SLDevelop-mentIceBreakerRoundsKeyLearningsSupportKeep thesillinessoutEmotionalElevatorNoiseResourcesValuedPersonal-izationGroundRulesHumour4DXDon'twing itParticipateU-ShapedPACEPlanningBehaviourModellingExpect-ationsEnergyLevelComfortLevelParkingLotFirstImpressionsGreettheLearnersSLDevelop-mentIceBreakerRoundsKeyLearningsSupportKeep thesillinessoutEmotionalElevatorNoiseResourcesValuedPersonal-izationGroundRulesHumour4DXDon'twing itParticipateU-ShapedPACEPlanningBehaviourModellingExpect-ationsEnergyLevelComfortLevelParkingLotFirstImpressionsGreettheLearners

Getting Started! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. SL Develop-ment
  2. Ice Breaker
  3. Rounds
  4. Key Learnings
  5. Support
  6. Keep the silliness out
  7. Emotional Elevator
  8. Noise
  9. Resources
  10. Valued
  11. Personal-ization
  12. Ground Rules
  13. Humour
  14. 4DX
  15. Don't wing it
  16. Participate
  17. U-Shaped
  18. PACE Planning
  19. Behaviour Modelling
  20. Expect-ations
  21. Energy Level
  22. Comfort Level
  23. Parking Lot
  24. First Impressions
  25. Greet the Learners