Provideopportunitiesfor successand positivereinforcementGames letstudentsthink “outof the box”Reinforcethe ruleswhileplayingGamesincreasestudentmotivationGamesacceleratelearningSplit teamsfairly; knowyourstudents'ability levelsGamesprovidevariety in theclassroomPlay when youcan; studentslove competingwith theteacherUseinconsequentialcompetitionDon’t tiegames togradesGames helplead todiscussionamongstudentsUse contentthat haspreviously beenpresented, suchas key termsGames arecustomizable todifferent classsizes, content,and age levelsIf possible,post rules andremindersvisibly on theboardGames allowsfor learningthroughmistakes in asafeenvironmentGames allowfor shystudents toparticipatemore easilyCooperativeteams canbebeneficialHavestudentsrevisetheir notesGames caterto differentlearning stylesat onceGamesencouragegooddecisionmakingTargetessentialacademiccontentRelategames to arelevantconcept tostudentsGamesenliven rotememorizationGames givethe learnerimmediatefeedbackEstablishrulesbeforeplayingGames leadto betterattitudesaboutlearningMaintain acombinationof knowledgeand luckTryincorporatingsome studentgeneratedquestionsGames arememorableand helplessons“stick”Keep thegameschallenging,but notfrustratingUseappropriatedifficultylevelsUse concreteobjects ingames foryoungerstudentsDebriefthegameVary theamount oflearnerinvolvementin gamesRegulateparticipation/requireplayDefine youreducationalobjectivesProvideopportunitiesfor successand positivereinforcementGames letstudentsthink “outof the box”Reinforcethe ruleswhileplayingGamesincreasestudentmotivationGamesacceleratelearningSplit teamsfairly; knowyourstudents'ability levelsGamesprovidevariety in theclassroomPlay when youcan; studentslove competingwith theteacherUseinconsequentialcompetitionDon’t tiegames togradesGames helplead todiscussionamongstudentsUse contentthat haspreviously beenpresented, suchas key termsGames arecustomizable todifferent classsizes, content,and age levelsIf possible,post rules andremindersvisibly on theboardGames allowsfor learningthroughmistakes in asafeenvironmentGames allowfor shystudents toparticipatemore easilyCooperativeteams canbebeneficialHavestudentsrevisetheir notesGames caterto differentlearning stylesat onceGamesencouragegooddecisionmakingTargetessentialacademiccontentRelategames to arelevantconcept tostudentsGamesenliven rotememorizationGames givethe learnerimmediatefeedbackEstablishrulesbeforeplayingGames leadto betterattitudesaboutlearningMaintain acombinationof knowledgeand luckTryincorporatingsome studentgeneratedquestionsGames arememorableand helplessons“stick”Keep thegameschallenging,but notfrustratingUseappropriatedifficultylevelsUse concreteobjects ingames foryoungerstudentsDebriefthegameVary theamount oflearnerinvolvementin gamesRegulateparticipation/requireplayDefine youreducationalobjectives

Academic Games Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Provide opportunities for success and positive reinforcement
  2. Games let students think “out of the box”
  3. Reinforce the rules while playing
  4. Games increase student motivation
  5. Games accelerate learning
  6. Split teams fairly; know your students' ability levels
  7. Games provide variety in the classroom
  8. Play when you can; students love competing with the teacher
  9. Use inconsequential competition
  10. Don’t tie games to grades
  11. Games help lead to discussion among students
  12. Use content that has previously been presented, such as key terms
  13. Games are customizable to different class sizes, content, and age levels
  14. If possible, post rules and reminders visibly on the board
  15. Games allows for learning through mistakes in a safe environment
  16. Games allow for shy students to participate more easily
  17. Cooperative teams can be beneficial
  18. Have students revise their notes
  19. Games cater to different learning styles at once
  20. Games encourage good decision making
  21. Target essential academic content
  22. Relate games to a relevant concept to students
  23. Games enliven rote memorization
  24. Games give the learner immediate feedback
  25. Establish rules before playing
  26. Games lead to better attitudes about learning
  27. Maintain a combination of knowledge and luck
  28. Try incorporating some student generated questions
  29. Games are memorable and help lessons “stick”
  30. Keep the games challenging, but not frustrating
  31. Use appropriate difficulty levels
  32. Use concrete objects in games for younger students
  33. Debrief the game
  34. Vary the amount of learner involvement in games
  35. Regulate participation/require play
  36. Define your educational objectives