Gamerestartedfor somereasonPhotoFinish(1-0)Ahazardis setPLAYOFFS:set goes to3rd gameBothteams saygood luck20%secondaryeffectchanceC-tier gets2+ kills ina gamebothplayerssay ggDamagereductionberryactivatesFlinch fromsomethingother thanfake-outBothplayersbroughtnicknamesSpreadmove getsa doublekillPLAYOFFS:a pokemongets 6 killsover a setPLAYOFFS:Set totals atleast 35turnsSuccessfuldoubleprotectA pokemonruns 0attackingmovesA movethat wouldhave killedmissesSomethinggetsFrozenMatch lastslonger than45 minSelf-KO(nonrecoil)3+ itemsareconsumedin a matchPokemondies to itsown recoilPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)Doublemiss onspreadmoveA pokemonclicks setupmove 2+times inmatchPLAYOFFS:UPSET(accordingto seeding)A true6-0SundayBall!Prankstera DarktypeA Hazardgets a killMegapokemonmoves butdoesn'tmega-evolveA Pokemonis full-par'dmore thanonce in abattlePLAYOFFS:A playerrepeats alead in 2ndor 3rd gameOnepokemonKOs 4+enemiesPLAYOFFS:a pokemon'smoveset isfully revealedby match 1Statusgets akillPokemonkills itsallyLucky critthoughscreens /stat changesPLAYOFFS:a playerforfeits toconceal infoPLAYOFFS:A pokemonsurvives allgames of asetGamegoes to20 turnsor moreAn itemis stolen/removedprioritymove failsdue to ability/ terrainPLAYOFFS:conditionalitem activatesmultiple timesover setPlayersfight overdominantweatherHeatwaveburnssomethingGamerestartedfor somereasonPhotoFinish(1-0)Ahazardis setPLAYOFFS:set goes to3rd gameBothteams saygood luck20%secondaryeffectchanceC-tier gets2+ kills ina gamebothplayerssay ggDamagereductionberryactivatesFlinch fromsomethingother thanfake-outBothplayersbroughtnicknamesSpreadmove getsa doublekillPLAYOFFS:a pokemongets 6 killsover a setPLAYOFFS:Set totals atleast 35turnsSuccessfuldoubleprotectA pokemonruns 0attackingmovesA movethat wouldhave killedmissesSomethinggetsFrozenMatch lastslonger than45 minSelf-KO(nonrecoil)3+ itemsareconsumedin a matchPokemondies to itsown recoilPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)Doublemiss onspreadmoveA pokemonclicks setupmove 2+times inmatchPLAYOFFS:UPSET(accordingto seeding)A true6-0SundayBall!Prankstera DarktypeA Hazardgets a killMegapokemonmoves butdoesn'tmega-evolveA Pokemonis full-par'dmore thanonce in abattlePLAYOFFS:A playerrepeats alead in 2ndor 3rd gameOnepokemonKOs 4+enemiesPLAYOFFS:a pokemon'smoveset isfully revealedby match 1Statusgets akillPokemonkills itsallyLucky critthoughscreens /stat changesPLAYOFFS:a playerforfeits toconceal infoPLAYOFFS:A pokemonsurvives allgames of asetGamegoes to20 turnsor moreAn itemis stolen/removedprioritymove failsdue to ability/ terrainPLAYOFFS:conditionalitem activatesmultiple timesover setPlayersfight overdominantweatherHeatwaveburnssomething

TDD S7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Game restarted for some reason
  2. Photo Finish (1-0)
  3. A hazard is set
  4. PLAYOFFS: set goes to 3rd game
  5. Both teams say good luck
  6. 20% secondary effect chance
  7. C-tier gets 2+ kills in a game
  8. both players say gg
  9. Damage reduction berry activates
  10. Flinch from something other than fake-out
  11. Both players brought nicknames
  12. Spread move gets a double kill
  13. PLAYOFFS: a pokemon gets 6 kills over a set
  14. PLAYOFFS: Set totals at least 35 turns
  15. Successful double protect
  16. A pokemon runs 0 attacking moves
  17. A move that would have killed misses
  18. Something gets Frozen
  19. Match lasts longer than 45 min
  20. Self-KO (non recoil)
  21. 3+ items are consumed in a match
  22. Pokemon dies to its own recoil
  23. Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
  24. Double miss on spread move
  25. A pokemon clicks setup move 2+ times in match
  26. PLAYOFFS: UPSET (according to seeding)
  27. A true 6-0
  28. Sunday Ball!
  29. Prankster a Dark type
  30. A Hazard gets a kill
  31. Mega pokemon moves but doesn't mega-evolve
  32. A Pokemon is full-par'd more than once in a battle
  33. PLAYOFFS: A player repeats a lead in 2nd or 3rd game
  34. One pokemon KOs 4+ enemies
  35. PLAYOFFS: a pokemon's moveset is fully revealed by match 1
  36. Status gets a kill
  37. Pokemon kills its ally
  38. Lucky crit though screens / stat changes
  39. PLAYOFFS: a player forfeits to conceal info
  40. PLAYOFFS: A pokemon survives all games of a set
  41. Game goes to 20 turns or more
  42. An item is stolen/ removed
  43. priority move fails due to ability / terrain
  44. PLAYOFFS: conditional item activates multiple times over set
  45. Players fight over dominant weather
  46. Heat wave burns something