Spreadmove getsa doublekillPLAYOFFS:conditionalitem activatesmultiple timesover setPLAYOFFS:A playerrepeats alead in 2ndor 3rd gameMegapokemonmoves butdoesn'tmega-evolvePLAYOFFS:a pokemongets 6 killsover a setA true6-0PhotoFinish(1-0)A Pokemonis full-par'dmore thanonce in abattleMatch lastslonger than45 minHeatwaveburnssomethingAn itemis stolen/removedPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)OnepokemonKOs 4+enemiesDoublemiss onspreadmoveGamerestartedfor somereasonSundayBall!Gamegoes to20 turnsor morePrankstera DarktypeStatusgets akillPokemonkills itsallyBothplayersbroughtnicknamesPokemondies to itsown recoilLucky critthoughscreens /stat changesPlayersfight overdominantweatherPLAYOFFS:UPSET(accordingto seeding)Self-KO(nonrecoil)PLAYOFFS:A pokemonsurvives allgames of asetBothteams saygood luckC-tier gets2+ kills ina gameA Hazardgets a kill20%secondaryeffectchanceSomethinggetsFrozenFlinch fromsomethingother thanfake-outPLAYOFFS:Set totals atleast 35turns3+ itemsareconsumedin a matchA pokemonruns 0attackingmovesPLAYOFFS:set goes to3rd gamePLAYOFFS:a pokemon'smoveset isfully revealedby match 1A pokemonclicks setupmove 2+times inmatchprioritymove failsdue to ability/ terrainPLAYOFFS:a playerforfeits toconceal infoSuccessfuldoubleprotectDamagereductionberryactivatesAhazardis setA movethat wouldhave killedmissesbothplayerssay ggSpreadmove getsa doublekillPLAYOFFS:conditionalitem activatesmultiple timesover setPLAYOFFS:A playerrepeats alead in 2ndor 3rd gameMegapokemonmoves butdoesn'tmega-evolvePLAYOFFS:a pokemongets 6 killsover a setA true6-0PhotoFinish(1-0)A Pokemonis full-par'dmore thanonce in abattleMatch lastslonger than45 minHeatwaveburnssomethingAn itemis stolen/removedPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)OnepokemonKOs 4+enemiesDoublemiss onspreadmoveGamerestartedfor somereasonSundayBall!Gamegoes to20 turnsor morePrankstera DarktypeStatusgets akillPokemonkills itsallyBothplayersbroughtnicknamesPokemondies to itsown recoilLucky critthoughscreens /stat changesPlayersfight overdominantweatherPLAYOFFS:UPSET(accordingto seeding)Self-KO(nonrecoil)PLAYOFFS:A pokemonsurvives allgames of asetBothteams saygood luckC-tier gets2+ kills ina gameA Hazardgets a kill20%secondaryeffectchanceSomethinggetsFrozenFlinch fromsomethingother thanfake-outPLAYOFFS:Set totals atleast 35turns3+ itemsareconsumedin a matchA pokemonruns 0attackingmovesPLAYOFFS:set goes to3rd gamePLAYOFFS:a pokemon'smoveset isfully revealedby match 1A pokemonclicks setupmove 2+times inmatchprioritymove failsdue to ability/ terrainPLAYOFFS:a playerforfeits toconceal infoSuccessfuldoubleprotectDamagereductionberryactivatesAhazardis setA movethat wouldhave killedmissesbothplayerssay gg

TDD S7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Spread move gets a double kill
  2. PLAYOFFS: conditional item activates multiple times over set
  3. PLAYOFFS: A player repeats a lead in 2nd or 3rd game
  4. Mega pokemon moves but doesn't mega-evolve
  5. PLAYOFFS: a pokemon gets 6 kills over a set
  6. A true 6-0
  7. Photo Finish (1-0)
  8. A Pokemon is full-par'd more than once in a battle
  9. Match lasts longer than 45 min
  10. Heat wave burns something
  11. An item is stolen/ removed
  12. Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
  13. One pokemon KOs 4+ enemies
  14. Double miss on spread move
  15. Game restarted for some reason
  16. Sunday Ball!
  17. Game goes to 20 turns or more
  18. Prankster a Dark type
  19. Status gets a kill
  20. Pokemon kills its ally
  21. Both players brought nicknames
  22. Pokemon dies to its own recoil
  23. Lucky crit though screens / stat changes
  24. Players fight over dominant weather
  25. PLAYOFFS: UPSET (according to seeding)
  26. Self-KO (non recoil)
  27. PLAYOFFS: A pokemon survives all games of a set
  28. Both teams say good luck
  29. C-tier gets 2+ kills in a game
  30. A Hazard gets a kill
  31. 20% secondary effect chance
  32. Something gets Frozen
  33. Flinch from something other than fake-out
  34. PLAYOFFS: Set totals at least 35 turns
  35. 3+ items are consumed in a match
  36. A pokemon runs 0 attacking moves
  37. PLAYOFFS: set goes to 3rd game
  38. PLAYOFFS: a pokemon's moveset is fully revealed by match 1
  39. A pokemon clicks setup move 2+ times in match
  40. priority move fails due to ability / terrain
  41. PLAYOFFS: a player forfeits to conceal info
  42. Successful double protect
  43. Damage reduction berry activates
  44. A hazard is set
  45. A move that would have killed misses
  46. both players say gg