Games helplead todiscussionamongstudentsUseinconsequentialcompetitionCooperativeteams canbebeneficialMaintain acombinationof knowledgeand luckGames arecustomizable todifferent classsizes, content,and age levelsTargetessentialacademiccontentGames arememorableand helplessons“stick”Games allowsfor learningthroughmistakes in asafeenvironmentTryincorporatingsome studentgeneratedquestionsDefine youreducationalobjectivesGamesacceleratelearningRelategames to arelevantconcept tostudentsDebriefthegameGames leadto betterattitudesaboutlearningGames letstudentsthink “outof the box”Games givethe learnerimmediatefeedbackGames caterto differentlearning stylesat onceProvideopportunitiesfor successand positivereinforcementUseappropriatedifficultylevelsReinforcethe ruleswhileplayingGamesenliven rotememorizationGamesprovidevariety in theclassroomEstablishrulesbeforeplayingUse contentthat haspreviously beenpresented, suchas key termsGames allowfor shystudents toparticipatemore easilyVary theamount oflearnerinvolvementin gamesDon’t tiegames togradesGamesencouragegooddecisionmakingUse concreteobjects ingames foryoungerstudentsHavestudentsrevisetheir notesGamesincreasestudentmotivationKeep thegameschallenging,but notfrustratingPlay when youcan; studentslove competingwith theteacherIf possible,post rules andremindersvisibly on theboardRegulateparticipation/requireplaySplit teamsfairly; knowyourstudents'ability levelsGames helplead todiscussionamongstudentsUseinconsequentialcompetitionCooperativeteams canbebeneficialMaintain acombinationof knowledgeand luckGames arecustomizable todifferent classsizes, content,and age levelsTargetessentialacademiccontentGames arememorableand helplessons“stick”Games allowsfor learningthroughmistakes in asafeenvironmentTryincorporatingsome studentgeneratedquestionsDefine youreducationalobjectivesGamesacceleratelearningRelategames to arelevantconcept tostudentsDebriefthegameGames leadto betterattitudesaboutlearningGames letstudentsthink “outof the box”Games givethe learnerimmediatefeedbackGames caterto differentlearning stylesat onceProvideopportunitiesfor successand positivereinforcementUseappropriatedifficultylevelsReinforcethe ruleswhileplayingGamesenliven rotememorizationGamesprovidevariety in theclassroomEstablishrulesbeforeplayingUse contentthat haspreviously beenpresented, suchas key termsGames allowfor shystudents toparticipatemore easilyVary theamount oflearnerinvolvementin gamesDon’t tiegames togradesGamesencouragegooddecisionmakingUse concreteobjects ingames foryoungerstudentsHavestudentsrevisetheir notesGamesincreasestudentmotivationKeep thegameschallenging,but notfrustratingPlay when youcan; studentslove competingwith theteacherIf possible,post rules andremindersvisibly on theboardRegulateparticipation/requireplaySplit teamsfairly; knowyourstudents'ability levels

Academic Games Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
  1. Games help lead to discussion among students
  2. Use inconsequential competition
  3. Cooperative teams can be beneficial
  4. Maintain a combination of knowledge and luck
  5. Games are customizable to different class sizes, content, and age levels
  6. Target essential academic content
  7. Games are memorable and help lessons “stick”
  8. Games allows for learning through mistakes in a safe environment
  9. Try incorporating some student generated questions
  10. Define your educational objectives
  11. Games accelerate learning
  12. Relate games to a relevant concept to students
  13. Debrief the game
  14. Games lead to better attitudes about learning
  15. Games let students think “out of the box”
  16. Games give the learner immediate feedback
  17. Games cater to different learning styles at once
  18. Provide opportunities for success and positive reinforcement
  19. Use appropriate difficulty levels
  20. Reinforce the rules while playing
  21. Games enliven rote memorization
  22. Games provide variety in the classroom
  23. Establish rules before playing
  24. Use content that has previously been presented, such as key terms
  25. Games allow for shy students to participate more easily
  26. Vary the amount of learner involvement in games
  27. Don’t tie games to grades
  28. Games encourage good decision making
  29. Use concrete objects in games for younger students
  30. Have students revise their notes
  31. Games increase student motivation
  32. Keep the games challenging, but not frustrating
  33. Play when you can; students love competing with the teacher
  34. If possible, post rules and reminders visibly on the board
  35. Regulate participation/require play
  36. Split teams fairly; know your students' ability levels