(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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npc invader is too strong / too weak
important item found on easily missable corpse
somber weapon stuck under +5 for a long time
enemy cursed to die from environment
merchant sells the same item for multiple prices
enemy actually drops a related item
npc gives powerful item as a quest reward
enemy placement allows easy cheese strat
forced to backtrack to find a key item
regular weapon upgraded above +15 very early
barely any armor for >50% of the run
malenia
giant enemy stuck in tiny space
stonesword key treasure is worthless
golden seed tree actually has a seed
starting class ends up being suboptimal for final build