(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Monkey bar sections
The level where you need to "sneak" around
Later installments include combat abilities
Has the ability to stop or slow time
Travels through time based level
Bosses that are way easier than plaforming levels before it
Clear thing you can jump over, but game invisible walls you
References plumbers in some way
Volcano/Lava Level
Can only have one "Power-up" equipped at a time
Inexplicable death pits everywhere
Sequel game is edgier and darker
Double Jump (With no reason how it's possible)
Train Level
3D game with a large chunk of 2d based platforming
Bosses are a "waiting your turn" game
Has the ability to grind along rails
Features levels that change the axis you walk on
Invincible power up exists
A level where big thing chases you
Walljumping
Spike enemies or generic spike props randomly scattered everywhere