10%chanceoccursKOs witha Grassor Watertype moveBurn orConfusionOnePokemonKOs 3 ormoreCritdoesNOT KOFocusBand/SashactivatesKOs witha Fire orDragontype moveNewEvolutionsWin BattleSleeporPoisonRedHPPrioritymoveKOCritKOsPokemondoesn'tget to usea moveWinnerhas 3 ormorePokemonGuestwinsBattlePara orFreezeNewEvolutionchangestypeBerryEatenNot veryeffectivemoveKOsEntryHazardson thefieldStarterused inbattleNewEvolutionkeepsabilityKO'dbystatusMISS!!10%chanceoccursKOs witha Grassor Watertype moveBurn orConfusionOnePokemonKOs 3 ormoreCritdoesNOT KOFocusBand/SashactivatesKOs witha Fire orDragontype moveNewEvolutionsWin BattleSleeporPoisonRedHPPrioritymoveKOCritKOsPokemondoesn'tget to usea moveWinnerhas 3 ormorePokemonGuestwinsBattlePara orFreezeNewEvolutionchangestypeBerryEatenNot veryeffectivemoveKOsEntryHazardson thefieldStarterused inbattleNewEvolutionkeepsabilityKO'dbystatusMISS!!

Then we fight bingo UP New Evolutions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10% chance occurs
  2. KOs with a Grass or Water type move
  3. Burn or Confusion
  4. One Pokemon KOs 3 or more
  5. Crit does NOT KO
  6. Focus Band/Sash activates
  7. KOs with a Fire or Dragon type move
  8. New Evolutions Win Battle
  9. Sleep or Poison
  10. Red HP
  11. Priority move KO
  12. Crit KOs
  13. Pokemon doesn't get to use a move
  14. Winner has 3 or more Pokemon
  15. Guest wins Battle
  16. Para or Freeze
  17. New Evolution changes type
  18. Berry Eaten
  19. Not very effective move KOs
  20. Entry Hazards on the field
  21. Starter used in battle
  22. New Evolution keeps ability
  23. KO'd by status
  24. MISS!!