Reasons Argumentativeness Reasons Claims Liking Heuristic Referent Power Legitimate Power Verbal Aggression Personal Requests Coercive Power Evidence Persuasion Scarcity Heuristic Social Proof Heuristic Reward Power Trustworthiness Flaming Likability Emotional Appeals Authority Heuristic Peripheral Route Expert Power Competence Elaboration Likelihood Model (ELM) Power Reciprocity Heuristic Central Route Passive Approach Consistency Heuristic Passive Agressive Behavior Assertiveness Complaint Credibility Reasons Argumentativeness Reasons Claims Liking Heuristic Referent Power Legitimate Power Verbal Aggression Personal Requests Coercive Power Evidence Persuasion Scarcity Heuristic Social Proof Heuristic Reward Power Trustworthiness Flaming Likability Emotional Appeals Authority Heuristic Peripheral Route Expert Power Competence Elaboration Likelihood Model (ELM) Power Reciprocity Heuristic Central Route Passive Approach Consistency Heuristic Passive Agressive Behavior Assertiveness Complaint Credibility
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reasons
Argumentativeness
Reasons
Claims
Liking Heuristic
Referent Power
Legitimate Power
Verbal Aggression
Personal Requests
Coercive Power
Evidence
Persuasion
Scarcity Heuristic
Social Proof Heuristic
Reward Power
Trustworthiness
Flaming
Likability
Emotional Appeals
Authority Heuristic
Peripheral
Route
Expert Power
Competence
Elaboration
Likelihood
Model
(ELM)
Power
Reciprocity Heuristic
Central Route
Passive Approach
Consistency
Heuristic
Passive
Agressive
Behavior
Assertiveness
Complaint
Credibility