(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
Self-KO (non recoil)
A move that would have killed misses
A pokemon runs 0 attacking moves
PLAYOFFS: a pokemon gets 6 kills over a set
Damage reduction berry activates
PLAYOFFS: A player repeats a lead in 2nd or 3rd game
Spread move gets a double kill
Mega pokemon moves but doesn't mega-evolve
Players fight over dominant weather
Both players brought nicknames
Both teams say good luck
One pokemon KOs 4+ enemies
PLAYOFFS: a player forfeits to conceal info
Photo Finish (1-0)
C-tier gets 2+ kills in a game
Sunday Ball!
Prankster a Dark type
Heat wave burns something
Status gets a kill
Double miss on spread move
Successful double protect
PLAYOFFS: set goes to 3rd game
Lucky crit though screens / stat changes
A true 6-0
Game restarted for some reason
An item is stolen/ removed
Game goes to 20 turns or more
A Pokemon is full-par'd more than once in a battle
3+ items are consumed in a match
A pokemon clicks setup move 2+ times in match
A Hazard gets a kill
Match lasts longer than 45 min
A hazard is set
priority move fails due to ability / terrain
Pokemon kills its ally
Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
Something gets Frozen
PLAYOFFS: A pokemon survives all games of a set
both players say gg
Flinch from something other than fake-out
PLAYOFFS: UPSET (according to seeding)
Pokemon dies to its own recoil
PLAYOFFS: Set totals at least 35 turns
20% secondary effect chance
PLAYOFFS: conditional item activates multiple times over set
PLAYOFFS: a pokemon's moveset is fully revealed by match 1