Cascade -cast a spellwithoutpaying itsmana costHorsemanshipDelve - mill acard orcause anopponentto mill a cardAscend -control 10permanentsShroudChroma -havedevotion 6 ormore of anyone colorNinjutsu -return anattackingcreature to itsowner's handGraft -put a +1/+1counter on acreatureExalted - whilecontrolling morethan onecreature, attackwith only onecreatureDeathtouch -destroy acreature anopponentcontrolsBushido - havea blockingcreature youcontrol survivecombat damageOffering -sacrifice acreature to paythe cost of anactivated abilityThreshold -have 7 ormore cardsin yourgraveyardFearReach-Myriad -attack 3differentplayers inone combatEmbalmVigilanceImproviseIntimidate - haveanunblockedcreature thatdefending playercould haveblockedMiracle -play the firstcard youdrew thisturnFreeFlash - casta spellduring anopponent'sturnConvoke -use manafrom nonlandsources tocast a spellDouble Strike -deal combatdamage to 2differentopponents in asingle turnEncoreDevoid -cast acolorlessspellBloodthirstBloodrush -buff anattackingcreatureWard - control aspell or abilitythat requiresopponents topay anadditional costLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeHeroic - casta spell thattargets acreature youcontrolUndyingHiddenAgenda -deal combatdamage tothe monarchMentor -control thecreature with thehighest powerand the leastpowerSpectacleFormidable -creatures youcontrol havetotal power 8or greaterPack Tactics- attack withtotal power 6or greaterPhasingDistrub -a creatureleft yourgraveyardDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameProwess -cast 3noncreaturespells in asingle turnSurgeFateful Hour -end your turnwith 5 or lesslifeExtort-ScavengeDashProvoke- havean attackingcreature youcontrol survivebeing blockedAnnihilator -cause anopponent tosacrifice apermanentFirst Strike - bethe first playerto deal combatdamage to anopponentFabricateEscalateRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsMorbid - anability youcontroltriggereddue to acreature dying MeleeAftermathChampionHideaway -own a cardfacedown inany zoneSuspendCycling -discard a cardand draw acard due to asingle effectProtection -control apermanentwith any formof protectionPartner -control 3legendarycreaturesEpic - playno spellsfor 3 turnsin a rowPoisonous -give orreceive apoisoncounterFrenzyAdamant -spend at least3 mana of thesame color tocast a spellRadiance -control 3creatureswith the samecolor identityTransmute- searchyour libraryfor a cardHellbent -have nocards inhandUndergrowth -have 6 ormore creaturecards in yourgraveyardKinship -control 4creaturesthat share acreature typeConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorParley -reveal onlythe top cardof yourlibraryShadow-Flanking -block a singlecreature withone ore morecreaturesAddendum -cast an instantor card withflash during yourmain phaseOutlastDaybound -cast nospells duringyour turnHauntEvolveEnrage -deal damageto a creatureyou controlSplice - holdpriority tocast anotherspellBattleCrySoulshift-Sweep -return apermanentyou controlto your handOverload-Tribute - put a+1/+1 counteron a creaturean opponentcontrolsAfterlife - acreature youcontrol dyingcaused anability to triggerAmplifySplit Second- counter aspell that iscounteringanother spellExploitDredge -return a cardfrom yourgraveyardto your handEchoLandfall -play 2 ormore landsin a singleturnAbsorb -prevent anyamount ofdamage thatwould be dealtForecastRecoverAwaken -control alandcreatureIngestTransfigure -control 3nontoken nonlandcreatures with thesame mana valueImprint- exilea cardMutateFlashback -cast a spellfrom yourgraveyardCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentAssistSunburst - cast aspell other thanyour commanderthat has the samecolor identityAura Swamp- cast anauraenchantmentRampage-Strive - casta spell withat least 2differenttargetsBoast - havean abilitytrigger dueto attackingChannel -activate theability of acard in yourhandUndauntedCoven -control 3 ormore creatureswith differentpowersMagecraft -cast or copyan instant orsorceryEmerge -sacrifice acreature topay for thecost of a spellRiotBuyback-TotemArmor -LivingWeapon -equip atokenRaid - casta spell oractivate an abilityduring combatbefore damageis dealtEternalizeKickerCompanion- cast yourcommanderWitherSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardHaste - bethe firstplayer toattackGravestorm -have10 cards put inyour graveyardin a single turnConspireEscapeLieutenant -control yourcommanderfor the entiretyof your turnUnearth-CrewRebound- cast aspell fromexileForetellNightbound -cast at least2 spellsduringyour turnChangeling -control 4creaturesthat share nocreature typesStorm -cast 5spells in asingle turnDomain -control 6lands withdifferentnamesCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentAffinityFortify - playa spell orability thattargets a landyou controlFerocious -control acreaturewith power 4or greaterRetraceJump-startDelirium -have four ormore cardtypes amongcards in yourgraveyardJoin Forces -save anopponentfrom beingeliminated byanotheropponentLandwalk -attack with acreature thatcannot beblockedEnchant -cast anenchantmentHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlWill of theCouncil -prevent anotherplayer fromwinning a gameUnleashMorph -have acardtransformSkulkEquip -attach anequipment toa creatureInspired - untapa creature youcontrol outsideyour untap stepIndestructible -prevent apermanent youcontrol frombeingdestroyedEvokeRenown -eliminateanopponentMetalcraft- control 3or moreartifactsDevourFuse - cast aspell thatallows you tochoose 2effectsAfflict - dealnoncombatdamage toan opponentEntwineRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldLifelink -gain 10life in asingle turnBattalion -attack with atleast 3creatures in asingle combatUnderdog- be thefirst playereliminatedPersist -return acreature froma graveyard tothe battlefieldVanishingMadness- discarda cardDefender -control acreature with0 or lesspowerReinforceBestow -enchant apermanentan opponentcontrolsFadingGrandeur -control 2 nonlandnontokenpermanents withthe same nameMenace - have acreature youcontrol beblocked by morethan 1 creatureModular- cast anartifactCipher - a creatureyou control dealingcombat damagecause an ability totriggerBanding -block everycreature thatis attackingyouFlying - destroy,exile, block orcontrol acreature withflyingCouncil'sDilemma -vote on theeffect of acardTrample -destroy a creaturean opponentcontrols throughcombat damageSoulbondReplicate -control at least 1copy of anotherspell orpermanent youcontrolDethrone -attack theplayer with themost life or tiedfor most lifeEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnConstellation -have anenchantment enterthe battlefieldunder your controlProwlInfectDecayedRipple -reveal atleast 2 cardsfrom the topof your libraryCascade -cast a spellwithoutpaying itsmana costHorsemanshipDelve - mill acard orcause anopponentto mill a cardAscend -control 10permanentsShroudChroma -havedevotion 6 ormore of anyone colorNinjutsu -return anattackingcreature to itsowner's handGraft -put a +1/+1counter on acreatureExalted - whilecontrolling morethan onecreature, attackwith only onecreatureDeathtouch -destroy acreature anopponentcontrolsBushido - havea blockingcreature youcontrol survivecombat damageOffering -sacrifice acreature to paythe cost of anactivated abilityThreshold -have 7 ormore cardsin yourgraveyardFearReach-Myriad -attack 3differentplayers inone combatEmbalmVigilanceImproviseIntimidate - haveanunblockedcreature thatdefending playercould haveblockedMiracle -play the firstcard youdrew thisturnFreeFlash - casta spellduring anopponent'sturnConvoke -use manafrom nonlandsources tocast a spellDouble Strike -deal combatdamage to 2differentopponents in asingle turnEncoreDevoid -cast acolorlessspellBloodthirstBloodrush -buff anattackingcreatureWard - control aspell or abilitythat requiresopponents topay anadditional costLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeHeroic - casta spell thattargets acreature youcontrolUndyingHiddenAgenda -deal combatdamage tothe monarchMentor -control thecreature with thehighest powerand the leastpowerSpectacleFormidable -creatures youcontrol havetotal power 8or greaterPack Tactics- attack withtotal power 6or greaterPhasingDistrub -a creatureleft yourgraveyardDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameProwess -cast 3noncreaturespells in asingle turnSurgeFateful Hour -end your turnwith 5 or lesslifeExtort-ScavengeDashProvoke- havean attackingcreature youcontrol survivebeing blockedAnnihilator -cause anopponent tosacrifice apermanentFirst Strike - bethe first playerto deal combatdamage to anopponentFabricateEscalateRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsMorbid - anability youcontroltriggereddue to acreature dying MeleeAftermathChampionHideaway -own a cardfacedown inany zoneSuspendCycling -discard a cardand draw acard due to asingle effectProtection -control apermanentwith any formof protectionPartner -control 3legendarycreaturesEpic - playno spellsfor 3 turnsin a rowPoisonous -give orreceive apoisoncounterFrenzyAdamant -spend at least3 mana of thesame color tocast a spellRadiance -control 3creatureswith the samecolor identityTransmute- searchyour libraryfor a cardHellbent -have nocards inhandUndergrowth -have 6 ormore creaturecards in yourgraveyardKinship -control 4creaturesthat share acreature typeConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorParley -reveal onlythe top cardof yourlibraryShadow-Flanking -block a singlecreature withone ore morecreaturesAddendum -cast an instantor card withflash during yourmain phaseOutlastDaybound -cast nospells duringyour turnHauntEvolveEnrage -deal damageto a creatureyou controlSplice - holdpriority tocast anotherspellBattleCrySoulshift-Sweep -return apermanentyou controlto your handOverload-Tribute - put a+1/+1 counteron a creaturean opponentcontrolsAfterlife - acreature youcontrol dyingcaused anability to triggerAmplifySplit Second- counter aspell that iscounteringanother spellExploitDredge -return a cardfrom yourgraveyardto your handEchoLandfall -play 2 ormore landsin a singleturnAbsorb -prevent anyamount ofdamage thatwould be dealtForecastRecoverAwaken -control alandcreatureIngestTransfigure -control 3nontoken nonlandcreatures with thesame mana valueImprint- exilea cardMutateFlashback -cast a spellfrom yourgraveyardCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentAssistSunburst - cast aspell other thanyour commanderthat has the samecolor identityAura Swamp- cast anauraenchantmentRampage-Strive - casta spell withat least 2differenttargetsBoast - havean abilitytrigger dueto attackingChannel -activate theability of acard in yourhandUndauntedCoven -control 3 ormore creatureswith differentpowersMagecraft -cast or copyan instant orsorceryEmerge -sacrifice acreature topay for thecost of a spellRiotBuyback-TotemArmor -LivingWeapon -equip atokenRaid - casta spell oractivate an abilityduring combatbefore damageis dealtEternalizeKickerCompanion- cast yourcommanderWitherSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardHaste - bethe firstplayer toattackGravestorm -have10 cards put inyour graveyardin a single turnConspireEscapeLieutenant -control yourcommanderfor the entiretyof your turnUnearth-CrewRebound- cast aspell fromexileForetellNightbound -cast at least2 spellsduringyour turnChangeling -control 4creaturesthat share nocreature typesStorm -cast 5spells in asingle turnDomain -control 6lands withdifferentnamesCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentAffinityFortify - playa spell orability thattargets a landyou controlFerocious -control acreaturewith power 4or greaterRetraceJump-startDelirium -have four ormore cardtypes amongcards in yourgraveyardJoin Forces -save anopponentfrom beingeliminated byanotheropponentLandwalk -attack with acreature thatcannot beblockedEnchant -cast anenchantmentHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlWill of theCouncil -prevent anotherplayer fromwinning a gameUnleashMorph -have acardtransformSkulkEquip -attach anequipment toa creatureInspired - untapa creature youcontrol outsideyour untap stepIndestructible -prevent apermanent youcontrol frombeingdestroyedEvokeRenown -eliminateanopponentMetalcraft- control 3or moreartifactsDevourFuse - cast aspell thatallows you tochoose 2effectsAfflict - dealnoncombatdamage toan opponentEntwineRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldLifelink -gain 10life in asingle turnBattalion -attack with atleast 3creatures in asingle combatUnderdog- be thefirst playereliminatedPersist -return acreature froma graveyard tothe battlefieldVanishingMadness- discarda cardDefender -control acreature with0 or lesspowerReinforceBestow -enchant apermanentan opponentcontrolsFadingGrandeur -control 2 nonlandnontokenpermanents withthe same nameMenace - have acreature youcontrol beblocked by morethan 1 creatureModular- cast anartifactCipher - a creatureyou control dealingcombat damagecause an ability totriggerBanding -block everycreature thatis attackingyouFlying - destroy,exile, block orcontrol acreature withflyingCouncil'sDilemma -vote on theeffect of acardTrample -destroy a creaturean opponentcontrols throughcombat damageSoulbondReplicate -control at least 1copy of anotherspell orpermanent youcontrolDethrone -attack theplayer with themost life or tiedfor most lifeEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnConstellation -have anenchantment enterthe battlefieldunder your controlProwlInfectDecayedRipple -reveal atleast 2 cardsfrom the topof your library

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cascade - cast a spell without paying its mana cost
  2. Horsemanship
  3. Delve - mill a card or cause an opponent to mill a card
  4. Ascend - control 10 permanents
  5. Shroud
  6. Chroma - have devotion 6 or more of any one color
  7. Ninjutsu - return an attacking creature to its owner's hand
  8. Graft - put a +1/+1 counter on a creature
  9. Exalted - while controlling more than one creature, attack with only one creature
  10. Deathtouch - destroy a creature an opponent controls
  11. Bushido - have a blocking creature you control survive combat damage
  12. Offering - sacrifice a creature to pay the cost of an activated ability
  13. Threshold - have 7 or more cards in your graveyard
  14. Fear
  15. Reach -
  16. Myriad - attack 3 different players in one combat
  17. Embalm
  18. Vigilance
  19. Improvise
  20. Intimidate - have an unblocked creature that defending player could have blocked
  21. Miracle - play the first card you drew this turn
  22. Free
  23. Flash - cast a spell during an opponent's turn
  24. Convoke - use mana from nonland sources to cast a spell
  25. Double Strike - deal combat damage to 2 different opponents in a single turn
  26. Encore
  27. Devoid - cast a colorless spell
  28. Bloodthirst
  29. Bloodrush - buff an attacking creature
  30. Ward - control a spell or ability that requires opponents to pay an additional cost
  31. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  32. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  33. Heroic - cast a spell that targets a creature you control
  34. Undying
  35. Hidden Agenda - deal combat damage to the monarch
  36. Mentor - control the creature with the highest power and the least power
  37. Spectacle
  38. Formidable - creatures you control have total power 8 or greater
  39. Pack Tactics - attack with total power 6 or greater
  40. Phasing
  41. Distrub - a creature left your graveyard
  42. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  43. Prowess - cast 3 noncreature spells in a single turn
  44. Surge
  45. Fateful Hour - end your turn with 5 or less life
  46. Extort -
  47. Scavenge
  48. Dash
  49. Provoke- have an attacking creature you control survive being blocked
  50. Annihilator - cause an opponent to sacrifice a permanent
  51. First Strike - be the first player to deal combat damage to an opponent
  52. Fabricate
  53. Escalate
  54. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  55. Morbid - an ability you control triggered due to a creature dying
  56. Melee
  57. Aftermath
  58. Champion
  59. Hideaway -own a card facedown in any zone
  60. Suspend
  61. Cycling - discard a card and draw a card due to a single effect
  62. Protection - control a permanent with any form of protection
  63. Partner - control 3 legendary creatures
  64. Epic - play no spells for 3 turns in a row
  65. Poisonous - give or receive a poison counter
  66. Frenzy
  67. Adamant - spend at least 3 mana of the same color to cast a spell
  68. Radiance - control 3 creatures with the same color identity
  69. Transmute - search your library for a card
  70. Hellbent - have no cards in hand
  71. Undergrowth - have 6 or more creature cards in your graveyard
  72. Kinship - control 4 creatures that share a creature type
  73. Converge - for each color in your commander's color identity control a permanent of that color
  74. Parley - reveal only the top card of your library
  75. Shadow -
  76. Flanking - block a single creature with one ore more creatures
  77. Addendum - cast an instant or card with flash during your main phase
  78. Outlast
  79. Daybound - cast no spells during your turn
  80. Haunt
  81. Evolve
  82. Enrage - deal damage to a creature you control
  83. Splice - hold priority to cast another spell
  84. Battle Cry
  85. Soulshift -
  86. Sweep - return a permanent you control to your hand
  87. Overload -
  88. Tribute - put a +1/+1 counter on a creature an opponent controls
  89. Afterlife - a creature you control dying caused an ability to trigger
  90. Amplify
  91. Split Second - counter a spell that is countering another spell
  92. Exploit
  93. Dredge - return a card from your graveyard to your hand
  94. Echo
  95. Landfall - play 2 or more lands in a single turn
  96. Absorb - prevent any amount of damage that would be dealt
  97. Forecast
  98. Recover
  99. Awaken - control a land creature
  100. Ingest
  101. Transfigure - control 3 nontoken nonland creatures with the same mana value
  102. Imprint - exile a card
  103. Mutate
  104. Flashback - cast a spell from your graveyard
  105. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  106. Assist
  107. Sunburst - cast a spell other than your commander that has the same color identity
  108. Aura Swamp - cast an aura enchantment
  109. Rampage -
  110. Strive - cast a spell with at least 2 different targets
  111. Boast - have an ability trigger due to attacking
  112. Channel - activate the ability of a card in your hand
  113. Undaunted
  114. Coven - control 3 or more creatures with different powers
  115. Magecraft - cast or copy an instant or sorcery
  116. Emerge - sacrifice a creature to pay for the cost of a spell
  117. Riot
  118. Buyback -
  119. Totem Armor -
  120. Living Weapon - equip a token
  121. Raid - cast a spell or activate an ability during combat before damage is dealt
  122. Eternalize
  123. Kicker
  124. Companion - cast your commander
  125. Wither
  126. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  127. Haste - be the first player to attack
  128. Gravestorm - have 10 cards put in your graveyard in a single turn
  129. Conspire
  130. Escape
  131. Lieutenant - control your commander for the entirety of your turn
  132. Unearth -
  133. Crew
  134. Rebound - cast a spell from exile
  135. Foretell
  136. Nightbound - cast at least 2 spells during your turn
  137. Changeling - control 4 creatures that share no creature types
  138. Storm - cast 5 spells in a single turn
  139. Domain - control 6 lands with different names
  140. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  141. Affinity
  142. Fortify - play a spell or ability that targets a land you control
  143. Ferocious - control a creature with power 4 or greater
  144. Retrace
  145. Jump-start
  146. Delirium - have four or more card types among cards in your graveyard
  147. Join Forces - save an opponent from being eliminated by another opponent
  148. Landwalk - attack with a creature that cannot be blocked
  149. Enchant - cast an enchantment
  150. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  151. Will of the Council - prevent another player from winning a game
  152. Unleash
  153. Morph - have a card transform
  154. Skulk
  155. Equip - attach an equipment to a creature
  156. Inspired - untap a creature you control outside your untap step
  157. Indestructible - prevent a permanent you control from being destroyed
  158. Evoke
  159. Renown - eliminate an opponent
  160. Metalcraft - control 3 or more artifacts
  161. Devour
  162. Fuse - cast a spell that allows you to choose 2 effects
  163. Afflict - deal noncombat damage to an opponent
  164. Entwine
  165. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  166. Lifelink - gain 10 life in a single turn
  167. Battalion - attack with at least 3 creatures in a single combat
  168. Underdog - be the first player eliminated
  169. Persist - return a creature from a graveyard to the battlefield
  170. Vanishing
  171. Madness - discard a card
  172. Defender - control a creature with 0 or less power
  173. Reinforce
  174. Bestow - enchant a permanent an opponent controls
  175. Fading
  176. Grandeur - control 2 nonland nontoken permanents with the same name
  177. Menace - have a creature you control be blocked by more than 1 creature
  178. Modular - cast an artifact
  179. Cipher - a creature you control dealing combat damage cause an ability to trigger
  180. Banding - block every creature that is attacking you
  181. Flying - destroy, exile, block or control a creature with flying
  182. Council's Dilemma - vote on the effect of a card
  183. Trample - destroy a creature an opponent controls through combat damage
  184. Soulbond
  185. Replicate - control at least 1 copy of another spell or permanent you control
  186. Dethrone - attack the player with the most life or tied for most life
  187. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  188. Constellation - have an enchantment enter the battlefield under your control
  189. Prowl
  190. Infect
  191. Decayed
  192. Ripple - reveal at least 2 cards from the top of your library