Took10+damageFailstealthcheckParty clearlyignoresobviousimportantcharacterStabilizesomeoneLoot adeadbodyEscapesgrappleTalk incharactervoiceLessthan 5HPFireballConvinceNPC thatyou arerelatedFindlootDealt10+damageUse toolproficiencyAttemptto picka lockFind amagicitemSomeonegetsgrappledRememberNPC namePlayercharacterkeeps asecret fromthe partyNat20Completea sidequestDM givesawayinfoDM rollsto seewho toattackDisadvantageOngoingpartyjokeCheckfortrapsUseinspirationdieInsightcheckSomeonerolls diceoff thetableMindamageSomeoneflirts withsomeonePerformancecheck1 partymember has<7perceptionrollGetInspirationdie3 goodrolls ina rowShortrestMisseda rangedattackSwing onachandelierMisseda meleeattackHeal >5HP (notusing Hitdice)PassstealthcheckNameNPCName theadventureparty (PGname)The partychoosesviolenceWear afeatheredcapDM rollsdicerandomly3 badrolls ina rowSpend20 goldLoottheroomPredictone ofyour rollsSplitthepartyMaxDamageFaileda SaveTalk yourselfout ofprecarioussituationObtaina clubSomeonegoesunconscious"RollInitiative"Catch apickpocketerIndarkness: "I have Darkvision!"BefriendNPCHit ACexactwithin 2Passeda SaveBounceon atrampolineWildshapeBuy adrink fromthe bartenderRoll 1forhealingOne partymembertalks othersinto a baddecisionSomeonesteals anitemDeceptioncheckAdvantageSomeonequotes asong/quoteafter a killPartyactuallyexecutes aplansuccessfullyTake nodamagethroughwholecombatNat1RageTook10+damageFailstealthcheckParty clearlyignoresobviousimportantcharacterStabilizesomeoneLoot adeadbodyEscapesgrappleTalk incharactervoiceLessthan 5HPFireballConvinceNPC thatyou arerelatedFindlootDealt10+damageUse toolproficiencyAttemptto picka lockFind amagicitemSomeonegetsgrappledRememberNPC namePlayercharacterkeeps asecret fromthe partyNat20Completea sidequestDM givesawayinfoDM rollsto seewho toattackDisadvantageOngoingpartyjokeCheckfortrapsUseinspirationdieInsightcheckSomeonerolls diceoff thetableMindamageSomeoneflirts withsomeonePerformancecheck1 partymember has<7perceptionrollGetInspirationdie3 goodrolls ina rowShortrestMisseda rangedattackSwing onachandelierMisseda meleeattackHeal >5HP (notusing Hitdice)PassstealthcheckNameNPCName theadventureparty (PGname)The partychoosesviolenceWear afeatheredcapDM rollsdicerandomly3 badrolls ina rowSpend20 goldLoottheroomPredictone ofyour rollsSplitthepartyMaxDamageFaileda SaveTalk yourselfout ofprecarioussituationObtaina clubSomeonegoesunconscious"RollInitiative"Catch apickpocketerIndarkness: "I have Darkvision!"BefriendNPCHit ACexactwithin 2Passeda SaveBounceon atrampolineWildshapeBuy adrink fromthe bartenderRoll 1forhealingOne partymembertalks othersinto a baddecisionSomeonesteals anitemDeceptioncheckAdvantageSomeonequotes asong/quoteafter a killPartyactuallyexecutes aplansuccessfullyTake nodamagethroughwholecombatNat1Rage

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Took 10+ damage
  2. Fail stealth check
  3. Party clearly ignores obvious important character
  4. Stabilize someone
  5. Loot a dead body
  6. Escapes grapple
  7. Talk in character voice
  8. Less than 5 HP
  9. Fireball
  10. Convince NPC that you are related
  11. Find loot
  12. Dealt 10+ damage
  13. Use tool proficiency
  14. Attempt to pick a lock
  15. Find a magic item
  16. Someone gets grappled
  17. Remember NPC name
  18. Player character keeps a secret from the party
  19. Nat 20
  20. Complete a side quest
  21. DM gives away info
  22. DM rolls to see who to attack
  23. Disadvantage
  24. Ongoing party joke
  25. Check for traps
  26. Use inspiration die
  27. Insight check
  28. Someone rolls dice off the table
  29. Min damage
  30. Someone flirts with someone
  31. Performance check
  32. 1 party member has <7 perception roll
  33. Get Inspiration die
  34. 3 good rolls in a row
  35. Short rest
  36. Missed a ranged attack
  37. Swing on a chandelier
  38. Missed a melee attack
  39. Heal >5 HP (not using Hit dice)
  40. Pass stealth check
  41. Name NPC
  42. Name the adventure party (PG name)
  43. The party chooses violence
  44. Wear a feathered cap
  45. DM rolls dice randomly
  46. 3 bad rolls in a row
  47. Spend 20 gold
  48. Loot the room
  49. Predict one of your rolls
  50. Split the party
  51. Max Damage
  52. Failed a Save
  53. Talk yourself out of precarious situation
  54. Obtain a club
  55. Someone goes unconscious
  56. "Roll Initiative"
  57. Catch a pickpocketer
  58. In darkness: " I have Dark vision!"
  59. Befriend NPC
  60. Hit AC exact within 2
  61. Passed a Save
  62. Bounce on a trampoline
  63. Wildshape
  64. Buy a drink from the bar tender
  65. Roll 1 for healing
  66. One party member talks others into a bad decision
  67. Someone steals an item
  68. Deception check
  69. Advantage
  70. Someone quotes a song/quote after a kill
  71. Party actually executes a plan successfully
  72. Take no damage through whole combat
  73. Nat 1
  74. Rage