enemyplacementallows easycheese stratnpc givespowerfulitem as aquest rewardmassivelyoverpricedconsumablestarting classends upbeingsuboptimalfor final buildbarely anyarmor for>50% ofthe runnpcinvader istoo strong/ too weakurge tprespec afterfinding anitemstoneswordkeytreasure isworthlessenemyactuallydrops arelated itemcan'tprogress npcquest for along timeinconvenientrunebearsomberweaponstuck under+5 for a longtimekey itemspawns inrandommerchantshop+25 / +10smithingstonefound earlymost itemsneeded forbuildacquiredbefore altusglassshardsurprisecaeliddog / birdsmall crabreplacesminibossboss dropsuselessitem as arewardgiantenemystuck intiny space4thtalismanslot beforeleyndellenemycursed todie fromenvironmentregularweaponupgradedabove +15very earlymalenialegendaryitem inlimgravearea issignificantlyeasier thanvanillamaxed flasksbeforemountaintopsno accessto an areafor >50%of the rungoldenseed treeactuallyhas a seedforced tobacktrackto find akey itemmerchantsells thesame itemfor multiplepricesinconvenientlocation fora specificbossimportantitem foundon easilymissablecorpsepowerful orimportantitem sold for<1000 runesendgameboss inthe firsttwo areasstarting classhas anendgameitemenemyplacementallows easycheese stratnpc givespowerfulitem as aquest rewardmassivelyoverpricedconsumablestarting classends upbeingsuboptimalfor final buildbarely anyarmor for>50% ofthe runnpcinvader istoo strong/ too weakurge tprespec afterfinding anitemstoneswordkeytreasure isworthlessenemyactuallydrops arelated itemcan'tprogress npcquest for along timeinconvenientrunebearsomberweaponstuck under+5 for a longtimekey itemspawns inrandommerchantshop+25 / +10smithingstonefound earlymost itemsneeded forbuildacquiredbefore altusglassshardsurprisecaeliddog / birdsmall crabreplacesminibossboss dropsuselessitem as arewardgiantenemystuck intiny space4thtalismanslot beforeleyndellenemycursed todie fromenvironmentregularweaponupgradedabove +15very earlymalenialegendaryitem inlimgravearea issignificantlyeasier thanvanillamaxed flasksbeforemountaintopsno accessto an areafor >50%of the rungoldenseed treeactuallyhas a seedforced tobacktrackto find akey itemmerchantsells thesame itemfor multiplepricesinconvenientlocation fora specificbossimportantitem foundon easilymissablecorpsepowerful orimportantitem sold for<1000 runesendgameboss inthe firsttwo areasstarting classhas anendgameitem

elden ring randomizer bingor - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. enemy placement allows easy cheese strat
  2. npc gives powerful item as a quest reward
  3. massively overpriced consumable
  4. starting class ends up being suboptimal for final build
  5. barely any armor for >50% of the run
  6. npc invader is too strong / too weak
  7. urge tp respec after finding an item
  8. stonesword key treasure is worthless
  9. enemy actually drops a related item
  10. can't progress npc quest for a long time
  11. inconvenient runebear
  12. somber weapon stuck under +5 for a long time
  13. key item spawns in random merchant shop
  14. +25 / +10 smithing stone found early
  15. most items needed for build acquired before altus
  16. glass shard
  17. surprise caelid dog / bird
  18. small crab replaces miniboss
  19. boss drops useless item as a reward
  20. giant enemy stuck in tiny space
  21. 4th talisman slot before leyndell
  22. enemy cursed to die from environment
  23. regular weapon upgraded above +15 very early
  24. malenia
  25. legendary item in limgrave
  26. area is significantly easier than vanilla
  27. maxed flasks before mountaintops
  28. no access to an area for >50% of the run
  29. golden seed tree actually has a seed
  30. forced to backtrack to find a key item
  31. merchant sells the same item for multiple prices
  32. inconvenient location for a specific boss
  33. important item found on easily missable corpse
  34. powerful or important item sold for <1000 runes
  35. endgame boss in the first two areas
  36. starting class has an endgame item