Para orFreezeGuestwinsBattleNot veryeffectivemoveKOsNewEvolutionkeepsabilityNewEvolutionchangestypeEntryHazardson thefieldCritdoesNOT KOBerryEatenPrioritymoveKOKO'dbystatus10%chanceoccursWinnerhas 3 ormorePokemonCritKOsPokemondoesn'tget to usea moveOnePokemonKOs 3 ormoreSleeporPoisonBurn orConfusionNewEvolutionsWin BattleMISS!!KOs witha Grassor Watertype moveRedHPKOs witha Fire orDragontype moveFocusBand/SashactivatesStarterused inbattlePara orFreezeGuestwinsBattleNot veryeffectivemoveKOsNewEvolutionkeepsabilityNewEvolutionchangestypeEntryHazardson thefieldCritdoesNOT KOBerryEatenPrioritymoveKOKO'dbystatus10%chanceoccursWinnerhas 3 ormorePokemonCritKOsPokemondoesn'tget to usea moveOnePokemonKOs 3 ormoreSleeporPoisonBurn orConfusionNewEvolutionsWin BattleMISS!!KOs witha Grassor Watertype moveRedHPKOs witha Fire orDragontype moveFocusBand/SashactivatesStarterused inbattle

Then we fight bingo UP New Evolutions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Para or Freeze
  2. Guest wins Battle
  3. Not very effective move KOs
  4. New Evolution keeps ability
  5. New Evolution changes type
  6. Entry Hazards on the field
  7. Crit does NOT KO
  8. Berry Eaten
  9. Priority move KO
  10. KO'd by status
  11. 10% chance occurs
  12. Winner has 3 or more Pokemon
  13. Crit KOs
  14. Pokemon doesn't get to use a move
  15. One Pokemon KOs 3 or more
  16. Sleep or Poison
  17. Burn or Confusion
  18. New Evolutions Win Battle
  19. MISS!!
  20. KOs with a Grass or Water type move
  21. Red HP
  22. KOs with a Fire or Dragon type move
  23. Focus Band/Sash activates
  24. Starter used in battle