Asks “Why?”or “How doyou know?”oftenUses CFUsthat gobeyondright/wronganswersUses a CFUduringinstruction(not just atthe end)Uses CFUsin smallgroupinstructionUseswhiteboardsor responsecardsUses digitaltools (forms,polls, apps)for CFUsUsesthumbsup/down orfist-to-fiveUses a deepCFU (studentsexplain orjustify thinking)Uses a CFUthat revealsstudentmisconceptionsHas useda quickwrite as aCFUAsksstudents tocomparestrategies oranswersHas studentscreate theirownexampleUses CFUsto adjustinstruction inthe momentUses a CFUthat checkseverystudent atonceUsesstudentdiscussionas a CFUCalls onstudents usinga randomstrategy (notvolunteers)Uses multiplechoice CFUswith allstudentsrespondingHaschanged alessonbased onCFU dataCan name aCFU thatchecks fordeepunderstandingUses anexit ticketregularlyUsesThink-Pair-ShareregularlyHas studentsturn and talkto explainthinkingCirculatesand checksstudent workduring thelessonUses a CFU atthe beginning,middle, andend of alessonHas studentsanalyze amistake andfix itAsks “Why?”or “How doyou know?”oftenUses CFUsthat gobeyondright/wronganswersUses a CFUduringinstruction(not just atthe end)Uses CFUsin smallgroupinstructionUseswhiteboardsor responsecardsUses digitaltools (forms,polls, apps)for CFUsUsesthumbsup/down orfist-to-fiveUses a deepCFU (studentsexplain orjustify thinking)Uses a CFUthat revealsstudentmisconceptionsHas useda quickwrite as aCFUAsksstudents tocomparestrategies oranswersHas studentscreate theirownexampleUses CFUsto adjustinstruction inthe momentUses a CFUthat checkseverystudent atonceUsesstudentdiscussionas a CFUCalls onstudents usinga randomstrategy (notvolunteers)Uses multiplechoice CFUswith allstudentsrespondingHaschanged alessonbased onCFU dataCan name aCFU thatchecks fordeepunderstandingUses anexit ticketregularlyUsesThink-Pair-ShareregularlyHas studentsturn and talkto explainthinkingCirculatesand checksstudent workduring thelessonUses a CFU atthe beginning,middle, andend of alessonHas studentsanalyze amistake andfix it

CFU BINGO - Find Someone Who..." - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Asks “Why?” or “How do you know?” often
  2. Uses CFUs that go beyond right/wrong answers
  3. Uses a CFU during instruction (not just at the end)
  4. Uses CFUs in small group instruction
  5. Uses whiteboards or response cards
  6. Uses digital tools (forms, polls, apps) for CFUs
  7. Uses thumbs up/down or fist-to-five
  8. Uses a deep CFU (students explain or justify thinking)
  9. Uses a CFU that reveals student misconceptions
  10. Has used a quick write as a CFU
  11. Asks students to compare strategies or answers
  12. Has students create their own example
  13. Uses CFUs to adjust instruction in the moment
  14. Uses a CFU that checks every student at once
  15. Uses student discussion as a CFU
  16. Calls on students using a random strategy (not volunteers)
  17. Uses multiple choice CFUs with all students responding
  18. Has changed a lesson based on CFU data
  19. Can name a CFU that checks for deep understanding
  20. Uses an exit ticket regularly
  21. Uses Think-Pair-Share regularly
  22. Has students turn and talk to explain thinking
  23. Circulates and checks student work during the lesson
  24. Uses a CFU at the beginning, middle, and end of a lesson
  25. Has students analyze a mistake and fix it