Avoid/IgnoreT.Q.5ExpressT.Q.3SillyHumorInjury toself/othersT.Q.8Identify theconsequence(police)T.Q.4MentalShelter(Terminationof Program)T.Q.8.Identify thetrigger/ProblemT.Q.4.PhysicalT.Q.1.AngerisT.Q.4BehavioralT.Q.5.SuppressNurseT.Q.7Anger canbe causedby FEARChangeyourthinkingT.Q.3BreathingExercisesT.Q.9SubstanceabusedisordersJobLossT.Q.5.RemainCalmStressfulRelations.CSWEIT.Q.3Talk tosomeoneT.Q.9TraumaticEventT.Q.2Long-termAnger canlead toAvoid/IgnoreT.Q.5ExpressT.Q.3SillyHumorInjury toself/othersT.Q.8Identify theconsequence(police)T.Q.4MentalShelter(Terminationof Program)T.Q.8.Identify thetrigger/ProblemT.Q.4.PhysicalT.Q.1.AngerisT.Q.4BehavioralT.Q.5.SuppressNurseT.Q.7Anger canbe causedby FEARChangeyourthinkingT.Q.3BreathingExercisesT.Q.9SubstanceabusedisordersJobLossT.Q.5.RemainCalmStressfulRelations.CSWEIT.Q.3Talk tosomeoneT.Q.9TraumaticEventT.Q.2Long-termAnger canlead to

Temper Up! Cool It Down! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Avoid/Ignore
  2. T.Q.5 Express
  3. T.Q.3 Silly Humor
  4. Injury to self/others
  5. T.Q.8 Identify the consequence (police)
  6. T.Q.4 Mental
  7. Shelter (Termination of Program)
  8. T.Q.8. Identify the trigger/Problem
  9. T.Q.4. Physical
  10. T.Q.1. Anger is
  11. T.Q.4 Behavioral
  12. T.Q.5. Suppress
  13. Nurse
  14. T.Q.7 Anger can be caused by FEAR
  15. Change your thinking
  16. T.Q.3 Breathing Exercises
  17. T.Q.9 Substance abuse disorders
  18. Job Loss
  19. T.Q.5. Remain Calm
  20. Stressful Relations.
  21. CSWEI
  22. T.Q.3 Talk to someone
  23. T.Q.9 Traumatic Event
  24. T.Q.2 Long-term Anger can lead to