impactextremeuseranalysissynthesislearningobservecomplexitywarm-updesignchallengeinsightprototypecheck-inuser-centricitytestdefineideateambiguityneedfindingiterationmultidisciplinaryteamsempathizecollaborationexploratorycreativityimpactextremeuseranalysissynthesislearningobservecomplexitywarm-updesignchallengeinsightprototypecheck-inuser-centricitytestdefineideateambiguityneedfindingiterationmultidisciplinaryteamsempathizecollaborationexploratorycreativity

Design Thinking - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. impact
  2. extreme user
  3. analysis
  4. synthesis
  5. learning
  6. observe
  7. complexity
  8. warm-up
  9. design challenge
  10. insight
  11. prototype
  12. check-in
  13. user-centricity
  14. test
  15. define
  16. ideate
  17. ambiguity
  18. need finding
  19. iteration
  20. multidisciplinary teams
  21. empathize
  22. collaboration
  23. exploratory
  24. creativity