MASS PRODUCTION PERFECTION / ZERO DEFECTS PULL TO DEMAND BOTTLENECK BILL OF MATERIAL FIXED POSITION PRODUCTION DEMAND & FORECAST CYCLE TIME VALUE STREAM MACHINE UTILIZATION ASSEMBLY LAYOUT DRIVE VALUE PRODUCTIVITY NON- VALUE ADD CROSSTRAINING COST OF GOODS SOLD WORKLOAD LEVELING PRODUCT FLEXIBILITY 6S & WORKPLACE ORGANIZATION WORK IN PROCESS JOB SHOP PRODUCTION THROUGHPUT ENABLE FLOW GO & SEE APPROACH MASS PRODUCTION PERFECTION / ZERO DEFECTS PULL TO DEMAND BOTTLENECK BILL OF MATERIAL FIXED POSITION PRODUCTION DEMAND & FORECAST CYCLE TIME VALUE STREAM MACHINE UTILIZATION ASSEMBLY LAYOUT DRIVE VALUE PRODUCTIVITY NON- VALUE ADD CROSSTRAINING COST OF GOODS SOLD WORKLOAD LEVELING PRODUCT FLEXIBILITY 6S & WORKPLACE ORGANIZATION WORK IN PROCESS JOB SHOP PRODUCTION THROUGHPUT ENABLE FLOW GO & SEE APPROACH
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MASS PRODUCTION
PERFECTION / ZERO DEFECTS
PULL TO DEMAND
BOTTLENECK
BILL OF MATERIAL
FIXED POSITION PRODUCTION
DEMAND & FORECAST
CYCLE TIME
VALUE STREAM
MACHINE UTILIZATION
ASSEMBLY LAYOUT
DRIVE VALUE
PRODUCTIVITY
NON-VALUE ADD
CROSSTRAINING
COST OF GOODS SOLD
WORKLOAD LEVELING
PRODUCT FLEXIBILITY
6S & WORKPLACE ORGANIZATION
WORK IN PROCESS
JOB SHOP PRODUCTION
THROUGHPUT
ENABLE FLOW
GO & SEE APPROACH