Games letstudentsthink “outof the box”If possible,post rules andremindersvisibly on theboardGames arecustomizable todifferent classsizes, content,and age levelsVary theamount oflearnerinvolvementin gamesTargetessentialacademiccontentGames allowsfor learningthroughmistakes in asafeenvironmentSplit teamsfairly; knowyourstudents'ability levelsGamesincreasestudentmotivationGames givethe learnerimmediatefeedbackTryincorporatingsome studentgeneratedquestionsGamesacceleratelearningHavestudentsrevisetheir notesRelategames to arelevantconcept tostudentsGames arememorableand helplessons“stick”Gamesenliven rotememorizationGamesencouragegooddecisionmakingMaintain acombinationof knowledgeand luckUse concreteobjects ingames foryoungerstudentsGames allowfor shystudents toparticipatemore easilyKeep thegameschallenging,but notfrustratingReinforcethe ruleswhileplayingDon’t tiegames togradesPlay when youcan; studentslove competingwith theteacherRegulateparticipation/requireplayGames helplead todiscussionamongstudentsProvideopportunitiesfor successand positivereinforcementDebriefthegameUse contentthat haspreviously beenpresented, suchas key termsDefine youreducationalobjectivesEstablishrulesbeforeplayingUseappropriatedifficultylevelsGamesprovidevariety in theclassroomGames caterto differentlearning stylesat onceGames leadto betterattitudesaboutlearningCooperativeteams canbebeneficialUseinconsequentialcompetitionGames letstudentsthink “outof the box”If possible,post rules andremindersvisibly on theboardGames arecustomizable todifferent classsizes, content,and age levelsVary theamount oflearnerinvolvementin gamesTargetessentialacademiccontentGames allowsfor learningthroughmistakes in asafeenvironmentSplit teamsfairly; knowyourstudents'ability levelsGamesincreasestudentmotivationGames givethe learnerimmediatefeedbackTryincorporatingsome studentgeneratedquestionsGamesacceleratelearningHavestudentsrevisetheir notesRelategames to arelevantconcept tostudentsGames arememorableand helplessons“stick”Gamesenliven rotememorizationGamesencouragegooddecisionmakingMaintain acombinationof knowledgeand luckUse concreteobjects ingames foryoungerstudentsGames allowfor shystudents toparticipatemore easilyKeep thegameschallenging,but notfrustratingReinforcethe ruleswhileplayingDon’t tiegames togradesPlay when youcan; studentslove competingwith theteacherRegulateparticipation/requireplayGames helplead todiscussionamongstudentsProvideopportunitiesfor successand positivereinforcementDebriefthegameUse contentthat haspreviously beenpresented, suchas key termsDefine youreducationalobjectivesEstablishrulesbeforeplayingUseappropriatedifficultylevelsGamesprovidevariety in theclassroomGames caterto differentlearning stylesat onceGames leadto betterattitudesaboutlearningCooperativeteams canbebeneficialUseinconsequentialcompetition

Academic Games Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Games let students think “out of the box”
  2. If possible, post rules and reminders visibly on the board
  3. Games are customizable to different class sizes, content, and age levels
  4. Vary the amount of learner involvement in games
  5. Target essential academic content
  6. Games allows for learning through mistakes in a safe environment
  7. Split teams fairly; know your students' ability levels
  8. Games increase student motivation
  9. Games give the learner immediate feedback
  10. Try incorporating some student generated questions
  11. Games accelerate learning
  12. Have students revise their notes
  13. Relate games to a relevant concept to students
  14. Games are memorable and help lessons “stick”
  15. Games enliven rote memorization
  16. Games encourage good decision making
  17. Maintain a combination of knowledge and luck
  18. Use concrete objects in games for younger students
  19. Games allow for shy students to participate more easily
  20. Keep the games challenging, but not frustrating
  21. Reinforce the rules while playing
  22. Don’t tie games to grades
  23. Play when you can; students love competing with the teacher
  24. Regulate participation/require play
  25. Games help lead to discussion among students
  26. Provide opportunities for success and positive reinforcement
  27. Debrief the game
  28. Use content that has previously been presented, such as key terms
  29. Define your educational objectives
  30. Establish rules before playing
  31. Use appropriate difficulty levels
  32. Games provide variety in the classroom
  33. Games cater to different learning styles at once
  34. Games lead to better attitudes about learning
  35. Cooperative teams can be beneficial
  36. Use inconsequential competition