IntegratedDisciplinaryCore Ideas(DCIs)Think-Pair-Share:On theCuttingEdgeLesson-levelPhenomenaUnderstandingby Design(UBD)ClassroomAssessmentEquityBundledPEsActiveLearningScience andEngineeringPractices(SEPs)CrosscuttingConcepts(CCCs)AssessmentBoundaryEvidenceStatementsEvaluateBackwardsDesignGuidingQuestionBoard3-DimensionalLearningCommonFormativeAssessment K-ESS2-1GalleryWalk:LearningTargetsAnchoringPhenomenonInclusiveIntegratedDisciplinaryCore Ideas(DCIs)Think-Pair-Share:On theCuttingEdgeLesson-levelPhenomenaUnderstandingby Design(UBD)ClassroomAssessmentEquityBundledPEsActiveLearningScience andEngineeringPractices(SEPs)CrosscuttingConcepts(CCCs)AssessmentBoundaryEvidenceStatementsEvaluateBackwardsDesignGuidingQuestionBoard3-DimensionalLearningCommonFormativeAssessmentK-ESS2-1GalleryWalk:LearningTargetsAnchoringPhenomenonInclusive

NGSS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Integrated
  2. Disciplinary Core Ideas (DCIs)
  3. Think-Pair-Share:
  4. On the Cutting Edge
  5. Lesson-level Phenomena
  6. Understanding by Design (UBD)
  7. Classroom Assessment
  8. Equity
  9. Bundled PEs
  10. Active Learning
  11. Science and Engineering Practices (SEPs)
  12. Crosscutting Concepts (CCCs)
  13. Assessment Boundary
  14. Evidence Statements
  15. Evaluate
  16. Backwards Design
  17. Guiding Question Board
  18. 3-Dimensional Learning
  19. Common Formative Assessment
  20. K-ESS2-1
  21. Gallery Walk:
  22. Learning Targets
  23. Anchoring Phenomenon
  24. Inclusive