key itemspawns inrandommerchantshop+25 / +10smithingstonefound earlybarely anyarmor for>50% ofthe runsmall crabreplacesminibossenemyactuallydrops arelated itemarea issignificantlyeasier thanvanillaurge tprespec afterfinding anitemcan'tprogress npcquest for along timelegendaryitem inlimgraveinconvenientrunebeargiantenemystuck intiny spacestoneswordkeytreasure isworthlessregularweaponupgradedabove +15very earlystarting classends upbeingsuboptimalfor final buildsurprisecaeliddog / birdstarting classhas anendgameitemmost itemsneeded forbuildacquiredbefore altusgoldenseed treeactuallyhas a seedendgameboss inthe firsttwo areasmaleniapowerful orimportantitem sold for<1000 runes4thtalismanslot beforeleyndellno accessto an areafor >50%of the runimportantitem foundon easilymissablecorpseinconvenientlocation fora specificbossenemycursed todie fromenvironmentenemyplacementallows easycheese stratmerchantsells thesame itemfor multiplepricesglassshardboss dropsuselessitem as arewardforced tobacktrackto find akey itemsomberweaponstuck under+5 for a longtimenpc givespowerfulitem as aquest rewardnpcinvader istoo strong/ too weakmassivelyoverpricedconsumablemaxed flasksbeforemountaintopskey itemspawns inrandommerchantshop+25 / +10smithingstonefound earlybarely anyarmor for>50% ofthe runsmall crabreplacesminibossenemyactuallydrops arelated itemarea issignificantlyeasier thanvanillaurge tprespec afterfinding anitemcan'tprogress npcquest for along timelegendaryitem inlimgraveinconvenientrunebeargiantenemystuck intiny spacestoneswordkeytreasure isworthlessregularweaponupgradedabove +15very earlystarting classends upbeingsuboptimalfor final buildsurprisecaeliddog / birdstarting classhas anendgameitemmost itemsneeded forbuildacquiredbefore altusgoldenseed treeactuallyhas a seedendgameboss inthe firsttwo areasmaleniapowerful orimportantitem sold for<1000 runes4thtalismanslot beforeleyndellno accessto an areafor >50%of the runimportantitem foundon easilymissablecorpseinconvenientlocation fora specificbossenemycursed todie fromenvironmentenemyplacementallows easycheese stratmerchantsells thesame itemfor multiplepricesglassshardboss dropsuselessitem as arewardforced tobacktrackto find akey itemsomberweaponstuck under+5 for a longtimenpc givespowerfulitem as aquest rewardnpcinvader istoo strong/ too weakmassivelyoverpricedconsumablemaxed flasksbeforemountaintops

elden ring randomizer bingor - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. key item spawns in random merchant shop
  2. +25 / +10 smithing stone found early
  3. barely any armor for >50% of the run
  4. small crab replaces miniboss
  5. enemy actually drops a related item
  6. area is significantly easier than vanilla
  7. urge tp respec after finding an item
  8. can't progress npc quest for a long time
  9. legendary item in limgrave
  10. inconvenient runebear
  11. giant enemy stuck in tiny space
  12. stonesword key treasure is worthless
  13. regular weapon upgraded above +15 very early
  14. starting class ends up being suboptimal for final build
  15. surprise caelid dog / bird
  16. starting class has an endgame item
  17. most items needed for build acquired before altus
  18. golden seed tree actually has a seed
  19. endgame boss in the first two areas
  20. malenia
  21. powerful or important item sold for <1000 runes
  22. 4th talisman slot before leyndell
  23. no access to an area for >50% of the run
  24. important item found on easily missable corpse
  25. inconvenient location for a specific boss
  26. enemy cursed to die from environment
  27. enemy placement allows easy cheese strat
  28. merchant sells the same item for multiple prices
  29. glass shard
  30. boss drops useless item as a reward
  31. forced to backtrack to find a key item
  32. somber weapon stuck under +5 for a long time
  33. npc gives powerful item as a quest reward
  34. npc invader is too strong / too weak
  35. massively overpriced consumable
  36. maxed flasks before mountaintops