Give anopponent whomulliganed abunch a freemulligan (withtable approval)Play a landeach ofyour firstsix turnsCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Be the firstplayereliminatedwithoutconcedingAttack eachopponent inthe sameturnRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Yourgraveyard isbigger thanyour libraryAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Pay 10+life as acost in asingle turnUltimate aplaneswalkeror flip abattleDeal 10+noncombatdamage/lossof life in thesame turnSave anopponentfromdeathUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardPay yourRhystic Study(or similar)taxes 3+turns in a rowHold themonarchy orinitiative fora full roundMake a punusing a cardin a freeinformationzoneSave yourstuff froma boardwipeHave 10+counters onpermanentsyou controlHave 6+differentkeywordsamongpermanentsyou controlHave60+ lifeControl 7+creatures withthe same typebut differentnamesKill a playerwith the mostunassumingcreature (e.g.Fblthp)Complimentan opponenton their deckor skillfulplayBe the firstplayer to docombatdamage inthe gameYour deckdoes thething it wasdesigned todoCast aspell withX 10 ormoreBait out acounter orremoval spellfrom thearchenemyPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarHave acomebackvictoryUse proxiesor let anopponentuse proxiesControl10+ basiclandsBring anopponentto exactly0 lifeControl 5+equipmentand/or aurasattached to asingle creaturePlay aprecon orupgradedpreconPlay a deckwith matchingcards (all foil,retro frame,etc..)Play with acommandernone of youropponents hasever playedagainstSwitch deckswith anopponent (berespectful ofpeoples' cards)Accidentallyhelp youropponentControl 4+differentlynamedartifacttokensBe last inthe turnorderSpend 10+manacasting yourcommanderControl acreaturewith 30+powerWin agameCast a spellthat costs 5+mana lessthan itsmana valuePut 4+differentkinds ofcounters onpermanentsDestroy acard worthmore than$20Beat anopponent whohad the exactsame coloreddeck as youTake 2+additionalcombats inthe sameturnWin usingan alternatewinconditionHave nocards inhand andtopdeck alandUse a five-colorcommanderCopysomething3+ timesSpells ownedby everyplayer are onthe stack atthe same timePut yourcommanderinto play fromsomewhereother than thecommand zoneHave 10+devotionto a singlecolorGreatness atany cost (yourowninterpretation)Have a pre-game action(e.g. leyline,gemstonecavern)Play amonocoloredor colorlesscommanderPlay a deckthat could bedescribed as'hairbrained'Have 3+upkeep/startof maintriggers in asingle turnA gamelasts longerthan 2hoursPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnControl10+tokensAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Do an infinitecombo or stopan opponentfrom doing aninfinite comboGenerate20+ manain a singleturnSacrifice 5+permanentsin the sameturnPull off a5+ cardcomboDiscard 5+cards tohand size atthe end ofyour turnKill someonewithcommanderdamagePlay a deckthat you'vehad for atleast 2 yearsWin agame at30+ lifeRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Reanimate10+permanentsat the sametimeKill aplayerwith theirown cardSurvive anopponent'sattack at 1lifeBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Have 20+triggersin a turnPlay anonbasic cardwith the samename morethan oncePlay a deckyou've builtin the lastmonthGive anopponent whomulliganed abunch a freemulligan (withtable approval)Play a landeach ofyour firstsix turnsCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Be the firstplayereliminatedwithoutconcedingAttack eachopponent inthe sameturnRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Yourgraveyard isbigger thanyour libraryAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Pay 10+life as acost in asingle turnUltimate aplaneswalkeror flip abattleDeal 10+noncombatdamage/lossof life in thesame turnSave anopponentfromdeathUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardPay yourRhystic Study(or similar)taxes 3+turns in a rowHold themonarchy orinitiative fora full roundMake a punusing a cardin a freeinformationzoneSave yourstuff froma boardwipeHave 10+counters onpermanentsyou controlHave 6+differentkeywordsamongpermanentsyou controlHave60+ lifeControl 7+creatures withthe same typebut differentnamesKill a playerwith the mostunassumingcreature (e.g.Fblthp)Complimentan opponenton their deckor skillfulplayBe the firstplayer to docombatdamage inthe gameYour deckdoes thething it wasdesigned todoCast aspell withX 10 ormoreBait out acounter orremoval spellfrom thearchenemyPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarHave acomebackvictoryUse proxiesor let anopponentuse proxiesControl10+ basiclandsBring anopponentto exactly0 lifeControl 5+equipmentand/or aurasattached to asingle creaturePlay aprecon orupgradedpreconPlay a deckwith matchingcards (all foil,retro frame,etc..)Play with acommandernone of youropponents hasever playedagainstSwitch deckswith anopponent (berespectful ofpeoples' cards)Accidentallyhelp youropponentControl 4+differentlynamedartifacttokensBe last inthe turnorderSpend 10+manacasting yourcommanderControl acreaturewith 30+powerWin agameCast a spellthat costs 5+mana lessthan itsmana valuePut 4+differentkinds ofcounters onpermanentsDestroy acard worthmore than$20Beat anopponent whohad the exactsame coloreddeck as youTake 2+additionalcombats inthe sameturnWin usingan alternatewinconditionHave nocards inhand andtopdeck alandUse a five-colorcommanderCopysomething3+ timesSpells ownedby everyplayer are onthe stack atthe same timePut yourcommanderinto play fromsomewhereother than thecommand zoneHave 10+devotionto a singlecolorGreatness atany cost (yourowninterpretation)Have a pre-game action(e.g. leyline,gemstonecavern)Play amonocoloredor colorlesscommanderPlay a deckthat could bedescribed as'hairbrained'Have 3+upkeep/startof maintriggers in asingle turnA gamelasts longerthan 2hoursPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnControl10+tokensAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Do an infinitecombo or stopan opponentfrom doing aninfinite comboGenerate20+ manain a singleturnSacrifice 5+permanentsin the sameturnPull off a5+ cardcomboDiscard 5+cards tohand size atthe end ofyour turnKill someonewithcommanderdamagePlay a deckthat you'vehad for atleast 2 yearsWin agame at30+ lifeRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Reanimate10+permanentsat the sametimeKill aplayerwith theirown cardSurvive anopponent'sattack at 1lifeBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Have 20+triggersin a turnPlay anonbasic cardwith the samename morethan oncePlay a deckyou've builtin the lastmonth

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Give an opponent who mulliganed a bunch a free mulligan (with table approval)
  2. Play a land each of your first six turns
  3. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  4. Be the first player eliminated without conceding
  5. Attack each opponent in the same turn
  6. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  7. Your graveyard is bigger than your library
  8. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  9. Pay 10+ life as a cost in a single turn
  10. Ultimate a planeswalker or flip a battle
  11. Deal 10+ noncombat damage/loss of life in the same turn
  12. Save an opponent from death
  13. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  14. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  15. Hold the monarchy or initiative for a full round
  16. Make a pun using a card in a free information zone
  17. Save your stuff from a board wipe
  18. Have 10+ counters on permanents you control
  19. Have 6+ different keywords among permanents you control
  20. Have 60+ life
  21. Control 7+ creatures with the same type but different names
  22. Kill a player with the most unassuming creature (e.g. Fblthp)
  23. Compliment an opponent on their deck or skillful play
  24. Be the first player to do combat damage in the game
  25. Your deck does the thing it was designed to do
  26. Cast a spell with X 10 or more
  27. Bait out a counter or removal spell from the archenemy
  28. Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar
  29. Have a comeback victory
  30. Use proxies or let an opponent use proxies
  31. Control 10+ basic lands
  32. Bring an opponent to exactly 0 life
  33. Control 5+ equipment and/or auras attached to a single creature
  34. Play a precon or upgraded precon
  35. Play a deck with matching cards (all foil, retro frame, etc..)
  36. Play with a commander none of your opponents has ever played against
  37. Switch decks with an opponent (be respectful of peoples' cards)
  38. Accidentally help your opponent
  39. Control 4+ differently named artifact tokens
  40. Be last in the turn order
  41. Spend 10+ mana casting your commander
  42. Control a creature with 30+ power
  43. Win a game
  44. Cast a spell that costs 5+ mana less than its mana value
  45. Put 4+ different kinds of counters on permanents
  46. Destroy a card worth more than $20
  47. Beat an opponent who had the exact same colored deck as you
  48. Take 2+ additional combats in the same turn
  49. Win using an alternate win condition
  50. Have no cards in hand and topdeck a land
  51. Use a five-color commander
  52. Copy something 3+ times
  53. Spells owned by every player are on the stack at the same time
  54. Put your commander into play from somewhere other than the command zone
  55. Have 10+ devotion to a single color
  56. Greatness at any cost (your own interpretation)
  57. Have a pre-game action (e.g. leyline, gemstone cavern)
  58. Play a monocolored or colorless commander
  59. Play a deck that could be described as 'hairbrained'
  60. Have 3+ upkeep/start of main triggers in a single turn
  61. A game lasts longer than 2 hours
  62. Play 4+ cards from exile and/or the top of your library in a single turn
  63. Control 10+ tokens
  64. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  65. Do an infinite combo or stop an opponent from doing an infinite combo
  66. Generate 20+ mana in a single turn
  67. Sacrifice 5+ permanents in the same turn
  68. Pull off a 5+ card combo
  69. Discard 5+ cards to hand size at the end of your turn
  70. Kill someone with commander damage
  71. Play a deck that you've had for at least 2 years
  72. Win a game at 30+ life
  73. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  74. Reanimate 10+ permanents at the same time
  75. Kill a player with their own card
  76. Survive an opponent's attack at 1 life
  77. Be at 0 or less life without losing the game (e.g. Platinum Angel)
  78. Have 20+ triggers in a turn
  79. Play a nonbasic card with the same name more than once
  80. Play a deck you've built in the last month