(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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npc gives powerful item as a quest reward
enemy cursed to die from environment
boss drops useless item as a reward
forced to backtrack to find a key item
important item found on easily missable corpse
maxed flasks before mountaintops
+25 / +10 smithing stone found early
barely any armor for >50% of the run
massively overpriced consumable
inconvenient location for a specific boss
no access to an area for >50% of the run
urge tp respec after finding an item
somber weapon stuck under +5 for a long time
regular weapon upgraded above +15 very early
surprise caelid dog / bird
enemy actually drops a related item
malenia
glass shard
legendary item in limgrave
stonesword key treasure is worthless
inconvenient runebear
4th talisman slot before leyndell
area is significantly easier than vanilla
merchant sells the same item for multiple prices
enemy placement allows easy cheese strat
can't progress npc quest for a long time
golden seed tree actually has a seed
giant enemy stuck in tiny space
most items needed for build acquired before altus
powerful or important item sold for <1000 runes
npc invader is too strong / too weak
starting class ends up being suboptimal for final build