NewEvolutionchangestypeKO'dbystatusKOs witha Grassor Watertype movePara orFreezeStarterused inbattleMISS!!Not veryeffectivemoveKOsCritdoesNOT KOBerryEatenNewEvolutionsWin BattleOnePokemonKOs 3 ormoreSleeporPoisonWinnerhas 3 ormorePokemonGuestwinsBattleBurn orConfusionRedHP10%chanceoccursNewEvolutionkeepsabilityCritKOsPrioritymoveKOEntryHazardson thefieldPokemondoesn'tget to usea moveKOs witha Fire orDragontype moveFocusBand/SashactivatesNewEvolutionchangestypeKO'dbystatusKOs witha Grassor Watertype movePara orFreezeStarterused inbattleMISS!!Not veryeffectivemoveKOsCritdoesNOT KOBerryEatenNewEvolutionsWin BattleOnePokemonKOs 3 ormoreSleeporPoisonWinnerhas 3 ormorePokemonGuestwinsBattleBurn orConfusionRedHP10%chanceoccursNewEvolutionkeepsabilityCritKOsPrioritymoveKOEntryHazardson thefieldPokemondoesn'tget to usea moveKOs witha Fire orDragontype moveFocusBand/Sashactivates

Then we fight bingo UP New Evolutions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New Evolution changes type
  2. KO'd by status
  3. KOs with a Grass or Water type move
  4. Para or Freeze
  5. Starter used in battle
  6. MISS!!
  7. Not very effective move KOs
  8. Crit does NOT KO
  9. Berry Eaten
  10. New Evolutions Win Battle
  11. One Pokemon KOs 3 or more
  12. Sleep or Poison
  13. Winner has 3 or more Pokemon
  14. Guest wins Battle
  15. Burn or Confusion
  16. Red HP
  17. 10% chance occurs
  18. New Evolution keeps ability
  19. Crit KOs
  20. Priority move KO
  21. Entry Hazards on the field
  22. Pokemon doesn't get to use a move
  23. KOs with a Fire or Dragon type move
  24. Focus Band/Sash activates