PERFECTION/ ZERODEFECTSFIXEDPOSITIONPRODUCTIONTHROUGHPUTNON-VALUEADDENABLEFLOWBOTTLENECKMACHINEUTILIZATIONASSEMBLYLAYOUTDRIVEVALUECOST OFGOODSSOLDPRODUCTIVITYWORKLOADLEVELINGCYCLETIMEBILL OFMATERIALJOB SHOPPRODUCTIONMASSPRODUCTIONCROSSTRAININGGO & SEEAPPROACHVALUESTREAMWORK INPROCESSPRODUCTFLEXIBILITYDEMAND &FORECAST6S &WORKPLACEORGANIZATIONPULL TODEMANDPERFECTION/ ZERODEFECTSFIXEDPOSITIONPRODUCTIONTHROUGHPUTNON-VALUEADDENABLEFLOWBOTTLENECKMACHINEUTILIZATIONASSEMBLYLAYOUTDRIVEVALUECOST OFGOODSSOLDPRODUCTIVITYWORKLOADLEVELINGCYCLETIMEBILL OFMATERIALJOB SHOPPRODUCTIONMASSPRODUCTIONCROSSTRAININGGO & SEEAPPROACHVALUESTREAMWORK INPROCESSPRODUCTFLEXIBILITYDEMAND &FORECAST6S &WORKPLACEORGANIZATIONPULL TODEMAND

Lean Manufacturing LINGO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. PERFECTION / ZERO DEFECTS
  2. FIXED POSITION PRODUCTION
  3. THROUGHPUT
  4. NON-VALUE ADD
  5. ENABLE FLOW
  6. BOTTLENECK
  7. MACHINE UTILIZATION
  8. ASSEMBLY LAYOUT
  9. DRIVE VALUE
  10. COST OF GOODS SOLD
  11. PRODUCTIVITY
  12. WORKLOAD LEVELING
  13. CYCLE TIME
  14. BILL OF MATERIAL
  15. JOB SHOP PRODUCTION
  16. MASS PRODUCTION
  17. CROSSTRAINING
  18. GO & SEE APPROACH
  19. VALUE STREAM
  20. WORK IN PROCESS
  21. PRODUCT FLEXIBILITY
  22. DEMAND & FORECAST
  23. 6S & WORKPLACE ORGANIZATION
  24. PULL TO DEMAND