Chapter 11: Using Interpersonal Influence

Chapter 11: Using Interpersonal Influence  Bingo Card
Preview

This bingo card has a free space and 32 words: Legitimate Power, Peripheral Route, Power, Persuasion, Referent Power, Claims, Expert Power, Trustworthi-ness, Likability, Flaming, Coercive Power, Consis-tency Heuristic, Assertive-ness, Central Route, Reasons, Passive Agressive Behavior, Argument-ativeness, Competence, Emotional Appeals, Credibility, Complaint, Reasons, Evidence, Reward Power, Verbal Aggression, Personal Requests, Elaboration Likelihood Model (ELM), Liking Heuristic, Scarcity Heuristic, Authority Heuristic, Social Proof Heuristic and Passive Approach.

⚠ This card has duplicate items: Reasons (2)

More like this:

Chapter 11: Using Interpersonal Influence | BINGO | Ch 7 & 8: Memory, Language, Thought | JESUS LOVES YOU | Personality & Problem Solving

Play Online

Share this URL with your players:

For more control of your online game, create a clone of this card first.

Learn how to conduct a bingo game.

Call List

Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

Tip: If you want your game to last longer (on average), add more unique words/images to it.