Control acreaturewith 30+powerHave 10+devotionto a singlecolorAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Ultimate aplaneswalkeror flip abattleRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Spend 10+manacasting yourcommanderCopysomething3+ timesDestroy acard worthmore than$20Complimentan opponenton their deckor skillfulplayControl10+tokensTake 2+additionalcombats inthe sameturnKill someonewithcommanderdamageHave nocards inhand andtopdeck alandBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Play a deckthat you'vehad for atleast 2 yearsBe the firstplayer to docombatdamage inthe gameHold themonarchy orinitiative fora full roundUse proxiesor let anopponentuse proxiesSpells ownedby everyplayer are onthe stack atthe same timeDiscard 5+cards tohand size atthe end ofyour turnSacrifice 5+permanentsin the sameturnControl 5+equipmentand/or aurasattached to asingle creaturePlay 4+ cardsfrom exileand/or the topof your libraryin a single turnPlay anonbasic cardwith the samename morethan onceUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardDeal 10+noncombatdamage/lossof life in thesame turnPlay a deckthat could bedescribed as'hairbrained'Beat anopponent whohad the exactsame coloreddeck as youWin agamePlay aprecon orupgradedpreconCast aspell withX 10 ormorePut yourcommanderinto play fromsomewhereother than thecommand zoneBe last inthe turnorderPay yourRhystic Study(or similar)taxes 3+turns in a rowBe the firstplayereliminatedwithoutconcedingMake a punusing a cardin a freeinformationzoneCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Kill a playerwith the mostunassumingcreature (e.g.Fblthp)Greatness atany cost (yourowninterpretation)Save yourstuff froma boardwipePlay a landeach ofyour firstsix turnsGive anopponent whomulliganed abunch a freemulligan (withtable approval)Save anopponentfromdeathUse a five-colorcommanderYourgraveyard isbigger thanyour libraryKill aplayerwith theirown cardPlay amonocoloredor colorlesscommanderHave acomebackvictoryWin agame at30+ lifeAccidentallyhelp youropponentDo an infinitecombo or stopan opponentfrom doing aninfinite comboPlay with acommandernone of youropponents hasever playedagainstControl10+ basiclandsPull off a5+ cardcomboHave 3+upkeep/startof maintriggers in asingle turnAttack eachopponent inthe sameturnControl 7+creatures withthe same typebut differentnamesPlay a deckwith matchingcards (all foil,retro frame,etc..)Generate20+ manain a singleturnControl 4+differentlynamedartifacttokensHave60+ lifeHave 6+differentkeywordsamongpermanentsyou controlPlay a deckyou've builtin the lastmonthReanimate10+permanentsat the sametimeBring anopponentto exactly0 lifeSwitch deckswith anopponent (berespectful ofpeoples' cards)Have 20+triggersin a turnSurvive anopponent'sattack at 1lifeYour deckdoes thething it wasdesigned todoAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Win usingan alternatewinconditionPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarPut 4+differentkinds ofcounters onpermanentsHave a pre-game action(e.g. leyline,gemstonecavern)Pay 10+life as acost in asingle turnRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Have 10+counters onpermanentsyou controlA gamelasts longerthan 2hoursCast a spellthat costs 5+mana lessthan itsmana valueBait out acounter orremoval spellfrom thearchenemyControl acreaturewith 30+powerHave 10+devotionto a singlecolorAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Ultimate aplaneswalkeror flip abattleRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Spend 10+manacasting yourcommanderCopysomething3+ timesDestroy acard worthmore than$20Complimentan opponenton their deckor skillfulplayControl10+tokensTake 2+additionalcombats inthe sameturnKill someonewithcommanderdamageHave nocards inhand andtopdeck alandBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Play a deckthat you'vehad for atleast 2 yearsBe the firstplayer to docombatdamage inthe gameHold themonarchy orinitiative fora full roundUse proxiesor let anopponentuse proxiesSpells ownedby everyplayer are onthe stack atthe same timeDiscard 5+cards tohand size atthe end ofyour turnSacrifice 5+permanentsin the sameturnControl 5+equipmentand/or aurasattached to asingle creaturePlay 4+ cardsfrom exileand/or the topof your libraryin a single turnPlay anonbasic cardwith the samename morethan onceUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardDeal 10+noncombatdamage/lossof life in thesame turnPlay a deckthat could bedescribed as'hairbrained'Beat anopponent whohad the exactsame coloreddeck as youWin agamePlay aprecon orupgradedpreconCast aspell withX 10 ormorePut yourcommanderinto play fromsomewhereother than thecommand zoneBe last inthe turnorderPay yourRhystic Study(or similar)taxes 3+turns in a rowBe the firstplayereliminatedwithoutconcedingMake a punusing a cardin a freeinformationzoneCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Kill a playerwith the mostunassumingcreature (e.g.Fblthp)Greatness atany cost (yourowninterpretation)Save yourstuff froma boardwipePlay a landeach ofyour firstsix turnsGive anopponent whomulliganed abunch a freemulligan (withtable approval)Save anopponentfromdeathUse a five-colorcommanderYourgraveyard isbigger thanyour libraryKill aplayerwith theirown cardPlay amonocoloredor colorlesscommanderHave acomebackvictoryWin agame at30+ lifeAccidentallyhelp youropponentDo an infinitecombo or stopan opponentfrom doing aninfinite comboPlay with acommandernone of youropponents hasever playedagainstControl10+ basiclandsPull off a5+ cardcomboHave 3+upkeep/startof maintriggers in asingle turnAttack eachopponent inthe sameturnControl 7+creatures withthe same typebut differentnamesPlay a deckwith matchingcards (all foil,retro frame,etc..)Generate20+ manain a singleturnControl 4+differentlynamedartifacttokensHave60+ lifeHave 6+differentkeywordsamongpermanentsyou controlPlay a deckyou've builtin the lastmonthReanimate10+permanentsat the sametimeBring anopponentto exactly0 lifeSwitch deckswith anopponent (berespectful ofpeoples' cards)Have 20+triggersin a turnSurvive anopponent'sattack at 1lifeYour deckdoes thething it wasdesigned todoAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Win usingan alternatewinconditionPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarPut 4+differentkinds ofcounters onpermanentsHave a pre-game action(e.g. leyline,gemstonecavern)Pay 10+life as acost in asingle turnRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Have 10+counters onpermanentsyou controlA gamelasts longerthan 2hoursCast a spellthat costs 5+mana lessthan itsmana valueBait out acounter orremoval spellfrom thearchenemy

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control a creature with 30+ power
  2. Have 10+ devotion to a single color
  3. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  4. Ultimate a planeswalker or flip a battle
  5. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  6. Spend 10+ mana casting your commander
  7. Copy something 3+ times
  8. Destroy a card worth more than $20
  9. Compliment an opponent on their deck or skillful play
  10. Control 10+ tokens
  11. Take 2+ additional combats in the same turn
  12. Kill someone with commander damage
  13. Have no cards in hand and topdeck a land
  14. Be at 0 or less life without losing the game (e.g. Platinum Angel)
  15. Play a deck that you've had for at least 2 years
  16. Be the first player to do combat damage in the game
  17. Hold the monarchy or initiative for a full round
  18. Use proxies or let an opponent use proxies
  19. Spells owned by every player are on the stack at the same time
  20. Discard 5+ cards to hand size at the end of your turn
  21. Sacrifice 5+ permanents in the same turn
  22. Control 5+ equipment and/or auras attached to a single creature
  23. Play 4+ cards from exile and/or the top of your library in a single turn
  24. Play a nonbasic card with the same name more than once
  25. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  26. Deal 10+ noncombat damage/loss of life in the same turn
  27. Play a deck that could be described as 'hairbrained'
  28. Beat an opponent who had the exact same colored deck as you
  29. Win a game
  30. Play a precon or upgraded precon
  31. Cast a spell with X 10 or more
  32. Put your commander into play from somewhere other than the command zone
  33. Be last in the turn order
  34. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  35. Be the first player eliminated without conceding
  36. Make a pun using a card in a free information zone
  37. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  38. Kill a player with the most unassuming creature (e.g. Fblthp)
  39. Greatness at any cost (your own interpretation)
  40. Save your stuff from a board wipe
  41. Play a land each of your first six turns
  42. Give an opponent who mulliganed a bunch a free mulligan (with table approval)
  43. Save an opponent from death
  44. Use a five-color commander
  45. Your graveyard is bigger than your library
  46. Kill a player with their own card
  47. Play a monocolored or colorless commander
  48. Have a comeback victory
  49. Win a game at 30+ life
  50. Accidentally help your opponent
  51. Do an infinite combo or stop an opponent from doing an infinite combo
  52. Play with a commander none of your opponents has ever played against
  53. Control 10+ basic lands
  54. Pull off a 5+ card combo
  55. Have 3+ upkeep/start of main triggers in a single turn
  56. Attack each opponent in the same turn
  57. Control 7+ creatures with the same type but different names
  58. Play a deck with matching cards (all foil, retro frame, etc..)
  59. Generate 20+ mana in a single turn
  60. Control 4+ differently named artifact tokens
  61. Have 60+ life
  62. Have 6+ different keywords among permanents you control
  63. Play a deck you've built in the last month
  64. Reanimate 10+ permanents at the same time
  65. Bring an opponent to exactly 0 life
  66. Switch decks with an opponent (be respectful of peoples' cards)
  67. Have 20+ triggers in a turn
  68. Survive an opponent's attack at 1 life
  69. Your deck does the thing it was designed to do
  70. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  71. Win using an alternate win condition
  72. Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar
  73. Put 4+ different kinds of counters on permanents
  74. Have a pre-game action (e.g. leyline, gemstone cavern)
  75. Pay 10+ life as a cost in a single turn
  76. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  77. Have 10+ counters on permanents you control
  78. A game lasts longer than 2 hours
  79. Cast a spell that costs 5+ mana less than its mana value
  80. Bait out a counter or removal spell from the archenemy