Game Kastle Commander Bingo

Game Kastle Commander Bingo Card
Preview

This bingo card has a free space and 80 words: Have 3+ upkeep/start of main triggers in a single turn, Win a game, Win using an alternate win condition, Control 5+ equipment and/or auras attached to a single creature, Cast a spell with X 10 or more, Attack each opponent in the same turn, Control 7+ creatures with the same type but different names, Your deck does the thing it was designed to do, Have no cards in hand and topdeck a land, Have a comeback victory, Do an infinite combo or stop an opponent from doing an infinite combo, Save an opponent from death, Control 10+ tokens, Play a monocolored or colorless commander, Bring an opponent to exactly 0 life, Kill someone with commander damage, Have 10+ devotion to a single color, Spend 10+ mana casting your commander, Have 60+ life, Win a game at 30+ life, Control 10+ basic lands, Put your commander into play from somewhere other than the command zone, Roll the maximum possible on a dice roll (rolling to decide starting player counts), Make a pun using a card in a free information zone, Be the first player to do combat damage in the game, Be last in the turn order, Accidentally help your opponent, Kill a player with their own card, Sacrifice 5+ permanents in the same turn, Beat an opponent who had the exact same colored deck as you, Hold the monarchy or initiative for a full round, Ultimate a planeswalker or flip a battle, Be the first player eliminated without conceding, Deal 10+ noncombat damage/loss of life in the same turn, Greatness at any cost (your own interpretation), Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.), Have 10+ counters on permanents you control, Discard 5+ cards to hand size at the end of your turn, Play a land each of your first six turns, Save your stuff from a board wipe, Your graveyard is bigger than your library, Remove a difficult to remove permanent (e.g. hexproof, indestructible), Switch decks with an opponent (be respectful of peoples' cards), Pay 10+ life as a cost in a single turn, Copy something 3+ times, Compliment an opponent on their deck or skillful play, Reanimate 10+ permanents at the same time, Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.), Pull off a 5+ card combo, Play 4+ cards from exile and/or the top of your library in a single turn, Survive an opponent's attack at 1 life, Use an effect that gives a permanent you control to an opponent or lets them draw a card, Pay your Rhystic Study (or similar) taxes 3+ turns in a row, Have 6+ different keywords among permanents you control, Bait out a counter or removal spell from the archenemy, Generate 20+ mana in a single turn, Control a creature with 30+ power, Play with a commander none of your opponents has ever played against, Spells owned by every player are on the stack at the same time, Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp), Play a deck with matching cards (all foil, retro frame, etc..), Take 2+ additional combats in the same turn, Destroy a card worth more than $20, Have 20+ triggers in a turn, Play a precon or upgraded precon, Play a deck that could be described as 'hairbrained', A game lasts longer than 2 hours, Play a deck you've built in the last month, Play a deck that you've had for at least 2 years, Put 4+ different kinds of counters on permanents, Control 4+ differently named artifact tokens, Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar, Play a nonbasic card with the same name more than once, Have a pre-game action (e.g. leyline, gemstone cavern), Give an opponent who mulliganed a bunch a free mulligan (with table approval), Use a five-color commander, Use proxies or let an opponent use proxies, Be at 0 or less life without losing the game (e.g. Platinum Angel), Cast a spell that costs 5+ mana less than its mana value and Kill a player with the most unassuming creature (e.g. Fblthp).

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Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

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