Injury toself/othersT.Q.4.PhysicalT.Q.8Identify theconsequence(police)ChangeyourthinkingT.Q.4BehavioralT.Q.9TraumaticEventT.Q.5.RemainCalmT.Q.7Anger canbe causedby FEART.Q.3BreathingExercisesShelter(Terminationof Program)T.Q.5.SuppressT.Q.4MentalStressfulRelations.T.Q.1.AngerisT.Q.3SillyHumorT.Q.2Long-termAnger canlead toT.Q.5ExpressNurseT.Q.9SubstanceabusedisordersT.Q.8.Identify thetrigger/ProblemCSWEIT.Q.3Talk tosomeoneJobLossAvoid/IgnoreInjury toself/othersT.Q.4.PhysicalT.Q.8Identify theconsequence(police)ChangeyourthinkingT.Q.4BehavioralT.Q.9TraumaticEventT.Q.5.RemainCalmT.Q.7Anger canbe causedby FEART.Q.3BreathingExercisesShelter(Terminationof Program)T.Q.5.SuppressT.Q.4MentalStressfulRelations.T.Q.1.AngerisT.Q.3SillyHumorT.Q.2Long-termAnger canlead toT.Q.5ExpressNurseT.Q.9SubstanceabusedisordersT.Q.8.Identify thetrigger/ProblemCSWEIT.Q.3Talk tosomeoneJobLossAvoid/Ignore

Temper Up! Cool It Down! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Injury to self/others
  2. T.Q.4. Physical
  3. T.Q.8 Identify the consequence (police)
  4. Change your thinking
  5. T.Q.4 Behavioral
  6. T.Q.9 Traumatic Event
  7. T.Q.5. Remain Calm
  8. T.Q.7 Anger can be caused by FEAR
  9. T.Q.3 Breathing Exercises
  10. Shelter (Termination of Program)
  11. T.Q.5. Suppress
  12. T.Q.4 Mental
  13. Stressful Relations.
  14. T.Q.1. Anger is
  15. T.Q.3 Silly Humor
  16. T.Q.2 Long-term Anger can lead to
  17. T.Q.5 Express
  18. Nurse
  19. T.Q.9 Substance abuse disorders
  20. T.Q.8. Identify the trigger/Problem
  21. CSWEI
  22. T.Q.3 Talk to someone
  23. Job Loss
  24. Avoid/Ignore