Thank Address what you CAN do Listen for emotion words Hear Empathize Leaves a positive impression Never begins with "I" Use Common courtesy Key to Service Recovery Offer to help Don't Interrupt Apologize Immediately Identify emotion & articulate it Make it blameless Take ownership Say "Thank You" Call a friend (Mgr or Pt Rep) Opportunity to improve Respond Sequence is important Validate Feelings Be Present Set realistic expectations Every complaint is a GIFT Apologize Validates concerns Be specific Don't Argue Be sincere Thank Address what you CAN do Listen for emotion words Hear Empathize Leaves a positive impression Never begins with "I" Use Common courtesy Key to Service Recovery Offer to help Don't Interrupt Apologize Immediately Identify emotion & articulate it Make it blameless Take ownership Say "Thank You" Call a friend (Mgr or Pt Rep) Opportunity to improve Respond Sequence is important Validate Feelings Be Present Set realistic expectations Every complaint is a GIFT Apologize Validates concerns Be specific Don't Argue Be sincere
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
T-Thank
R-Address what you CAN do
H-Listen for emotion words
H-Hear
E-Empathize
T-Leaves a positive impression
E-Never begins with "I"
R-Use Common courtesy
E-Key to Service Recovery
A-Offer to help
H-Don't Interrupt
E-Apologize Immediately
E-Identify emotion & articulate it
A-Make it blameless
R-Take ownership
T-Say "Thank You"
R-Call a friend (Mgr or Pt Rep)
T-Opportunity
to improve
R-Respond
H-Sequence is important
E-Validate Feelings
H-Be
Present
R-Set realistic expectations
T-Every complaint is a GIFT
A-Apologize
T-Validates
concerns
A-Be
specific
H-Don't
Argue
A-Be
sincere