1 party member has <7 perception roll Name NPC Loot the room Someone goes unconscious In darkness: " I have Dark vision!" Took 10+ damage Convince NPC that you are related Someone steals an item "Roll Initiative" Missed a melee attack Complete a side quest Buy a drink from the bar tender Deception check Hit AC exact within 2 Predict one of your rolls Heal >5 HP (not using Hit dice) Use inspiration die Missed a ranged attack Bounce on a trampoline Someone flirts with someone Remember NPC name Rage Get Inspiration die Swing on a chandelier Less than 5 HP Loot a dead body Befriend NPC Roll 1 for healing Attempt to pick a lock DM gives away info Failed a Save Someone rolls dice off the table Party actually executes a plan successfully One party member talks others into a bad decision Fireball Wildshape Use tool proficiency Passed a Save Min damage Short rest Take no damage through whole combat Pass stealth check 3 good rolls in a row Talk in character voice Find loot Dealt 10+ damage Max Damage DM rolls to see who to attack Nat 1 Performance check Name the adventure party (PG name) Player character keeps a secret from the party Ongoing party joke Advantage Talk yourself out of precarious situation Wear a feathered cap The party chooses violence Fail stealth check Find a magic item Someone gets grappled Nat 20 Check for traps Insight check DM rolls dice randomly 3 bad rolls in a row Obtain a club Split the party Spend 20 gold Stabilize someone Someone quotes a song/quote after a kill Party clearly ignores obvious important character Catch a pickpocketer Escapes grapple Disadvantage 1 party member has <7 perception roll Name NPC Loot the room Someone goes unconscious In darkness: " I have Dark vision!" Took 10+ damage Convince NPC that you are related Someone steals an item "Roll Initiative" Missed a melee attack Complete a side quest Buy a drink from the bar tender Deception check Hit AC exact within 2 Predict one of your rolls Heal >5 HP (not using Hit dice) Use inspiration die Missed a ranged attack Bounce on a trampoline Someone flirts with someone Remember NPC name Rage Get Inspiration die Swing on a chandelier Less than 5 HP Loot a dead body Befriend NPC Roll 1 for healing Attempt to pick a lock DM gives away info Failed a Save Someone rolls dice off the table Party actually executes a plan successfully One party member talks others into a bad decision Fireball Wildshape Use tool proficiency Passed a Save Min damage Short rest Take no damage through whole combat Pass stealth check 3 good rolls in a row Talk in character voice Find loot Dealt 10+ damage Max Damage DM rolls to see who to attack Nat 1 Performance check Name the adventure party (PG name) Player character keeps a secret from the party Ongoing party joke Advantage Talk yourself out of precarious situation Wear a feathered cap The party chooses violence Fail stealth check Find a magic item Someone gets grappled Nat 20 Check for traps Insight check DM rolls dice randomly 3 bad rolls in a row Obtain a club Split the party Spend 20 gold Stabilize someone Someone quotes a song/quote after a kill Party clearly ignores obvious important character Catch a pickpocketer Escapes grapple Disadvantage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1 party member has <7 perception roll
Name NPC
Loot the room
Someone goes unconscious
In darkness: " I have Dark vision!"
Took 10+ damage
Convince NPC that you are related
Someone steals an item
"Roll Initiative"
Missed a melee attack
Complete a side quest
Buy a drink from the bar tender
Deception check
Hit AC exact within 2
Predict one of your rolls
Heal >5 HP (not using Hit dice)
Use inspiration die
Missed a ranged attack
Bounce on a trampoline
Someone flirts with someone
Remember NPC name
Rage
Get Inspiration die
Swing on a chandelier
Less than 5 HP
Loot a dead body
Befriend NPC
Roll 1 for healing
Attempt to pick a lock
DM gives away info
Failed a Save
Someone rolls dice off the table
Party actually executes a plan successfully
One party member talks others into a bad decision
Fireball
Wildshape
Use tool proficiency
Passed a Save
Min damage
Short rest
Take no damage through whole combat
Pass stealth check
3 good rolls in a row
Talk in character voice
Find loot
Dealt 10+ damage
Max Damage
DM rolls to see who to attack
Nat 1
Performance check
Name the adventure party (PG name)
Player character keeps a secret from the party
Ongoing party joke
Advantage
Talk yourself out of precarious situation
Wear a feathered cap
The party chooses violence
Fail stealth check
Find a magic item
Someone gets grappled
Nat 20
Check for traps
Insight check
DM rolls dice randomly
3 bad rolls in a row
Obtain a club
Split the party
Spend 20 gold
Stabilize someone
Someone quotes a song/quote after a kill
Party clearly ignores obvious important character
Catch a pickpocketer
Escapes grapple
Disadvantage