FirstImpressionsGreettheLearnersRoundsPersonal-izationHumourNoiseComfortLevelU-ShapedKeep thesillinessoutKeyLearningsBehaviourModellingResourcesExpect-ationsSupportEnergyLevelGroundRulesParticipateDon'twing itParkingLotPACEPlanningSLDevelop-mentValuedEmotionalElevator4DXIceBreakerFirstImpressionsGreettheLearnersRoundsPersonal-izationHumourNoiseComfortLevelU-ShapedKeep thesillinessoutKeyLearningsBehaviourModellingResourcesExpect-ationsSupportEnergyLevelGroundRulesParticipateDon'twing itParkingLotPACEPlanningSLDevelop-mentValuedEmotionalElevator4DXIceBreaker

Getting Started! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First Impressions
  2. Greet the Learners
  3. Rounds
  4. Personal-ization
  5. Humour
  6. Noise
  7. Comfort Level
  8. U-Shaped
  9. Keep the silliness out
  10. Key Learnings
  11. Behaviour Modelling
  12. Resources
  13. Expect-ations
  14. Support
  15. Energy Level
  16. Ground Rules
  17. Participate
  18. Don't wing it
  19. Parking Lot
  20. PACE Planning
  21. SL Develop-ment
  22. Valued
  23. Emotional Elevator
  24. 4DX
  25. Ice Breaker