PLAYOFFS:conditionalitem activatesmultiple timesover setA Pokemonis full-par'dmore thanonce in abattleHeatwaveburnssomethingPrankstera DarktypeGamegoes to20 turnsor moreSelf-KO(nonrecoil)A movethat wouldhave killedmissesA pokemonruns 0attackingmovesDoublemiss onspreadmoveC-tier gets2+ kills ina gameA Hazardgets a killGamerestartedfor somereasonbothplayerssay ggSuccessfuldoubleprotectPLAYOFFS:set goes to3rd gameA true6-020%secondaryeffectchanceprioritymove failsdue to ability/ terrainPLAYOFFS:a pokemongets 6 killsover a setBothplayersbroughtnicknamesMegapokemonmoves butdoesn'tmega-evolvePLAYOFFS:Set totals atleast 35turnsBothteams saygood luckPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)Statusgets akillSundayBall!OnepokemonKOs 4+enemiesPLAYOFFS:a pokemon'smoveset isfully revealedby match 1PLAYOFFS:UPSET(accordingto seeding)PhotoFinish(1-0)Lucky critthoughscreens /stat changes3+ itemsareconsumedin a matchSpreadmove getsa doublekillSomethinggetsFrozenAn itemis stolen/removedDamagereductionberryactivatesFlinch fromsomethingother thanfake-outAhazardis setMatch lastslonger than45 minPLAYOFFS:A playerrepeats alead in 2ndor 3rd gamePokemonkills itsallyPLAYOFFS:A pokemonsurvives allgames of asetPlayersfight overdominantweatherA pokemonclicks setupmove 2+times inmatchPLAYOFFS:a playerforfeits toconceal infoPokemondies to itsown recoilPLAYOFFS:conditionalitem activatesmultiple timesover setA Pokemonis full-par'dmore thanonce in abattleHeatwaveburnssomethingPrankstera DarktypeGamegoes to20 turnsor moreSelf-KO(nonrecoil)A movethat wouldhave killedmissesA pokemonruns 0attackingmovesDoublemiss onspreadmoveC-tier gets2+ kills ina gameA Hazardgets a killGamerestartedfor somereasonbothplayerssay ggSuccessfuldoubleprotectPLAYOFFS:set goes to3rd gameA true6-020%secondaryeffectchanceprioritymove failsdue to ability/ terrainPLAYOFFS:a pokemongets 6 killsover a setBothplayersbroughtnicknamesMegapokemonmoves butdoesn'tmega-evolvePLAYOFFS:Set totals atleast 35turnsBothteams saygood luckPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)Statusgets akillSundayBall!OnepokemonKOs 4+enemiesPLAYOFFS:a pokemon'smoveset isfully revealedby match 1PLAYOFFS:UPSET(accordingto seeding)PhotoFinish(1-0)Lucky critthoughscreens /stat changes3+ itemsareconsumedin a matchSpreadmove getsa doublekillSomethinggetsFrozenAn itemis stolen/removedDamagereductionberryactivatesFlinch fromsomethingother thanfake-outAhazardis setMatch lastslonger than45 minPLAYOFFS:A playerrepeats alead in 2ndor 3rd gamePokemonkills itsallyPLAYOFFS:A pokemonsurvives allgames of asetPlayersfight overdominantweatherA pokemonclicks setupmove 2+times inmatchPLAYOFFS:a playerforfeits toconceal infoPokemondies to itsown recoil

TDD S7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PLAYOFFS: conditional item activates multiple times over set
  2. A Pokemon is full-par'd more than once in a battle
  3. Heat wave burns something
  4. Prankster a Dark type
  5. Game goes to 20 turns or more
  6. Self-KO (non recoil)
  7. A move that would have killed misses
  8. A pokemon runs 0 attacking moves
  9. Double miss on spread move
  10. C-tier gets 2+ kills in a game
  11. A Hazard gets a kill
  12. Game restarted for some reason
  13. both players say gg
  14. Successful double protect
  15. PLAYOFFS: set goes to 3rd game
  16. A true 6-0
  17. 20% secondary effect chance
  18. priority move fails due to ability / terrain
  19. PLAYOFFS: a pokemon gets 6 kills over a set
  20. Both players brought nicknames
  21. Mega pokemon moves but doesn't mega-evolve
  22. PLAYOFFS: Set totals at least 35 turns
  23. Both teams say good luck
  24. Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
  25. Status gets a kill
  26. Sunday Ball!
  27. One pokemon KOs 4+ enemies
  28. PLAYOFFS: a pokemon's moveset is fully revealed by match 1
  29. PLAYOFFS: UPSET (according to seeding)
  30. Photo Finish (1-0)
  31. Lucky crit though screens / stat changes
  32. 3+ items are consumed in a match
  33. Spread move gets a double kill
  34. Something gets Frozen
  35. An item is stolen/ removed
  36. Damage reduction berry activates
  37. Flinch from something other than fake-out
  38. A hazard is set
  39. Match lasts longer than 45 min
  40. PLAYOFFS: A player repeats a lead in 2nd or 3rd game
  41. Pokemon kills its ally
  42. PLAYOFFS: A pokemon survives all games of a set
  43. Players fight over dominant weather
  44. A pokemon clicks setup move 2+ times in match
  45. PLAYOFFS: a player forfeits to conceal info
  46. Pokemon dies to its own recoil