This bingo card has a free space and 79 words: Play a vanilla creature, Discard your hand, Control 4+ creatures of the same type, board wipe, meet the conditions for "hellbent", cast your commander 4 times in one game, control 3 permanents you do not own on your end step, use an activated ability, Play more than one land in a turn, Control all 5 different kinds of basic lands on your upkeep, counter 3 spells in one turn, Mill an entire library belonging to an opponent, Cast three or more spells in one turn, Sacrifice a permanent, draw more than four cards in a turn, destroy an opponents creature, control 6+ tokens, Flip a coin or roll a die, Play a card with a hat in its art, Control a creature or spell with 3+ keywords or ability words, attack with 10+ creatures in a single combat, turn one sol ring, defeat an opponent by giving them ten poison counters, attack or block with a 1/1 creature, Mulligan to 5, exile your own permanent, high five your opponents when you loose a game, cast an artifact, Play or cast a card from exile, Cast a spell or ability after blockers are declared but before combat damage, take more than two combat phases in a single turn, Control a creature with lifelink and deathtouch, cast a spell that is 4 or more colors, Control a creature with reach, Control a creature with power 0 and attack with it, Control a creature with prowess, win on turn three, Cast a spell with mana value 8 or greater, attach 4+ auras to the same creature, draw a card during an opponent's upkeep, Tap an opponent's creature, Untap a permanent outside of your untap step, Reveal a card (yours or your opponent's), Pay life to activate an ability or cast a spell (phyrexian mana counts), have your life total reach 100+, win three games in a row, play a card that prompts your opponent to look up a judge ruling, tap a creature for an ability that isn't a mana ability, defeat an opponent with 21+ commander damage, play any card with a chair in the art, control a creature with toughness greater than power, Control creatures with total power equal to exactly 10, cast spell or activate an ability with X in the cost, when your commander dies have it go to the graveyard instead of the command zone, Win or lose due an effect other than life-loss, Have a storm count of 15+, return 2+ creatures to the battlefield from your graveyard, Draw a starting hand with all lands, put an opponent's permanent on the bottom of their library, help your opponent remember a trigger they forgot, Control 8+ land, Have four or more instants and/or sorceries in your graveyard with flashback, play a 1-mana spell, successfully pull off a four-card infinite combo, have one of your creatures fight and kill an opponents creature, Make a non-legendary copy of legendary permanent, End a game with 10 or fewer cards in your library, Win a game with 5 or less life, exile your graveyard and your opponents graveyards in the same game, Play an entire game without casting your commander, play a game where you swap decks with one of your opponents, convince your opponent not to destroy one of your permanents that they originally targeted, proliferate 10+ times in one game, draw more than 1 card on your draw step, ultimate a planeswalker, cast a permanent that someone else already has on board, misread a card, no attacks for 4+ turns and buy a booster pack for one of your opponents.
Exor Games B.I.N.G.O White | COMMANDER BINGO | Magic: The Gathering BINGO | Commander Bingo! | Magic the Gathering Bingo
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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