(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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buy a booster pack for one of your opponents
help your opponent remember a trigger they forgot
ultimate a planeswalker
destroy an opponents creature
have your life total reach 100+
have one of your creatures fight and kill an opponents creature
Discard your hand
play a 1-mana spell
proliferate 10+ times in one game
draw a card during an opponent's upkeep
Cast a spell with mana value 8 or greater
cast an artifact
play a card that prompts your opponent to look up a judge ruling
cast a spell that is 4 or more colors
exile your own permanent
play any card with a chair in the art
high five your opponents when you loose a game
cast your commander 4 times in one game
Control a creature with prowess
Have a storm count of 15+
Untap a permanent outside of your untap step
control a creature with toughness greater than power
Control a creature or spell with 3+ keywords or ability words
control 3 permanents you do not own on your end step
Tap an opponent's creature
draw more than four cards in a turn
no attacks for 4+ turns
win three games in a row
tap a creature for an ability that isn't a mana ability
Control 4+ creatures of the same type
defeat an opponent with 21+ commander damage
Play a card with a hat in its art
board wipe
defeat an opponent by giving them ten poison counters
successfully pull off a four-card infinite combo
Win or lose due an effect other than life-loss
Control all 5 different kinds of basic lands on your upkeep
cast a permanent that someone else already has on board
attack with 10+ creatures in a single combat
Play a vanilla creature
exile your graveyard and your opponents graveyards in the same game
Pay life to activate an ability or cast a spell (phyrexian mana counts)
Sacrifice a permanent
Have four or more instants and/or sorceries in your graveyard with flashback
use an activated ability
convince your opponent not to destroy one of your permanents that they originally targeted
Play an entire game without casting your commander
cast spell or activate an ability with X in the cost
meet the conditions for "hellbent"
control 6+ tokens
Play or cast a card from exile
End a game with 10 or fewer cards in your library
Mulligan to 5
Control 8+ land
Control a creature with reach
attack or block with a 1/1 creature
Reveal a card (yours or your opponent's)
Draw a starting hand with all lands
play a game where you swap decks with one of your opponents
counter 3 spells in one turn
when your commander dies have it go to the graveyard instead of the command zone
misread a card
Cast a spell or ability after blockers are declared but before combat damage
win on turn three
return 2+ creatures to the battlefield from your graveyard
Control creatures with total power equal to exactly 10
Make a non-legendary copy of legendary permanent
put an opponent's permanent on the bottom of their library
Control a creature with lifelink and deathtouch
Flip a coin or roll a die
turn one sol ring
Cast three or more spells in one turn
draw more than 1 card on your draw step
Mill an entire library belonging to an opponent
attach 4+ auras to the same creature
Win a game with 5 or less life
Play more than one land in a turn
Control a creature with power 0 and attack with it