SundayBall!Pokemonkills itsallySelf-KO(nonrecoil)PLAYOFFS:A pokemonsurvives allgames of asetDoublemiss onspreadmovePLAYOFFS:conditionalitem activatesmultiple timesover setHeatwaveburnssomethingPLAYOFFS:a pokemongets 6 killsover a setPLAYOFFS:A playerrepeats alead in 2ndor 3rd gameC-tier gets2+ kills ina gameBothplayersbroughtnicknamesOnepokemonKOs 4+enemiesBothteams saygood luck3+ itemsareconsumedin a matchSpreadmove getsa doublekillA movethat wouldhave killedmissesAhazardis setLucky critthoughscreens /stat changesPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)PLAYOFFS:set goes to3rd gamePLAYOFFS:UPSET(accordingto seeding)A Pokemonis full-par'dmore thanonce in abattlePhotoFinish(1-0)Prankstera DarktypeSomethinggetsFrozenStatusgets akillprioritymove failsdue to ability/ terrainDamagereductionberryactivatesAn itemis stolen/removedA true6-0PLAYOFFS:Set totals atleast 35turnsPlayersfight overdominantweatherA pokemonclicks setupmove 2+times inmatchbothplayerssay gg20%secondaryeffectchancePLAYOFFS:a pokemon'smoveset isfully revealedby match 1Match lastslonger than45 minA pokemonruns 0attackingmovesPokemondies to itsown recoilA Hazardgets a killGamerestartedfor somereasonMegapokemonmoves butdoesn'tmega-evolveFlinch fromsomethingother thanfake-outPLAYOFFS:a playerforfeits toconceal infoGamegoes to20 turnsor moreSuccessfuldoubleprotectSundayBall!Pokemonkills itsallySelf-KO(nonrecoil)PLAYOFFS:A pokemonsurvives allgames of asetDoublemiss onspreadmovePLAYOFFS:conditionalitem activatesmultiple timesover setHeatwaveburnssomethingPLAYOFFS:a pokemongets 6 killsover a setPLAYOFFS:A playerrepeats alead in 2ndor 3rd gameC-tier gets2+ kills ina gameBothplayersbroughtnicknamesOnepokemonKOs 4+enemiesBothteams saygood luck3+ itemsareconsumedin a matchSpreadmove getsa doublekillA movethat wouldhave killedmissesAhazardis setLucky critthoughscreens /stat changesPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)PLAYOFFS:set goes to3rd gamePLAYOFFS:UPSET(accordingto seeding)A Pokemonis full-par'dmore thanonce in abattlePhotoFinish(1-0)Prankstera DarktypeSomethinggetsFrozenStatusgets akillprioritymove failsdue to ability/ terrainDamagereductionberryactivatesAn itemis stolen/removedA true6-0PLAYOFFS:Set totals atleast 35turnsPlayersfight overdominantweatherA pokemonclicks setupmove 2+times inmatchbothplayerssay gg20%secondaryeffectchancePLAYOFFS:a pokemon'smoveset isfully revealedby match 1Match lastslonger than45 minA pokemonruns 0attackingmovesPokemondies to itsown recoilA Hazardgets a killGamerestartedfor somereasonMegapokemonmoves butdoesn'tmega-evolveFlinch fromsomethingother thanfake-outPLAYOFFS:a playerforfeits toconceal infoGamegoes to20 turnsor moreSuccessfuldoubleprotect

TDD S7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sunday Ball!
  2. Pokemon kills its ally
  3. Self-KO (non recoil)
  4. PLAYOFFS: A pokemon survives all games of a set
  5. Double miss on spread move
  6. PLAYOFFS: conditional item activates multiple times over set
  7. Heat wave burns something
  8. PLAYOFFS: a pokemon gets 6 kills over a set
  9. PLAYOFFS: A player repeats a lead in 2nd or 3rd game
  10. C-tier gets 2+ kills in a game
  11. Both players brought nicknames
  12. One pokemon KOs 4+ enemies
  13. Both teams say good luck
  14. 3+ items are consumed in a match
  15. Spread move gets a double kill
  16. A move that would have killed misses
  17. A hazard is set
  18. Lucky crit though screens / stat changes
  19. Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
  20. PLAYOFFS: set goes to 3rd game
  21. PLAYOFFS: UPSET (according to seeding)
  22. A Pokemon is full-par'd more than once in a battle
  23. Photo Finish (1-0)
  24. Prankster a Dark type
  25. Something gets Frozen
  26. Status gets a kill
  27. priority move fails due to ability / terrain
  28. Damage reduction berry activates
  29. An item is stolen/ removed
  30. A true 6-0
  31. PLAYOFFS: Set totals at least 35 turns
  32. Players fight over dominant weather
  33. A pokemon clicks setup move 2+ times in match
  34. both players say gg
  35. 20% secondary effect chance
  36. PLAYOFFS: a pokemon's moveset is fully revealed by match 1
  37. Match lasts longer than 45 min
  38. A pokemon runs 0 attacking moves
  39. Pokemon dies to its own recoil
  40. A Hazard gets a kill
  41. Game restarted for some reason
  42. Mega pokemon moves but doesn't mega-evolve
  43. Flinch from something other than fake-out
  44. PLAYOFFS: a player forfeits to conceal info
  45. Game goes to 20 turns or more
  46. Successful double protect