creativitycheck-indesignchallengeuser-centricitycollaborationiterationmultidisciplinaryteamstestdefineinsightsynthesisobserveideateanalysisneedfindingambiguityempathizeexploratoryimpactwarm-uplearningextremeusercomplexityprototypecreativitycheck-indesignchallengeuser-centricitycollaborationiterationmultidisciplinaryteamstestdefineinsightsynthesisobserveideateanalysisneedfindingambiguityempathizeexploratoryimpactwarm-uplearningextremeusercomplexityprototype

Design Thinking - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. creativity
  2. check-in
  3. design challenge
  4. user-centricity
  5. collaboration
  6. iteration
  7. multidisciplinary teams
  8. test
  9. define
  10. insight
  11. synthesis
  12. observe
  13. ideate
  14. analysis
  15. need finding
  16. ambiguity
  17. empathize
  18. exploratory
  19. impact
  20. warm-up
  21. learning
  22. extreme user
  23. complexity
  24. prototype