(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Start with a login screen
An interface design only requires choice of colours, fonts and icons
Interface evaluation requires that the user find bugs in the application
A team member is only a source of ideas
Spend more than half the walkthrough discussing logging in
The interface matches an existing app with controls in different positions
Documentation is independent of the app design
Task analysis generates a structure which is just the menu layout
Questions slide at the end of the walkthrough presentation
Reflections consist of excuses
Divide the design amongst team members and each works independently
Inherit user interface controls as part of a screenshot from another app
Build your interface using screenshots from an existing app
Force login but never use account information
Walkthrough presentation doesn't actually mention the user interface
User experience evaluation does not mention the specific interface design
Provide a detailed interface to customize your profile
A team member indicates (implicitly) that nobody else contributed
Ensure your app has features from every other app you've ever used
The quality of the interface is proportional to the number of features provided by the app
Spelling mistakes in the name of the app
Choice of colour scheme is based on personal preferences
Reflections focus on the tool used to create the walkthrough