GamesincreasestudentmotivationDon’t tiegames togradesSplit teamsfairly; knowyourstudents'ability levelsGamesacceleratelearningProvideopportunitiesfor successand positivereinforcementGames helplead todiscussionamongstudentsGames caterto differentlearning stylesat onceGames leadto betterattitudesaboutlearningGames arecustomizable todifferent classsizes, content,and age levelsEstablishrulesbeforeplayingGames givethe learnerimmediatefeedbackHavestudentsrevisetheir notesTargetessentialacademiccontentUseappropriatedifficultylevelsGames allowfor shystudents toparticipatemore easilyIf possible,post rules andremindersvisibly on theboardDefine youreducationalobjectivesUse concreteobjects ingames foryoungerstudentsVary theamount oflearnerinvolvementin gamesGamesprovidevariety in theclassroomKeep thegameschallenging,but notfrustratingUse contentthat haspreviously beenpresented, suchas key termsReinforcethe ruleswhileplayingPlay when youcan; studentslove competingwith theteacherUseinconsequentialcompetitionRegulateparticipation/requireplayGamesenliven rotememorizationRelategames to arelevantconcept tostudentsCooperativeteams canbebeneficialGames letstudentsthink “outof the box”Games allowsfor learningthroughmistakes in asafeenvironmentMaintain acombinationof knowledgeand luckGamesencouragegooddecisionmakingDebriefthegameTryincorporatingsome studentgeneratedquestionsGames arememorableand helplessons“stick”GamesincreasestudentmotivationDon’t tiegames togradesSplit teamsfairly; knowyourstudents'ability levelsGamesacceleratelearningProvideopportunitiesfor successand positivereinforcementGames helplead todiscussionamongstudentsGames caterto differentlearning stylesat onceGames leadto betterattitudesaboutlearningGames arecustomizable todifferent classsizes, content,and age levelsEstablishrulesbeforeplayingGames givethe learnerimmediatefeedbackHavestudentsrevisetheir notesTargetessentialacademiccontentUseappropriatedifficultylevelsGames allowfor shystudents toparticipatemore easilyIf possible,post rules andremindersvisibly on theboardDefine youreducationalobjectivesUse concreteobjects ingames foryoungerstudentsVary theamount oflearnerinvolvementin gamesGamesprovidevariety in theclassroomKeep thegameschallenging,but notfrustratingUse contentthat haspreviously beenpresented, suchas key termsReinforcethe ruleswhileplayingPlay when youcan; studentslove competingwith theteacherUseinconsequentialcompetitionRegulateparticipation/requireplayGamesenliven rotememorizationRelategames to arelevantconcept tostudentsCooperativeteams canbebeneficialGames letstudentsthink “outof the box”Games allowsfor learningthroughmistakes in asafeenvironmentMaintain acombinationof knowledgeand luckGamesencouragegooddecisionmakingDebriefthegameTryincorporatingsome studentgeneratedquestionsGames arememorableand helplessons“stick”

Academic Games Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Games increase student motivation
  2. Don’t tie games to grades
  3. Split teams fairly; know your students' ability levels
  4. Games accelerate learning
  5. Provide opportunities for success and positive reinforcement
  6. Games help lead to discussion among students
  7. Games cater to different learning styles at once
  8. Games lead to better attitudes about learning
  9. Games are customizable to different class sizes, content, and age levels
  10. Establish rules before playing
  11. Games give the learner immediate feedback
  12. Have students revise their notes
  13. Target essential academic content
  14. Use appropriate difficulty levels
  15. Games allow for shy students to participate more easily
  16. If possible, post rules and reminders visibly on the board
  17. Define your educational objectives
  18. Use concrete objects in games for younger students
  19. Vary the amount of learner involvement in games
  20. Games provide variety in the classroom
  21. Keep the games challenging, but not frustrating
  22. Use content that has previously been presented, such as key terms
  23. Reinforce the rules while playing
  24. Play when you can; students love competing with the teacher
  25. Use inconsequential competition
  26. Regulate participation/require play
  27. Games enliven rote memorization
  28. Relate games to a relevant concept to students
  29. Cooperative teams can be beneficial
  30. Games let students think “out of the box”
  31. Games allows for learning through mistakes in a safe environment
  32. Maintain a combination of knowledge and luck
  33. Games encourage good decision making
  34. Debrief the game
  35. Try incorporating some student generated questions
  36. Games are memorable and help lessons “stick”