This bingo card has a free space and 99 words: 1. First Blood: Deal combat damage to a player for the first time in the game., 2. The Monarch: Become the Monarch during the game., 3. Kingmaker: Help another player win by sacrificing yourself., 4. Double Agent: Control two different players' commanders at the same time., 5. Triple Threat: Deal combat damage to three different opponents in a single turn., 6. The Comeback: Win from a life total of 5 or lower., 7. Life of Luxury: Start your turn with 60 or more life., 8. At the Edge: Win with 1 life or less remaining., 9. Finishing Blow: Deal the final blow to an opponent, leaving them with exactly 0 life., 10. Last Laugh: Cause the last opponent to lose the game by making them sacrifice their commander., 11. Just A Flesh Wound: Win the game after having all your creatures destroyed., 12. Resourceful: Win the game without casting any creatures., 13. Deck Destruction: Make an opponent draw from an empty library., 14. Perfect Timing: Counter a spell with the exact timing to prevent a combo that would have won the game., 15. I’m the Boss: Take control of at least one of all four players' creatures at some point in the game., 16. Fast Start: Get 5 or more creatures on the battlefield by turn 3., 17. Spellslinger: Cast 10 or more instants and sorceries in a single turn., 18. Survivalist: Win the game with only one creature on the battlefield., 19. Big Spender: Spend more than 20 mana in a single turn., 20. Hardcore Mana: Have 10 or more lands in play at any point in the game., 21. Tribal Power: Create a tribal deck and have at least 7 nontoken creatures of the same tribe on the battlefield at once., 22. Combo Master: Win with a combo that you had to explain to the entire table., 23. Artifact Overload: Control 7 or more nontoken artifacts at the same time., 24. Planeswalker's Army: Control 3 or more planeswalkers., 25. Rampage: cast a creature with a converted mana cost of 10 or more., 26. Flooded: have at least 6 lands in your hand at some point during the game., 27. Unlikely Hero: Win with a commander that's not in the top 1000 EDHREC., 28. Monochromatic: Win using only a single color of mana., 29. Multicolor Madness: Play at least 4 different colors of mana in one turn., 30. Flashback: Cast 5 or more cards with flashback or afterlife mechanics in a single game., 31. A Legendary Legacy: Control 7 or more nontoken legendary permanents., 32. Token Tyrant: Have 50 or more creature tokens on the battlefield at once., 33. Total Mill: Have an opponent mill 50 cards from their deck., 34. Zombie Master: Control 10 or more Zombie tokens., 35. Elf Swarm: Control 11 or more Elf tokens., 36. Planeswalker Victory: Win through your planeswalkers' ultimate abilities., 37. Landslide: Have 7 lands enter the battlefield in a single turn., 38. Stax Master: have someone complain about losing from Stax while you win., 39. Big Brother: Cast a spell that forces another player to sacrifice a permanent of their choice., 40. Petty Revenge: Destroy an opponent's permanent that directly hurt you earlier., 41. Haunting Victory: Win with a deck that has no creatures., 42. High Roller: Roll 20 to begin the game yourself., 43. Spellstorm: Cast a storm spell with at least 7 copies., 44. Mystic Combo: Cast a spell with flashback and storm on the same turn., 45. Chaos Agent: Have a spell that causes total chaos (e.g., Confusion in the Ranks) and win with it., 46. Life Drainer: Cast a spell that forces everyone to lose 7 or more life., 47. Planeswalker's Bane: Destroy or force an opponent's planeswalker to leave the battlefield the same turncycle it entered., 48. Mana Pool Overflow: Generate 100 or more mana in a single turn., 49. Demonic Pact: Accept a deal to stay alive and end up winning the game., 50. Double Trouble: Cast a spell that targets two different players’ permanents simultaneously., 51. Chaos Theory: Make a play that nobody understands, but that wins you the game., 52. The Alternate Countdown: Win the game using an alternate win condition., 53. Fool's Gold: lose the game while having at least 20 Treasure tokens., 54. The Trickster: Win from the underdog-position., 55. Exiled Power: Win using cards you’ve exiled earlier in the game., 56. Card Hoarder: End the game with 20 or more cards in hand., 57. Counter Master: Have at least 100 +1/+1-counters on your battlefield., 58. Fun Police: Counter at least 10 spells in a single game., 59. Unstoppable Force: Cast a spell that cannot be countered., 60. Life Leech: Drain more than 40 life in a game., 61. Group Hug: Help all opponents to get better, then win in the end., 62. It Wasn't Me: Get blamed for causing an opponent's loss but don’t actually cause it., 63. Giant Growth: Make one of your creatures grow to 20 or more power in a single turn., 64. Life is Cheap: Reduce an opponent’s life to 0 with just a single spell., 65. All the Things: Control a permanent of every type., 66. Toxic Love: Win with poison., 67. Commander Supremacy: Control 3 commanders from different players at the same time., 68. Commanderless Victory: Win without casting your Commander once., 69. Commander Showdown: Destroy an opponent’s Commander with your own Commander using the fight mechanic., 70. Commander Reversal: Return an opponent’s Commander to their hand and force them to recast it., 71. Resurrect the Fallen: Bring back your Commander from the graveyard after it has been destroyed., 72. Commander Protection: Prevent your Commander from being destroyed by using an ability or a keyword., 73. Commander’s Background: Win by utilizing a Background., 74. Leading from the Front: Win by defeating your final opponent using Commander damage., 75. Mirror Match: Battle against a deck that uses your exact commander and win., 76. Surprise Attack: Control at least 3 face-down creatures., 77. Ultimate Power: Reach your planeswalker’s ultimate ability on its first activation., 78. Go Down Kicking: Lose the game but have the last laugh (e.g., by making everyone else discard)., 79. Dance of Death: Sacrifice a creature at least 10 times., 80. Magic Missile: Cast Lightning Bolt or something similar to deal exactly 3 damage., 81. “It’s Just a Flesh Wound”: Be at 1 life and still survive for at least two turns., 82. Death by 100 Cuts: Deal 1 damage 100+ times throughout the game., 83. Epic Sacrifice: Lose your most valuable permanent to save another player., 84. Overkill: Deal 100+ damage in a single turn., 85. Flawless Victory: Win the game without anyone else dealing damage to you., 86. Coin Flip Master: Win the game using a coin-flip mechanic card., 87. Windfall Victory: Win by forcing every player to discard and draw., 88. Totally Not a Threat: Threaten to kill someone at the start of the game, and then finally win by actually doing so., 89. The Bait: Make an opponent target you, then have them regret it., 90. Max Power: Control a creature with power greater than 9000., 91. No One Can Stop Me: Counter a spell that tries to counter your spell., 92. Anger Mismanagement: Win with a mono-red Commander., 93. Temperature out of Control: Win with a mono-blue Commander., 94. Growth Unlimited: Win with a mono-green Commander., 95. Controlled Chaos: Win with a mono-white Commander., 96. Necrophiliac: Win with a mono-black Commander., 97. I Do What I Want: Try to start the game with 41 life without anyone noticing it., 98. Undefeated Champion: Win all games of the evening. and 99. From the Bottom to the Top: Lose as the first player, then win the next game..
UB102 | UB110 | Game Kastle Commander Bingo | Commander Night Bingo | Commander Night Bingo
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