Reasons Competence Flaming Personal Requests Peripheral Route Passive Approach Likability Authority Heuristic Verbal Aggression Coercive Power Evidence Referent Power Reward Power Social Proof Heuristic Claims Persuasion Argument- ativeness Legitimate Power Scarcity Heuristic Power Reasons Assertive- ness Trustworthi- ness Consis- tency Heuristic Complaint Passive Agressive Behavior Emotional Appeals Liking Heuristic Expert Power Central Route Elaboration Likelihood Model (ELM) Credibility Reasons Competence Flaming Personal Requests Peripheral Route Passive Approach Likability Authority Heuristic Verbal Aggression Coercive Power Evidence Referent Power Reward Power Social Proof Heuristic Claims Persuasion Argument- ativeness Legitimate Power Scarcity Heuristic Power Reasons Assertive- ness Trustworthi- ness Consis- tency Heuristic Complaint Passive Agressive Behavior Emotional Appeals Liking Heuristic Expert Power Central Route Elaboration Likelihood Model (ELM) Credibility
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reasons
Competence
Flaming
Personal Requests
Peripheral
Route
Passive Approach
Likability
Authority Heuristic
Verbal Aggression
Coercive Power
Evidence
Referent Power
Reward Power
Social Proof Heuristic
Claims
Persuasion
Argument-ativeness
Legitimate Power
Scarcity Heuristic
Power
Reasons
Assertive-ness
Trustworthi-ness
Consis-tency
Heuristic
Complaint
Passive
Agressive
Behavior
Emotional Appeals
Liking Heuristic
Expert Power
Central Route
Elaboration
Likelihood
Model
(ELM)
Credibility