(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Can only have one "Power-up" equipped at a time
Features levels that change the axis you walk on
Travels through time based level
Cartoony mascot/lead
You can only take 4 hits or less
Later installments include combat abilities
Volcano/Lava Level
Bosses are a "waiting your turn" game
Sequel game is edgier and darker
A level where big thing chases you
Has the ability to grind along rails
Train Level
Clear thing you can jump over, but game invisible walls you
Double Jump (With no reason how it's possible)
Spike enemies or generic spike props randomly scattered everywhere
Walljumping
Bosses that are way easier than plaforming levels before it
The level where you need to "sneak" around
Has the ability to stop or slow time
References plumbers in some way
Monkey bar sections
Invincible power up exists
Inexplicable death pits everywhere
3D game with a large chunk of 2d based platforming