PLAYOFFS:A pokemonsurvives allgames of asetPLAYOFFS:set goes to3rd game20%secondaryeffectchancebothplayerssay ggSundayBall!SomethinggetsFrozenC-tier gets2+ kills ina gameBothteams saygood luckMegapokemonmoves butdoesn'tmega-evolveStatusgets akillPokemondies to itsown recoilDoublemiss onspreadmoveA true6-0Ahazardis setGamegoes to20 turnsor morePhotoFinish(1-0)Gamerestartedfor somereason3+ itemsareconsumedin a matchLucky critthoughscreens /stat changesA Pokemonis full-par'dmore thanonce in abattleA Hazardgets a killSelf-KO(nonrecoil)PLAYOFFS:a playerforfeits toconceal infoA movethat wouldhave killedmissesPLAYOFFS:conditionalitem activatesmultiple timesover setAn itemis stolen/removedSuccessfuldoubleprotectPokemonkills itsallySpreadmove getsa doublekillOnepokemonKOs 4+enemiesPLAYOFFS:Set totals atleast 35turnsPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)Prankstera DarktypePLAYOFFS:a pokemon'smoveset isfully revealedby match 1Flinch fromsomethingother thanfake-outPLAYOFFS:a pokemongets 6 killsover a setHeatwaveburnssomethingPlayersfight overdominantweatherprioritymove failsdue to ability/ terrainA pokemonruns 0attackingmovesDamagereductionberryactivatesA pokemonclicks setupmove 2+times inmatchMatch lastslonger than45 minPLAYOFFS:UPSET(accordingto seeding)PLAYOFFS:A playerrepeats alead in 2ndor 3rd gameBothplayersbroughtnicknamesPLAYOFFS:A pokemonsurvives allgames of asetPLAYOFFS:set goes to3rd game20%secondaryeffectchancebothplayerssay ggSundayBall!SomethinggetsFrozenC-tier gets2+ kills ina gameBothteams saygood luckMegapokemonmoves butdoesn'tmega-evolveStatusgets akillPokemondies to itsown recoilDoublemiss onspreadmoveA true6-0Ahazardis setGamegoes to20 turnsor morePhotoFinish(1-0)Gamerestartedfor somereason3+ itemsareconsumedin a matchLucky critthoughscreens /stat changesA Pokemonis full-par'dmore thanonce in abattleA Hazardgets a killSelf-KO(nonrecoil)PLAYOFFS:a playerforfeits toconceal infoA movethat wouldhave killedmissesPLAYOFFS:conditionalitem activatesmultiple timesover setAn itemis stolen/removedSuccessfuldoubleprotectPokemonkills itsallySpreadmove getsa doublekillOnepokemonKOs 4+enemiesPLAYOFFS:Set totals atleast 35turnsPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)Prankstera DarktypePLAYOFFS:a pokemon'smoveset isfully revealedby match 1Flinch fromsomethingother thanfake-outPLAYOFFS:a pokemongets 6 killsover a setHeatwaveburnssomethingPlayersfight overdominantweatherprioritymove failsdue to ability/ terrainA pokemonruns 0attackingmovesDamagereductionberryactivatesA pokemonclicks setupmove 2+times inmatchMatch lastslonger than45 minPLAYOFFS:UPSET(accordingto seeding)PLAYOFFS:A playerrepeats alead in 2ndor 3rd gameBothplayersbroughtnicknames

TDD S7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
  1. PLAYOFFS: A pokemon survives all games of a set
  2. PLAYOFFS: set goes to 3rd game
  3. 20% secondary effect chance
  4. both players say gg
  5. Sunday Ball!
  6. Something gets Frozen
  7. C-tier gets 2+ kills in a game
  8. Both teams say good luck
  9. Mega pokemon moves but doesn't mega-evolve
  10. Status gets a kill
  11. Pokemon dies to its own recoil
  12. Double miss on spread move
  13. A true 6-0
  14. A hazard is set
  15. Game goes to 20 turns or more
  16. Photo Finish (1-0)
  17. Game restarted for some reason
  18. 3+ items are consumed in a match
  19. Lucky crit though screens / stat changes
  20. A Pokemon is full-par'd more than once in a battle
  21. A Hazard gets a kill
  22. Self-KO (non recoil)
  23. PLAYOFFS: a player forfeits to conceal info
  24. A move that would have killed misses
  25. PLAYOFFS: conditional item activates multiple times over set
  26. An item is stolen/ removed
  27. Successful double protect
  28. Pokemon kills its ally
  29. Spread move gets a double kill
  30. One pokemon KOs 4+ enemies
  31. PLAYOFFS: Set totals at least 35 turns
  32. Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
  33. Prankster a Dark type
  34. PLAYOFFS: a pokemon's moveset is fully revealed by match 1
  35. Flinch from something other than fake-out
  36. PLAYOFFS: a pokemon gets 6 kills over a set
  37. Heat wave burns something
  38. Players fight over dominant weather
  39. priority move fails due to ability / terrain
  40. A pokemon runs 0 attacking moves
  41. Damage reduction berry activates
  42. A pokemon clicks setup move 2+ times in match
  43. Match lasts longer than 45 min
  44. PLAYOFFS: UPSET (according to seeding)
  45. PLAYOFFS: A player repeats a lead in 2nd or 3rd game
  46. Both players brought nicknames