Optimization who

Optimization who Bingo Card
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This bingo card has 16 words: Empty Update() or Start(), Unity crashed, framerate dropped to 20 fps, copypasted code bc no idea how to merge them in one case, GetComponent() in Update, not caching anything, object pooling who, having virtual functions without overwriting, boxing value-typed variables, Never used Profiler, Never heard of Memory profiler or frame debugger, Component GetComponent (string)>>> Component GetComponent(Type type), gameObject. SendMessage();, Raycast Raycast Raycast Raycast RaycastAll, passing structs by value and using expensive algorithms bc *sorry but it's easy and im stupid*.

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