This bingo card has 25 words: Emotional Elevator, First Impressions, Energy Level, Ground Rules, Personal-ization, Comfort Level, Rounds, Valued, Humour, Noise, Ice Breaker, SL Develop-ment, Key Learnings, Resources, Greet the Learners, Behaviour Modelling, 4DX, Expect-ations, Parking Lot, Don't wing it, Participate, PACE Planning, Keep the silliness out, U-Shaped and Support.
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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