3-DimensionalLearningLesson-levelPhenomena K-ESS2-1CommonFormativeAssessmentDisciplinaryCore Ideas(DCIs)GalleryWalk:Science andEngineeringPractices(SEPs)LearningTargetsOn theCuttingEdgeIntegratedGuidingQuestionBoardEquityInclusiveBackwardsDesignThink-Pair-Share:AnchoringPhenomenonActiveLearningEvidenceStatementsClassroomAssessmentCrosscuttingConcepts(CCCs)Understandingby Design(UBD)BundledPEsEvaluateAssessmentBoundary3-DimensionalLearningLesson-levelPhenomenaK-ESS2-1CommonFormativeAssessmentDisciplinaryCore Ideas(DCIs)GalleryWalk:Science andEngineeringPractices(SEPs)LearningTargetsOn theCuttingEdgeIntegratedGuidingQuestionBoardEquityInclusiveBackwardsDesignThink-Pair-Share:AnchoringPhenomenonActiveLearningEvidenceStatementsClassroomAssessmentCrosscuttingConcepts(CCCs)Understandingby Design(UBD)BundledPEsEvaluateAssessmentBoundary

NGSS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3-Dimensional Learning
  2. Lesson-level Phenomena
  3. K-ESS2-1
  4. Common Formative Assessment
  5. Disciplinary Core Ideas (DCIs)
  6. Gallery Walk:
  7. Science and Engineering Practices (SEPs)
  8. Learning Targets
  9. On the Cutting Edge
  10. Integrated
  11. Guiding Question Board
  12. Equity
  13. Inclusive
  14. Backwards Design
  15. Think-Pair-Share:
  16. Anchoring Phenomenon
  17. Active Learning
  18. Evidence Statements
  19. Classroom Assessment
  20. Crosscutting Concepts (CCCs)
  21. Understanding by Design (UBD)
  22. Bundled PEs
  23. Evaluate
  24. Assessment Boundary