The Loyalistsare somehowstill betterthan theTraitorsHeavySupportSquadnerfBlasts aresometimesgood now(as a treat)Buff forbikersThe Traitorsare generallybetter thanthe LoyalistsArtilleryCognisSignumsaffect thetercioThe SplitFire rulegets usedTelepathynerfSolarAuxiliabecomegood againRad Phageaffects theunit notindividualmodelsOpponenthas to pile-in duringmeleeCustodes &SoS becomeFellowWarriors w/loyalistsFlyerbuffTerrainrules getexpandedWoundallocationchangeScorpiusnerfSuzerainsget apriceincreaseCampaignsystem alacrusade or1st editionMoreunits haveLine nowLessbrutalDeepstrikenerfSaturninetermies orsaturninedreadnoughtsare bustedInterceptornerfJinkcomesbackReturnFire and/orOverwatchget nerfedBuff forknightsSisters ofSilence stillhave noanti-tankPsychicphase isback (but notat 1st edlevels)Vehiclesget bettercoversaves nowOutflankbuffMorealternativeforce orgchartsNew modelsaccidentallyrevealed inthe booksVehicledamagetablechangeVehiclesquadronsbecometalonsJavelin/LandSpeedernerfBuff fordaemonsCustodianGuard andSentinelGuard nerfOptionsnot in kitsgo awayDreadnoughtsare still goodsomehowReconmarinenerfThunderHammersare moreexpensiveLascannonnerfOutridersare stillbadSunderworks ondreadsStoneGauntletnerfed tooblivionMyrmidonnerfArt ArmorupgradesareremovedBreachersgain Heartof theLegionThe Loyalistsare somehowstill betterthan theTraitorsHeavySupportSquadnerfBlasts aresometimesgood now(as a treat)Buff forbikersThe Traitorsare generallybetter thanthe LoyalistsArtilleryCognisSignumsaffect thetercioThe SplitFire rulegets usedTelepathynerfSolarAuxiliabecomegood againRad Phageaffects theunit notindividualmodelsOpponenthas to pile-in duringmeleeCustodes &SoS becomeFellowWarriors w/loyalistsFlyerbuffTerrainrules getexpandedWoundallocationchangeScorpiusnerfSuzerainsget apriceincreaseCampaignsystem alacrusade or1st editionMoreunits haveLine nowLessbrutalDeepstrikenerfSaturninetermies orsaturninedreadnoughtsare bustedInterceptornerfJinkcomesbackReturnFire and/orOverwatchget nerfedBuff forknightsSisters ofSilence stillhave noanti-tankPsychicphase isback (but notat 1st edlevels)Vehiclesget bettercoversaves nowOutflankbuffMorealternativeforce orgchartsNew modelsaccidentallyrevealed inthe booksVehicledamagetablechangeVehiclesquadronsbecometalonsJavelin/LandSpeedernerfBuff fordaemonsCustodianGuard andSentinelGuard nerfOptionsnot in kitsgo awayDreadnoughtsare still goodsomehowReconmarinenerfThunderHammersare moreexpensiveLascannonnerfOutridersare stillbadSunderworks ondreadsStoneGauntletnerfed tooblivionMyrmidonnerfArt ArmorupgradesareremovedBreachersgain Heartof theLegion

Heresy 2.5th edition Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Loyalists are somehow still better than the Traitors
  2. Heavy Support Squad nerf
  3. Blasts are sometimes good now (as a treat)
  4. Buff for bikers
  5. The Traitors are generally better than the Loyalists
  6. Artillery Cognis Signums affect the tercio
  7. The Split Fire rule gets used
  8. Telepathy nerf
  9. Solar Auxilia become good again
  10. Rad Phage affects the unit not individual models
  11. Opponent has to pile-in during melee
  12. Custodes & SoS become Fellow Warriors w/ loyalists
  13. Flyer buff
  14. Terrain rules get expanded
  15. Wound allocation change
  16. Scorpius nerf
  17. Suzerains get a price increase
  18. Campaign system ala crusade or 1st edition
  19. More units have Line now
  20. Less brutal
  21. Deep strike nerf
  22. Saturnine termies or saturnine dreadnoughts are busted
  23. Interceptor nerf
  24. Jink comes back
  25. Return Fire and/or Overwatch get nerfed
  26. Buff for knights
  27. Sisters of Silence still have no anti-tank
  28. Psychic phase is back (but not at 1st ed levels)
  29. Vehicles get better cover saves now
  30. Outflank buff
  31. More alternative force org charts
  32. New models accidentally revealed in the books
  33. Vehicle damage table change
  34. Vehicle squadrons become talons
  35. Javelin/Land Speeder nerf
  36. Buff for daemons
  37. Custodian Guard and Sentinel Guard nerf
  38. Options not in kits go away
  39. Dreadnoughts are still good somehow
  40. Recon marine nerf
  41. Thunder Hammers are more expensive
  42. Lascannon nerf
  43. Outriders are still bad
  44. Sunder works on dreads
  45. Stone Gauntlet nerfed to oblivion
  46. Myrmidon nerf
  47. Art Armor upgrades are removed
  48. Breachers gain Heart of the Legion