1.OA.6: Add andsubtract within 20,demonstratingfluency for additionand subtractionwithin 10.MP.1: Makesense ofproblems andpersevere insolving them.7.NS.A.2.CApply propertiesof operations asstrategies tomultiply and dividerational numbers.3.OA.7: Fluentlymultiply and dividewithin 100, usingstrategies such asthe relationshipbetweenmultiplication anddivision.HaveplayedNimbefore.MP5 Use appropriatetools strategically.Mathematicallyproficient studentsconsider the availabletools when solving amathematical problem.MP.7: Lookfor andmake use ofstructure.1.OA.5: Relatecounting to additionand subtraction(counting on /counting back /countingup strategies).2.OA.2: Fluently addand subtract within 20using mental strategies.By the end of Grade2, know from memoryall sums of two one-digit numbers.6.EE.B.5Understand solving anequation or inequalityas a process ofanswering a question:which values from aspecified set, if any,make the equation orinequality true?4.OA.3: Solve multistepword problems posedwith whole numbersand having whole-numberanswers using the fouroperations, includingusing remainders.4.OA.5:Generate anumber orshape patternthat follows agiven rule.2.Focus.2:Build fluencywith additionandsubtraction.K.Focus.1:Represent,relate, andoperate onwhole numbers.MP.3: Constructviablearguments andcritique thereasoning ofothers.3.OA.9: Identifyarithmetic patternsincluding patterns inthe addition ormultiplicationtable, and explainthem.3.Focus.1: Developunderstanding ofmultiplication anddivision andstrategies formultiplication anddivision within 100.K.CC.2: Countforward from agiven numberinstead ofbeginning at 1Gotbreakfast!MP.2: Reasonabstractly andquantitatively.K.CC.4:Connectcounting tocardinality.K.CC.1:Count to100 by onesand tens.MP.8: Look forand expressregularity inrepeatedreasoning.2.NBT.2: Countwithin 1000;skip-count by5s, 10s, and100s.1.OA.6: Add andsubtract within 20,demonstratingfluency for additionand subtractionwithin 10.MP.1: Makesense ofproblems andpersevere insolving them.7.NS.A.2.CApply propertiesof operations asstrategies tomultiply and dividerational numbers.3.OA.7: Fluentlymultiply and dividewithin 100, usingstrategies such asthe relationshipbetweenmultiplication anddivision.HaveplayedNimbefore.MP5 Use appropriatetools strategically.Mathematicallyproficient studentsconsider the availabletools when solving amathematical problem.MP.7: Lookfor andmake use ofstructure.1.OA.5: Relatecounting to additionand subtraction(counting on /counting back /countingup strategies).2.OA.2: Fluently addand subtract within 20using mental strategies.By the end of Grade2, know from memoryall sums of two one-digit numbers.6.EE.B.5Understand solving anequation or inequalityas a process ofanswering a question:which values from aspecified set, if any,make the equation orinequality true?4.OA.3: Solve multistepword problems posedwith whole numbersand having whole-numberanswers using the fouroperations, includingusing remainders.4.OA.5:Generate anumber orshape patternthat follows agiven rule.2.Focus.2:Build fluencywith additionandsubtraction.K.Focus.1:Represent,relate, andoperate onwhole numbers.MP.3: Constructviablearguments andcritique thereasoning ofothers.3.OA.9: Identifyarithmetic patternsincluding patterns inthe addition ormultiplicationtable, and explainthem.3.Focus.1: Developunderstanding ofmultiplication anddivision andstrategies formultiplication anddivision within 100.K.CC.2: Countforward from agiven numberinstead ofbeginning at 1Gotbreakfast!MP.2: Reasonabstractly andquantitatively.K.CC.4:Connectcounting tocardinality.K.CC.1:Count to100 by onesand tens.MP.8: Look forand expressregularity inrepeatedreasoning.2.NBT.2: Countwithin 1000;skip-count by5s, 10s, and100s.

Standards BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1.OA.6: Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  2. MP.1: Make sense of problems and persevere in solving them.
  3. 7.NS.A.2.C Apply properties of operations as strategies to multiply and divide rational numbers.
  4. 3.OA.7: Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division.
  5. Have played Nim before.
  6. MP5 Use appropriate tools strategically. Mathematically proficient students consider the available tools when solving a mathematical problem.
  7. MP.7: Look for and make use of structure.
  8. 1.OA.5: Relate counting to addition and subtraction (counting on / counting back / counting up strategies).
  9. 2.OA.2: Fluently add and subtract within 20 using mental strategies. By the end of Grade 2, know from memory all sums of two one-digit numbers.
  10. 6.EE.B.5 Understand solving an equation or inequality as a process of answering a question: which values from a specified set, if any, make the equation or inequality true?
  11. 4.OA.3: Solve multistep word problems posed with whole numbers and having whole-number answers using the four operations, including using remainders.
  12. 4.OA.5: Generate a number or shape pattern that follows a given rule.
  13. 2.Focus.2: Build fluency with addition and subtraction.
  14. K.Focus.1: Represent, relate, and operate on whole numbers.
  15. MP.3: Construct viable arguments and critique the reasoning of others.
  16. 3.OA.9: Identify arithmetic patterns including patterns in the addition or multiplication table, and explain them.
  17. 3.Focus.1: Develop understanding of multiplication and division and strategies for multiplication and division within 100.
  18. K.CC.2: Count forward from a given number instead of beginning at 1
  19. Got breakfast!
  20. MP.2: Reason abstractly and quantitatively.
  21. K.CC.4: Connect counting to cardinality.
  22. K.CC.1: Count to 100 by ones and tens.
  23. MP.8: Look for and express regularity in repeated reasoning.
  24. 2.NBT.2: Count within 1000; skip-count by 5s, 10s, and 100s.