TDD S7 Bingo

TDD S7 Bingo Card
Preview

This bingo card has a free space and 46 words: Something gets Frozen, Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash), Prankster a Dark type, PLAYOFFS: A pokemon survives all games of a set, Mega pokemon moves but doesn't mega-evolve, PLAYOFFS: UPSET (according to seeding), A pokemon runs 0 attacking moves, A true 6-0, Flinch from something other than fake-out, PLAYOFFS: set goes to 3rd game, 20% secondary effect chance, Game goes to 20 turns or more, Photo Finish (1-0), Game restarted for some reason, Lucky crit though screens / stat changes, PLAYOFFS: Set totals at least 35 turns, Status gets a kill, C-tier gets 2+ kills in a game, Match lasts longer than 45 min, Both teams say good luck, One pokemon KOs 4+ enemies, Pokemon dies to its own recoil, Pokemon kills its ally, Players fight over dominant weather, A Pokemon is full-par'd more than once in a battle, Double miss on spread move, A Hazard gets a kill, Successful double protect, 3+ items are consumed in a match, Damage reduction berry activates, An item is stolen/ removed, PLAYOFFS: a pokemon's moveset is fully revealed by match 1, Sunday Ball!, Self-KO (non recoil), both players say gg, Both players brought nicknames, priority move fails due to ability / terrain, PLAYOFFS: a pokemon gets 6 kills over a set, Spread move gets a double kill, A hazard is set, PLAYOFFS: conditional item activates multiple times over set, A pokemon clicks setup move 2+ times in match, Heat wave burns something, A move that would have killed misses, PLAYOFFS: a player forfeits to conceal info and PLAYOFFS: A player repeats a lead in 2nd or 3rd game.

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Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

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