CrosscuttingConcepts(CCCs)Science andEngineeringPractices(SEPs)IntegratedOn theCuttingEdgeActiveLearningEquityLearningTargetsUnderstandingby Design(UBD)BackwardsDesignBundledPEsInclusiveThink-Pair-Share:GalleryWalk:EvaluateCommonFormativeAssessment K-ESS2-1GuidingQuestionBoard3-DimensionalLearningLesson-levelPhenomenaEvidenceStatementsClassroomAssessmentAnchoringPhenomenonAssessmentBoundaryDisciplinaryCore Ideas(DCIs)CrosscuttingConcepts(CCCs)Science andEngineeringPractices(SEPs)IntegratedOn theCuttingEdgeActiveLearningEquityLearningTargetsUnderstandingby Design(UBD)BackwardsDesignBundledPEsInclusiveThink-Pair-Share:GalleryWalk:EvaluateCommonFormativeAssessmentK-ESS2-1GuidingQuestionBoard3-DimensionalLearningLesson-levelPhenomenaEvidenceStatementsClassroomAssessmentAnchoringPhenomenonAssessmentBoundaryDisciplinaryCore Ideas(DCIs)

NGSS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crosscutting Concepts (CCCs)
  2. Science and Engineering Practices (SEPs)
  3. Integrated
  4. On the Cutting Edge
  5. Active Learning
  6. Equity
  7. Learning Targets
  8. Understanding by Design (UBD)
  9. Backwards Design
  10. Bundled PEs
  11. Inclusive
  12. Think-Pair-Share:
  13. Gallery Walk:
  14. Evaluate
  15. Common Formative Assessment
  16. K-ESS2-1
  17. Guiding Question Board
  18. 3-Dimensional Learning
  19. Lesson-level Phenomena
  20. Evidence Statements
  21. Classroom Assessment
  22. Anchoring Phenomenon
  23. Assessment Boundary
  24. Disciplinary Core Ideas (DCIs)