Your deckdoes thething it wasdesigned todoHold themonarchy orinitiative fora full roundControl acreaturewith 30+powerControl 5+equipmentand/or aurasattached to asingle creaturePay 10+life as acost in asingle turnAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Play a deckwith matchingcards (all foil,retro frame,etc..)Play a landeach ofyour firstsix turnsBe last inthe turnorderPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Play with acommandernone of youropponents hasever playedagainstKill someonewithcommanderdamageBe the firstplayer to docombatdamage inthe gameGreatness atany cost (yourowninterpretation)Complimentan opponenton their deckor skillfulplayAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Bait out acounter orremoval spellfrom thearchenemyTake 2+additionalcombats inthe sameturnCast aspell withX 10 ormoreCast a spellthat costs 5+mana lessthan itsmana valueHave 10+devotionto a singlecolorPlay a deckthat you'vehad for atleast 2 yearsUse proxiesor let anopponentuse proxiesHave 3+upkeep/startof maintriggers in asingle turnBe the firstplayereliminatedwithoutconcedingControl10+tokensPlay a deckyou've builtin the lastmonthPlay a deckthat could bedescribed as'hairbrained'Accidentallyhelp youropponentSurvive anopponent'sattack at 1lifeDo an infinitecombo or stopan opponentfrom doing aninfinite comboPlay amonocoloredor colorlesscommanderPull off a5+ cardcomboControl10+ basiclandsGive anopponent whomulliganed abunch a freemulligan (withtable approval)Deal 10+noncombatdamage/lossof life in thesame turnDestroy acard worthmore than$20Ultimate aplaneswalkeror flip abattleYourgraveyard isbigger thanyour librarySpend 10+manacasting yourcommanderHave60+ lifeControl 4+differentlynamedartifacttokensPut yourcommanderinto play fromsomewhereother than thecommand zoneReanimate10+permanentsat the sametimeHave 20+triggersin a turnPut 4+differentkinds ofcounters onpermanentsBeat anopponent whohad the exactsame coloreddeck as youHave a pre-game action(e.g. leyline,gemstonecavern)Play aprecon orupgradedpreconGenerate20+ manain a singleturnSpells ownedby everyplayer are onthe stack atthe same timeWin agame at30+ lifeBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Control 7+creatures withthe same typebut differentnamesUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardUse a five-colorcommanderSacrifice 5+permanentsin the sameturnSave yourstuff froma boardwipePlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarA gamelasts longerthan 2hoursWin usingan alternatewinconditionSwitch deckswith anopponent (berespectful ofpeoples' cards)Pay yourRhystic Study(or similar)taxes 3+turns in a rowHave 6+differentkeywordsamongpermanentsyou controlDiscard 5+cards tohand size atthe end ofyour turnPlay anonbasic cardwith the samename morethan onceHave nocards inhand andtopdeck alandMake a punusing a cardin a freeinformationzoneKill aplayerwith theirown cardHave acomebackvictoryCopysomething3+ timesSave anopponentfromdeathWin agameBring anopponentto exactly0 lifeAttack eachopponent inthe sameturnRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Kill a playerwith the mostunassumingcreature (e.g.Fblthp)Roll themaximumpossible on adice roll (rolling todecide startingplayer counts)Have 10+counters onpermanentsyou controlYour deckdoes thething it wasdesigned todoHold themonarchy orinitiative fora full roundControl acreaturewith 30+powerControl 5+equipmentand/or aurasattached to asingle creaturePay 10+life as acost in asingle turnAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Play a deckwith matchingcards (all foil,retro frame,etc..)Play a landeach ofyour firstsix turnsBe last inthe turnorderPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Play with acommandernone of youropponents hasever playedagainstKill someonewithcommanderdamageBe the firstplayer to docombatdamage inthe gameGreatness atany cost (yourowninterpretation)Complimentan opponenton their deckor skillfulplayAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Bait out acounter orremoval spellfrom thearchenemyTake 2+additionalcombats inthe sameturnCast aspell withX 10 ormoreCast a spellthat costs 5+mana lessthan itsmana valueHave 10+devotionto a singlecolorPlay a deckthat you'vehad for atleast 2 yearsUse proxiesor let anopponentuse proxiesHave 3+upkeep/startof maintriggers in asingle turnBe the firstplayereliminatedwithoutconcedingControl10+tokensPlay a deckyou've builtin the lastmonthPlay a deckthat could bedescribed as'hairbrained'Accidentallyhelp youropponentSurvive anopponent'sattack at 1lifeDo an infinitecombo or stopan opponentfrom doing aninfinite comboPlay amonocoloredor colorlesscommanderPull off a5+ cardcomboControl10+ basiclandsGive anopponent whomulliganed abunch a freemulligan (withtable approval)Deal 10+noncombatdamage/lossof life in thesame turnDestroy acard worthmore than$20Ultimate aplaneswalkeror flip abattleYourgraveyard isbigger thanyour librarySpend 10+manacasting yourcommanderHave60+ lifeControl 4+differentlynamedartifacttokensPut yourcommanderinto play fromsomewhereother than thecommand zoneReanimate10+permanentsat the sametimeHave 20+triggersin a turnPut 4+differentkinds ofcounters onpermanentsBeat anopponent whohad the exactsame coloreddeck as youHave a pre-game action(e.g. leyline,gemstonecavern)Play aprecon orupgradedpreconGenerate20+ manain a singleturnSpells ownedby everyplayer are onthe stack atthe same timeWin agame at30+ lifeBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Control 7+creatures withthe same typebut differentnamesUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardUse a five-colorcommanderSacrifice 5+permanentsin the sameturnSave yourstuff froma boardwipePlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarA gamelasts longerthan 2hoursWin usingan alternatewinconditionSwitch deckswith anopponent (berespectful ofpeoples' cards)Pay yourRhystic Study(or similar)taxes 3+turns in a rowHave 6+differentkeywordsamongpermanentsyou controlDiscard 5+cards tohand size atthe end ofyour turnPlay anonbasic cardwith the samename morethan onceHave nocards inhand andtopdeck alandMake a punusing a cardin a freeinformationzoneKill aplayerwith theirown cardHave acomebackvictoryCopysomething3+ timesSave anopponentfromdeathWin agameBring anopponentto exactly0 lifeAttack eachopponent inthe sameturnRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Kill a playerwith the mostunassumingcreature (e.g.Fblthp)Roll themaximumpossible on adice roll (rolling todecide startingplayer counts)Have 10+counters onpermanentsyou control

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Your deck does the thing it was designed to do
  2. Hold the monarchy or initiative for a full round
  3. Control a creature with 30+ power
  4. Control 5+ equipment and/or auras attached to a single creature
  5. Pay 10+ life as a cost in a single turn
  6. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  7. Play a deck with matching cards (all foil, retro frame, etc..)
  8. Play a land each of your first six turns
  9. Be last in the turn order
  10. Play 4+ cards from exile and/or the top of your library in a single turn
  11. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  12. Play with a commander none of your opponents has ever played against
  13. Kill someone with commander damage
  14. Be the first player to do combat damage in the game
  15. Greatness at any cost (your own interpretation)
  16. Compliment an opponent on their deck or skillful play
  17. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  18. Bait out a counter or removal spell from the archenemy
  19. Take 2+ additional combats in the same turn
  20. Cast a spell with X 10 or more
  21. Cast a spell that costs 5+ mana less than its mana value
  22. Have 10+ devotion to a single color
  23. Play a deck that you've had for at least 2 years
  24. Use proxies or let an opponent use proxies
  25. Have 3+ upkeep/start of main triggers in a single turn
  26. Be the first player eliminated without conceding
  27. Control 10+ tokens
  28. Play a deck you've built in the last month
  29. Play a deck that could be described as 'hairbrained'
  30. Accidentally help your opponent
  31. Survive an opponent's attack at 1 life
  32. Do an infinite combo or stop an opponent from doing an infinite combo
  33. Play a monocolored or colorless commander
  34. Pull off a 5+ card combo
  35. Control 10+ basic lands
  36. Give an opponent who mulliganed a bunch a free mulligan (with table approval)
  37. Deal 10+ noncombat damage/loss of life in the same turn
  38. Destroy a card worth more than $20
  39. Ultimate a planeswalker or flip a battle
  40. Your graveyard is bigger than your library
  41. Spend 10+ mana casting your commander
  42. Have 60+ life
  43. Control 4+ differently named artifact tokens
  44. Put your commander into play from somewhere other than the command zone
  45. Reanimate 10+ permanents at the same time
  46. Have 20+ triggers in a turn
  47. Put 4+ different kinds of counters on permanents
  48. Beat an opponent who had the exact same colored deck as you
  49. Have a pre-game action (e.g. leyline, gemstone cavern)
  50. Play a precon or upgraded precon
  51. Generate 20+ mana in a single turn
  52. Spells owned by every player are on the stack at the same time
  53. Win a game at 30+ life
  54. Be at 0 or less life without losing the game (e.g. Platinum Angel)
  55. Control 7+ creatures with the same type but different names
  56. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  57. Use a five-color commander
  58. Sacrifice 5+ permanents in the same turn
  59. Save your stuff from a board wipe
  60. Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar
  61. A game lasts longer than 2 hours
  62. Win using an alternate win condition
  63. Switch decks with an opponent (be respectful of peoples' cards)
  64. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  65. Have 6+ different keywords among permanents you control
  66. Discard 5+ cards to hand size at the end of your turn
  67. Play a nonbasic card with the same name more than once
  68. Have no cards in hand and topdeck a land
  69. Make a pun using a card in a free information zone
  70. Kill a player with their own card
  71. Have a comeback victory
  72. Copy something 3+ times
  73. Save an opponent from death
  74. Win a game
  75. Bring an opponent to exactly 0 life
  76. Attack each opponent in the same turn
  77. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  78. Kill a player with the most unassuming creature (e.g. Fblthp)
  79. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  80. Have 10+ counters on permanents you control