elden ring randomizer bingor

elden ring randomizer bingor Bingo Card
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This bingo card has 36 words: maxed flasks before mountaintops, most items needed for build acquired before altus, key item spawns in random merchant shop, regular weapon upgraded above +15 very early, stonesword key treasure is worthless, inconvenient location for a specific boss, legendary item in limgrave, enemy cursed to die from environment, enemy placement allows easy cheese strat, can't progress npc quest for a long time, malenia, enemy actually drops a related item, forced to backtrack to find a key item, somber weapon stuck under +5 for a long time, glass shard, barely any armor for >50% of the run, 4th talisman slot before leyndell, massively overpriced consumable, starting class ends up being suboptimal for final build, endgame boss in the first two areas, powerful or important item sold for <1000 runes, important item found on easily missable corpse, +25 / +10 smithing stone found early, giant enemy stuck in tiny space, merchant sells the same item for multiple prices, golden seed tree actually has a seed, area is significantly easier than vanilla, inconvenient runebear, npc gives powerful item as a quest reward, urge tp respec after finding an item, surprise caelid dog / bird, boss drops useless item as a reward, small crab replaces miniboss, starting class has an endgame item, npc invader is too strong / too weak and no access to an area for >50% of the run.

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