Choice ofcolour schemeis based onpersonalpreferencesInterfaceevaluationrequires thatthe user findbugs in theapplicationEnsureuserscreateaccountsSpend morethan half thewalkthroughdiscussinglogging inQuestionsslide at theend of thewalkthroughpresentationReflectionsfocus on thetool used tocreate thewalkthroughThe interfacematches anexisting appwith controls indifferentpositionsUser experienceevaluation doesnot mention thespecific interfacedesignInherit userinterfacecontrols as partof a screenshotfrom anotherappA team memberindicates(implicitly) thatnobody elsecontributedProvide adetailedinterface tocustomizeyour profileReflectionsconsist ofexcusesEnsure yourapp hasfeatures fromevery other appyou've everusedDocumentationis independentof the appdesignForce loginbut neveruse accountinformationA teammember isonly asource ofideasThe quality of theinterface isproportional to thenumber of featuresprovided by theappTask analysisgenerates astructure whichis just the menulayoutStart witha loginscreen Divide thedesign amongstteam membersand each worksindependentlyBuild yourinterface usingscreenshotsfrom an existingappAn interfacedesign onlyrequires choiceof colours, fontsand iconsSpellingmistakes inthe name ofthe appSpellingmistakes onthe userinterfaceWalkthroughpresentationdoesn't actuallymention theuser interfaceChoice ofcolour schemeis based onpersonalpreferencesInterfaceevaluationrequires thatthe user findbugs in theapplicationEnsureuserscreateaccountsSpend morethan half thewalkthroughdiscussinglogging inQuestionsslide at theend of thewalkthroughpresentationReflectionsfocus on thetool used tocreate thewalkthroughThe interfacematches anexisting appwith controls indifferentpositionsUser experienceevaluation doesnot mention thespecific interfacedesignInherit userinterfacecontrols as partof a screenshotfrom anotherappA team memberindicates(implicitly) thatnobody elsecontributedProvide adetailedinterface tocustomizeyour profileReflectionsconsist ofexcusesEnsure yourapp hasfeatures fromevery other appyou've everusedDocumentationis independentof the appdesignForce loginbut neveruse accountinformationA teammember isonly asource ofideasThe quality of theinterface isproportional to thenumber of featuresprovided by theappTask analysisgenerates astructure whichis just the menulayoutStart witha loginscreen Divide thedesign amongstteam membersand each worksindependentlyBuild yourinterface usingscreenshotsfrom an existingappAn interfacedesign onlyrequires choiceof colours, fontsand iconsSpellingmistakes inthe name ofthe appSpellingmistakes onthe userinterfaceWalkthroughpresentationdoesn't actuallymention theuser interface

App Interfaces with User Centered Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Choice of colour scheme is based on personal preferences
  2. Interface evaluation requires that the user find bugs in the application
  3. Ensure users create accounts
  4. Spend more than half the walkthrough discussing logging in
  5. Questions slide at the end of the walkthrough presentation
  6. Reflections focus on the tool used to create the walkthrough
  7. The interface matches an existing app with controls in different positions
  8. User experience evaluation does not mention the specific interface design
  9. Inherit user interface controls as part of a screenshot from another app
  10. A team member indicates (implicitly) that nobody else contributed
  11. Provide a detailed interface to customize your profile
  12. Reflections consist of excuses
  13. Ensure your app has features from every other app you've ever used
  14. Documentation is independent of the app design
  15. Force login but never use account information
  16. A team member is only a source of ideas
  17. The quality of the interface is proportional to the number of features provided by the app
  18. Task analysis generates a structure which is just the menu layout
  19. Start with a login screen
  20. Divide the design amongst team members and each works independently
  21. Build your interface using screenshots from an existing app
  22. An interface design only requires choice of colours, fonts and icons
  23. Spelling mistakes in the name of the app
  24. Spelling mistakes on the user interface
  25. Walkthrough presentation doesn't actually mention the user interface