Nonprogra-mmedDecisionSelectivePerceptionIntuitionConsensusNegativeReinforcem-entTransferofTrainingDistinctivenessTacitKnowledgeSocialLearningTheoryExplicitKnowledgeProgrammedDecisionSelf-servingBiasKnowledgeTransferAvailabilityBiasExpertiseFixedRatioScheduleFree!PositiveReinforcem-entGoalOrientationDecisionMakingContinuousReinforcementCrisisSituationConsistencyPerformance-avoidOrientationPunishmentPerformance-proveOrientationStereotypeProjectionBiasNonprogra-mmedDecisionSelectivePerceptionIntuitionConsensusNegativeReinforcem-entTransferofTrainingDistinctivenessTacitKnowledgeSocialLearningTheoryExplicitKnowledgeProgrammedDecisionSelf-servingBiasKnowledgeTransferAvailabilityBiasExpertiseFixedRatioScheduleFree!PositiveReinforcem-entGoalOrientationDecisionMakingContinuousReinforcementCrisisSituationConsistencyPerformance-avoidOrientationPunishmentPerformance-proveOrientationStereotypeProjectionBias

Decision Making - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
G
4
I
5
I
6
G
7
N
8
B
9
B
10
B
11
B
12
G
13
G
14
N
15
I
16
G
17
B
18
I
19
N
20
N
21
B
22
I
23
N
24
G
25
B
26
N
27
G
28
N
  1. I-Nonprogra-mmed Decision
  2. I-Selective Perception
  3. G-Intuition
  4. I-Consensus
  5. I-Negative Reinforcem-ent
  6. G-Transfer of Training
  7. N-Distinctiveness
  8. B-Tacit Knowledge
  9. B-Social Learning Theory
  10. B-Explicit Knowledge
  11. B-Programmed Decision
  12. G-Self-serving Bias
  13. G-Knowledge Transfer
  14. N-Availability Bias
  15. I-Expertise
  16. G-Fixed Ratio Schedule
  17. B-Free!
  18. I-Positive Reinforcem-ent
  19. N-Goal Orientation
  20. N-Decision Making
  21. B-Continuous Reinforcement
  22. I-Crisis Situation
  23. N-Consistency
  24. G-Performance-avoid Orientation
  25. B-Punishment
  26. N-Performance-prove Orientation
  27. G-Stereotype
  28. N-Projection Bias