PLAYOFFS:conditionalitem activatesmultiple timesover set3+ itemsareconsumedin a matchPLAYOFFS:A playerrepeats alead in 2ndor 3rd gamebothplayerssay ggDamagereductionberryactivatesSomethinggetsFrozenPLAYOFFS:A pokemonsurvives allgames of asetStatusgets akillBothteams saygood luckC-tier gets2+ kills ina gamePhotoFinish(1-0)An itemis stolen/removedSuccessfuldoubleprotect20%secondaryeffectchanceFlinch fromsomethingother thanfake-outMatch lastslonger than45 minPokemonkills itsallyPlayersfight overdominantweatherGamerestartedfor somereasonA true6-0Ahazardis setOnepokemonKOs 4+enemiesPLAYOFFS:set goes to3rd gameBothplayersbroughtnicknamesA movethat wouldhave killedmissesHeatwaveburnssomethingPrankstera DarktypeSpreadmove getsa doublekillprioritymove failsdue to ability/ terrainGamegoes to20 turnsor morePLAYOFFS:a pokemongets 6 killsover a setPLAYOFFS:UPSET(accordingto seeding)Megapokemonmoves butdoesn'tmega-evolvePLAYOFFS:a playerforfeits toconceal infoDoublemiss onspreadmovePokemondies to itsown recoilA Hazardgets a killSelf-KO(nonrecoil)A Pokemonis full-par'dmore thanonce in abattlePLAYOFFS:a pokemon'smoveset isfully revealedby match 1A pokemonruns 0attackingmovesPLAYOFFS:Set totals atleast 35turnsPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)Lucky critthoughscreens /stat changesA pokemonclicks setupmove 2+times inmatchSundayBall!PLAYOFFS:conditionalitem activatesmultiple timesover set3+ itemsareconsumedin a matchPLAYOFFS:A playerrepeats alead in 2ndor 3rd gamebothplayerssay ggDamagereductionberryactivatesSomethinggetsFrozenPLAYOFFS:A pokemonsurvives allgames of asetStatusgets akillBothteams saygood luckC-tier gets2+ kills ina gamePhotoFinish(1-0)An itemis stolen/removedSuccessfuldoubleprotect20%secondaryeffectchanceFlinch fromsomethingother thanfake-outMatch lastslonger than45 minPokemonkills itsallyPlayersfight overdominantweatherGamerestartedfor somereasonA true6-0Ahazardis setOnepokemonKOs 4+enemiesPLAYOFFS:set goes to3rd gameBothplayersbroughtnicknamesA movethat wouldhave killedmissesHeatwaveburnssomethingPrankstera DarktypeSpreadmove getsa doublekillprioritymove failsdue to ability/ terrainGamegoes to20 turnsor morePLAYOFFS:a pokemongets 6 killsover a setPLAYOFFS:UPSET(accordingto seeding)Megapokemonmoves butdoesn'tmega-evolvePLAYOFFS:a playerforfeits toconceal infoDoublemiss onspreadmovePokemondies to itsown recoilA Hazardgets a killSelf-KO(nonrecoil)A Pokemonis full-par'dmore thanonce in abattlePLAYOFFS:a pokemon'smoveset isfully revealedby match 1A pokemonruns 0attackingmovesPLAYOFFS:Set totals atleast 35turnsPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)Lucky critthoughscreens /stat changesA pokemonclicks setupmove 2+times inmatchSundayBall!

TDD S7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PLAYOFFS: conditional item activates multiple times over set
  2. 3+ items are consumed in a match
  3. PLAYOFFS: A player repeats a lead in 2nd or 3rd game
  4. both players say gg
  5. Damage reduction berry activates
  6. Something gets Frozen
  7. PLAYOFFS: A pokemon survives all games of a set
  8. Status gets a kill
  9. Both teams say good luck
  10. C-tier gets 2+ kills in a game
  11. Photo Finish (1-0)
  12. An item is stolen/ removed
  13. Successful double protect
  14. 20% secondary effect chance
  15. Flinch from something other than fake-out
  16. Match lasts longer than 45 min
  17. Pokemon kills its ally
  18. Players fight over dominant weather
  19. Game restarted for some reason
  20. A true 6-0
  21. A hazard is set
  22. One pokemon KOs 4+ enemies
  23. PLAYOFFS: set goes to 3rd game
  24. Both players brought nicknames
  25. A move that would have killed misses
  26. Heat wave burns something
  27. Prankster a Dark type
  28. Spread move gets a double kill
  29. priority move fails due to ability / terrain
  30. Game goes to 20 turns or more
  31. PLAYOFFS: a pokemon gets 6 kills over a set
  32. PLAYOFFS: UPSET (according to seeding)
  33. Mega pokemon moves but doesn't mega-evolve
  34. PLAYOFFS: a player forfeits to conceal info
  35. Double miss on spread move
  36. Pokemon dies to its own recoil
  37. A Hazard gets a kill
  38. Self-KO (non recoil)
  39. A Pokemon is full-par'd more than once in a battle
  40. PLAYOFFS: a pokemon's moveset is fully revealed by match 1
  41. A pokemon runs 0 attacking moves
  42. PLAYOFFS: Set totals at least 35 turns
  43. Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
  44. Lucky crit though screens / stat changes
  45. A pokemon clicks setup move 2+ times in match
  46. Sunday Ball!