(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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take more than two combat phases in a single turn
Play a vanilla creature
draw more than 1 card on your draw step
ultimate a planeswalker
Make a non-legendary copy of legendary permanent
End a game with 10 or fewer cards in your library
Cast a spell or ability after blockers are declared but before combat damage
board wipe
Play an entire game without casting your commander
Tap an opponent's creature
control a creature with toughness greater than power
Win a game with 5 or less life
cast a permanent that someone else already has on board
destroy an opponents creature
cast an artifact
cast spell or activate an ability with X in the cost
attach 4+ auras to the same creature
put an opponent's permanent on the bottom of their library
help your opponent remember a trigger they forgot
cast your commander 4 times in one game
Cast a spell with mana value 8 or greater
exile your graveyard and your opponents graveyards in the same game
Cast three or more spells in one turn
buy a booster pack for one of your opponents
Play more than one land in a turn
draw a card during an opponent's upkeep
draw more than four cards in a turn
return 2+ creatures to the battlefield from your graveyard
defeat an opponent with 21+ commander damage
Control a creature or spell with 3+ keywords or ability words
Discard your hand
Have a storm count of 15+
Control all 5 different kinds of basic lands on your upkeep
tap a creature for an ability that isn't a mana ability
Control 4+ creatures of the same type
Control creatures with total power equal to exactly 10
Draw a starting hand with all lands
Mulligan to 5
use an activated ability
attack or block with a 1/1 creature
when your commander dies have it go to the graveyard instead of the command zone
Win or lose due an effect other than life-loss
have one of your creatures fight and kill an opponents creature
defeat an opponent by giving them ten poison counters
play any card with a chair in the art
Mill an entire library belonging to an opponent
play a game where you swap decks with one of your opponents
meet the conditions for "hellbent"
Play or cast a card from exile
Control 8+ land
attack with 10+ creatures in a single combat
Have four or more instants and/or sorceries in your graveyard with flashback
proliferate 10+ times in one game
have your life total reach 100+
cast a spell that is 4 or more colors
Control a creature with reach
successfully pull off a four-card infinite combo
Control a creature with prowess
Control a creature with power 0 and attack with it
high five your opponents when you loose a game
control 6+ tokens
no attacks for 4+ turns
Play a card with a hat in its art
Flip a coin or roll a die
misread a card
play a 1-mana spell
Untap a permanent outside of your untap step
Control a creature with lifelink and deathtouch
convince your opponent not to destroy one of your permanents that they originally targeted
Pay life to activate an ability or cast a spell (phyrexian mana counts)
turn one sol ring
counter 3 spells in one turn
control 3 permanents you do not own on your end step
play a card that prompts your opponent to look up a judge ruling