwarf is up
  3. Dreadnought's projectile directly hits a dwarf
  4. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  5. Scout is the last one alive
  6. Management makes at least two announcements in a row
  7. Dwarf falls down a crevice and takes a ton of damage while in it
  8. Dwarfs call at least 5 re-supplies in the same mission
  9. Another swarm is announced during an ongoing swarm
  10. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  11. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  12. Mission failure during extraction/escape sequence
  13. Mission success but at least one dwarf is left behind (Karl would not approve...)
  14. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  15. Engie exercises platform parkour
  16. Re-supply crushes a bug or dwarf
  17. Driller creates bunker(s) for dealing with a swarm
  18. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  19. Dwarf falls off a zipline or engie platform and is downed by fall damage
  20. Steeve can be seen as the dwarfs leave him behind upon mission end
  21. Steeve kills a praetorian or oppressor
  22. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  23. Dwarfs spam "We're rich!"
  24. Dwarf is lit on fire in the Magma Core
  25. Escape pod lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  26. Dwarfs kill at least 4 breeders in the Dense Biozone
  27. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  28. Dwarf downed by spitballer
  29. Dwarf downs a teammate or themself with their own explosives
  30. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  31. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  32. Dwarf gets grabbed by grabber and then takes fall damage when released
  33. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  34. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  35. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  36. Driller doesn't drill to escape pod quickly or effectively enough
  37. Dwarf downed by acid-shooters or web-shooters
  38. Scout is downed by fall damage
  39. Dwarfs mine 500+ gold
  40. Engie fails to build a sentry before a swarm arrives
  41. Dwarf downed when trying to re-supply
  42. Dwarf runs ahead of the group and is downed by a cave leech
  43. Dwarfs find and deposit an error cube
  44. Mission failure at the start of the mission (during the initial welcoming swarm)
  45. Dwarf downed by exploders
  46. Dwarf become frozen solid in the Glacial Strata
  47. Dwarfs chain revive at least 3 times in a row
  48. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  49. Gunner uses shield to revive teammate at least 2 times in a mission
  50. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  51. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  52. Mission failure during a machine event attempt or BET-C encounter