Trustworthi- ness Likability Expert Power Central Route Verbal Aggression Reasons Authority Heuristic Argument- ativeness Assertive- ness Personal Requests Claims Social Proof Heuristic Referent Power Evidence Elaboration Likelihood Model (ELM) Coercive Power Reward Power Peripheral Route Reasons Persuasion Complaint Scarcity Heuristic Consis- tency Heuristic Legitimate Power Credibility Competence Liking Heuristic Passive Approach Passive Agressive Behavior Flaming Power Emotional Appeals Trustworthi- ness Likability Expert Power Central Route Verbal Aggression Reasons Authority Heuristic Argument- ativeness Assertive- ness Personal Requests Claims Social Proof Heuristic Referent Power Evidence Elaboration Likelihood Model (ELM) Coercive Power Reward Power Peripheral Route Reasons Persuasion Complaint Scarcity Heuristic Consis- tency Heuristic Legitimate Power Credibility Competence Liking Heuristic Passive Approach Passive Agressive Behavior Flaming Power Emotional Appeals
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Trustworthi-ness
Likability
Expert Power
Central Route
Verbal Aggression
Reasons
Authority Heuristic
Argument-ativeness
Assertive-ness
Personal Requests
Claims
Social Proof Heuristic
Referent Power
Evidence
Elaboration
Likelihood
Model
(ELM)
Coercive Power
Reward Power
Peripheral
Route
Reasons
Persuasion
Complaint
Scarcity Heuristic
Consis-tency
Heuristic
Legitimate Power
Credibility
Competence
Liking Heuristic
Passive Approach
Passive
Agressive
Behavior
Flaming
Power
Emotional Appeals