This bingo card has a free space and 24 words: Panels that show the passage of time without using words Title & Page #:, a single panel that takes up two complete pages Title & Page #:, an instance where the way someone’s “speech bubble” is written/drawn conveys a strong emotion. Title & Page #:, A comment that is whispered Title & Page #:, The name of the novel's editor (any) Title & Page #:, A panel that illustrates movement Title & Page #:, A page with two instances of onomatopoeia Title & Page #:, an instance where a character or other image overlaps or crosses over into other panels Title & Page #:, a page where the panel design is arranged to convey chaos Title & Page #:, a page with more than eight panels Title & Page #:, An example of a unique speech bubble (one that isn’t merely white with black lettering) Title & Page #:, A title page Title & Page #:, A “backstory” page or section that gets the reader caught up on what’s happened before Title & Page #:, a panel that uses an extreme close-up view Title & Page #:, a panel that uses an extremely far-away view Title & Page #:, an instance of a conversation that goes quickly back and forth between speakers. Title & Page #:, an instance where the layout of speech bubbles shows the correct order to read the panels Title & Page #:, a page where panels overlap Title & Page #:, a panel or page that you find very “different” from the average page Title & Page #:, A panel that illustrates movement Title & Page #:, A “backstory” page or section that gets the reader caught up on what’s happened before Title & Page #:, an instance of a conversation that goes quickly back and forth between speakers. Title & Page #:, a single panel that takes up ONE complete page Title & Page #: and The name of the graphic novel's illustrator Title & Page #:.
April: IBDP Graphic Novel | Text Feature Bingo | English 104 BINGO! | Graphic Novel Bingo | Nonfiction Bingo!
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
Tip: If you want your game to last longer (on average), add more unique words/images to it.