Light to the Drakeness

Light to the Drakeness Bingo Card
Preview

This bingo card has a free space and 24 words: Dan snaps from one too many Stuart Little references, We spend way too long coming up with a plan for a not-at-all difficult situation, One of the casters gets a magic item that breaks the spell economy, Two party members are secretly related, We misread a spell, making it either insanely overpowered or completely unviable, Cody loses track of at least one enemy during a horde-combat, We get way too much money, Someone forgets a level 7 or lower class feature until the final fight where it becomes key to victory, We change potion rules halfway through, Extremely odd player character morals, Someone(s) tries the microwave combo, Sam consistently gets plot info/secrets from being a diviner, Polymorph: T-Rex, Duel of the fates is played for a "vs old PC" fight, Kyra is played as a full vampire instead of a Dhampir, Sanderson references, 3-hour combat, The cipher finally finishes the job and executes me, Someone hastes the front-liner, who proceeds to kill one enemy with each attack, Cody guilt-trips us for being bad people, We have to go back to the Feywild and fight the dragon, People keep treating Jules Verne like a robot even though he's not, A cantrip is somehow consistently more powerful than a slotted spell and We go see Nana again.

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