Save anopponentfromdeathGenerate20+ manain a singleturnAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Switch deckswith anopponent (berespectful ofpeoples' cards)Use proxiesor let anopponentuse proxiesKill aplayerwith theirown cardSpells ownedby everyplayer are onthe stack atthe same timePlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarPlay a deckwith matchingcards (all foil,retro frame,etc..)Be at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Be last inthe turnorderBait out acounter orremoval spellfrom thearchenemyA gamelasts longerthan 2hoursDestroy acard worthmore than$20Reanimate10+permanentsat the sametimeKill a playerwith the mostunassumingcreature (e.g.Fblthp)Kill someonewithcommanderdamageSave yourstuff froma boardwipeWin agameDo an infinitecombo or stopan opponentfrom doing aninfinite comboWin agame at30+ lifeMake a punusing a cardin a freeinformationzoneRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Sacrifice 5+permanentsin the sameturnHave 10+counters onpermanentsyou controlHave 3+upkeep/startof maintriggers in asingle turnBeat anopponent whohad the exactsame coloreddeck as youHave60+ lifeHave a pre-game action(e.g. leyline,gemstonecavern)Discard 5+cards tohand size atthe end ofyour turnControl10+tokensGive anopponent whomulliganed abunch a freemulligan (withtable approval)Control 4+differentlynamedartifacttokensControl10+ basiclandsPlay anonbasic cardwith the samename morethan onceAttack eachopponent inthe sameturnComplimentan opponenton their deckor skillfulplayGreatness atany cost (yourowninterpretation)Pull off a5+ cardcomboPut yourcommanderinto play fromsomewhereother than thecommand zoneSpend 10+manacasting yourcommanderControl acreaturewith 30+powerWin usingan alternatewinconditionSurvive anopponent'sattack at 1lifeCast aspell withX 10 ormoreUse a five-colorcommanderYourgraveyard isbigger thanyour libraryPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnPlay with acommandernone of youropponents hasever playedagainstBring anopponentto exactly0 lifeHave nocards inhand andtopdeck alandCopysomething3+ timesUltimate aplaneswalkeror flip abattleAccidentallyhelp youropponentRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)AssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Pay yourRhystic Study(or similar)taxes 3+turns in a rowPlay a deckthat could bedescribed as'hairbrained'Pay 10+life as acost in asingle turnPlay a deckthat you'vehad for atleast 2 yearsCast a spellthat costs 5+mana lessthan itsmana valueHold themonarchy orinitiative fora full roundHave 20+triggersin a turnDeal 10+noncombatdamage/lossof life in thesame turnPut 4+differentkinds ofcounters onpermanentsControl 7+creatures withthe same typebut differentnamesHave acomebackvictoryBe the firstplayer to docombatdamage inthe gamePlay a landeach ofyour firstsix turnsPlay aprecon orupgradedpreconCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Control 5+equipmentand/or aurasattached to asingle creatureHave 10+devotionto a singlecolorHave 6+differentkeywordsamongpermanentsyou controlPlay a deckyou've builtin the lastmonthUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardYour deckdoes thething it wasdesigned todoPlay amonocoloredor colorlesscommanderTake 2+additionalcombats inthe sameturnBe the firstplayereliminatedwithoutconcedingSave anopponentfromdeathGenerate20+ manain a singleturnAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Switch deckswith anopponent (berespectful ofpeoples' cards)Use proxiesor let anopponentuse proxiesKill aplayerwith theirown cardSpells ownedby everyplayer are onthe stack atthe same timePlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarPlay a deckwith matchingcards (all foil,retro frame,etc..)Be at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Be last inthe turnorderBait out acounter orremoval spellfrom thearchenemyA gamelasts longerthan 2hoursDestroy acard worthmore than$20Reanimate10+permanentsat the sametimeKill a playerwith the mostunassumingcreature (e.g.Fblthp)Kill someonewithcommanderdamageSave yourstuff froma boardwipeWin agameDo an infinitecombo or stopan opponentfrom doing aninfinite comboWin agame at30+ lifeMake a punusing a cardin a freeinformationzoneRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Sacrifice 5+permanentsin the sameturnHave 10+counters onpermanentsyou controlHave 3+upkeep/startof maintriggers in asingle turnBeat anopponent whohad the exactsame coloreddeck as youHave60+ lifeHave a pre-game action(e.g. leyline,gemstonecavern)Discard 5+cards tohand size atthe end ofyour turnControl10+tokensGive anopponent whomulliganed abunch a freemulligan (withtable approval)Control 4+differentlynamedartifacttokensControl10+ basiclandsPlay anonbasic cardwith the samename morethan onceAttack eachopponent inthe sameturnComplimentan opponenton their deckor skillfulplayGreatness atany cost (yourowninterpretation)Pull off a5+ cardcomboPut yourcommanderinto play fromsomewhereother than thecommand zoneSpend 10+manacasting yourcommanderControl acreaturewith 30+powerWin usingan alternatewinconditionSurvive anopponent'sattack at 1lifeCast aspell withX 10 ormoreUse a five-colorcommanderYourgraveyard isbigger thanyour libraryPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnPlay with acommandernone of youropponents hasever playedagainstBring anopponentto exactly0 lifeHave nocards inhand andtopdeck alandCopysomething3+ timesUltimate aplaneswalkeror flip abattleAccidentallyhelp youropponentRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)AssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Pay yourRhystic Study(or similar)taxes 3+turns in a rowPlay a deckthat could bedescribed as'hairbrained'Pay 10+life as acost in asingle turnPlay a deckthat you'vehad for atleast 2 yearsCast a spellthat costs 5+mana lessthan itsmana valueHold themonarchy orinitiative fora full roundHave 20+triggersin a turnDeal 10+noncombatdamage/lossof life in thesame turnPut 4+differentkinds ofcounters onpermanentsControl 7+creatures withthe same typebut differentnamesHave acomebackvictoryBe the firstplayer to docombatdamage inthe gamePlay a landeach ofyour firstsix turnsPlay aprecon orupgradedpreconCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Control 5+equipmentand/or aurasattached to asingle creatureHave 10+devotionto a singlecolorHave 6+differentkeywordsamongpermanentsyou controlPlay a deckyou've builtin the lastmonthUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardYour deckdoes thething it wasdesigned todoPlay amonocoloredor colorlesscommanderTake 2+additionalcombats inthe sameturnBe the firstplayereliminatedwithoutconceding

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Save an opponent from death
  2. Generate 20+ mana in a single turn
  3. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  4. Switch decks with an opponent (be respectful of peoples' cards)
  5. Use proxies or let an opponent use proxies
  6. Kill a player with their own card
  7. Spells owned by every player are on the stack at the same time
  8. Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar
  9. Play a deck with matching cards (all foil, retro frame, etc..)
  10. Be at 0 or less life without losing the game (e.g. Platinum Angel)
  11. Be last in the turn order
  12. Bait out a counter or removal spell from the archenemy
  13. A game lasts longer than 2 hours
  14. Destroy a card worth more than $20
  15. Reanimate 10+ permanents at the same time
  16. Kill a player with the most unassuming creature (e.g. Fblthp)
  17. Kill someone with commander damage
  18. Save your stuff from a board wipe
  19. Win a game
  20. Do an infinite combo or stop an opponent from doing an infinite combo
  21. Win a game at 30+ life
  22. Make a pun using a card in a free information zone
  23. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  24. Sacrifice 5+ permanents in the same turn
  25. Have 10+ counters on permanents you control
  26. Have 3+ upkeep/start of main triggers in a single turn
  27. Beat an opponent who had the exact same colored deck as you
  28. Have 60+ life
  29. Have a pre-game action (e.g. leyline, gemstone cavern)
  30. Discard 5+ cards to hand size at the end of your turn
  31. Control 10+ tokens
  32. Give an opponent who mulliganed a bunch a free mulligan (with table approval)
  33. Control 4+ differently named artifact tokens
  34. Control 10+ basic lands
  35. Play a nonbasic card with the same name more than once
  36. Attack each opponent in the same turn
  37. Compliment an opponent on their deck or skillful play
  38. Greatness at any cost (your own interpretation)
  39. Pull off a 5+ card combo
  40. Put your commander into play from somewhere other than the command zone
  41. Spend 10+ mana casting your commander
  42. Control a creature with 30+ power
  43. Win using an alternate win condition
  44. Survive an opponent's attack at 1 life
  45. Cast a spell with X 10 or more
  46. Use a five-color commander
  47. Your graveyard is bigger than your library
  48. Play 4+ cards from exile and/or the top of your library in a single turn
  49. Play with a commander none of your opponents has ever played against
  50. Bring an opponent to exactly 0 life
  51. Have no cards in hand and topdeck a land
  52. Copy something 3+ times
  53. Ultimate a planeswalker or flip a battle
  54. Accidentally help your opponent
  55. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  56. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  57. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  58. Play a deck that could be described as 'hairbrained'
  59. Pay 10+ life as a cost in a single turn
  60. Play a deck that you've had for at least 2 years
  61. Cast a spell that costs 5+ mana less than its mana value
  62. Hold the monarchy or initiative for a full round
  63. Have 20+ triggers in a turn
  64. Deal 10+ noncombat damage/loss of life in the same turn
  65. Put 4+ different kinds of counters on permanents
  66. Control 7+ creatures with the same type but different names
  67. Have a comeback victory
  68. Be the first player to do combat damage in the game
  69. Play a land each of your first six turns
  70. Play a precon or upgraded precon
  71. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  72. Control 5+ equipment and/or auras attached to a single creature
  73. Have 10+ devotion to a single color
  74. Have 6+ different keywords among permanents you control
  75. Play a deck you've built in the last month
  76. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  77. Your deck does the thing it was designed to do
  78. Play a monocolored or colorless commander
  79. Take 2+ additional combats in the same turn
  80. Be the first player eliminated without conceding