barely any armor for >50% of the run +25 / +10 smithing stone found early area is significantly easier than vanilla legendary item in limgrave starting class ends up being suboptimal for final build enemy actually drops a related item important item found on easily missable corpse can't progress npc quest for a long time somber weapon stuck under +5 for a long time glass shard boss drops useless item as a reward starting class has an endgame item golden seed tree actually has a seed malenia forced to backtrack to find a key item small crab replaces miniboss inconvenient location for a specific boss no access to an area for >50% of the run regular weapon upgraded above +15 very early merchant sells the same item for multiple prices maxed flasks before mountaintops stonesword key treasure is worthless powerful or important item sold for <1000 runes npc invader is too strong / too weak enemy cursed to die from environment massively overpriced consumable inconvenient runebear endgame boss in the first two areas urge tp respec after finding an item most items needed for build acquired before altus npc gives powerful item as a quest reward key item spawns in random merchant shop 4th talisman slot before leyndell enemy placement allows easy cheese strat giant enemy stuck in tiny space surprise caelid dog / bird barely any armor for >50% of the run +25 / +10 smithing stone found early area is significantly easier than vanilla legendary item in limgrave starting class ends up being suboptimal for final build enemy actually drops a related item important item found on easily missable corpse can't progress npc quest for a long time somber weapon stuck under +5 for a long time glass shard boss drops useless item as a reward starting class has an endgame item golden seed tree actually has a seed malenia forced to backtrack to find a key item small crab replaces miniboss inconvenient location for a specific boss no access to an area for >50% of the run regular weapon upgraded above +15 very early merchant sells the same item for multiple prices maxed flasks before mountaintops stonesword key treasure is worthless powerful or important item sold for <1000 runes npc invader is too strong / too weak enemy cursed to die from environment massively overpriced consumable inconvenient runebear endgame boss in the first two areas urge tp respec after finding an item most items needed for build acquired before altus npc gives powerful item as a quest reward key item spawns in random merchant shop 4th talisman slot before leyndell enemy placement allows easy cheese strat giant enemy stuck in tiny space surprise caelid dog / bird
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
barely any armor for >50% of the run
+25 / +10 smithing stone found early
area is significantly easier than vanilla
legendary item in limgrave
starting class ends up being suboptimal for final build
enemy actually drops a related item
important item found on easily missable corpse
can't progress npc quest for a long time
somber weapon stuck under +5 for a long time
glass shard
boss drops useless item as a reward
starting class has an endgame item
golden seed tree actually has a seed
malenia
forced to backtrack to find a key item
small crab replaces miniboss
inconvenient location for a specific boss
no access to an area for >50% of the run
regular weapon upgraded above +15 very early
merchant sells the same item for multiple prices
maxed flasks before mountaintops
stonesword key treasure is worthless
powerful or important item sold for <1000 runes
npc invader is too strong / too weak
enemy cursed to die from environment
massively overpriced consumable
inconvenient runebear
endgame boss in the first two areas
urge tp respec after finding an item
most items needed for build acquired before altus
npc gives powerful item as a quest reward
key item spawns in random merchant shop
4th talisman slot before leyndell
enemy placement allows easy cheese strat
giant enemy stuck in tiny space
surprise caelid dog / bird