(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Features levels that change the axis you walk on
Monkey bar sections
Double Jump (With no reason how it's possible)
Travels through time based level
Volcano/Lava Level
A level where big thing chases you
Clear thing you can jump over, but game invisible walls you
Spike enemies or generic spike props randomly scattered everywhere
Bosses are a "waiting your turn" game
Inexplicable death pits everywhere
The level where you need to "sneak" around
Walljumping
Can only have one "Power-up" equipped at a time
Has the ability to grind along rails
Later installments include combat abilities
References plumbers in some way
Bosses that are way easier than plaforming levels before it
Sequel game is edgier and darker
Train Level
3D game with a large chunk of 2d based platforming