The Loyalistsare somehowstill betterthan theTraitorsOutflankbuffOptionsnot in kitsgo awayCustodes &SoS becomeFellowWarriors w/loyalistsPsychicphase isback (but notat 1st edlevels)Rad Phageaffects theunit notindividualmodelsOpponenthas to pile-in duringmeleeMyrmidonnerfMorealternativeforce orgchartsBuff fordaemonsBreachersgain Heartof theLegionCustodianGuard andSentinelGuard nerfScorpiusnerfVehiclesquadronsbecometalonsTerrainrules getexpandedOutridersare stillbadBlasts aresometimesgood now(as a treat)Javelin/LandSpeedernerfSaturninetermies orsaturninedreadnoughtsare bustedArt ArmorupgradesareremovedInterceptornerfThunderHammersare moreexpensiveJinkcomesbackSisters ofSilence stillhave noanti-tankArtilleryCognisSignumsaffect thetercioSuzerainsget apriceincreaseReturnFire and/orOverwatchget nerfedMoreunits haveLine nowTelepathynerfReconmarinenerfStoneGauntletnerfed tooblivionFlyerbuffDeepstrikenerfWoundallocationchangeVehiclesget bettercoversaves nowThe Traitorsare generallybetter thanthe LoyalistsNew modelsaccidentallyrevealed inthe booksCampaignsystem alacrusade or1st editionThe SplitFire rulegets usedSunderworks ondreadsLessbrutalSolarAuxiliabecomegood againBuff forbikersBuff forknightsHeavySupportSquadnerfDreadnoughtsare still goodsomehowLascannonnerfVehicledamagetablechangeThe Loyalistsare somehowstill betterthan theTraitorsOutflankbuffOptionsnot in kitsgo awayCustodes &SoS becomeFellowWarriors w/loyalistsPsychicphase isback (but notat 1st edlevels)Rad Phageaffects theunit notindividualmodelsOpponenthas to pile-in duringmeleeMyrmidonnerfMorealternativeforce orgchartsBuff fordaemonsBreachersgain Heartof theLegionCustodianGuard andSentinelGuard nerfScorpiusnerfVehiclesquadronsbecometalonsTerrainrules getexpandedOutridersare stillbadBlasts aresometimesgood now(as a treat)Javelin/LandSpeedernerfSaturninetermies orsaturninedreadnoughtsare bustedArt ArmorupgradesareremovedInterceptornerfThunderHammersare moreexpensiveJinkcomesbackSisters ofSilence stillhave noanti-tankArtilleryCognisSignumsaffect thetercioSuzerainsget apriceincreaseReturnFire and/orOverwatchget nerfedMoreunits haveLine nowTelepathynerfReconmarinenerfStoneGauntletnerfed tooblivionFlyerbuffDeepstrikenerfWoundallocationchangeVehiclesget bettercoversaves nowThe Traitorsare generallybetter thanthe LoyalistsNew modelsaccidentallyrevealed inthe booksCampaignsystem alacrusade or1st editionThe SplitFire rulegets usedSunderworks ondreadsLessbrutalSolarAuxiliabecomegood againBuff forbikersBuff forknightsHeavySupportSquadnerfDreadnoughtsare still goodsomehowLascannonnerfVehicledamagetablechange

Heresy 2.5th edition Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Loyalists are somehow still better than the Traitors
  2. Outflank buff
  3. Options not in kits go away
  4. Custodes & SoS become Fellow Warriors w/ loyalists
  5. Psychic phase is back (but not at 1st ed levels)
  6. Rad Phage affects the unit not individual models
  7. Opponent has to pile-in during melee
  8. Myrmidon nerf
  9. More alternative force org charts
  10. Buff for daemons
  11. Breachers gain Heart of the Legion
  12. Custodian Guard and Sentinel Guard nerf
  13. Scorpius nerf
  14. Vehicle squadrons become talons
  15. Terrain rules get expanded
  16. Outriders are still bad
  17. Blasts are sometimes good now (as a treat)
  18. Javelin/Land Speeder nerf
  19. Saturnine termies or saturnine dreadnoughts are busted
  20. Art Armor upgrades are removed
  21. Interceptor nerf
  22. Thunder Hammers are more expensive
  23. Jink comes back
  24. Sisters of Silence still have no anti-tank
  25. Artillery Cognis Signums affect the tercio
  26. Suzerains get a price increase
  27. Return Fire and/or Overwatch get nerfed
  28. More units have Line now
  29. Telepathy nerf
  30. Recon marine nerf
  31. Stone Gauntlet nerfed to oblivion
  32. Flyer buff
  33. Deep strike nerf
  34. Wound allocation change
  35. Vehicles get better cover saves now
  36. The Traitors are generally better than the Loyalists
  37. New models accidentally revealed in the books
  38. Campaign system ala crusade or 1st edition
  39. The Split Fire rule gets used
  40. Sunder works on dreads
  41. Less brutal
  42. Solar Auxilia become good again
  43. Buff for bikers
  44. Buff for knights
  45. Heavy Support Squad nerf
  46. Dreadnoughts are still good somehow
  47. Lascannon nerf
  48. Vehicle damage table change