Games letstudentsthink “outof the box”Use contentthat haspreviously beenpresented, suchas key termsDebriefthegameRelategames to arelevantconcept tostudentsUseinconsequentialcompetitionUse concreteobjects ingames foryoungerstudentsPlay when youcan; studentslove competingwith theteacherProvideopportunitiesfor successand positivereinforcementGames arememorableand helplessons“stick”EstablishrulesbeforeplayingTryincorporatingsome studentgeneratedquestionsVary theamount oflearnerinvolvementin gamesGamesincreasestudentmotivationHavestudentsrevisetheir notesDon’t tiegames togradesDefine youreducationalobjectivesSplit teamsfairly; knowyourstudents'ability levelsMaintain acombinationof knowledgeand luckGamesencouragegooddecisionmakingGamesprovidevariety in theclassroomRegulateparticipation/requireplayUseappropriatedifficultylevelsGamesenliven rotememorizationCooperativeteams canbebeneficialGames allowsfor learningthroughmistakes in asafeenvironmentReinforcethe ruleswhileplayingGames allowfor shystudents toparticipatemore easilyGames helplead todiscussionamongstudentsIf possible,post rules andremindersvisibly on theboardKeep thegameschallenging,but notfrustratingTargetessentialacademiccontentGames leadto betterattitudesaboutlearningGames arecustomizable todifferent classsizes, content,and age levelsGames caterto differentlearning stylesat onceGames givethe learnerimmediatefeedbackGamesacceleratelearningGames letstudentsthink “outof the box”Use contentthat haspreviously beenpresented, suchas key termsDebriefthegameRelategames to arelevantconcept tostudentsUseinconsequentialcompetitionUse concreteobjects ingames foryoungerstudentsPlay when youcan; studentslove competingwith theteacherProvideopportunitiesfor successand positivereinforcementGames arememorableand helplessons“stick”EstablishrulesbeforeplayingTryincorporatingsome studentgeneratedquestionsVary theamount oflearnerinvolvementin gamesGamesincreasestudentmotivationHavestudentsrevisetheir notesDon’t tiegames togradesDefine youreducationalobjectivesSplit teamsfairly; knowyourstudents'ability levelsMaintain acombinationof knowledgeand luckGamesencouragegooddecisionmakingGamesprovidevariety in theclassroomRegulateparticipation/requireplayUseappropriatedifficultylevelsGamesenliven rotememorizationCooperativeteams canbebeneficialGames allowsfor learningthroughmistakes in asafeenvironmentReinforcethe ruleswhileplayingGames allowfor shystudents toparticipatemore easilyGames helplead todiscussionamongstudentsIf possible,post rules andremindersvisibly on theboardKeep thegameschallenging,but notfrustratingTargetessentialacademiccontentGames leadto betterattitudesaboutlearningGames arecustomizable todifferent classsizes, content,and age levelsGames caterto differentlearning stylesat onceGames givethe learnerimmediatefeedbackGamesacceleratelearning

Academic Games Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Games let students think “out of the box”
  2. Use content that has previously been presented, such as key terms
  3. Debrief the game
  4. Relate games to a relevant concept to students
  5. Use inconsequential competition
  6. Use concrete objects in games for younger students
  7. Play when you can; students love competing with the teacher
  8. Provide opportunities for success and positive reinforcement
  9. Games are memorable and help lessons “stick”
  10. Establish rules before playing
  11. Try incorporating some student generated questions
  12. Vary the amount of learner involvement in games
  13. Games increase student motivation
  14. Have students revise their notes
  15. Don’t tie games to grades
  16. Define your educational objectives
  17. Split teams fairly; know your students' ability levels
  18. Maintain a combination of knowledge and luck
  19. Games encourage good decision making
  20. Games provide variety in the classroom
  21. Regulate participation/require play
  22. Use appropriate difficulty levels
  23. Games enliven rote memorization
  24. Cooperative teams can be beneficial
  25. Games allows for learning through mistakes in a safe environment
  26. Reinforce the rules while playing
  27. Games allow for shy students to participate more easily
  28. Games help lead to discussion among students
  29. If possible, post rules and reminders visibly on the board
  30. Keep the games challenging, but not frustrating
  31. Target essential academic content
  32. Games lead to better attitudes about learning
  33. Games are customizable to different class sizes, content, and age levels
  34. Games cater to different learning styles at once
  35. Games give the learner immediate feedback
  36. Games accelerate learning