This bingo card has a free space and 44 words: All or Nothing Thinking, Magnification, Minimization, Arbitrary Inference, Mental Filter, Catastrophizing, Mind Reading, Disqualifying the Positive, Overgeneralization, Emotional Reasoning, Permissive Thinking, Externalizing, Personalizing, Fortune Telling, Self-blame, Hindsight Bias, "Should" Statements, Jumping to Conclusions, Social Comparison, Labeling, Thought-Action Fusion/Magical Thinking, All or Nothing Thinking, Magnification, Minimization, Arbitrary Inference, Mental Filter, Catastrophizing, Mind Reading, Disqualifying the Positive, Overgeneralization, Emotional Reasoning, Permissive Thinking, Externalizing, Personalizing, Fortune Telling, Self-blame, Hindsight Bias, "Should" Statements, Jumping to Conclusions, Social Comparison, Labeling, Thought-Action Fusion/Magical Thinking, Fallacy of Change and Free 2 (set a measurable goal to take care of yourself this week).
⚠ This card has duplicate items: All or Nothing Thinking (2), Magnification (2), Minimization (2), Arbitrary Inference (2), Mental Filter (2), Catastrophizing (2), Mind Reading (2), Disqualifying the Positive (2), Overgeneralization (2), Emotional Reasoning (2), Permissive Thinking (2), Externalizing (2), Personalizing (2), Fortune Telling (2), Self-blame (2), Hindsight Bias (2), "Should" Statements (2), Jumping to Conclusions (2), Social Comparison (2), Labeling (2), Thought-Action Fusion/Magical Thinking (2)
Level 3-Lesson 1 | Level 3-Lesson 1 | Level 3-Lesson 1 | Thinking For A Change | Errors in Thinking
Share this URL with your players:
For more control of your online game, create a clone of this card first.
Learn how to conduct a bingo game.
With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
Tip: If you want your game to last longer (on average), add more unique words/images to it.