THROUGHPUTGO & SEEAPPROACHNON-VALUEADDDRIVEVALUEPULL TODEMANDVALUESTREAMPERFECTION/ ZERODEFECTSPRODUCTFLEXIBILITYBILL OFMATERIALJOB SHOPPRODUCTIONPRODUCTIVITYWORK INPROCESSENABLEFLOWMASSPRODUCTIONFIXEDPOSITIONPRODUCTIONBOTTLENECK6S &WORKPLACEORGANIZATIONCROSSTRAININGWORKLOADLEVELINGMACHINEUTILIZATIONASSEMBLYLAYOUTCYCLETIMECOST OFGOODSSOLDDEMAND &FORECASTTHROUGHPUTGO & SEEAPPROACHNON-VALUEADDDRIVEVALUEPULL TODEMANDVALUESTREAMPERFECTION/ ZERODEFECTSPRODUCTFLEXIBILITYBILL OFMATERIALJOB SHOPPRODUCTIONPRODUCTIVITYWORK INPROCESSENABLEFLOWMASSPRODUCTIONFIXEDPOSITIONPRODUCTIONBOTTLENECK6S &WORKPLACEORGANIZATIONCROSSTRAININGWORKLOADLEVELINGMACHINEUTILIZATIONASSEMBLYLAYOUTCYCLETIMECOST OFGOODSSOLDDEMAND &FORECAST

Lean Manufacturing LINGO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. THROUGHPUT
  2. GO & SEE APPROACH
  3. NON-VALUE ADD
  4. DRIVE VALUE
  5. PULL TO DEMAND
  6. VALUE STREAM
  7. PERFECTION / ZERO DEFECTS
  8. PRODUCT FLEXIBILITY
  9. BILL OF MATERIAL
  10. JOB SHOP PRODUCTION
  11. PRODUCTIVITY
  12. WORK IN PROCESS
  13. ENABLE FLOW
  14. MASS PRODUCTION
  15. FIXED POSITION PRODUCTION
  16. BOTTLENECK
  17. 6S & WORKPLACE ORGANIZATION
  18. CROSSTRAINING
  19. WORKLOAD LEVELING
  20. MACHINE UTILIZATION
  21. ASSEMBLY LAYOUT
  22. CYCLE TIME
  23. COST OF GOODS SOLD
  24. DEMAND & FORECAST