Passive Approach Persuasion Referent Power Verbal Aggression Emotional Appeals Central Route Argumentativeness Power Reasons Credibility Flaming Legitimate Power Authority Heuristic Scarcity Heuristic Claims Evidence Competence Social Proof Heuristic Passive Agressive Behavior Liking Heuristic Coercive Power Elaboration Likelihood Model (ELM) Expert Power Trustworthiness Peripheral Route Consistency Heuristic Likability Assertiveness Personal Requests Reciprocity Heuristic Complaint Reasons Reward Power Passive Approach Persuasion Referent Power Verbal Aggression Emotional Appeals Central Route Argumentativeness Power Reasons Credibility Flaming Legitimate Power Authority Heuristic Scarcity Heuristic Claims Evidence Competence Social Proof Heuristic Passive Agressive Behavior Liking Heuristic Coercive Power Elaboration Likelihood Model (ELM) Expert Power Trustworthiness Peripheral Route Consistency Heuristic Likability Assertiveness Personal Requests Reciprocity Heuristic Complaint Reasons Reward Power
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Passive Approach
Persuasion
Referent Power
Verbal Aggression
Emotional Appeals
Central Route
Argumentativeness
Power
Reasons
Credibility
Flaming
Legitimate Power
Authority Heuristic
Scarcity Heuristic
Claims
Evidence
Competence
Social Proof Heuristic
Passive
Agressive
Behavior
Liking Heuristic
Coercive Power
Elaboration
Likelihood
Model
(ELM)
Expert Power
Trustworthiness
Peripheral
Route
Consistency
Heuristic
Likability
Assertiveness
Personal Requests
Reciprocity Heuristic
Complaint
Reasons
Reward Power