OutflankbuffOptionsnot in kitsgo awayThe Loyalistsare somehowstill betterthan theTraitorsThunderHammersare moreexpensiveInterceptornerfCampaignsystem alacrusade or1st editionBlasts aresometimesgood now(as a treat)New modelsaccidentallyrevealed inthe booksJavelin/LandSpeedernerfVehicledamagetablechangeJinkcomesbackSunderworks ondreadsMorealternativeforce orgchartsReturnFire and/orOverwatchget nerfedSuzerainsget apriceincreaseSisters ofSilence stillhave noanti-tankMoreunits haveLine nowCustodes &SoS becomeFellowWarriors w/loyalistsLessbrutalStoneGauntletnerfed tooblivionBuff forknightsDeepstrikenerfVehiclesquadronsbecometalonsHeavySupportSquadnerfTerrainrules getexpandedBuff fordaemonsBuff forbikersThe Traitorsare generallybetter thanthe LoyalistsOpponenthas to pile-in duringmeleeScorpiusnerfRad Phageaffects theunit notindividualmodelsSaturninetermies orsaturninedreadnoughtsare bustedThe SplitFire rulegets usedPsychicphase isback (but notat 1st edlevels)Dreadnoughtsare still goodsomehowCustodianGuard andSentinelGuard nerfWoundallocationchangeFlyerbuffArt ArmorupgradesareremovedBreachersgain Heartof theLegionSolarAuxiliabecomegood againLascannonnerfMyrmidonnerfVehiclesget bettercoversaves nowTelepathynerfOutridersare stillbadArtilleryCognisSignumsaffect thetercioReconmarinenerfOutflankbuffOptionsnot in kitsgo awayThe Loyalistsare somehowstill betterthan theTraitorsThunderHammersare moreexpensiveInterceptornerfCampaignsystem alacrusade or1st editionBlasts aresometimesgood now(as a treat)New modelsaccidentallyrevealed inthe booksJavelin/LandSpeedernerfVehicledamagetablechangeJinkcomesbackSunderworks ondreadsMorealternativeforce orgchartsReturnFire and/orOverwatchget nerfedSuzerainsget apriceincreaseSisters ofSilence stillhave noanti-tankMoreunits haveLine nowCustodes &SoS becomeFellowWarriors w/loyalistsLessbrutalStoneGauntletnerfed tooblivionBuff forknightsDeepstrikenerfVehiclesquadronsbecometalonsHeavySupportSquadnerfTerrainrules getexpandedBuff fordaemonsBuff forbikersThe Traitorsare generallybetter thanthe LoyalistsOpponenthas to pile-in duringmeleeScorpiusnerfRad Phageaffects theunit notindividualmodelsSaturninetermies orsaturninedreadnoughtsare bustedThe SplitFire rulegets usedPsychicphase isback (but notat 1st edlevels)Dreadnoughtsare still goodsomehowCustodianGuard andSentinelGuard nerfWoundallocationchangeFlyerbuffArt ArmorupgradesareremovedBreachersgain Heartof theLegionSolarAuxiliabecomegood againLascannonnerfMyrmidonnerfVehiclesget bettercoversaves nowTelepathynerfOutridersare stillbadArtilleryCognisSignumsaffect thetercioReconmarinenerf

Heresy 2.5th edition Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Outflank buff
  2. Options not in kits go away
  3. The Loyalists are somehow still better than the Traitors
  4. Thunder Hammers are more expensive
  5. Interceptor nerf
  6. Campaign system ala crusade or 1st edition
  7. Blasts are sometimes good now (as a treat)
  8. New models accidentally revealed in the books
  9. Javelin/Land Speeder nerf
  10. Vehicle damage table change
  11. Jink comes back
  12. Sunder works on dreads
  13. More alternative force org charts
  14. Return Fire and/or Overwatch get nerfed
  15. Suzerains get a price increase
  16. Sisters of Silence still have no anti-tank
  17. More units have Line now
  18. Custodes & SoS become Fellow Warriors w/ loyalists
  19. Less brutal
  20. Stone Gauntlet nerfed to oblivion
  21. Buff for knights
  22. Deep strike nerf
  23. Vehicle squadrons become talons
  24. Heavy Support Squad nerf
  25. Terrain rules get expanded
  26. Buff for daemons
  27. Buff for bikers
  28. The Traitors are generally better than the Loyalists
  29. Opponent has to pile-in during melee
  30. Scorpius nerf
  31. Rad Phage affects the unit not individual models
  32. Saturnine termies or saturnine dreadnoughts are busted
  33. The Split Fire rule gets used
  34. Psychic phase is back (but not at 1st ed levels)
  35. Dreadnoughts are still good somehow
  36. Custodian Guard and Sentinel Guard nerf
  37. Wound allocation change
  38. Flyer buff
  39. Art Armor upgrades are removed
  40. Breachers gain Heart of the Legion
  41. Solar Auxilia become good again
  42. Lascannon nerf
  43. Myrmidon nerf
  44. Vehicles get better cover saves now
  45. Telepathy nerf
  46. Outriders are still bad
  47. Artillery Cognis Signums affect the tercio
  48. Recon marine nerf