Win agameAttack eachopponent inthe sameturnWin usingan alternatewinconditionDeal 10+noncombatdamage/lossof life in thesame turnHave 20+triggersin a turnSave yourstuff froma boardwipeAccidentallyhelp youropponentPull off a5+ cardcomboControl 4+differentlynamedartifacttokensAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Take 2+additionalcombats inthe sameturnGenerate20+ manain a singleturnComplimentan opponenton their deckor skillfulplayBait out acounter orremoval spellfrom thearchenemyPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnControl10+tokensHold themonarchy orinitiative fora full roundPlay with acommandernone of youropponents hasever playedagainstSpells ownedby everyplayer are onthe stack atthe same timeGive anopponent whomulliganed abunch a freemulligan (withtable approval)Switch deckswith anopponent (berespectful ofpeoples' cards)Play a deckthat you'vehad for atleast 2 yearsHave acomebackvictoryBe the firstplayereliminatedwithoutconcedingWin agame at30+ lifeSurvive anopponent'sattack at 1lifeBeat anopponent whohad the exactsame coloreddeck as youControl 7+creatures withthe same typebut differentnamesUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardBe the firstplayer to docombatdamage inthe gameHave nocards inhand andtopdeck alandHave 10+counters onpermanentsyou controlHave 6+differentkeywordsamongpermanentsyou controlYour deckdoes thething it wasdesigned todoMake a punusing a cardin a freeinformationzoneControl 5+equipmentand/or aurasattached to asingle creatureReanimate10+permanentsat the sametimePlay amonocoloredor colorlesscommanderPlay a deckyou've builtin the lastmonthPlay a deckwith matchingcards (all foil,retro frame,etc..)Sacrifice 5+permanentsin the sameturnPay 10+life as acost in asingle turnPay yourRhystic Study(or similar)taxes 3+turns in a rowUse proxiesor let anopponentuse proxiesHave 10+devotionto a singlecolorPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Ultimate aplaneswalkeror flip abattleCast aspell withX 10 ormoreHave a pre-game action(e.g. leyline,gemstonecavern)Kill aplayerwith theirown cardDestroy acard worthmore than$20Put 4+differentkinds ofcounters onpermanentsRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Another playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Greatness atany cost (yourowninterpretation)Control acreaturewith 30+powerBe last inthe turnorderPlay anonbasic cardwith the samename morethan onceCopysomething3+ timesRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Put yourcommanderinto play fromsomewhereother than thecommand zonePlay a landeach ofyour firstsix turnsCast a spellthat costs 5+mana lessthan itsmana valueDiscard 5+cards tohand size atthe end ofyour turnBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Save anopponentfromdeathDo an infinitecombo or stopan opponentfrom doing aninfinite comboKill a playerwith the mostunassumingcreature (e.g.Fblthp)Have60+ lifeA gamelasts longerthan 2hoursYourgraveyard isbigger thanyour libraryBring anopponentto exactly0 lifeKill someonewithcommanderdamageHave 3+upkeep/startof maintriggers in asingle turnUse a five-colorcommanderControl10+ basiclandsPlay a deckthat could bedescribed as'hairbrained'Spend 10+manacasting yourcommanderPlay aprecon orupgradedpreconWin agameAttack eachopponent inthe sameturnWin usingan alternatewinconditionDeal 10+noncombatdamage/lossof life in thesame turnHave 20+triggersin a turnSave yourstuff froma boardwipeAccidentallyhelp youropponentPull off a5+ cardcomboControl 4+differentlynamedartifacttokensAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Take 2+additionalcombats inthe sameturnGenerate20+ manain a singleturnComplimentan opponenton their deckor skillfulplayBait out acounter orremoval spellfrom thearchenemyPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnControl10+tokensHold themonarchy orinitiative fora full roundPlay with acommandernone of youropponents hasever playedagainstSpells ownedby everyplayer are onthe stack atthe same timeGive anopponent whomulliganed abunch a freemulligan (withtable approval)Switch deckswith anopponent (berespectful ofpeoples' cards)Play a deckthat you'vehad for atleast 2 yearsHave acomebackvictoryBe the firstplayereliminatedwithoutconcedingWin agame at30+ lifeSurvive anopponent'sattack at 1lifeBeat anopponent whohad the exactsame coloreddeck as youControl 7+creatures withthe same typebut differentnamesUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardBe the firstplayer to docombatdamage inthe gameHave nocards inhand andtopdeck alandHave 10+counters onpermanentsyou controlHave 6+differentkeywordsamongpermanentsyou controlYour deckdoes thething it wasdesigned todoMake a punusing a cardin a freeinformationzoneControl 5+equipmentand/or aurasattached to asingle creatureReanimate10+permanentsat the sametimePlay amonocoloredor colorlesscommanderPlay a deckyou've builtin the lastmonthPlay a deckwith matchingcards (all foil,retro frame,etc..)Sacrifice 5+permanentsin the sameturnPay 10+life as acost in asingle turnPay yourRhystic Study(or similar)taxes 3+turns in a rowUse proxiesor let anopponentuse proxiesHave 10+devotionto a singlecolorPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Ultimate aplaneswalkeror flip abattleCast aspell withX 10 ormoreHave a pre-game action(e.g. leyline,gemstonecavern)Kill aplayerwith theirown cardDestroy acard worthmore than$20Put 4+differentkinds ofcounters onpermanentsRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Another playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Greatness atany cost (yourowninterpretation)Control acreaturewith 30+powerBe last inthe turnorderPlay anonbasic cardwith the samename morethan onceCopysomething3+ timesRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Put yourcommanderinto play fromsomewhereother than thecommand zonePlay a landeach ofyour firstsix turnsCast a spellthat costs 5+mana lessthan itsmana valueDiscard 5+cards tohand size atthe end ofyour turnBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Save anopponentfromdeathDo an infinitecombo or stopan opponentfrom doing aninfinite comboKill a playerwith the mostunassumingcreature (e.g.Fblthp)Have60+ lifeA gamelasts longerthan 2hoursYourgraveyard isbigger thanyour libraryBring anopponentto exactly0 lifeKill someonewithcommanderdamageHave 3+upkeep/startof maintriggers in asingle turnUse a five-colorcommanderControl10+ basiclandsPlay a deckthat could bedescribed as'hairbrained'Spend 10+manacasting yourcommanderPlay aprecon orupgradedprecon

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win a game
  2. Attack each opponent in the same turn
  3. Win using an alternate win condition
  4. Deal 10+ noncombat damage/loss of life in the same turn
  5. Have 20+ triggers in a turn
  6. Save your stuff from a board wipe
  7. Accidentally help your opponent
  8. Pull off a 5+ card combo
  9. Control 4+ differently named artifact tokens
  10. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  11. Take 2+ additional combats in the same turn
  12. Generate 20+ mana in a single turn
  13. Compliment an opponent on their deck or skillful play
  14. Bait out a counter or removal spell from the archenemy
  15. Play 4+ cards from exile and/or the top of your library in a single turn
  16. Control 10+ tokens
  17. Hold the monarchy or initiative for a full round
  18. Play with a commander none of your opponents has ever played against
  19. Spells owned by every player are on the stack at the same time
  20. Give an opponent who mulliganed a bunch a free mulligan (with table approval)
  21. Switch decks with an opponent (be respectful of peoples' cards)
  22. Play a deck that you've had for at least 2 years
  23. Have a comeback victory
  24. Be the first player eliminated without conceding
  25. Win a game at 30+ life
  26. Survive an opponent's attack at 1 life
  27. Beat an opponent who had the exact same colored deck as you
  28. Control 7+ creatures with the same type but different names
  29. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  30. Be the first player to do combat damage in the game
  31. Have no cards in hand and topdeck a land
  32. Have 10+ counters on permanents you control
  33. Have 6+ different keywords among permanents you control
  34. Your deck does the thing it was designed to do
  35. Make a pun using a card in a free information zone
  36. Control 5+ equipment and/or auras attached to a single creature
  37. Reanimate 10+ permanents at the same time
  38. Play a monocolored or colorless commander
  39. Play a deck you've built in the last month
  40. Play a deck with matching cards (all foil, retro frame, etc..)
  41. Sacrifice 5+ permanents in the same turn
  42. Pay 10+ life as a cost in a single turn
  43. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  44. Use proxies or let an opponent use proxies
  45. Have 10+ devotion to a single color
  46. Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar
  47. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  48. Ultimate a planeswalker or flip a battle
  49. Cast a spell with X 10 or more
  50. Have a pre-game action (e.g. leyline, gemstone cavern)
  51. Kill a player with their own card
  52. Destroy a card worth more than $20
  53. Put 4+ different kinds of counters on permanents
  54. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  55. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  56. Greatness at any cost (your own interpretation)
  57. Control a creature with 30+ power
  58. Be last in the turn order
  59. Play a nonbasic card with the same name more than once
  60. Copy something 3+ times
  61. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  62. Put your commander into play from somewhere other than the command zone
  63. Play a land each of your first six turns
  64. Cast a spell that costs 5+ mana less than its mana value
  65. Discard 5+ cards to hand size at the end of your turn
  66. Be at 0 or less life without losing the game (e.g. Platinum Angel)
  67. Save an opponent from death
  68. Do an infinite combo or stop an opponent from doing an infinite combo
  69. Kill a player with the most unassuming creature (e.g. Fblthp)
  70. Have 60+ life
  71. A game lasts longer than 2 hours
  72. Your graveyard is bigger than your library
  73. Bring an opponent to exactly 0 life
  74. Kill someone with commander damage
  75. Have 3+ upkeep/start of main triggers in a single turn
  76. Use a five-color commander
  77. Control 10+ basic lands
  78. Play a deck that could be described as 'hairbrained'
  79. Spend 10+ mana casting your commander
  80. Play a precon or upgraded precon