Referent Power Reasons Trustworthi- ness Passive Agressive Behavior Competence Reward Power Consis- tency Heuristic Liking Heuristic Credibility Passive Approach Evidence Reasons Personal Requests Persuasion Central Route Verbal Aggression Complaint Assertive- ness Elaboration Likelihood Model (ELM) Power Scarcity Heuristic Legitimate Power Peripheral Route Coercive Power Social Proof Heuristic Flaming Authority Heuristic Likability Argument- ativeness Expert Power Claims Emotional Appeals Referent Power Reasons Trustworthi- ness Passive Agressive Behavior Competence Reward Power Consis- tency Heuristic Liking Heuristic Credibility Passive Approach Evidence Reasons Personal Requests Persuasion Central Route Verbal Aggression Complaint Assertive- ness Elaboration Likelihood Model (ELM) Power Scarcity Heuristic Legitimate Power Peripheral Route Coercive Power Social Proof Heuristic Flaming Authority Heuristic Likability Argument- ativeness Expert Power Claims Emotional Appeals
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Referent Power
Reasons
Trustworthi-ness
Passive
Agressive
Behavior
Competence
Reward Power
Consis-tency
Heuristic
Liking Heuristic
Credibility
Passive Approach
Evidence
Reasons
Personal Requests
Persuasion
Central Route
Verbal Aggression
Complaint
Assertive-ness
Elaboration
Likelihood
Model
(ELM)
Power
Scarcity Heuristic
Legitimate Power
Peripheral
Route
Coercive Power
Social Proof Heuristic
Flaming
Authority Heuristic
Likability
Argument-ativeness
Expert Power
Claims
Emotional Appeals