Start witha loginscreen Interfaceevaluationrequires thatthe user findbugs in theapplicationEnsure yourapp hasfeatures fromevery other appyou've everusedProvide adetailedinterface tocustomizeyour profileEnsureuserscreateaccountsReflectionsconsist ofexcusesSpend morethan half thewalkthroughdiscussinglogging inDocumentationis independentof the appdesignQuestionsslide at theend of thewalkthroughpresentationSpellingmistakes onthe userinterfaceTask analysisgenerates astructure whichis just the menulayoutWalkthroughpresentationdoesn't actuallymention theuser interfaceA team memberindicates(implicitly) thatnobody elsecontributedBuild yourinterface usingscreenshotsfrom an existingappInherit userinterfacecontrols as partof a screenshotfrom anotherappAn interfacedesign onlyrequires choiceof colours, fontsand iconsUser experienceevaluation doesnot mention thespecific interfacedesignThe quality of theinterface isproportional to thenumber of featuresprovided by theappThe interfacematches anexisting appwith controls indifferentpositionsChoice ofcolour schemeis based onpersonalpreferencesSpellingmistakes inthe name ofthe appForce loginbut neveruse accountinformationReflectionsfocus on thetool used tocreate thewalkthroughA teammember isonly asource ofideasDivide thedesign amongstteam membersand each worksindependentlyStart witha loginscreen Interfaceevaluationrequires thatthe user findbugs in theapplicationEnsure yourapp hasfeatures fromevery other appyou've everusedProvide adetailedinterface tocustomizeyour profileEnsureuserscreateaccountsReflectionsconsist ofexcusesSpend morethan half thewalkthroughdiscussinglogging inDocumentationis independentof the appdesignQuestionsslide at theend of thewalkthroughpresentationSpellingmistakes onthe userinterfaceTask analysisgenerates astructure whichis just the menulayoutWalkthroughpresentationdoesn't actuallymention theuser interfaceA team memberindicates(implicitly) thatnobody elsecontributedBuild yourinterface usingscreenshotsfrom an existingappInherit userinterfacecontrols as partof a screenshotfrom anotherappAn interfacedesign onlyrequires choiceof colours, fontsand iconsUser experienceevaluation doesnot mention thespecific interfacedesignThe quality of theinterface isproportional to thenumber of featuresprovided by theappThe interfacematches anexisting appwith controls indifferentpositionsChoice ofcolour schemeis based onpersonalpreferencesSpellingmistakes inthe name ofthe appForce loginbut neveruse accountinformationReflectionsfocus on thetool used tocreate thewalkthroughA teammember isonly asource ofideasDivide thedesign amongstteam membersand each worksindependently

App Interfaces with User Centered Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Start with a login screen
  2. Interface evaluation requires that the user find bugs in the application
  3. Ensure your app has features from every other app you've ever used
  4. Provide a detailed interface to customize your profile
  5. Ensure users create accounts
  6. Reflections consist of excuses
  7. Spend more than half the walkthrough discussing logging in
  8. Documentation is independent of the app design
  9. Questions slide at the end of the walkthrough presentation
  10. Spelling mistakes on the user interface
  11. Task analysis generates a structure which is just the menu layout
  12. Walkthrough presentation doesn't actually mention the user interface
  13. A team member indicates (implicitly) that nobody else contributed
  14. Build your interface using screenshots from an existing app
  15. Inherit user interface controls as part of a screenshot from another app
  16. An interface design only requires choice of colours, fonts and icons
  17. User experience evaluation does not mention the specific interface design
  18. The quality of the interface is proportional to the number of features provided by the app
  19. The interface matches an existing app with controls in different positions
  20. Choice of colour scheme is based on personal preferences
  21. Spelling mistakes in the name of the app
  22. Force login but never use account information
  23. Reflections focus on the tool used to create the walkthrough
  24. A team member is only a source of ideas
  25. Divide the design amongst team members and each works independently