The SplitFire rulegets usedMoreunits haveLine nowCustodianGuard andSentinelGuard nerfThunderHammersare moreexpensiveOptionsnot in kitsgo awaySuzerainsget apriceincreaseJinkcomesbackSaturninetermies orsaturninedreadnoughtsare bustedMyrmidonnerfReturnFire and/orOverwatchget nerfedVehiclesget bettercoversaves nowThe Loyalistsare somehowstill betterthan theTraitorsStoneGauntletnerfed tooblivionScorpiusnerfThe Traitorsare generallybetter thanthe LoyalistsInterceptornerfTelepathynerfOutflankbuffNew modelsaccidentallyrevealed inthe booksBuff forbikersBlasts aresometimesgood now(as a treat)Outridersare stillbadCustodes &SoS becomeFellowWarriors w/loyalistsArtilleryCognisSignumsaffect thetercioOpponenthas to pile-in duringmeleeFlyerbuffTerrainrules getexpandedReconmarinenerfDeepstrikenerfDreadnoughtsare still goodsomehowArt ArmorupgradesareremovedVehicledamagetablechangeMorealternativeforce orgchartsVehiclesquadronsbecometalonsCampaignsystem alacrusade or1st editionPsychicphase isback (but notat 1st edlevels)Breachersgain Heartof theLegionSunderworks ondreadsJavelin/LandSpeedernerfWoundallocationchangeBuff forknightsHeavySupportSquadnerfLessbrutalLascannonnerfBuff fordaemonsRad Phageaffects theunit notindividualmodelsSisters ofSilence stillhave noanti-tankSolarAuxiliabecomegood againThe SplitFire rulegets usedMoreunits haveLine nowCustodianGuard andSentinelGuard nerfThunderHammersare moreexpensiveOptionsnot in kitsgo awaySuzerainsget apriceincreaseJinkcomesbackSaturninetermies orsaturninedreadnoughtsare bustedMyrmidonnerfReturnFire and/orOverwatchget nerfedVehiclesget bettercoversaves nowThe Loyalistsare somehowstill betterthan theTraitorsStoneGauntletnerfed tooblivionScorpiusnerfThe Traitorsare generallybetter thanthe LoyalistsInterceptornerfTelepathynerfOutflankbuffNew modelsaccidentallyrevealed inthe booksBuff forbikersBlasts aresometimesgood now(as a treat)Outridersare stillbadCustodes &SoS becomeFellowWarriors w/loyalistsArtilleryCognisSignumsaffect thetercioOpponenthas to pile-in duringmeleeFlyerbuffTerrainrules getexpandedReconmarinenerfDeepstrikenerfDreadnoughtsare still goodsomehowArt ArmorupgradesareremovedVehicledamagetablechangeMorealternativeforce orgchartsVehiclesquadronsbecometalonsCampaignsystem alacrusade or1st editionPsychicphase isback (but notat 1st edlevels)Breachersgain Heartof theLegionSunderworks ondreadsJavelin/LandSpeedernerfWoundallocationchangeBuff forknightsHeavySupportSquadnerfLessbrutalLascannonnerfBuff fordaemonsRad Phageaffects theunit notindividualmodelsSisters ofSilence stillhave noanti-tankSolarAuxiliabecomegood again

Heresy 2.5th edition Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Split Fire rule gets used
  2. More units have Line now
  3. Custodian Guard and Sentinel Guard nerf
  4. Thunder Hammers are more expensive
  5. Options not in kits go away
  6. Suzerains get a price increase
  7. Jink comes back
  8. Saturnine termies or saturnine dreadnoughts are busted
  9. Myrmidon nerf
  10. Return Fire and/or Overwatch get nerfed
  11. Vehicles get better cover saves now
  12. The Loyalists are somehow still better than the Traitors
  13. Stone Gauntlet nerfed to oblivion
  14. Scorpius nerf
  15. The Traitors are generally better than the Loyalists
  16. Interceptor nerf
  17. Telepathy nerf
  18. Outflank buff
  19. New models accidentally revealed in the books
  20. Buff for bikers
  21. Blasts are sometimes good now (as a treat)
  22. Outriders are still bad
  23. Custodes & SoS become Fellow Warriors w/ loyalists
  24. Artillery Cognis Signums affect the tercio
  25. Opponent has to pile-in during melee
  26. Flyer buff
  27. Terrain rules get expanded
  28. Recon marine nerf
  29. Deep strike nerf
  30. Dreadnoughts are still good somehow
  31. Art Armor upgrades are removed
  32. Vehicle damage table change
  33. More alternative force org charts
  34. Vehicle squadrons become talons
  35. Campaign system ala crusade or 1st edition
  36. Psychic phase is back (but not at 1st ed levels)
  37. Breachers gain Heart of the Legion
  38. Sunder works on dreads
  39. Javelin/Land Speeder nerf
  40. Wound allocation change
  41. Buff for knights
  42. Heavy Support Squad nerf
  43. Less brutal
  44. Lascannon nerf
  45. Buff for daemons
  46. Rad Phage affects the unit not individual models
  47. Sisters of Silence still have no anti-tank
  48. Solar Auxilia become good again