StoneGauntletnerfed tooblivionCustodianGuard andSentinelGuard nerfRad Phageaffects theunit notindividualmodelsCustodes &SoS becomeFellowWarriors w/loyalistsOutridersare stillbadTelepathynerfReturnFire and/orOverwatchget nerfedSisters ofSilence stillhave noanti-tankDeepstrikenerfBreachersgain Heartof theLegionReconmarinenerfOptionsnot in kitsgo awayTerrainrules getexpandedThe SplitFire rulegets usedSaturninetermies orsaturninedreadnoughtsare bustedVehiclesquadronsbecometalonsMyrmidonnerfSolarAuxiliabecomegood againWoundallocationchangeArtilleryCognisSignumsaffect thetercioCampaignsystem alacrusade or1st editionThe Traitorsare generallybetter thanthe LoyalistsPsychicphase isback (but notat 1st edlevels)Sunderworks ondreadsOpponenthas to pile-in duringmeleeFlyerbuffScorpiusnerfSuzerainsget apriceincreaseHeavySupportSquadnerfBuff fordaemonsLessbrutalLascannonnerfArt ArmorupgradesareremovedOutflankbuffBlasts aresometimesgood now(as a treat)New modelsaccidentallyrevealed inthe booksThunderHammersare moreexpensiveVehicledamagetablechangeThe Loyalistsare somehowstill betterthan theTraitorsDreadnoughtsare still goodsomehowJavelin/LandSpeedernerfBuff forknightsJinkcomesbackMoreunits haveLine nowInterceptornerfMorealternativeforce orgchartsBuff forbikersVehiclesget bettercoversaves nowStoneGauntletnerfed tooblivionCustodianGuard andSentinelGuard nerfRad Phageaffects theunit notindividualmodelsCustodes &SoS becomeFellowWarriors w/loyalistsOutridersare stillbadTelepathynerfReturnFire and/orOverwatchget nerfedSisters ofSilence stillhave noanti-tankDeepstrikenerfBreachersgain Heartof theLegionReconmarinenerfOptionsnot in kitsgo awayTerrainrules getexpandedThe SplitFire rulegets usedSaturninetermies orsaturninedreadnoughtsare bustedVehiclesquadronsbecometalonsMyrmidonnerfSolarAuxiliabecomegood againWoundallocationchangeArtilleryCognisSignumsaffect thetercioCampaignsystem alacrusade or1st editionThe Traitorsare generallybetter thanthe LoyalistsPsychicphase isback (but notat 1st edlevels)Sunderworks ondreadsOpponenthas to pile-in duringmeleeFlyerbuffScorpiusnerfSuzerainsget apriceincreaseHeavySupportSquadnerfBuff fordaemonsLessbrutalLascannonnerfArt ArmorupgradesareremovedOutflankbuffBlasts aresometimesgood now(as a treat)New modelsaccidentallyrevealed inthe booksThunderHammersare moreexpensiveVehicledamagetablechangeThe Loyalistsare somehowstill betterthan theTraitorsDreadnoughtsare still goodsomehowJavelin/LandSpeedernerfBuff forknightsJinkcomesbackMoreunits haveLine nowInterceptornerfMorealternativeforce orgchartsBuff forbikersVehiclesget bettercoversaves now

Heresy 2.5th edition Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stone Gauntlet nerfed to oblivion
  2. Custodian Guard and Sentinel Guard nerf
  3. Rad Phage affects the unit not individual models
  4. Custodes & SoS become Fellow Warriors w/ loyalists
  5. Outriders are still bad
  6. Telepathy nerf
  7. Return Fire and/or Overwatch get nerfed
  8. Sisters of Silence still have no anti-tank
  9. Deep strike nerf
  10. Breachers gain Heart of the Legion
  11. Recon marine nerf
  12. Options not in kits go away
  13. Terrain rules get expanded
  14. The Split Fire rule gets used
  15. Saturnine termies or saturnine dreadnoughts are busted
  16. Vehicle squadrons become talons
  17. Myrmidon nerf
  18. Solar Auxilia become good again
  19. Wound allocation change
  20. Artillery Cognis Signums affect the tercio
  21. Campaign system ala crusade or 1st edition
  22. The Traitors are generally better than the Loyalists
  23. Psychic phase is back (but not at 1st ed levels)
  24. Sunder works on dreads
  25. Opponent has to pile-in during melee
  26. Flyer buff
  27. Scorpius nerf
  28. Suzerains get a price increase
  29. Heavy Support Squad nerf
  30. Buff for daemons
  31. Less brutal
  32. Lascannon nerf
  33. Art Armor upgrades are removed
  34. Outflank buff
  35. Blasts are sometimes good now (as a treat)
  36. New models accidentally revealed in the books
  37. Thunder Hammers are more expensive
  38. Vehicle damage table change
  39. The Loyalists are somehow still better than the Traitors
  40. Dreadnoughts are still good somehow
  41. Javelin/Land Speeder nerf
  42. Buff for knights
  43. Jink comes back
  44. More units have Line now
  45. Interceptor nerf
  46. More alternative force org charts
  47. Buff for bikers
  48. Vehicles get better cover saves now