Likability Passive Agressive Behavior Evidence Emotional Appeals Coercive Power Central Route Verbal Aggression Peripheral Route Claims Reward Power Assertive- ness Expert Power Power Credibility Complaint Persuasion Reasons Passive Approach Competence Flaming Consis- tency Heuristic Scarcity Heuristic Elaboration Likelihood Model (ELM) Social Proof Heuristic Referent Power Personal Requests Liking Heuristic Argument- ativeness Trustworthi- ness Authority Heuristic Reasons Legitimate Power Likability Passive Agressive Behavior Evidence Emotional Appeals Coercive Power Central Route Verbal Aggression Peripheral Route Claims Reward Power Assertive- ness Expert Power Power Credibility Complaint Persuasion Reasons Passive Approach Competence Flaming Consis- tency Heuristic Scarcity Heuristic Elaboration Likelihood Model (ELM) Social Proof Heuristic Referent Power Personal Requests Liking Heuristic Argument- ativeness Trustworthi- ness Authority Heuristic Reasons Legitimate Power
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Likability
Passive
Agressive
Behavior
Evidence
Emotional Appeals
Coercive Power
Central Route
Verbal Aggression
Peripheral
Route
Claims
Reward Power
Assertive-ness
Expert Power
Power
Credibility
Complaint
Persuasion
Reasons
Passive Approach
Competence
Flaming
Consis-tency
Heuristic
Scarcity Heuristic
Elaboration
Likelihood
Model
(ELM)
Social Proof Heuristic
Referent Power
Personal Requests
Liking Heuristic
Argument-ativeness
Trustworthi-ness
Authority Heuristic
Reasons
Legitimate Power