Games leadto betterattitudesaboutlearningDefine youreducationalobjectivesUseappropriatedifficultylevelsGames allowsfor learningthroughmistakes in asafeenvironmentGamesprovidevariety in theclassroomGames arememorableand helplessons“stick”Games allowfor shystudents toparticipatemore easilyUse contentthat haspreviously beenpresented, suchas key termsDon’t tiegames togradesReinforcethe ruleswhileplayingUse concreteobjects ingames foryoungerstudentsKeep thegameschallenging,but notfrustratingIf possible,post rules andremindersvisibly on theboardRelategames to arelevantconcept tostudentsGamesenliven rotememorizationGamesacceleratelearningHavestudentsrevisetheir notesEstablishrulesbeforeplayingVary theamount oflearnerinvolvementin gamesTryincorporatingsome studentgeneratedquestionsMaintain acombinationof knowledgeand luckGames arecustomizable todifferent classsizes, content,and age levelsSplit teamsfairly; knowyourstudents'ability levelsProvideopportunitiesfor successand positivereinforcementCooperativeteams canbebeneficialGamesincreasestudentmotivationDebriefthegameUseinconsequentialcompetitionGames caterto differentlearning stylesat onceGames letstudentsthink “outof the box”Games helplead todiscussionamongstudentsGamesencouragegooddecisionmakingPlay when youcan; studentslove competingwith theteacherTargetessentialacademiccontentGames givethe learnerimmediatefeedbackRegulateparticipation/requireplayGames leadto betterattitudesaboutlearningDefine youreducationalobjectivesUseappropriatedifficultylevelsGames allowsfor learningthroughmistakes in asafeenvironmentGamesprovidevariety in theclassroomGames arememorableand helplessons“stick”Games allowfor shystudents toparticipatemore easilyUse contentthat haspreviously beenpresented, suchas key termsDon’t tiegames togradesReinforcethe ruleswhileplayingUse concreteobjects ingames foryoungerstudentsKeep thegameschallenging,but notfrustratingIf possible,post rules andremindersvisibly on theboardRelategames to arelevantconcept tostudentsGamesenliven rotememorizationGamesacceleratelearningHavestudentsrevisetheir notesEstablishrulesbeforeplayingVary theamount oflearnerinvolvementin gamesTryincorporatingsome studentgeneratedquestionsMaintain acombinationof knowledgeand luckGames arecustomizable todifferent classsizes, content,and age levelsSplit teamsfairly; knowyourstudents'ability levelsProvideopportunitiesfor successand positivereinforcementCooperativeteams canbebeneficialGamesincreasestudentmotivationDebriefthegameUseinconsequentialcompetitionGames caterto differentlearning stylesat onceGames letstudentsthink “outof the box”Games helplead todiscussionamongstudentsGamesencouragegooddecisionmakingPlay when youcan; studentslove competingwith theteacherTargetessentialacademiccontentGames givethe learnerimmediatefeedbackRegulateparticipation/requireplay

Academic Games Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Games lead to better attitudes about learning
  2. Define your educational objectives
  3. Use appropriate difficulty levels
  4. Games allows for learning through mistakes in a safe environment
  5. Games provide variety in the classroom
  6. Games are memorable and help lessons “stick”
  7. Games allow for shy students to participate more easily
  8. Use content that has previously been presented, such as key terms
  9. Don’t tie games to grades
  10. Reinforce the rules while playing
  11. Use concrete objects in games for younger students
  12. Keep the games challenging, but not frustrating
  13. If possible, post rules and reminders visibly on the board
  14. Relate games to a relevant concept to students
  15. Games enliven rote memorization
  16. Games accelerate learning
  17. Have students revise their notes
  18. Establish rules before playing
  19. Vary the amount of learner involvement in games
  20. Try incorporating some student generated questions
  21. Maintain a combination of knowledge and luck
  22. Games are customizable to different class sizes, content, and age levels
  23. Split teams fairly; know your students' ability levels
  24. Provide opportunities for success and positive reinforcement
  25. Cooperative teams can be beneficial
  26. Games increase student motivation
  27. Debrief the game
  28. Use inconsequential competition
  29. Games cater to different learning styles at once
  30. Games let students think “out of the box”
  31. Games help lead to discussion among students
  32. Games encourage good decision making
  33. Play when you can; students love competing with the teacher
  34. Target essential academic content
  35. Games give the learner immediate feedback
  36. Regulate participation/require play