This bingo card has 128 words: Appropriateness of design solution, Needs, Function, Aesthetics, Finance, Ergonomics, Work health and safety, Quality, Long term and short term environmental consequences, Obsolescence, Life-cycle analysis, Market research, Target Market, SWOT Analysis, Market Segmentation, Market Groups, What determines a good design, Design, Aesthetic Design, Functional Design, Elements of Design, Principles of Design, Constraints / Parameters, Common reasons for design failure, Design Process, Successful Design Example, Unsuccessful Design Example, Factors influencing trends, Multiculturalism, Social class, Egalitarianism, Social conscience, Globalisation, Commonwealth Trade Practices Act 1974, Free trade agreements, Taxes, tariffs and quotas, Economics, Environmental Issues, Historical and Cultural Influences on Design, Changing social trends, Cultural diversity, Changing nature of work, Technological change, Ethics, Intellectual Property Rights, Sources of data, Quality control, Innovation, Factors that contribute to the success or failure of an innovation, Timing, Available and emerging technologies, Historical and Cultural, Political, Economic Factors, Legal Factors, Marketing Strategies, Entrepreneur, Nature of entrepreneurial activity, Creativity and innovative design practice, Factors that influence success or failure in innovation, Agencies that influence innovation, Standards Australia, Plagiarism, Australian Consumer Law, Factors affecting design, IP Australia, Small Business Council (SBC), Australian Competition and Consumer Commission (ACCC), Australian Securities and Investments Commission (ASIC), Design and Production Career Opportunities, Design Process, Project Proposal and Management, Project Development and Realisation, Project Evaluation, Factors Affecting Design, Domestic Settings, Community Settings, Industrial and Commercial Settings, Technologies used in the design process, CAD, CAM, CNC, Benefits of tech in the design process, Negative impacts of tech in design process and production, Considerations for the individual, society and the environment, Cognitive organisers, Critical vs Creative Thinking, Problem Solving Techniques, Successful collaboration, Design Team Communication, Design Briefs, Market Research, Demographic, Marketing environments, Trends in Australia, Macro environment, Selection of appropriate resources, Safety in the use of materials, Management techniques, Factors affecting management, Forms of Communication, Effective communication, Research methods, Ethics in research, Manufacturing and production processes, Additive Processes, Subtractive Processes, Formation and Deformation Processes, Production Scales (Processes), Application of Computer-based Technologies, Appropriateness of design solution, Needs, Functional and aesthetic features, Finance, Ergonomics, Work, health and safety, Quality, Short-term and long-term environmental consequences, Obsolescence, Life-cycle analysis, Timing, Available and emerging technologies, Historical and cultural factors, Political, economic and legal factors, Marketing strategies, Impact on individual, Impact on society and Impact on environment.
⚠ This card has duplicate items: Appropriateness of design solution (2), Needs (2), Finance (2), Ergonomics (2), Quality (2), Obsolescence (2), Life-cycle analysis (2), Design Process (2), Timing (2), Available and emerging technologies (2)
QFS- February Vocabulary Bingo | BUSINESS ENVIRONMENT | Generative AI Bingo | Group 2 | THEMES & DEFINITIONS & FEELINGS
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