(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Ensure your app has features from every other app you've ever used
Spend more than half the walkthrough discussing logging in
Reflections focus on the tool used to create the walkthrough
Start with a login screen
Documentation is independent of the app design
Spelling mistakes in the name of the app
The interface matches an existing app with controls in different positions
Interface evaluation requires that the user find bugs in the application
An interface design only requires choice of colours, fonts and icons
A team member indicates (implicitly) that nobody else contributed
The quality of the interface is proportional to the number of features provided by the app
Walkthrough presentation doesn't actually mention the user interface
Build your interface using screenshots from an existing app
Task analysis generates a structure which is just the menu layout
Divide the design amongst team members and each works independently
Inherit user interface controls as part of a screenshot from another app
Reflections consist of excuses
Choice of colour scheme is based on personal preferences
Provide a detailed interface to customize your profile
User experience evaluation does not mention the specific interface design
A team member is only a source of ideas
Ensure users create accounts
Force login but never use account information
Spelling mistakes on the user interface
Questions slide at the end of the walkthrough presentation