T.Q.9SubstanceabusedisordersT.Q.5.RemainCalmCSWEIT.Q.4BehavioralInjury toself/othersT.Q.2Long-termAnger canlead toT.Q.8Identify theconsequence(police)T.Q.3BreathingExercisesT.Q.4.PhysicalT.Q.3SillyHumorNurseAvoid/IgnoreT.Q.8.Identify thetrigger/ProblemT.Q.7Anger canbe causedby FEART.Q.9TraumaticEventT.Q.4MentalJobLossT.Q.5.SuppressT.Q.3Talk tosomeoneShelter(Terminationof Program)ChangeyourthinkingStressfulRelations.T.Q.5ExpressT.Q.1.AngerisT.Q.9SubstanceabusedisordersT.Q.5.RemainCalmCSWEIT.Q.4BehavioralInjury toself/othersT.Q.2Long-termAnger canlead toT.Q.8Identify theconsequence(police)T.Q.3BreathingExercisesT.Q.4.PhysicalT.Q.3SillyHumorNurseAvoid/IgnoreT.Q.8.Identify thetrigger/ProblemT.Q.7Anger canbe causedby FEART.Q.9TraumaticEventT.Q.4MentalJobLossT.Q.5.SuppressT.Q.3Talk tosomeoneShelter(Terminationof Program)ChangeyourthinkingStressfulRelations.T.Q.5ExpressT.Q.1.Angeris

Temper Up! Cool It Down! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. T.Q.9 Substance abuse disorders
  2. T.Q.5. Remain Calm
  3. CSWEI
  4. T.Q.4 Behavioral
  5. Injury to self/others
  6. T.Q.2 Long-term Anger can lead to
  7. T.Q.8 Identify the consequence (police)
  8. T.Q.3 Breathing Exercises
  9. T.Q.4. Physical
  10. T.Q.3 Silly Humor
  11. Nurse
  12. Avoid/Ignore
  13. T.Q.8. Identify the trigger/Problem
  14. T.Q.7 Anger can be caused by FEAR
  15. T.Q.9 Traumatic Event
  16. T.Q.4 Mental
  17. Job Loss
  18. T.Q.5. Suppress
  19. T.Q.3 Talk to someone
  20. Shelter (Termination of Program)
  21. Change your thinking
  22. Stressful Relations.
  23. T.Q.5 Express
  24. T.Q.1. Anger is