Likability Assertiveness Central Route Liking Heuristic Personal Requests Verbal Aggression Elaboration Likelihood Model (ELM) Argumentativeness Reasons Reward Power Reasons Peripheral Route Referent Power Claims Scarcity Heuristic Persuasion Credibility Authority Heuristic Emotional Appeals Coercive Power Power Complaint Legitimate Power Expert Power Evidence Trustworthiness Passive Approach Passive Agressive Behavior Competence Social Proof Heuristic Reciprocity Heuristic Flaming Consistency Heuristic Likability Assertiveness Central Route Liking Heuristic Personal Requests Verbal Aggression Elaboration Likelihood Model (ELM) Argumentativeness Reasons Reward Power Reasons Peripheral Route Referent Power Claims Scarcity Heuristic Persuasion Credibility Authority Heuristic Emotional Appeals Coercive Power Power Complaint Legitimate Power Expert Power Evidence Trustworthiness Passive Approach Passive Agressive Behavior Competence Social Proof Heuristic Reciprocity Heuristic Flaming Consistency Heuristic
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Likability
Assertiveness
Central Route
Liking Heuristic
Personal Requests
Verbal Aggression
Elaboration
Likelihood
Model
(ELM)
Argumentativeness
Reasons
Reward Power
Reasons
Peripheral
Route
Referent Power
Claims
Scarcity Heuristic
Persuasion
Credibility
Authority Heuristic
Emotional Appeals
Coercive Power
Power
Complaint
Legitimate Power
Expert Power
Evidence
Trustworthiness
Passive Approach
Passive
Agressive
Behavior
Competence
Social Proof Heuristic
Reciprocity Heuristic
Flaming
Consistency
Heuristic