NewEvolutionchangestypeFocusBand/SashactivatesNewEvolutionsWin BattleOnePokemonKOs 3 ormorePara orFreezeStarterused inbattleNot veryeffectivemoveKOsRedHPCritKOsKOs witha Grassor Watertype moveWinnerhas 3 ormorePokemonMISS!!KOs witha Fire orDragontype move10%chanceoccursEntryHazardson thefieldCritdoesNOT KOPokemondoesn'tget to usea moveBurn orConfusionKO'dbystatusPrioritymoveKOGuestwinsBattleNewEvolutionkeepsabilitySleeporPoisonBerryEatenNewEvolutionchangestypeFocusBand/SashactivatesNewEvolutionsWin BattleOnePokemonKOs 3 ormorePara orFreezeStarterused inbattleNot veryeffectivemoveKOsRedHPCritKOsKOs witha Grassor Watertype moveWinnerhas 3 ormorePokemonMISS!!KOs witha Fire orDragontype move10%chanceoccursEntryHazardson thefieldCritdoesNOT KOPokemondoesn'tget to usea moveBurn orConfusionKO'dbystatusPrioritymoveKOGuestwinsBattleNewEvolutionkeepsabilitySleeporPoisonBerryEaten

Then we fight bingo UP New Evolutions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. New Evolution changes type
  2. Focus Band/Sash activates
  3. New Evolutions Win Battle
  4. One Pokemon KOs 3 or more
  5. Para or Freeze
  6. Starter used in battle
  7. Not very effective move KOs
  8. Red HP
  9. Crit KOs
  10. KOs with a Grass or Water type move
  11. Winner has 3 or more Pokemon
  12. MISS!!
  13. KOs with a Fire or Dragon type move
  14. 10% chance occurs
  15. Entry Hazards on the field
  16. Crit does NOT KO
  17. Pokemon doesn't get to use a move
  18. Burn or Confusion
  19. KO'd by status
  20. Priority move KO
  21. Guest wins Battle
  22. New Evolution keeps ability
  23. Sleep or Poison
  24. Berry Eaten