(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Spike enemies or generic spike props randomly scattered everywhere
Travels through time based level
Has the ability to stop or slow time
Bosses that are way easier than plaforming levels before it
Invincible power up exists
Has the ability to grind along rails
Volcano/Lava Level
Later installments include combat abilities
Monkey bar sections
Walljumping
Sequel game is edgier and darker
Train Level
References plumbers in some way
The level where you need to "sneak" around
Cartoony mascot/lead
Bosses are a "waiting your turn" game
Clear thing you can jump over, but game invisible walls you
Double Jump (With no reason how it's possible)
Features levels that change the axis you walk on
3D game with a large chunk of 2d based platforming