(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
The students and teachers take ownership in learning
Blooms - Evaluate the validity
Students choose their path to mastery
Experimentation and failure is encouraged
Specific, ongoing, and timely feedback is provided
Teachers and students consistently draw on the expertise of others
Blooms - Create something new and unique
Teacher is a facilitator
Students have the flexibility to move
Teachers and students inspire each other’s exploration
Physical learning space is inviting
Students and teachers communicate and actively listen
Students use technology tools to create personalized opportunities
The teacher is the facilitator of learning
Blooms - Understand and explain
Student choice is embedded
Students demonstrate mastery
Students are involved in goal setting
SAMR Substitution -No functional change
SAMR Augmentation - Some functional change
Blooms - Apply the main ideas
SAMR Modification - Significant functional change
Students engage with others for authentic purposes
SAMR Redefinition - new tasks that were previously inconceivable
Students are given opportunities to take ownership
Blooms - Analyze
Student passions and interests are utilized
Extend learning process and products beyond the classroom