This bingo card has a free space and 24 words: More agency in map selection, Towers are just boss rooms, More frequent citadels, Scarab like system to make each map have what I want, Better indicators for side quest in campaign, On death effects to be like the fat man. No more circles on ground, Change ascensions, Quest version of pinnacle bosses, Different way to acquire early atlas points for league mechanics, Essences to be way more common, Less needed splinters for bosses, More targeted annulment like effects for crafting, Charm slots being unlocked via progress, Charm status indicators like auras, Atlas UI rework, Different map completion parameter, Minions dont "die" when they get stuck, Auto sort inventory, More variety in damage scaling, Buy uncut skill and support gems from vendors up to a certain level, Visual clarity when entering rooms in certain maps, Magic and rare mob indicators (glow blue/yellow), See rooms and league mechanic icon MUCH further away on overlay map and Jeweler orbs can level up slots to their number and not need previous orb first..
PoE 3.21 Announcement/Patch Notes | PoE 2 EA Patch 1.0 | PoE2 feedback bin | POE QOL BINGO | 3.24 Mid-League Patches
Share this URL with your players:
For more control of your online game, create a clone of this card first.
Learn how to conduct a bingo game.
With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
Tip: If you want your game to last longer (on average), add more unique words/images to it.