Credibility Emotional Appeals Evidence Assertive- ness Persuasion Passive Agressive Behavior Passive Approach Reward Power Expert Power Scarcity Heuristic Likability Reasons Peripheral Route Complaint Authority Heuristic Coercive Power Consis- tency Heuristic Elaboration Likelihood Model (ELM) Trustworthi- ness Argument- ativeness Power Personal Requests Reasons Verbal Aggression Liking Heuristic Competence Social Proof Heuristic Legitimate Power Central Route Referent Power Claims Flaming Credibility Emotional Appeals Evidence Assertive- ness Persuasion Passive Agressive Behavior Passive Approach Reward Power Expert Power Scarcity Heuristic Likability Reasons Peripheral Route Complaint Authority Heuristic Coercive Power Consis- tency Heuristic Elaboration Likelihood Model (ELM) Trustworthi- ness Argument- ativeness Power Personal Requests Reasons Verbal Aggression Liking Heuristic Competence Social Proof Heuristic Legitimate Power Central Route Referent Power Claims Flaming
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Credibility
Emotional Appeals
Evidence
Assertive-ness
Persuasion
Passive
Agressive
Behavior
Passive Approach
Reward Power
Expert Power
Scarcity Heuristic
Likability
Reasons
Peripheral
Route
Complaint
Authority Heuristic
Coercive Power
Consis-tency
Heuristic
Elaboration
Likelihood
Model
(ELM)
Trustworthi-ness
Argument-ativeness
Power
Personal Requests
Reasons
Verbal Aggression
Liking Heuristic
Competence
Social Proof Heuristic
Legitimate Power
Central Route
Referent Power
Claims
Flaming