(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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starting class has an endgame item
regular weapon upgraded above +15 very early
most items needed for build acquired before altus
key item spawns in random merchant shop
can't progress npc quest for a long time
npc gives powerful item as a quest reward
giant enemy stuck in tiny space
massively overpriced consumable
glass shard
legendary item in limgrave
surprise caelid dog / bird
endgame boss in the first two areas
enemy placement allows easy cheese strat
4th talisman slot before leyndell
malenia
npc invader is too strong / too weak
enemy actually drops a related item
merchant sells the same item for multiple prices
golden seed tree actually has a seed
barely any armor for >50% of the run
important item found on easily missable corpse
small crab replaces miniboss
somber weapon stuck under +5 for a long time
+25 / +10 smithing stone found early
urge tp respec after finding an item
inconvenient location for a specific boss
powerful or important item sold for <1000 runes
starting class ends up being suboptimal for final build