CommodityItemWorkProcessAssertive-nessZero SumNegotiationClarifyingQuestionCommand-and-ControlExplodingOfferTrustPersuasionWin-LoseClosed-endedQuestionsEmployeeEmpower-mentSweetenerFrameBATNAAgendaConflictAvoidersArbitrationAnchorIrrationalEscalationArea ofAgreementMediationThoughtLeaderAnchoringAlternativeOpen-endedQuestionsOverconfidencePreparationValue-creatingTradePackageOfferWin-WinReservePrice/PointCommodityItemWorkProcessAssertive-nessZero SumNegotiationClarifyingQuestionCommand-and-ControlExplodingOfferTrustPersuasionWin-LoseClosed-endedQuestionsEmployeeEmpower-mentSweetenerFrameBATNAAgendaConflictAvoidersArbitrationAnchorIrrationalEscalationArea ofAgreementMediationThoughtLeaderAnchoringAlternativeOpen-endedQuestionsOverconfidencePreparationValue-creatingTradePackageOfferWin-WinReservePrice/Point

Negotiation BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Commodity Item
  2. Work Process
  3. Assertive-ness
  4. Zero Sum Negotiation
  5. Clarifying Question
  6. Command-and-Control
  7. Exploding Offer
  8. Trust
  9. Persuasion
  10. Win-Lose
  11. Closed-ended Questions
  12. Employee Empower-ment
  13. Sweetener
  14. Frame
  15. BATNA
  16. Agenda
  17. Conflict Avoiders
  18. Arbitration
  19. Anchor
  20. Irrational Escalation
  21. Area of Agreement
  22. Mediation
  23. Thought Leader
  24. Anchoring
  25. Alternative
  26. Open-ended Questions
  27. Overconfidence
  28. Preparation
  29. Value-creating Trade
  30. Package Offer
  31. Win-Win
  32. Reserve Price/ Point