Games arememorableand helplessons“stick”Use contentthat haspreviously beenpresented, suchas key termsEstablishrulesbeforeplayingUseappropriatedifficultylevelsTargetessentialacademiccontentRelategames to arelevantconcept tostudentsCooperativeteams canbebeneficialRegulateparticipation/requireplayGames givethe learnerimmediatefeedbackDebriefthegameDefine youreducationalobjectivesHavestudentsrevisetheir notesUseinconsequentialcompetitionGamesenliven rotememorizationProvideopportunitiesfor successand positivereinforcementGamesincreasestudentmotivationUse concreteobjects ingames foryoungerstudentsGames arecustomizable todifferent classsizes, content,and age levelsGamesencouragegooddecisionmakingGames allowsfor learningthroughmistakes in asafeenvironmentGamesprovidevariety in theclassroomPlay when youcan; studentslove competingwith theteacherGames helplead todiscussionamongstudentsGames leadto betterattitudesaboutlearningMaintain acombinationof knowledgeand luckGames caterto differentlearning stylesat onceReinforcethe ruleswhileplayingSplit teamsfairly; knowyourstudents'ability levelsTryincorporatingsome studentgeneratedquestionsGames letstudentsthink “outof the box”Keep thegameschallenging,but notfrustratingGamesacceleratelearningIf possible,post rules andremindersvisibly on theboardGames allowfor shystudents toparticipatemore easilyVary theamount oflearnerinvolvementin gamesDon’t tiegames togradesGames arememorableand helplessons“stick”Use contentthat haspreviously beenpresented, suchas key termsEstablishrulesbeforeplayingUseappropriatedifficultylevelsTargetessentialacademiccontentRelategames to arelevantconcept tostudentsCooperativeteams canbebeneficialRegulateparticipation/requireplayGames givethe learnerimmediatefeedbackDebriefthegameDefine youreducationalobjectivesHavestudentsrevisetheir notesUseinconsequentialcompetitionGamesenliven rotememorizationProvideopportunitiesfor successand positivereinforcementGamesincreasestudentmotivationUse concreteobjects ingames foryoungerstudentsGames arecustomizable todifferent classsizes, content,and age levelsGamesencouragegooddecisionmakingGames allowsfor learningthroughmistakes in asafeenvironmentGamesprovidevariety in theclassroomPlay when youcan; studentslove competingwith theteacherGames helplead todiscussionamongstudentsGames leadto betterattitudesaboutlearningMaintain acombinationof knowledgeand luckGames caterto differentlearning stylesat onceReinforcethe ruleswhileplayingSplit teamsfairly; knowyourstudents'ability levelsTryincorporatingsome studentgeneratedquestionsGames letstudentsthink “outof the box”Keep thegameschallenging,but notfrustratingGamesacceleratelearningIf possible,post rules andremindersvisibly on theboardGames allowfor shystudents toparticipatemore easilyVary theamount oflearnerinvolvementin gamesDon’t tiegames togrades

Academic Games Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Games are memorable and help lessons “stick”
  2. Use content that has previously been presented, such as key terms
  3. Establish rules before playing
  4. Use appropriate difficulty levels
  5. Target essential academic content
  6. Relate games to a relevant concept to students
  7. Cooperative teams can be beneficial
  8. Regulate participation/require play
  9. Games give the learner immediate feedback
  10. Debrief the game
  11. Define your educational objectives
  12. Have students revise their notes
  13. Use inconsequential competition
  14. Games enliven rote memorization
  15. Provide opportunities for success and positive reinforcement
  16. Games increase student motivation
  17. Use concrete objects in games for younger students
  18. Games are customizable to different class sizes, content, and age levels
  19. Games encourage good decision making
  20. Games allows for learning through mistakes in a safe environment
  21. Games provide variety in the classroom
  22. Play when you can; students love competing with the teacher
  23. Games help lead to discussion among students
  24. Games lead to better attitudes about learning
  25. Maintain a combination of knowledge and luck
  26. Games cater to different learning styles at once
  27. Reinforce the rules while playing
  28. Split teams fairly; know your students' ability levels
  29. Try incorporating some student generated questions
  30. Games let students think “out of the box”
  31. Keep the games challenging, but not frustrating
  32. Games accelerate learning
  33. If possible, post rules and reminders visibly on the board
  34. Games allow for shy students to participate more easily
  35. Vary the amount of learner involvement in games
  36. Don’t tie games to grades