testprototypeobservemultidisciplinaryteamsanalysisimpactdefineambiguityuser-centricityempathizeextremeuserideatedesignchallengecheck-incollaborationlearninginsightcreativityneedfindingiterationcomplexityexploratorysynthesiswarm-uptestprototypeobservemultidisciplinaryteamsanalysisimpactdefineambiguityuser-centricityempathizeextremeuserideatedesignchallengecheck-incollaborationlearninginsightcreativityneedfindingiterationcomplexityexploratorysynthesiswarm-up

Design Thinking - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. test
  2. prototype
  3. observe
  4. multidisciplinary teams
  5. analysis
  6. impact
  7. define
  8. ambiguity
  9. user-centricity
  10. empathize
  11. extreme user
  12. ideate
  13. design challenge
  14. check-in
  15. collaboration
  16. learning
  17. insight
  18. creativity
  19. need finding
  20. iteration
  21. complexity
  22. exploratory
  23. synthesis
  24. warm-up