(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Successful Design Example
Marketing strategies
Principles of Design
Macro environment
Application of Computer-based Technologies
Considerations for the individual, society and the environment
Ethics in research
Factors that influence success or failure in innovation
Design and Production Career Opportunities
Formation and Deformation Processes
Ergonomics
Industrial and Commercial Settings
What determines a good design
Factors Affecting Design
Economic Factors
Globalisation
Selection of appropriate resources
Creativity and innovative design practice
Factors influencing trends
Demographic
Factors affecting design
Egalitarianism
Market Groups
Problem Solving Techniques
Functional and aesthetic features
Economics
Project Evaluation
Agencies that influence innovation
Effective communication
IP Australia
Needs
Entrepreneur
Multiculturalism
Market research
Factors that contribute to the success or failure of an innovation
Historical and Cultural Influences on Design
Project Development and Realisation
Historical and Cultural
Needs
Short-term and long-term environmental consequences
Standards Australia
Trends in Australia
Ergonomics
Project Proposal and Management
Commonwealth Trade Practices Act 1974
Marketing environments
Technologies used in the design process
Environmental Issues
Management techniques
Constraints / Parameters
Target Market
Obsolescence
Social class
Impact on environment
Subtractive Processes
Changing nature of work
Quality
Innovation
Life-cycle analysis
Changing social trends
Obsolescence
Appropriateness of design solution
Social conscience
Technological change
Timing
Design Process
Design Process
Work, health and safety
Marketing Strategies
Nature of entrepreneurial activity
Cognitive organisers
Appropriateness of design solution
Free trade agreements
Ethics
Sources of data
Aesthetic Design
Australian Securities and Investments Commission (ASIC)
Critical vs Creative Thinking
Negative impacts of tech in design process and production
Manufacturing and production processes
Plagiarism
CNC
Domestic Settings
Factors affecting management
CAD
Long term and short term environmental consequences
Taxes, tariffs and quotas
Finance
Available and emerging technologies
Political, economic and legal factors
Successful collaboration
Historical and cultural factors
Impact on society
Market Research
Intellectual Property Rights
Production Scales (Processes)
Legal Factors
Elements of Design
Impact on individual
Timing
Community Settings
Additive Processes
Available and emerging technologies
Australian Competition and Consumer Commission (ACCC)