Elaboration Likelihood Model (ELM) Reward Power Passive Agressive Behavior Power Likability Trustworthiness Reasons Referent Power Reciprocity Heuristic Expert Power Legitimate Power Reasons Social Proof Heuristic Consistency Heuristic Coercive Power Credibility Peripheral Route Claims Evidence Argumentativeness Flaming Verbal Aggression Persuasion Competence Scarcity Heuristic Complaint Central Route Liking Heuristic Personal Requests Authority Heuristic Assertiveness Emotional Appeals Passive Approach Elaboration Likelihood Model (ELM) Reward Power Passive Agressive Behavior Power Likability Trustworthiness Reasons Referent Power Reciprocity Heuristic Expert Power Legitimate Power Reasons Social Proof Heuristic Consistency Heuristic Coercive Power Credibility Peripheral Route Claims Evidence Argumentativeness Flaming Verbal Aggression Persuasion Competence Scarcity Heuristic Complaint Central Route Liking Heuristic Personal Requests Authority Heuristic Assertiveness Emotional Appeals Passive Approach
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Elaboration
Likelihood
Model
(ELM)
Reward Power
Passive
Agressive
Behavior
Power
Likability
Trustworthiness
Reasons
Referent Power
Reciprocity Heuristic
Expert Power
Legitimate Power
Reasons
Social Proof Heuristic
Consistency
Heuristic
Coercive Power
Credibility
Peripheral
Route
Claims
Evidence
Argumentativeness
Flaming
Verbal Aggression
Persuasion
Competence
Scarcity Heuristic
Complaint
Central Route
Liking Heuristic
Personal Requests
Authority Heuristic
Assertiveness
Emotional Appeals
Passive Approach