small crabreplacesminibossstarting classhas anendgameitemregularweaponupgradedabove +15very earlymaleniastarting classends upbeingsuboptimalfor final buildmost itemsneeded forbuildacquiredbefore altuskey itemspawns inrandommerchantshopenemyactuallydrops arelated itemno accessto an areafor >50%of the runforced tobacktrackto find akey itemnpc givespowerfulitem as aquest reward+25 / +10smithingstonefound earlyinconvenientrunebeargoldenseed treeactuallyhas a seednpcinvader istoo strong/ too weaksurprisecaeliddog / birdmassivelyoverpricedconsumablesomberweaponstuck under+5 for a longtimeenemycursed todie fromenvironmentlegendaryitem inlimgravemerchantsells thesame itemfor multiplepricesbarely anyarmor for>50% ofthe runurge tprespec afterfinding anitemarea issignificantlyeasier thanvanillainconvenientlocation fora specificboss4thtalismanslot beforeleyndellenemyplacementallows easycheese stratstoneswordkeytreasure isworthlessmaxed flasksbeforemountaintopscan'tprogress npcquest for along timegiantenemystuck intiny spaceglassshardendgameboss inthe firsttwo areasboss dropsuselessitem as arewardpowerful orimportantitem sold for<1000 runesimportantitem foundon easilymissablecorpsesmall crabreplacesminibossstarting classhas anendgameitemregularweaponupgradedabove +15very earlymaleniastarting classends upbeingsuboptimalfor final buildmost itemsneeded forbuildacquiredbefore altuskey itemspawns inrandommerchantshopenemyactuallydrops arelated itemno accessto an areafor >50%of the runforced tobacktrackto find akey itemnpc givespowerfulitem as aquest reward+25 / +10smithingstonefound earlyinconvenientrunebeargoldenseed treeactuallyhas a seednpcinvader istoo strong/ too weaksurprisecaeliddog / birdmassivelyoverpricedconsumablesomberweaponstuck under+5 for a longtimeenemycursed todie fromenvironmentlegendaryitem inlimgravemerchantsells thesame itemfor multiplepricesbarely anyarmor for>50% ofthe runurge tprespec afterfinding anitemarea issignificantlyeasier thanvanillainconvenientlocation fora specificboss4thtalismanslot beforeleyndellenemyplacementallows easycheese stratstoneswordkeytreasure isworthlessmaxed flasksbeforemountaintopscan'tprogress npcquest for along timegiantenemystuck intiny spaceglassshardendgameboss inthe firsttwo areasboss dropsuselessitem as arewardpowerful orimportantitem sold for<1000 runesimportantitem foundon easilymissablecorpse

elden ring randomizer bingor - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. small crab replaces miniboss
  2. starting class has an endgame item
  3. regular weapon upgraded above +15 very early
  4. malenia
  5. starting class ends up being suboptimal for final build
  6. most items needed for build acquired before altus
  7. key item spawns in random merchant shop
  8. enemy actually drops a related item
  9. no access to an area for >50% of the run
  10. forced to backtrack to find a key item
  11. npc gives powerful item as a quest reward
  12. +25 / +10 smithing stone found early
  13. inconvenient runebear
  14. golden seed tree actually has a seed
  15. npc invader is too strong / too weak
  16. surprise caelid dog / bird
  17. massively overpriced consumable
  18. somber weapon stuck under +5 for a long time
  19. enemy cursed to die from environment
  20. legendary item in limgrave
  21. merchant sells the same item for multiple prices
  22. barely any armor for >50% of the run
  23. urge tp respec after finding an item
  24. area is significantly easier than vanilla
  25. inconvenient location for a specific boss
  26. 4th talisman slot before leyndell
  27. enemy placement allows easy cheese strat
  28. stonesword key treasure is worthless
  29. maxed flasks before mountaintops
  30. can't progress npc quest for a long time
  31. giant enemy stuck in tiny space
  32. glass shard
  33. endgame boss in the first two areas
  34. boss drops useless item as a reward
  35. powerful or important item sold for <1000 runes
  36. important item found on easily missable corpse