Legitimate Power Coercive Power Persuasion Likability Elaboration Likelihood Model (ELM) Passive Agressive Behavior Authority Heuristic Evidence Expert Power Social Proof Heuristic Passive Approach Scarcity Heuristic Peripheral Route Referent Power Reasons Emotional Appeals Trustworthiness Credibility Reward Power Reciprocity Heuristic Power Complaint Verbal Aggression Consistency Heuristic Liking Heuristic Central Route Competence Reasons Flaming Claims Assertiveness Personal Requests Argumentativeness Legitimate Power Coercive Power Persuasion Likability Elaboration Likelihood Model (ELM) Passive Agressive Behavior Authority Heuristic Evidence Expert Power Social Proof Heuristic Passive Approach Scarcity Heuristic Peripheral Route Referent Power Reasons Emotional Appeals Trustworthiness Credibility Reward Power Reciprocity Heuristic Power Complaint Verbal Aggression Consistency Heuristic Liking Heuristic Central Route Competence Reasons Flaming Claims Assertiveness Personal Requests Argumentativeness
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Legitimate Power
Coercive Power
Persuasion
Likability
Elaboration
Likelihood
Model
(ELM)
Passive
Agressive
Behavior
Authority Heuristic
Evidence
Expert Power
Social Proof Heuristic
Passive Approach
Scarcity Heuristic
Peripheral
Route
Referent Power
Reasons
Emotional Appeals
Trustworthiness
Credibility
Reward Power
Reciprocity Heuristic
Power
Complaint
Verbal Aggression
Consistency
Heuristic
Liking Heuristic
Central Route
Competence
Reasons
Flaming
Claims
Assertiveness
Personal Requests
Argumentativeness