Learning Experience Indigenous Education Protocols Land Acknowledgement Authentic Assessments Intentional Feedback Critical Reflection Anti- Oppressive Practices Constructive Alignment Scholarship of Teaching and Learning Multiple Ways of Knowing Course Mapping SLATE Centre for Teaching and Learning Inclusive Education Teaching with Technology Facilitation Multiple Means of Expression Responsive Environments Online Learning Universal Instructional Design Sheridan Bruins Remote Learning Synchronous Learning Accessible Learning Learners Active Learning Asynchronous Learning Padlet Universal Design for Learning Learning Experience Indigenous Education Protocols Land Acknowledgement Authentic Assessments Intentional Feedback Critical Reflection Anti- Oppressive Practices Constructive Alignment Scholarship of Teaching and Learning Multiple Ways of Knowing Course Mapping SLATE Centre for Teaching and Learning Inclusive Education Teaching with Technology Facilitation Multiple Means of Expression Responsive Environments Online Learning Universal Instructional Design Sheridan Bruins Remote Learning Synchronous Learning Accessible Learning Learners Active Learning Asynchronous Learning Padlet Universal Design for Learning
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Learning Experience
Indigenous Education Protocols
Land Acknowledgement
Authentic Assessments
Intentional Feedback
Critical Reflection
Anti-Oppressive Practices
Constructive Alignment
Scholarship of Teaching and Learning
Multiple Ways of Knowing
Course Mapping
SLATE
Centre for Teaching and Learning
Inclusive Education
Teaching with Technology
Facilitation
Multiple Means of Expression
Responsive Environments
Online Learning
Universal Instructional Design
Sheridan Bruins
Remote Learning
Synchronous Learning
Accessible Learning
Learners
Active Learning
Asynchronous Learning
Padlet
Universal Design for Learning