ValuedGroundRules4DXU-ShapedNoiseExpect-ationsPACEPlanningPersonal-izationParkingLotComfortLevelIceBreakerBehaviourModellingKeyLearningsEnergyLevelResourcesSupportHumourKeep thesillinessoutDon'twing itSLDevelop-mentFirstImpressionsEmotionalElevatorParticipateRoundsGreettheLearnersValuedGroundRules4DXU-ShapedNoiseExpect-ationsPACEPlanningPersonal-izationParkingLotComfortLevelIceBreakerBehaviourModellingKeyLearningsEnergyLevelResourcesSupportHumourKeep thesillinessoutDon'twing itSLDevelop-mentFirstImpressionsEmotionalElevatorParticipateRoundsGreettheLearners

Getting Started! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Valued
  2. Ground Rules
  3. 4DX
  4. U-Shaped
  5. Noise
  6. Expect-ations
  7. PACE Planning
  8. Personal-ization
  9. Parking Lot
  10. Comfort Level
  11. Ice Breaker
  12. Behaviour Modelling
  13. Key Learnings
  14. Energy Level
  15. Resources
  16. Support
  17. Humour
  18. Keep the silliness out
  19. Don't wing it
  20. SL Develop-ment
  21. First Impressions
  22. Emotional Elevator
  23. Participate
  24. Rounds
  25. Greet the Learners