Playersfight overdominantweatherBothplayersbroughtnicknamesC-tier gets2+ kills ina gameStatusgets akillDamagereductionberryactivatesA Pokemonis full-par'dmore thanonce in abattleSelf-KO(nonrecoil)PLAYOFFS:A pokemonsurvives allgames of asetA pokemonclicks setupmove 2+times inmatchOnepokemonKOs 4+enemiesPokemonkills itsallyPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)3+ itemsareconsumedin a matchSpreadmove getsa doublekillHeatwaveburnssomethingSomethinggetsFrozenPLAYOFFS:Set totals atleast 35turnsAhazardis setGamegoes to20 turnsor morePLAYOFFS:a playerforfeits toconceal infobothplayerssay ggSundayBall!Doublemiss onspreadmovePLAYOFFS:A playerrepeats alead in 2ndor 3rd gameMegapokemonmoves butdoesn'tmega-evolveA true6-0PhotoFinish(1-0)A movethat wouldhave killedmisses20%secondaryeffectchancePLAYOFFS:UPSET(accordingto seeding)Bothteams saygood luckA Hazardgets a killPLAYOFFS:set goes to3rd gameAn itemis stolen/removedprioritymove failsdue to ability/ terrainFlinch fromsomethingother thanfake-outA pokemonruns 0attackingmovesPrankstera DarktypeMatch lastslonger than45 minGamerestartedfor somereasonPLAYOFFS:conditionalitem activatesmultiple timesover setPLAYOFFS:a pokemon'smoveset isfully revealedby match 1Pokemondies to itsown recoilPLAYOFFS:a pokemongets 6 killsover a setSuccessfuldoubleprotectLucky critthoughscreens /stat changesPlayersfight overdominantweatherBothplayersbroughtnicknamesC-tier gets2+ kills ina gameStatusgets akillDamagereductionberryactivatesA Pokemonis full-par'dmore thanonce in abattleSelf-KO(nonrecoil)PLAYOFFS:A pokemonsurvives allgames of asetA pokemonclicks setupmove 2+times inmatchOnepokemonKOs 4+enemiesPokemonkills itsallyPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)3+ itemsareconsumedin a matchSpreadmove getsa doublekillHeatwaveburnssomethingSomethinggetsFrozenPLAYOFFS:Set totals atleast 35turnsAhazardis setGamegoes to20 turnsor morePLAYOFFS:a playerforfeits toconceal infobothplayerssay ggSundayBall!Doublemiss onspreadmovePLAYOFFS:A playerrepeats alead in 2ndor 3rd gameMegapokemonmoves butdoesn'tmega-evolveA true6-0PhotoFinish(1-0)A movethat wouldhave killedmisses20%secondaryeffectchancePLAYOFFS:UPSET(accordingto seeding)Bothteams saygood luckA Hazardgets a killPLAYOFFS:set goes to3rd gameAn itemis stolen/removedprioritymove failsdue to ability/ terrainFlinch fromsomethingother thanfake-outA pokemonruns 0attackingmovesPrankstera DarktypeMatch lastslonger than45 minGamerestartedfor somereasonPLAYOFFS:conditionalitem activatesmultiple timesover setPLAYOFFS:a pokemon'smoveset isfully revealedby match 1Pokemondies to itsown recoilPLAYOFFS:a pokemongets 6 killsover a setSuccessfuldoubleprotectLucky critthoughscreens /stat changes

TDD S7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Players fight over dominant weather
  2. Both players brought nicknames
  3. C-tier gets 2+ kills in a game
  4. Status gets a kill
  5. Damage reduction berry activates
  6. A Pokemon is full-par'd more than once in a battle
  7. Self-KO (non recoil)
  8. PLAYOFFS: A pokemon survives all games of a set
  9. A pokemon clicks setup move 2+ times in match
  10. One pokemon KOs 4+ enemies
  11. Pokemon kills its ally
  12. Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
  13. 3+ items are consumed in a match
  14. Spread move gets a double kill
  15. Heat wave burns something
  16. Something gets Frozen
  17. PLAYOFFS: Set totals at least 35 turns
  18. A hazard is set
  19. Game goes to 20 turns or more
  20. PLAYOFFS: a player forfeits to conceal info
  21. both players say gg
  22. Sunday Ball!
  23. Double miss on spread move
  24. PLAYOFFS: A player repeats a lead in 2nd or 3rd game
  25. Mega pokemon moves but doesn't mega-evolve
  26. A true 6-0
  27. Photo Finish (1-0)
  28. A move that would have killed misses
  29. 20% secondary effect chance
  30. PLAYOFFS: UPSET (according to seeding)
  31. Both teams say good luck
  32. A Hazard gets a kill
  33. PLAYOFFS: set goes to 3rd game
  34. An item is stolen/ removed
  35. priority move fails due to ability / terrain
  36. Flinch from something other than fake-out
  37. A pokemon runs 0 attacking moves
  38. Prankster a Dark type
  39. Match lasts longer than 45 min
  40. Game restarted for some reason
  41. PLAYOFFS: conditional item activates multiple times over set
  42. PLAYOFFS: a pokemon's moveset is fully revealed by match 1
  43. Pokemon dies to its own recoil
  44. PLAYOFFS: a pokemon gets 6 kills over a set
  45. Successful double protect
  46. Lucky crit though screens / stat changes