Games arecustomizable todifferent classsizes, content,and age levelsSplit teamsfairly; knowyourstudents'ability levelsGames letstudentsthink “outof the box”Games allowfor shystudents toparticipatemore easilyGames caterto differentlearning stylesat onceGames givethe learnerimmediatefeedbackGames helplead todiscussionamongstudentsGamesacceleratelearningKeep thegameschallenging,but notfrustratingEstablishrulesbeforeplayingTryincorporatingsome studentgeneratedquestionsHavestudentsrevisetheir notesGamesenliven rotememorizationCooperativeteams canbebeneficialDefine youreducationalobjectivesUse contentthat haspreviously beenpresented, suchas key termsUseappropriatedifficultylevelsGames arememorableand helplessons“stick”Games allowsfor learningthroughmistakes in asafeenvironmentPlay when youcan; studentslove competingwith theteacherDon’t tiegames togradesGamesprovidevariety in theclassroomReinforcethe ruleswhileplayingRelategames to arelevantconcept tostudentsUse concreteobjects ingames foryoungerstudentsGames leadto betterattitudesaboutlearningTargetessentialacademiccontentVary theamount oflearnerinvolvementin gamesProvideopportunitiesfor successand positivereinforcementDebriefthegameRegulateparticipation/requireplayGamesencouragegooddecisionmakingGamesincreasestudentmotivationIf possible,post rules andremindersvisibly on theboardUseinconsequentialcompetitionMaintain acombinationof knowledgeand luckGames arecustomizable todifferent classsizes, content,and age levelsSplit teamsfairly; knowyourstudents'ability levelsGames letstudentsthink “outof the box”Games allowfor shystudents toparticipatemore easilyGames caterto differentlearning stylesat onceGames givethe learnerimmediatefeedbackGames helplead todiscussionamongstudentsGamesacceleratelearningKeep thegameschallenging,but notfrustratingEstablishrulesbeforeplayingTryincorporatingsome studentgeneratedquestionsHavestudentsrevisetheir notesGamesenliven rotememorizationCooperativeteams canbebeneficialDefine youreducationalobjectivesUse contentthat haspreviously beenpresented, suchas key termsUseappropriatedifficultylevelsGames arememorableand helplessons“stick”Games allowsfor learningthroughmistakes in asafeenvironmentPlay when youcan; studentslove competingwith theteacherDon’t tiegames togradesGamesprovidevariety in theclassroomReinforcethe ruleswhileplayingRelategames to arelevantconcept tostudentsUse concreteobjects ingames foryoungerstudentsGames leadto betterattitudesaboutlearningTargetessentialacademiccontentVary theamount oflearnerinvolvementin gamesProvideopportunitiesfor successand positivereinforcementDebriefthegameRegulateparticipation/requireplayGamesencouragegooddecisionmakingGamesincreasestudentmotivationIf possible,post rules andremindersvisibly on theboardUseinconsequentialcompetitionMaintain acombinationof knowledgeand luck

Academic Games Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Games are customizable to different class sizes, content, and age levels
  2. Split teams fairly; know your students' ability levels
  3. Games let students think “out of the box”
  4. Games allow for shy students to participate more easily
  5. Games cater to different learning styles at once
  6. Games give the learner immediate feedback
  7. Games help lead to discussion among students
  8. Games accelerate learning
  9. Keep the games challenging, but not frustrating
  10. Establish rules before playing
  11. Try incorporating some student generated questions
  12. Have students revise their notes
  13. Games enliven rote memorization
  14. Cooperative teams can be beneficial
  15. Define your educational objectives
  16. Use content that has previously been presented, such as key terms
  17. Use appropriate difficulty levels
  18. Games are memorable and help lessons “stick”
  19. Games allows for learning through mistakes in a safe environment
  20. Play when you can; students love competing with the teacher
  21. Don’t tie games to grades
  22. Games provide variety in the classroom
  23. Reinforce the rules while playing
  24. Relate games to a relevant concept to students
  25. Use concrete objects in games for younger students
  26. Games lead to better attitudes about learning
  27. Target essential academic content
  28. Vary the amount of learner involvement in games
  29. Provide opportunities for success and positive reinforcement
  30. Debrief the game
  31. Regulate participation/require play
  32. Games encourage good decision making
  33. Games increase student motivation
  34. If possible, post rules and reminders visibly on the board
  35. Use inconsequential competition
  36. Maintain a combination of knowledge and luck