C-tier gets2+ kills ina gameSpreadmove getsa doublekillPLAYOFFS:conditionalitem activatesmultiple timesover setPLAYOFFS:A playerrepeats alead in 2ndor 3rd gameA movethat wouldhave killedmissesFlinch fromsomethingother thanfake-outSuccessfuldoubleprotectPLAYOFFS:Set totals atleast 35turnsBothplayersbroughtnicknamesA pokemonruns 0attackingmovesDoublemiss onspreadmoveDamagereductionberryactivatesPLAYOFFS:a playerforfeits toconceal infoSelf-KO(nonrecoil)PhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)PLAYOFFS:a pokemon'smoveset isfully revealedby match 1Megapokemonmoves butdoesn'tmega-evolvePLAYOFFS:A pokemonsurvives allgames of asetAn itemis stolen/removedPhotoFinish(1-0)Pokemonkills itsallyLucky critthoughscreens /stat changesBothteams saygood luckPLAYOFFS:a pokemongets 6 killsover a setA Hazardgets a kill3+ itemsareconsumedin a matchA Pokemonis full-par'dmore thanonce in abattleGamegoes to20 turnsor moreMatch lastslonger than45 minAhazardis setSomethinggetsFrozenOnepokemonKOs 4+enemiesPokemondies to itsown recoilHeatwaveburnssomethingSundayBall!PLAYOFFS:UPSET(accordingto seeding)Playersfight overdominantweatherbothplayerssay ggPrankstera DarktypeGamerestartedfor somereasonStatusgets akillA true6-020%secondaryeffectchancePLAYOFFS:set goes to3rd gameA pokemonclicks setupmove 2+times inmatchprioritymove failsdue to ability/ terrainC-tier gets2+ kills ina gameSpreadmove getsa doublekillPLAYOFFS:conditionalitem activatesmultiple timesover setPLAYOFFS:A playerrepeats alead in 2ndor 3rd gameA movethat wouldhave killedmissesFlinch fromsomethingother thanfake-outSuccessfuldoubleprotectPLAYOFFS:Set totals atleast 35turnsBothplayersbroughtnicknamesA pokemonruns 0attackingmovesDoublemiss onspreadmoveDamagereductionberryactivatesPLAYOFFS:a playerforfeits toconceal infoSelf-KO(nonrecoil)PhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)PLAYOFFS:a pokemon'smoveset isfully revealedby match 1Megapokemonmoves butdoesn'tmega-evolvePLAYOFFS:A pokemonsurvives allgames of asetAn itemis stolen/removedPhotoFinish(1-0)Pokemonkills itsallyLucky critthoughscreens /stat changesBothteams saygood luckPLAYOFFS:a pokemongets 6 killsover a setA Hazardgets a kill3+ itemsareconsumedin a matchA Pokemonis full-par'dmore thanonce in abattleGamegoes to20 turnsor moreMatch lastslonger than45 minAhazardis setSomethinggetsFrozenOnepokemonKOs 4+enemiesPokemondies to itsown recoilHeatwaveburnssomethingSundayBall!PLAYOFFS:UPSET(accordingto seeding)Playersfight overdominantweatherbothplayerssay ggPrankstera DarktypeGamerestartedfor somereasonStatusgets akillA true6-020%secondaryeffectchancePLAYOFFS:set goes to3rd gameA pokemonclicks setupmove 2+times inmatchprioritymove failsdue to ability/ terrain

TDD S7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. C-tier gets 2+ kills in a game
  2. Spread move gets a double kill
  3. PLAYOFFS: conditional item activates multiple times over set
  4. PLAYOFFS: A player repeats a lead in 2nd or 3rd game
  5. A move that would have killed misses
  6. Flinch from something other than fake-out
  7. Successful double protect
  8. PLAYOFFS: Set totals at least 35 turns
  9. Both players brought nicknames
  10. A pokemon runs 0 attacking moves
  11. Double miss on spread move
  12. Damage reduction berry activates
  13. PLAYOFFS: a player forfeits to conceal info
  14. Self-KO (non recoil)
  15. Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
  16. PLAYOFFS: a pokemon's moveset is fully revealed by match 1
  17. Mega pokemon moves but doesn't mega-evolve
  18. PLAYOFFS: A pokemon survives all games of a set
  19. An item is stolen/ removed
  20. Photo Finish (1-0)
  21. Pokemon kills its ally
  22. Lucky crit though screens / stat changes
  23. Both teams say good luck
  24. PLAYOFFS: a pokemon gets 6 kills over a set
  25. A Hazard gets a kill
  26. 3+ items are consumed in a match
  27. A Pokemon is full-par'd more than once in a battle
  28. Game goes to 20 turns or more
  29. Match lasts longer than 45 min
  30. A hazard is set
  31. Something gets Frozen
  32. One pokemon KOs 4+ enemies
  33. Pokemon dies to its own recoil
  34. Heat wave burns something
  35. Sunday Ball!
  36. PLAYOFFS: UPSET (according to seeding)
  37. Players fight over dominant weather
  38. both players say gg
  39. Prankster a Dark type
  40. Game restarted for some reason
  41. Status gets a kill
  42. A true 6-0
  43. 20% secondary effect chance
  44. PLAYOFFS: set goes to 3rd game
  45. A pokemon clicks setup move 2+ times in match
  46. priority move fails due to ability / terrain