Reasons Central Route Verbal Aggression Referent Power Likability Expert Power Argument- ativeness Legitimate Power Trustworthi- ness Passive Agressive Behavior Elaboration Likelihood Model (ELM) Competence Persuasion Assertive- ness Personal Requests Reward Power Scarcity Heuristic Flaming Reasons Power Liking Heuristic Evidence Coercive Power Passive Approach Consis- tency Heuristic Claims Social Proof Heuristic Credibility Peripheral Route Emotional Appeals Complaint Authority Heuristic Reasons Central Route Verbal Aggression Referent Power Likability Expert Power Argument- ativeness Legitimate Power Trustworthi- ness Passive Agressive Behavior Elaboration Likelihood Model (ELM) Competence Persuasion Assertive- ness Personal Requests Reward Power Scarcity Heuristic Flaming Reasons Power Liking Heuristic Evidence Coercive Power Passive Approach Consis- tency Heuristic Claims Social Proof Heuristic Credibility Peripheral Route Emotional Appeals Complaint Authority Heuristic
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reasons
Central Route
Verbal Aggression
Referent Power
Likability
Expert Power
Argument-ativeness
Legitimate Power
Trustworthi-ness
Passive
Agressive
Behavior
Elaboration
Likelihood
Model
(ELM)
Competence
Persuasion
Assertive-ness
Personal Requests
Reward Power
Scarcity Heuristic
Flaming
Reasons
Power
Liking Heuristic
Evidence
Coercive Power
Passive Approach
Consis-tency
Heuristic
Claims
Social Proof Heuristic
Credibility
Peripheral
Route
Emotional Appeals
Complaint
Authority Heuristic