(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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area is significantly easier than vanilla
urge tp respec after finding an item
glass shard
maxed flasks before mountaintops
key item spawns in random merchant shop
no access to an area for >50% of the run
boss drops useless item as a reward
somber weapon stuck under +5 for a long time
4th talisman slot before leyndell
inconvenient runebear
regular weapon upgraded above +15 very early
legendary item in limgrave
enemy cursed to die from environment
enemy placement allows easy cheese strat
+25 / +10 smithing stone found early
forced to backtrack to find a key item
npc gives powerful item as a quest reward
malenia
starting class has an endgame item
inconvenient location for a specific boss
powerful or important item sold for <1000 runes
massively overpriced consumable
surprise caelid dog / bird
important item found on easily missable corpse
barely any armor for >50% of the run
giant enemy stuck in tiny space
enemy actually drops a related item
can't progress npc quest for a long time
stonesword key treasure is worthless
starting class ends up being suboptimal for final build