FocusBand/SashactivatesStarterused inbattleGuestwinsBattlePara orFreezeKOs witha Grassor Watertype moveCritdoesNOT KONewEvolutionkeepsabilityNot veryeffectivemoveKOsBerryEatenOnePokemonKOs 3 ormoreKOs witha Fire orDragontype moveWinnerhas 3 ormorePokemonRedHPPrioritymoveKOCritKOsEntryHazardson thefield10%chanceoccursPokemondoesn'tget to usea moveBurn orConfusionSleeporPoisonMISS!!KO'dbystatusNewEvolutionsWin BattleNewEvolutionchangestypeFocusBand/SashactivatesStarterused inbattleGuestwinsBattlePara orFreezeKOs witha Grassor Watertype moveCritdoesNOT KONewEvolutionkeepsabilityNot veryeffectivemoveKOsBerryEatenOnePokemonKOs 3 ormoreKOs witha Fire orDragontype moveWinnerhas 3 ormorePokemonRedHPPrioritymoveKOCritKOsEntryHazardson thefield10%chanceoccursPokemondoesn'tget to usea moveBurn orConfusionSleeporPoisonMISS!!KO'dbystatusNewEvolutionsWin BattleNewEvolutionchangestype

Then we fight bingo UP New Evolutions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Focus Band/Sash activates
  2. Starter used in battle
  3. Guest wins Battle
  4. Para or Freeze
  5. KOs with a Grass or Water type move
  6. Crit does NOT KO
  7. New Evolution keeps ability
  8. Not very effective move KOs
  9. Berry Eaten
  10. One Pokemon KOs 3 or more
  11. KOs with a Fire or Dragon type move
  12. Winner has 3 or more Pokemon
  13. Red HP
  14. Priority move KO
  15. Crit KOs
  16. Entry Hazards on the field
  17. 10% chance occurs
  18. Pokemon doesn't get to use a move
  19. Burn or Confusion
  20. Sleep or Poison
  21. MISS!!
  22. KO'd by status
  23. New Evolutions Win Battle
  24. New Evolution changes type