ManagementtechniquesMulticulturalismFinanceObsolescenceProblemSolvingTechniquesImpact onenvironmentShort-termand long-termenvironmentalconsequencesMarketresearchCommonreasonsfor designfailureTechnologicalchangeCulturaldiversityBenefitsof tech inthe designprocessIndustrialandCommercialSettingsTrendsinAustraliaNature ofentrepreneurialactivityCNCFunctionCommunitySettingsMarketingstrategiesDesignBriefsSmallBusinessCouncil(SBC)NeedsElementsofDesignEffectivecommunicationEnvironmentalIssuesEgalitarianismProjectProposalandManagementDesignProcessMarketGroupsTimingFree tradeagreementsSourcesof dataPlagiarismFinanceChangingnature ofworkSuccessfulcollaborationFactorsaffectingdesignProjectDevelopmentandRealisationErgonomicsDesignSelectionofappropriateresourcesEntrepreneurProductionScales(Processes)Life-cycleanalysisFunctionalandaestheticfeaturesAvailableandemergingtechnologiesCreativityandinnovativedesignpracticeTechnologiesused in thedesignprocessLegalFactorsSafety inthe use ofmaterialsFactorsinfluencingtrendsResearchmethodsManufacturingandproductionprocessesWork,healthand safetyAustralianConsumerLawIPAustraliaQualitycontrolEconomicsSocialclassImpactonindividualMarketingenvironmentsIntellectualPropertyRightsAppropriatenessof designsolutionTimingCommonwealthTrade PracticesAct 1974CognitiveorganisersTaxes,tariffs andquotasFactors thatinfluencesuccess orfailure ininnovationMarketResearchInnovationCritical vsCreativeThinkingImpactonsocietyNeedsAvailableandemergingtechnologiesUnsuccessfulDesignExampleQualityEconomicFactorsProjectEvaluationAgenciesthatinfluenceinnovationDomesticSettingsAustralianCompetitionand ConsumerCommission(ACCC)SubtractiveProcessesMacroenvironmentPoliticalAestheticsDesign andProductionCareerOpportunitiesSuccessfulDesignExampleMarketSegmentationFactorsAffectingDesignHistoricalandCulturalEthics inresearchPolitical,economicand legalfactorsFunctionalDesignStandardsAustraliaFactors thatcontribute tothe successor failure ofan innovationAdditiveProcessesNegativeimpacts oftech in designprocess andproductionWorkhealthand safetyHistoricaland CulturalInfluenceson DesignSWOTAnalysisDesign TeamCommunicationLife-cycleanalysisDesignProcessApplicationof Computer-basedTechnologiesLong termand shorttermenvironmentalconsequencesForms ofCommunicationDemographicErgonomicsCAMConsiderationsfor theindividual,society and theenvironmentConstraints/ParametersAppropriatenessof designsolutionQualityGlobalisationHistoricalandculturalfactorsSocialconscienceChangingsocialtrendsWhatdeterminesa gooddesignFactorsaffectingmanagementAestheticDesignTargetMarketEthicsCADAustralianSecurities andInvestmentsCommission(ASIC)MarketingStrategiesFormationandDeformationProcessesPrinciplesof DesignObsolescenceManagementtechniquesMulticulturalismFinanceObsolescenceProblemSolvingTechniquesImpact onenvironmentShort-termand long-termenvironmentalconsequencesMarketresearchCommonreasonsfor designfailureTechnologicalchangeCulturaldiversityBenefitsof tech inthe designprocessIndustrialandCommercialSettingsTrendsinAustraliaNature ofentrepreneurialactivityCNCFunctionCommunitySettingsMarketingstrategiesDesignBriefsSmallBusinessCouncil(SBC)NeedsElementsofDesignEffectivecommunicationEnvironmentalIssuesEgalitarianismProjectProposalandManagementDesignProcessMarketGroupsTimingFree tradeagreementsSourcesof dataPlagiarismFinanceChangingnature ofworkSuccessfulcollaborationFactorsaffectingdesignProjectDevelopmentandRealisationErgonomicsDesignSelectionofappropriateresourcesEntrepreneurProductionScales(Processes)Life-cycleanalysisFunctionalandaestheticfeaturesAvailableandemergingtechnologiesCreativityandinnovativedesignpracticeTechnologiesused in thedesignprocessLegalFactorsSafety inthe use ofmaterialsFactorsinfluencingtrendsResearchmethodsManufacturingandproductionprocessesWork,healthand safetyAustralianConsumerLawIPAustraliaQualitycontrolEconomicsSocialclassImpactonindividualMarketingenvironmentsIntellectualPropertyRightsAppropriatenessof designsolutionTimingCommonwealthTrade PracticesAct 1974CognitiveorganisersTaxes,tariffs andquotasFactors thatinfluencesuccess orfailure ininnovationMarketResearchInnovationCritical vsCreativeThinkingImpactonsocietyNeedsAvailableandemergingtechnologiesUnsuccessfulDesignExampleQualityEconomicFactorsProjectEvaluationAgenciesthatinfluenceinnovationDomesticSettingsAustralianCompetitionand ConsumerCommission(ACCC)SubtractiveProcessesMacroenvironmentPoliticalAestheticsDesign andProductionCareerOpportunitiesSuccessfulDesignExampleMarketSegmentationFactorsAffectingDesignHistoricalandCulturalEthics inresearchPolitical,economicand legalfactorsFunctionalDesignStandardsAustraliaFactors thatcontribute tothe successor failure ofan innovationAdditiveProcessesNegativeimpacts oftech in designprocess andproductionWorkhealthand safetyHistoricaland CulturalInfluenceson DesignSWOTAnalysisDesign TeamCommunicationLife-cycleanalysisDesignProcessApplicationof Computer-basedTechnologiesLong termand shorttermenvironmentalconsequencesForms ofCommunicationDemographicErgonomicsCAMConsiderationsfor theindividual,society and theenvironmentConstraints/ParametersAppropriatenessof designsolutionQualityGlobalisationHistoricalandculturalfactorsSocialconscienceChangingsocialtrendsWhatdeterminesa gooddesignFactorsaffectingmanagementAestheticDesignTargetMarketEthicsCADAustralianSecurities andInvestmentsCommission(ASIC)MarketingStrategiesFormationandDeformationProcessesPrinciplesof DesignObsolescence

HSC DAT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Management techniques
  2. Multiculturalism
  3. Finance
  4. Obsolescence
  5. Problem Solving Techniques
  6. Impact on environment
  7. Short-term and long-term environmental consequences
  8. Market research
  9. Common reasons for design failure
  10. Technological change
  11. Cultural diversity
  12. Benefits of tech in the design process
  13. Industrial and Commercial Settings
  14. Trends in Australia
  15. Nature of entrepreneurial activity
  16. CNC
  17. Function
  18. Community Settings
  19. Marketing strategies
  20. Design Briefs
  21. Small Business Council (SBC)
  22. Needs
  23. Elements of Design
  24. Effective communication
  25. Environmental Issues
  26. Egalitarianism
  27. Project Proposal and Management
  28. Design Process
  29. Market Groups
  30. Timing
  31. Free trade agreements
  32. Sources of data
  33. Plagiarism
  34. Finance
  35. Changing nature of work
  36. Successful collaboration
  37. Factors affecting design
  38. Project Development and Realisation
  39. Ergonomics
  40. Design
  41. Selection of appropriate resources
  42. Entrepreneur
  43. Production Scales (Processes)
  44. Life-cycle analysis
  45. Functional and aesthetic features
  46. Available and emerging technologies
  47. Creativity and innovative design practice
  48. Technologies used in the design process
  49. Legal Factors
  50. Safety in the use of materials
  51. Factors influencing trends
  52. Research methods
  53. Manufacturing and production processes
  54. Work, health and safety
  55. Australian Consumer Law
  56. IP Australia
  57. Quality control
  58. Economics
  59. Social class
  60. Impact on individual
  61. Marketing environments
  62. Intellectual Property Rights
  63. Appropriateness of design solution
  64. Timing
  65. Commonwealth Trade Practices Act 1974
  66. Cognitive organisers
  67. Taxes, tariffs and quotas
  68. Factors that influence success or failure in innovation
  69. Market Research
  70. Innovation
  71. Critical vs Creative Thinking
  72. Impact on society
  73. Needs
  74. Available and emerging technologies
  75. Unsuccessful Design Example
  76. Quality
  77. Economic Factors
  78. Project Evaluation
  79. Agencies that influence innovation
  80. Domestic Settings
  81. Australian Competition and Consumer Commission (ACCC)
  82. Subtractive Processes
  83. Macro environment
  84. Political
  85. Aesthetics
  86. Design and Production Career Opportunities
  87. Successful Design Example
  88. Market Segmentation
  89. Factors Affecting Design
  90. Historical and Cultural
  91. Ethics in research
  92. Political, economic and legal factors
  93. Functional Design
  94. Standards Australia
  95. Factors that contribute to the success or failure of an innovation
  96. Additive Processes
  97. Negative impacts of tech in design process and production
  98. Work health and safety
  99. Historical and Cultural Influences on Design
  100. SWOT Analysis
  101. Design Team Communication
  102. Life-cycle analysis
  103. Design Process
  104. Application of Computer-based Technologies
  105. Long term and short term environmental consequences
  106. Forms of Communication
  107. Demographic
  108. Ergonomics
  109. CAM
  110. Considerations for the individual, society and the environment
  111. Constraints / Parameters
  112. Appropriateness of design solution
  113. Quality
  114. Globalisation
  115. Historical and cultural factors
  116. Social conscience
  117. Changing social trends
  118. What determines a good design
  119. Factors affecting management
  120. Aesthetic Design
  121. Target Market
  122. Ethics
  123. CAD
  124. Australian Securities and Investments Commission (ASIC)
  125. Marketing Strategies
  126. Formation and Deformation Processes
  127. Principles of Design
  128. Obsolescence