acquire knowledge refocus learning how you learn optimal performance active learner environment thinking multitasking identify information study skills conditioning thought processes learning goals retention metcognition monitoring success self- aware acquisition measurable gauge progress demonstrate knowledge trait acquire knowledge refocus learning how you learn optimal performance active learner environment thinking multitasking identify information study skills conditioning thought processes learning goals retention metcognition monitoring success self- aware acquisition measurable gauge progress demonstrate knowledge trait
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-acquire knowledge
I-refocus
B-learning
G-how you learn
O-optimal performance
B-active learner
B-environment
B-thinking
N-multitasking
O-identify information
O-study skills
G-conditioning
G-thought processes
G-learning goals
O-retention
N-metcognition
I-monitoring
B-success
G-self-aware
I-acquisition
O-measurable
I-gauge progress
I-demonstrate knowledge
N-trait