GamesincreasestudentmotivationGames allowsfor learningthroughmistakes in asafeenvironmentRelategames to arelevantconcept tostudentsUse contentthat haspreviously beenpresented, suchas key termsUseinconsequentialcompetitionGamesprovidevariety in theclassroomGames arecustomizable todifferent classsizes, content,and age levelsProvideopportunitiesfor successand positivereinforcementGamesenliven rotememorizationPlay when youcan; studentslove competingwith theteacherRegulateparticipation/requireplayTryincorporatingsome studentgeneratedquestionsGamesencouragegooddecisionmakingGamesacceleratelearningReinforcethe ruleswhileplayingCooperativeteams canbebeneficialGames caterto differentlearning stylesat onceIf possible,post rules andremindersvisibly on theboardKeep thegameschallenging,but notfrustratingGames leadto betterattitudesaboutlearningGames helplead todiscussionamongstudentsHavestudentsrevisetheir notesTargetessentialacademiccontentGames allowfor shystudents toparticipatemore easilyEstablishrulesbeforeplayingDefine youreducationalobjectivesDon’t tiegames togradesSplit teamsfairly; knowyourstudents'ability levelsDebriefthegameGames arememorableand helplessons“stick”Use concreteobjects ingames foryoungerstudentsUseappropriatedifficultylevelsMaintain acombinationof knowledgeand luckGames letstudentsthink “outof the box”Vary theamount oflearnerinvolvementin gamesGames givethe learnerimmediatefeedbackGamesincreasestudentmotivationGames allowsfor learningthroughmistakes in asafeenvironmentRelategames to arelevantconcept tostudentsUse contentthat haspreviously beenpresented, suchas key termsUseinconsequentialcompetitionGamesprovidevariety in theclassroomGames arecustomizable todifferent classsizes, content,and age levelsProvideopportunitiesfor successand positivereinforcementGamesenliven rotememorizationPlay when youcan; studentslove competingwith theteacherRegulateparticipation/requireplayTryincorporatingsome studentgeneratedquestionsGamesencouragegooddecisionmakingGamesacceleratelearningReinforcethe ruleswhileplayingCooperativeteams canbebeneficialGames caterto differentlearning stylesat onceIf possible,post rules andremindersvisibly on theboardKeep thegameschallenging,but notfrustratingGames leadto betterattitudesaboutlearningGames helplead todiscussionamongstudentsHavestudentsrevisetheir notesTargetessentialacademiccontentGames allowfor shystudents toparticipatemore easilyEstablishrulesbeforeplayingDefine youreducationalobjectivesDon’t tiegames togradesSplit teamsfairly; knowyourstudents'ability levelsDebriefthegameGames arememorableand helplessons“stick”Use concreteobjects ingames foryoungerstudentsUseappropriatedifficultylevelsMaintain acombinationof knowledgeand luckGames letstudentsthink “outof the box”Vary theamount oflearnerinvolvementin gamesGames givethe learnerimmediatefeedback

Academic Games Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Games increase student motivation
  2. Games allows for learning through mistakes in a safe environment
  3. Relate games to a relevant concept to students
  4. Use content that has previously been presented, such as key terms
  5. Use inconsequential competition
  6. Games provide variety in the classroom
  7. Games are customizable to different class sizes, content, and age levels
  8. Provide opportunities for success and positive reinforcement
  9. Games enliven rote memorization
  10. Play when you can; students love competing with the teacher
  11. Regulate participation/require play
  12. Try incorporating some student generated questions
  13. Games encourage good decision making
  14. Games accelerate learning
  15. Reinforce the rules while playing
  16. Cooperative teams can be beneficial
  17. Games cater to different learning styles at once
  18. If possible, post rules and reminders visibly on the board
  19. Keep the games challenging, but not frustrating
  20. Games lead to better attitudes about learning
  21. Games help lead to discussion among students
  22. Have students revise their notes
  23. Target essential academic content
  24. Games allow for shy students to participate more easily
  25. Establish rules before playing
  26. Define your educational objectives
  27. Don’t tie games to grades
  28. Split teams fairly; know your students' ability levels
  29. Debrief the game
  30. Games are memorable and help lessons “stick”
  31. Use concrete objects in games for younger students
  32. Use appropriate difficulty levels
  33. Maintain a combination of knowledge and luck
  34. Games let students think “out of the box”
  35. Vary the amount of learner involvement in games
  36. Games give the learner immediate feedback