ResourcesIceBreakerBehaviourModellingNoiseDon'twing itRoundsComfortLevelSupportPACEPlanning4DXEmotionalElevatorFirstImpressionsEnergyLevelGroundRulesKeep thesillinessoutParticipateSLDevelop-mentKeyLearningsExpect-ationsHumourPersonal-izationU-ShapedParkingLotValuedGreettheLearnersResourcesIceBreakerBehaviourModellingNoiseDon'twing itRoundsComfortLevelSupportPACEPlanning4DXEmotionalElevatorFirstImpressionsEnergyLevelGroundRulesKeep thesillinessoutParticipateSLDevelop-mentKeyLearningsExpect-ationsHumourPersonal-izationU-ShapedParkingLotValuedGreettheLearners

Getting Started! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resources
  2. Ice Breaker
  3. Behaviour Modelling
  4. Noise
  5. Don't wing it
  6. Rounds
  7. Comfort Level
  8. Support
  9. PACE Planning
  10. 4DX
  11. Emotional Elevator
  12. First Impressions
  13. Energy Level
  14. Ground Rules
  15. Keep the silliness out
  16. Participate
  17. SL Develop-ment
  18. Key Learnings
  19. Expect-ations
  20. Humour
  21. Personal-ization
  22. U-Shaped
  23. Parking Lot
  24. Valued
  25. Greet the Learners