Platformer Game Bingo

Platformer Game Bingo Card
Preview

This bingo card has a free space and 24 words: Walljumping, Bosses that are way easier than plaforming levels before it, Invincible power up exists, Double Jump (With no reason how it's possible), Spike enemies or generic spike props randomly scattered everywhere, Sequel game is edgier and darker, You can only take 4 hits or less, The level where you need to "sneak" around, References plumbers in some way, Can only have one "Power-up" equipped at a time, Train Level, Later installments include combat abilities, Clear thing you can jump over, but game invisible walls you, 3D game with a large chunk of 2d based platforming, Monkey bar sections, Bosses are a "waiting your turn" game, Cartoony mascot/lead, A level where big thing chases you, Volcano/Lava Level, Has the ability to stop or slow time, Travels through time based level, Inexplicable death pits everywhere, Features levels that change the axis you walk on and Has the ability to grind along rails.

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Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

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