(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
Legal Factors
Globalisation
Project Evaluation
Function
Creativity and innovative design practice
Intellectual Property Rights
Trends in Australia
Quality control
Political
Australian Consumer Law
Factors affecting design
Elements of Design
Factors Affecting Design
What determines a good design
Principles of Design
Problem Solving Techniques
SWOT Analysis
Work health and safety
Impact on society
Macro environment
Ethics
CNC
Ergonomics
Factors influencing trends
Appropriateness of design solution
Short-term and long-term environmental consequences
Impact on individual
Target Market
Factors affecting management
Marketing Strategies
Historical and Cultural Influences on Design
Ergonomics
Unsuccessful Design Example
Management techniques
Social conscience
Design
Environmental Issues
Multiculturalism
Economics
Changing nature of work
Critical vs Creative Thinking
Community Settings
Selection of appropriate resources
Australian Competition and Consumer Commission (ACCC)
Obsolescence
Aesthetic Design
Technological change
Project Development and Realisation
Finance
Needs
Taxes, tariffs and quotas
Aesthetics
Entrepreneur
Australian Securities and Investments Commission (ASIC)
Social class
Market Groups
Quality
Standards Australia
Safety in the use of materials
Life-cycle analysis
Work, health and safety
Design Process
Design Process
Benefits of tech in the design process
Research methods
Constraints / Parameters
Factors that contribute to the success or failure of an innovation
Formation and Deformation Processes
Plagiarism
Cognitive organisers
Timing
Negative impacts of tech in design process and production
Life-cycle analysis
Functional Design
Considerations for the individual, society and the environment
Commonwealth Trade Practices Act 1974
Marketing environments
Available and emerging technologies
Design Team Communication
Small Business Council (SBC)
Finance
Subtractive Processes
Domestic Settings
Changing social trends
Innovation
Manufacturing and production processes
Available and emerging technologies
Egalitarianism
Appropriateness of design solution
Historical and cultural factors
Functional and aesthetic features
IP Australia
Ethics in research
Project Proposal and Management
Obsolescence
Long term and short term environmental consequences
Timing
Impact on environment
Marketing strategies
Additive Processes
Sources of data
Market research
Political, economic and legal factors
Production Scales (Processes)
Design and Production Career Opportunities
CAM
Technologies used in the design process
Successful Design Example
Economic Factors
Design Briefs
Cultural diversity
CAD
Common reasons for design failure
Industrial and Commercial Settings
Successful collaboration
Agencies that influence innovation
Effective communication
Historical and Cultural
Needs
Quality
Forms of Communication
Market Segmentation
Market Research
Application of Computer-based Technologies
Factors that influence success or failure in innovation