(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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More frequent citadels
Different map completion parameter
More variety in damage scaling
Auto sort inventory
Essences to be way more common
Less needed splinters for bosses
Change ascensions
Jeweler orbs can level up slots to their number and not need previous orb first.
Charm status indicators like auras
Minions dont "die" when they get stuck
Scarab like system to make each map have what I want
Buy uncut skill and support gems from vendors up to a certain level
Quest version of pinnacle bosses
Visual clarity when entering rooms in certain maps
More agency in map selection
Better indicators for side quest in campaign
Magic and rare mob indicators (glow blue/yellow)
On death effects to be like the fat man. No more circles on ground
Atlas UI rework
See rooms and league mechanic icon MUCH further away on overlay map
Charm slots being unlocked via progress
More targeted annulment like effects for crafting
Different way to acquire early atlas points for league mechanics