ActiveLearning3-DimensionalLearningEvidenceStatementsGalleryWalk:EvaluateClassroomAssessmentThink-Pair-Share:AssessmentBoundaryAnchoringPhenomenonCrosscuttingConcepts(CCCs)Lesson-levelPhenomenaCommonFormativeAssessmentIntegratedLearningTargetsOn theCuttingEdge K-ESS2-1DisciplinaryCore Ideas(DCIs)Understandingby Design(UBD)BackwardsDesignScience andEngineeringPractices(SEPs)BundledPEsGuidingQuestionBoardEquityInclusiveActiveLearning3-DimensionalLearningEvidenceStatementsGalleryWalk:EvaluateClassroomAssessmentThink-Pair-Share:AssessmentBoundaryAnchoringPhenomenonCrosscuttingConcepts(CCCs)Lesson-levelPhenomenaCommonFormativeAssessmentIntegratedLearningTargetsOn theCuttingEdgeK-ESS2-1DisciplinaryCore Ideas(DCIs)Understandingby Design(UBD)BackwardsDesignScience andEngineeringPractices(SEPs)BundledPEsGuidingQuestionBoardEquityInclusive

NGSS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Active Learning
  2. 3-Dimensional Learning
  3. Evidence Statements
  4. Gallery Walk:
  5. Evaluate
  6. Classroom Assessment
  7. Think-Pair-Share:
  8. Assessment Boundary
  9. Anchoring Phenomenon
  10. Crosscutting Concepts (CCCs)
  11. Lesson-level Phenomena
  12. Common Formative Assessment
  13. Integrated
  14. Learning Targets
  15. On the Cutting Edge
  16. K-ESS2-1
  17. Disciplinary Core Ideas (DCIs)
  18. Understanding by Design (UBD)
  19. Backwards Design
  20. Science and Engineering Practices (SEPs)
  21. Bundled PEs
  22. Guiding Question Board
  23. Equity
  24. Inclusive