This bingo card has 3 images, a free space and 24 words: 3-Dimensional Learning, Active Learning, Backwards Design, Classroom Assessment, Anchoring Phenomenon, Learning Targets, Crosscutting Concepts (CCCs), Disciplinary Core Ideas (DCIs), Gallery Walk:, Guiding Question Board, On the Cutting Edge, Lesson-level Phenomena, Evaluate, Think-Pair-Share:, Understanding by Design (UBD), Bundled PEs, Science and Engineering Practices (SEPs), Evidence Statements, Common Formative Assessment, Assessment Boundary, Integrated, Inclusive, Equity and K-ESS2-1.
Buzzwords in Education | Sample | Assessment & Differentiation | NGSS | EDU 362 BINGO
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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