PRODUCTFLEXIBILITYBOTTLENECKWORK INPROCESSWORKLOADLEVELINGTHROUGHPUTGO & SEEAPPROACHPERFECTION/ ZERODEFECTSFIXEDPOSITIONPRODUCTIONJOB SHOPPRODUCTIONENABLEFLOWCYCLETIMECOST OFGOODSSOLDMACHINEUTILIZATIONDRIVEVALUE6S &WORKPLACEORGANIZATIONVALUESTREAMCROSSTRAININGDEMAND &FORECASTMASSPRODUCTIONNON-VALUEADDPRODUCTIVITYBILL OFMATERIALASSEMBLYLAYOUTPULL TODEMANDPRODUCTFLEXIBILITYBOTTLENECKWORK INPROCESSWORKLOADLEVELINGTHROUGHPUTGO & SEEAPPROACHPERFECTION/ ZERODEFECTSFIXEDPOSITIONPRODUCTIONJOB SHOPPRODUCTIONENABLEFLOWCYCLETIMECOST OFGOODSSOLDMACHINEUTILIZATIONDRIVEVALUE6S &WORKPLACEORGANIZATIONVALUESTREAMCROSSTRAININGDEMAND &FORECASTMASSPRODUCTIONNON-VALUEADDPRODUCTIVITYBILL OFMATERIALASSEMBLYLAYOUTPULL TODEMAND

Lean Manufacturing LINGO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PRODUCT FLEXIBILITY
  2. BOTTLENECK
  3. WORK IN PROCESS
  4. WORKLOAD LEVELING
  5. THROUGHPUT
  6. GO & SEE APPROACH
  7. PERFECTION / ZERO DEFECTS
  8. FIXED POSITION PRODUCTION
  9. JOB SHOP PRODUCTION
  10. ENABLE FLOW
  11. CYCLE TIME
  12. COST OF GOODS SOLD
  13. MACHINE UTILIZATION
  14. DRIVE VALUE
  15. 6S & WORKPLACE ORGANIZATION
  16. VALUE STREAM
  17. CROSSTRAINING
  18. DEMAND & FORECAST
  19. MASS PRODUCTION
  20. NON-VALUE ADD
  21. PRODUCTIVITY
  22. BILL OF MATERIAL
  23. ASSEMBLY LAYOUT
  24. PULL TO DEMAND