MASSPRODUCTIONPERFECTION/ ZERODEFECTSPULL TODEMANDBOTTLENECKBILL OFMATERIALFIXEDPOSITIONPRODUCTIONDEMAND &FORECASTCYCLETIMEVALUESTREAMMACHINEUTILIZATIONASSEMBLYLAYOUTDRIVEVALUEPRODUCTIVITYNON-VALUEADDCROSSTRAININGCOST OFGOODSSOLDWORKLOADLEVELINGPRODUCTFLEXIBILITY6S &WORKPLACEORGANIZATIONWORK INPROCESSJOB SHOPPRODUCTIONTHROUGHPUTENABLEFLOWGO & SEEAPPROACHMASSPRODUCTIONPERFECTION/ ZERODEFECTSPULL TODEMANDBOTTLENECKBILL OFMATERIALFIXEDPOSITIONPRODUCTIONDEMAND &FORECASTCYCLETIMEVALUESTREAMMACHINEUTILIZATIONASSEMBLYLAYOUTDRIVEVALUEPRODUCTIVITYNON-VALUEADDCROSSTRAININGCOST OFGOODSSOLDWORKLOADLEVELINGPRODUCTFLEXIBILITY6S &WORKPLACEORGANIZATIONWORK INPROCESSJOB SHOPPRODUCTIONTHROUGHPUTENABLEFLOWGO & SEEAPPROACH

Lean Manufacturing LINGO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MASS PRODUCTION
  2. PERFECTION / ZERO DEFECTS
  3. PULL TO DEMAND
  4. BOTTLENECK
  5. BILL OF MATERIAL
  6. FIXED POSITION PRODUCTION
  7. DEMAND & FORECAST
  8. CYCLE TIME
  9. VALUE STREAM
  10. MACHINE UTILIZATION
  11. ASSEMBLY LAYOUT
  12. DRIVE VALUE
  13. PRODUCTIVITY
  14. NON-VALUE ADD
  15. CROSSTRAINING
  16. COST OF GOODS SOLD
  17. WORKLOAD LEVELING
  18. PRODUCT FLEXIBILITY
  19. 6S & WORKPLACE ORGANIZATION
  20. WORK IN PROCESS
  21. JOB SHOP PRODUCTION
  22. THROUGHPUT
  23. ENABLE FLOW
  24. GO & SEE APPROACH