(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Later installments include combat abilities
Double Jump (With no reason how it's possible)
Bosses are a "waiting your turn" game
Train Level
Walljumping
Cartoony mascot/lead
A level where big thing chases you
References plumbers in some way
Spike enemies or generic spike props randomly scattered everywhere
Travels through time based level
Sequel game is edgier and darker
Clear thing you can jump over, but game invisible walls you
Monkey bar sections
Has the ability to stop or slow time
Has the ability to grind along rails
Volcano/Lava Level
Invincible power up exists
Can only have one "Power-up" equipped at a time
You can only take 4 hits or less
Features levels that change the axis you walk on
3D game with a large chunk of 2d based platforming
Inexplicable death pits everywhere
The level where you need to "sneak" around
Bosses that are way easier than plaforming levels before it