Win agame at30+ lifeSurvive anopponent'sattack at 1lifeControl10+tokensPlay amonocoloredor colorlesscommanderPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarDeal 10+noncombatdamage/lossof life in thesame turnDo an infinitecombo or stopan opponentfrom doing aninfinite comboUse proxiesor let anopponentuse proxiesRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Play 4+ cardsfrom exileand/or the topof your libraryin a single turnAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Take 2+additionalcombats inthe sameturnA gamelasts longerthan 2hoursHave acomebackvictoryWin agamePlay with acommandernone of youropponents hasever playedagainstHave 6+differentkeywordsamongpermanentsyou controlPlay a landeach ofyour firstsix turnsPut 4+differentkinds ofcounters onpermanentsSwitch deckswith anopponent (berespectful ofpeoples' cards)Destroy acard worthmore than$20Hold themonarchy orinitiative fora full roundWin usingan alternatewinconditionBe the firstplayer to docombatdamage inthe gameHave 20+triggersin a turnSpells ownedby everyplayer are onthe stack atthe same timeHave a pre-game action(e.g. leyline,gemstonecavern)Play a deckthat could bedescribed as'hairbrained'Your deckdoes thething it wasdesigned todoYourgraveyard isbigger thanyour libraryCast a spellthat costs 5+mana lessthan itsmana valueKill someonewithcommanderdamageSacrifice 5+permanentsin the sameturnGive anopponent whomulliganed abunch a freemulligan (withtable approval)AssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Make a punusing a cardin a freeinformationzonePull off a5+ cardcomboSave anopponentfromdeathDiscard 5+cards tohand size atthe end ofyour turnSave yourstuff froma boardwipeComplimentan opponenton their deckor skillfulplayGenerate20+ manain a singleturnPlay a deckthat you'vehad for atleast 2 yearsHave nocards inhand andtopdeck alandHave 3+upkeep/startof maintriggers in asingle turnHave 10+devotionto a singlecolorAttack eachopponent inthe sameturnGreatness atany cost (yourowninterpretation)Roll themaximumpossible on adice roll (rolling todecide startingplayer counts)Be last inthe turnorderHave 10+counters onpermanentsyou controlBeat anopponent whohad the exactsame coloreddeck as youPut yourcommanderinto play fromsomewhereother than thecommand zoneBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Correctly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Cast aspell withX 10 ormoreUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardPlay anonbasic cardwith the samename morethan onceCopysomething3+ timesControl10+ basiclandsControl 4+differentlynamedartifacttokensControl 5+equipmentand/or aurasattached to asingle creatureKill a playerwith the mostunassumingcreature (e.g.Fblthp)Play a deckwith matchingcards (all foil,retro frame,etc..)Bait out acounter orremoval spellfrom thearchenemyUltimate aplaneswalkeror flip abattleUse a five-colorcommanderPay 10+life as acost in asingle turnBe the firstplayereliminatedwithoutconcedingHave60+ lifeControl acreaturewith 30+powerPlay a deckyou've builtin the lastmonthPay yourRhystic Study(or similar)taxes 3+turns in a rowKill aplayerwith theirown cardSpend 10+manacasting yourcommanderAccidentallyhelp youropponentBring anopponentto exactly0 lifePlay aprecon orupgradedpreconControl 7+creatures withthe same typebut differentnamesReanimate10+permanentsat the sametimeWin agame at30+ lifeSurvive anopponent'sattack at 1lifeControl10+tokensPlay amonocoloredor colorlesscommanderPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarDeal 10+noncombatdamage/lossof life in thesame turnDo an infinitecombo or stopan opponentfrom doing aninfinite comboUse proxiesor let anopponentuse proxiesRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Play 4+ cardsfrom exileand/or the topof your libraryin a single turnAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Take 2+additionalcombats inthe sameturnA gamelasts longerthan 2hoursHave acomebackvictoryWin agamePlay with acommandernone of youropponents hasever playedagainstHave 6+differentkeywordsamongpermanentsyou controlPlay a landeach ofyour firstsix turnsPut 4+differentkinds ofcounters onpermanentsSwitch deckswith anopponent (berespectful ofpeoples' cards)Destroy acard worthmore than$20Hold themonarchy orinitiative fora full roundWin usingan alternatewinconditionBe the firstplayer to docombatdamage inthe gameHave 20+triggersin a turnSpells ownedby everyplayer are onthe stack atthe same timeHave a pre-game action(e.g. leyline,gemstonecavern)Play a deckthat could bedescribed as'hairbrained'Your deckdoes thething it wasdesigned todoYourgraveyard isbigger thanyour libraryCast a spellthat costs 5+mana lessthan itsmana valueKill someonewithcommanderdamageSacrifice 5+permanentsin the sameturnGive anopponent whomulliganed abunch a freemulligan (withtable approval)AssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Make a punusing a cardin a freeinformationzonePull off a5+ cardcomboSave anopponentfromdeathDiscard 5+cards tohand size atthe end ofyour turnSave yourstuff froma boardwipeComplimentan opponenton their deckor skillfulplayGenerate20+ manain a singleturnPlay a deckthat you'vehad for atleast 2 yearsHave nocards inhand andtopdeck alandHave 3+upkeep/startof maintriggers in asingle turnHave 10+devotionto a singlecolorAttack eachopponent inthe sameturnGreatness atany cost (yourowninterpretation)Roll themaximumpossible on adice roll (rolling todecide startingplayer counts)Be last inthe turnorderHave 10+counters onpermanentsyou controlBeat anopponent whohad the exactsame coloreddeck as youPut yourcommanderinto play fromsomewhereother than thecommand zoneBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Correctly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Cast aspell withX 10 ormoreUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardPlay anonbasic cardwith the samename morethan onceCopysomething3+ timesControl10+ basiclandsControl 4+differentlynamedartifacttokensControl 5+equipmentand/or aurasattached to asingle creatureKill a playerwith the mostunassumingcreature (e.g.Fblthp)Play a deckwith matchingcards (all foil,retro frame,etc..)Bait out acounter orremoval spellfrom thearchenemyUltimate aplaneswalkeror flip abattleUse a five-colorcommanderPay 10+life as acost in asingle turnBe the firstplayereliminatedwithoutconcedingHave60+ lifeControl acreaturewith 30+powerPlay a deckyou've builtin the lastmonthPay yourRhystic Study(or similar)taxes 3+turns in a rowKill aplayerwith theirown cardSpend 10+manacasting yourcommanderAccidentallyhelp youropponentBring anopponentto exactly0 lifePlay aprecon orupgradedpreconControl 7+creatures withthe same typebut differentnamesReanimate10+permanentsat the sametime

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win a game at 30+ life
  2. Survive an opponent's attack at 1 life
  3. Control 10+ tokens
  4. Play a monocolored or colorless commander
  5. Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar
  6. Deal 10+ noncombat damage/loss of life in the same turn
  7. Do an infinite combo or stop an opponent from doing an infinite combo
  8. Use proxies or let an opponent use proxies
  9. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  10. Play 4+ cards from exile and/or the top of your library in a single turn
  11. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  12. Take 2+ additional combats in the same turn
  13. A game lasts longer than 2 hours
  14. Have a comeback victory
  15. Win a game
  16. Play with a commander none of your opponents has ever played against
  17. Have 6+ different keywords among permanents you control
  18. Play a land each of your first six turns
  19. Put 4+ different kinds of counters on permanents
  20. Switch decks with an opponent (be respectful of peoples' cards)
  21. Destroy a card worth more than $20
  22. Hold the monarchy or initiative for a full round
  23. Win using an alternate win condition
  24. Be the first player to do combat damage in the game
  25. Have 20+ triggers in a turn
  26. Spells owned by every player are on the stack at the same time
  27. Have a pre-game action (e.g. leyline, gemstone cavern)
  28. Play a deck that could be described as 'hairbrained'
  29. Your deck does the thing it was designed to do
  30. Your graveyard is bigger than your library
  31. Cast a spell that costs 5+ mana less than its mana value
  32. Kill someone with commander damage
  33. Sacrifice 5+ permanents in the same turn
  34. Give an opponent who mulliganed a bunch a free mulligan (with table approval)
  35. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  36. Make a pun using a card in a free information zone
  37. Pull off a 5+ card combo
  38. Save an opponent from death
  39. Discard 5+ cards to hand size at the end of your turn
  40. Save your stuff from a board wipe
  41. Compliment an opponent on their deck or skillful play
  42. Generate 20+ mana in a single turn
  43. Play a deck that you've had for at least 2 years
  44. Have no cards in hand and topdeck a land
  45. Have 3+ upkeep/start of main triggers in a single turn
  46. Have 10+ devotion to a single color
  47. Attack each opponent in the same turn
  48. Greatness at any cost (your own interpretation)
  49. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  50. Be last in the turn order
  51. Have 10+ counters on permanents you control
  52. Beat an opponent who had the exact same colored deck as you
  53. Put your commander into play from somewhere other than the command zone
  54. Be at 0 or less life without losing the game (e.g. Platinum Angel)
  55. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  56. Cast a spell with X 10 or more
  57. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  58. Play a nonbasic card with the same name more than once
  59. Copy something 3+ times
  60. Control 10+ basic lands
  61. Control 4+ differently named artifact tokens
  62. Control 5+ equipment and/or auras attached to a single creature
  63. Kill a player with the most unassuming creature (e.g. Fblthp)
  64. Play a deck with matching cards (all foil, retro frame, etc..)
  65. Bait out a counter or removal spell from the archenemy
  66. Ultimate a planeswalker or flip a battle
  67. Use a five-color commander
  68. Pay 10+ life as a cost in a single turn
  69. Be the first player eliminated without conceding
  70. Have 60+ life
  71. Control a creature with 30+ power
  72. Play a deck you've built in the last month
  73. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  74. Kill a player with their own card
  75. Spend 10+ mana casting your commander
  76. Accidentally help your opponent
  77. Bring an opponent to exactly 0 life
  78. Play a precon or upgraded precon
  79. Control 7+ creatures with the same type but different names
  80. Reanimate 10+ permanents at the same time