This bingo card has a free space and 24 words: ambiguity, user-centricity, prototype, ideate, iteration, test, warm-up, define, need finding, impact, complexity, check-in, collaboration, extreme user, design challenge, learning, multidisciplinary teams, observe, creativity, empathize, insight, synthesis, exploratory and analysis.
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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