Heresy 2.5th edition Bingo

Heresy 2.5th edition Bingo Card
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This bingo card has a free space and 48 words: Vehicle damage table change, More units have Line now, Heavy Support Squad nerf, Solar Auxilia become good again, Myrmidon nerf, Buff for daemons, Wound allocation change, The Loyalists are somehow still better than the Traitors, Rad Phage affects the unit not individual models, Art Armor upgrades are removed, Blasts are sometimes good now (as a treat), Sisters of Silence still have no anti-tank, Saturnine termies or saturnine dreadnoughts are busted, Deep strike nerf, Psychic phase is back (but not at 1st ed levels), The Traitors are generally better than the Loyalists, Opponent has to pile-in during melee, Vehicle squadrons become talons, Javelin/Land Speeder nerf, Vehicles get better cover saves now, Lascannon nerf, Recon marine nerf, Buff for knights, Dreadnoughts are still good somehow, Suzerains get a price increase, Outflank buff, Campaign system ala crusade or 1st edition, The Split Fire rule gets used, Return Fire and/or Overwatch get nerfed, Interceptor nerf, Flyer buff, Sunder works on dreads, Telepathy nerf, Buff for bikers, Scorpius nerf, Stone Gauntlet nerfed to oblivion, Custodian Guard and Sentinel Guard nerf, Outriders are still bad, Jink comes back, Custodes & SoS become Fellow Warriors w/ loyalists, Options not in kits go away, Artillery Cognis Signums affect the tercio, Breachers gain Heart of the Legion, Less brutal, Thunder Hammers are more expensive, New models accidentally revealed in the books, Terrain rules get expanded and More alternative force org charts.

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