PhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)PhotoFinish(1-0)PLAYOFFS:a pokemongets 6 killsover a setPLAYOFFS:set goes to3rd gameOnepokemonKOs 4+enemiesLucky critthoughscreens /stat changesPLAYOFFS:A pokemonsurvives allgames of asetA movethat wouldhave killedmissesHeatwaveburnssomethingPLAYOFFS:conditionalitem activatesmultiple timesover setDamagereductionberryactivatesA Hazardgets a killprioritymove failsdue to ability/ terrainSuccessfuldoubleprotectBothteams saygood luckPlayersfight overdominantweatherAhazardis setGamegoes to20 turnsor moreSpreadmove getsa doublekillPLAYOFFS:A playerrepeats alead in 2ndor 3rd gamePokemonkills itsallyBothplayersbroughtnicknamesPrankstera DarktypePokemondies to itsown recoilA Pokemonis full-par'dmore thanonce in abattle3+ itemsareconsumedin a matchA pokemonclicks setupmove 2+times inmatchFlinch fromsomethingother thanfake-outA pokemonruns 0attackingmovesbothplayerssay ggPLAYOFFS:a playerforfeits toconceal infoSundayBall!SomethinggetsFrozenA true6-0Statusgets akill20%secondaryeffectchanceAn itemis stolen/removedDoublemiss onspreadmovePLAYOFFS:UPSET(accordingto seeding)PLAYOFFS:Set totals atleast 35turnsMegapokemonmoves butdoesn'tmega-evolveGamerestartedfor somereasonPLAYOFFS:a pokemon'smoveset isfully revealedby match 1Self-KO(nonrecoil)C-tier gets2+ kills ina gameMatch lastslonger than45 minPhantomSash (livesfrom full at 1%or 2% w/out aFocus Sash)PhotoFinish(1-0)PLAYOFFS:a pokemongets 6 killsover a setPLAYOFFS:set goes to3rd gameOnepokemonKOs 4+enemiesLucky critthoughscreens /stat changesPLAYOFFS:A pokemonsurvives allgames of asetA movethat wouldhave killedmissesHeatwaveburnssomethingPLAYOFFS:conditionalitem activatesmultiple timesover setDamagereductionberryactivatesA Hazardgets a killprioritymove failsdue to ability/ terrainSuccessfuldoubleprotectBothteams saygood luckPlayersfight overdominantweatherAhazardis setGamegoes to20 turnsor moreSpreadmove getsa doublekillPLAYOFFS:A playerrepeats alead in 2ndor 3rd gamePokemonkills itsallyBothplayersbroughtnicknamesPrankstera DarktypePokemondies to itsown recoilA Pokemonis full-par'dmore thanonce in abattle3+ itemsareconsumedin a matchA pokemonclicks setupmove 2+times inmatchFlinch fromsomethingother thanfake-outA pokemonruns 0attackingmovesbothplayerssay ggPLAYOFFS:a playerforfeits toconceal infoSundayBall!SomethinggetsFrozenA true6-0Statusgets akill20%secondaryeffectchanceAn itemis stolen/removedDoublemiss onspreadmovePLAYOFFS:UPSET(accordingto seeding)PLAYOFFS:Set totals atleast 35turnsMegapokemonmoves butdoesn'tmega-evolveGamerestartedfor somereasonPLAYOFFS:a pokemon'smoveset isfully revealedby match 1Self-KO(nonrecoil)C-tier gets2+ kills ina gameMatch lastslonger than45 min

TDD S7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
  1. Phantom Sash (lives from full at 1% or 2% w/out a Focus Sash)
  2. Photo Finish (1-0)
  3. PLAYOFFS: a pokemon gets 6 kills over a set
  4. PLAYOFFS: set goes to 3rd game
  5. One pokemon KOs 4+ enemies
  6. Lucky crit though screens / stat changes
  7. PLAYOFFS: A pokemon survives all games of a set
  8. A move that would have killed misses
  9. Heat wave burns something
  10. PLAYOFFS: conditional item activates multiple times over set
  11. Damage reduction berry activates
  12. A Hazard gets a kill
  13. priority move fails due to ability / terrain
  14. Successful double protect
  15. Both teams say good luck
  16. Players fight over dominant weather
  17. A hazard is set
  18. Game goes to 20 turns or more
  19. Spread move gets a double kill
  20. PLAYOFFS: A player repeats a lead in 2nd or 3rd game
  21. Pokemon kills its ally
  22. Both players brought nicknames
  23. Prankster a Dark type
  24. Pokemon dies to its own recoil
  25. A Pokemon is full-par'd more than once in a battle
  26. 3+ items are consumed in a match
  27. A pokemon clicks setup move 2+ times in match
  28. Flinch from something other than fake-out
  29. A pokemon runs 0 attacking moves
  30. both players say gg
  31. PLAYOFFS: a player forfeits to conceal info
  32. Sunday Ball!
  33. Something gets Frozen
  34. A true 6-0
  35. Status gets a kill
  36. 20% secondary effect chance
  37. An item is stolen/ removed
  38. Double miss on spread move
  39. PLAYOFFS: UPSET (according to seeding)
  40. PLAYOFFS: Set totals at least 35 turns
  41. Mega pokemon moves but doesn't mega-evolve
  42. Game restarted for some reason
  43. PLAYOFFS: a pokemon's moveset is fully revealed by match 1
  44. Self-KO (non recoil)
  45. C-tier gets 2+ kills in a game
  46. Match lasts longer than 45 min