(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Project Evaluation
Subtractive Processes
Marketing strategies
Finance
Commonwealth Trade Practices Act 1974
Australian Consumer Law
Economic Factors
Ethics in research
Factors affecting management
Effective communication
Free trade agreements
Market research
CAM
Domestic Settings
Life-cycle analysis
Factors influencing trends
Successful collaboration
Factors that influence success or failure in innovation
Globalisation
Changing social trends
Design Briefs
Functional Design
Political, economic and legal factors
Australian Competition and Consumer Commission (ACCC)
Aesthetic Design
Factors Affecting Design
Obsolescence
Manufacturing and production processes
Market Segmentation
Market Research
Functional and aesthetic features
Social conscience
Nature of entrepreneurial activity
Needs
Social class
Historical and Cultural Influences on Design
Changing nature of work
Technological change
Available and emerging technologies
Appropriateness of design solution
Intellectual Property Rights
Quality
Research methods
CNC
Critical vs Creative Thinking
Ergonomics
Industrial and Commercial Settings
Australian Securities and Investments Commission (ASIC)
Problem Solving Techniques
Constraints / Parameters
CAD
Aesthetics
Obsolescence
Benefits of tech in the design process
Taxes, tariffs and quotas
Production Scales (Processes)
Timing
Sources of data
Entrepreneur
Multiculturalism
Agencies that influence innovation
Community Settings
Considerations for the individual, society and the environment
Finance
Impact on individual
Innovation
Elements of Design
Additive Processes
Impact on society
Project Development and Realisation
Work health and safety
Market Groups
Marketing environments
Principles of Design
Safety in the use of materials
Environmental Issues
Selection of appropriate resources
Plagiarism
Trends in Australia
Factors that contribute to the success or failure of an innovation
Unsuccessful Design Example
Historical and cultural factors
Life-cycle analysis
Short-term and long-term environmental consequences
Impact on environment
What determines a good design
Quality control
Design Process
Marketing Strategies
Successful Design Example
Demographic
Egalitarianism
Application of Computer-based Technologies
Design Process
Common reasons for design failure
Cultural diversity
Ergonomics
Available and emerging technologies
Macro environment
Target Market
Legal Factors
Cognitive organisers
Factors affecting design
Management techniques
Creativity and innovative design practice
Quality
Negative impacts of tech in design process and production
Work, health and safety
Design and Production Career Opportunities
Timing
Function
Political
IP Australia
Formation and Deformation Processes
Project Proposal and Management
Needs
Long term and short term environmental consequences