Sweep -return apermanentyou controlto your handMentor -control thecreature with thehighest powerand the leastpowerAbsorb -prevent anyamount ofdamage thatwould be dealtAura Swamp- cast anauraenchantmentConstellation -have anenchantment enterthe battlefieldunder your controlMorph -have acardtransformGravestorm -have10 cards put inyour graveyardin a single turnEntwineUndyingDistrub -a creatureleft yourgraveyardSpectacleImproviseEncoreMutateMiracle -play the firstcard youdrew thisturnBattalion -attack with atleast 3creatures in asingle combatCompanion- cast yourcommanderAdamant -spend at least3 mana of thesame color tocast a spellReach-FreeEscalateSkulkRiotCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentDredge -return a cardfrom yourgraveyardto your handFabricateSoulbondChangeling -control 4creaturesthat share nocreature typesConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorSplit Second- counter aspell that iscounteringanother spellTransfigure -control 3nontoken nonlandcreatures with thesame mana valueFerocious -control acreaturewith power 4or greaterEmerge -sacrifice acreature topay for thecost of a spellHorsemanshipFlashback -cast a spellfrom yourgraveyardInspired - untapa creature youcontrol outsideyour untap stepSuspendDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameLandfall -play 2 ormore landsin a singleturnDevoid -cast acolorlessspellBattleCryPhasingExalted - whilecontrolling morethan onecreature, attackwith only onecreatureTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeVigilanceRetraceConspireForetellMorbid - anability youcontroltriggereddue to acreature dying ExploitEmbalmAscend -control 10permanentsIngestShroudBanding -block everycreature thatis attackingyouStorm -cast 5spells in asingle turnFlash - casta spellduring anopponent'sturnReinforceMyriad -attack 3differentplayers inone combatUnderdog- be thefirst playereliminatedKickerFearEternalizeDelve - mill acard orcause anopponentto mill a cardForecastDouble Strike -deal combatdamage to 2differentopponents in asingle turnCascade -cast a spellwithoutpaying itsmana costHellbent -have nocards inhandWard - control aspell or abilitythat requiresopponents topay anadditional costFortify - playa spell orability thattargets a landyou controlDeathtouch -destroy acreature anopponentcontrolsAmplifyAffinityRaid - casta spell oractivate an abilityduring combatbefore damageis dealtUndergrowth -have 6 ormore creaturecards in yourgraveyardLieutenant -control yourcommanderfor the entiretyof your turnTotemArmor -Enrage -deal damageto a creatureyou controlStrive - casta spell withat least 2differenttargetsDevourEpic - playno spellsfor 3 turnsin a rowDaybound -cast nospells duringyour turnLivingWeapon -equip atokenCouncil'sDilemma -vote on theeffect of acardAssistNightbound -cast at least2 spellsduringyour turnHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlEvolveOverload-Fuse - cast aspell thatallows you tochoose 2effectsHauntFadingIndestructible -prevent apermanent youcontrol frombeingdestroyedTribute - put a+1/+1 counteron a creaturean opponentcontrolsSunburst - cast aspell other thanyour commanderthat has the samecolor identityEnchant -cast anenchantmentBloodrush -buff anattackingcreatureEquip -attach anequipment toa creatureRadiance -control 3creatureswith the samecolor identityPersist -return acreature froma graveyard tothe battlefieldDefender -control acreature with0 or lesspowerWill of theCouncil -prevent anotherplayer fromwinning a gameParley -reveal onlythe top cardof yourlibraryCipher - a creatureyou control dealingcombat damagecause an ability totriggerCrewHideaway -own a cardfacedown inany zoneConvoke -use manafrom nonlandsources tocast a spellFirst Strike - bethe first playerto deal combatdamage to anopponentModular- cast anartifactCoven -control 3 ormore creatureswith differentpowersBushido - havea blockingcreature youcontrol survivecombat damageUndauntedScavengeSoulshift-UnleashBoast - havean abilitytrigger dueto attackingChroma -havedevotion 6 ormore of anyone colorReplicate -control at least 1copy of anotherspell orpermanent youcontrolMetalcraft- control 3or moreartifactsJump-startRecoverDelirium -have four ormore cardtypes amongcards in yourgraveyardChampionDashOutlastCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentTransmute- searchyour libraryfor a cardRipple -reveal atleast 2 cardsfrom the topof your libraryVanishingWitherChannel -activate theability of acard in yourhandUnearth-Protection -control apermanentwith any formof protectionBuyback-Imprint- exilea cardAfterlife - acreature youcontrol dyingcaused anability to triggerMeleeAwaken -control alandcreatureEscapeRebound- cast aspell fromexileLifelink -gain 10life in asingle turnHaste - bethe firstplayer toattackSplice - holdpriority tocast anotherspellDethrone -attack theplayer with themost life or tiedfor most lifeRampage-Pack Tactics- attack withtotal power 6or greaterOffering -sacrifice acreature to paythe cost of anactivated abilityAddendum -cast an instantor card withflash during yourmain phaseHeroic - casta spell thattargets acreature youcontrolIntimidate - haveanunblockedcreature thatdefending playercould haveblockedRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsExtort-Renown -eliminateanopponentRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldPartner -control 3legendarycreaturesBloodthirstInfectNinjutsu -return anattackingcreature to itsowner's handMadness- discarda cardFlanking -block a singlecreature withone ore morecreaturesJoin Forces -save anopponentfrom beingeliminated byanotheropponentFateful Hour -end your turnwith 5 or lesslifeCycling -discard a cardand draw acard due to asingle effectAftermathFrenzyKinship -control 4creaturesthat share acreature typeProvoke- havean attackingcreature youcontrol survivebeing blockedMagecraft -cast or copyan instant orsorceryEchoPoisonous -give orreceive apoisoncounterTrample -destroy a creaturean opponentcontrols throughcombat damageSurgeGraft -put a +1/+1counter on acreatureProwess -cast 3noncreaturespells in asingle turnFormidable -creatures youcontrol havetotal power 8or greaterEvokeBestow -enchant apermanentan opponentcontrolsGrandeur -control 2 nonlandnontokenpermanents withthe same nameSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardThreshold -have 7 ormore cardsin yourgraveyardDecayedLandwalk -attack with acreature thatcannot beblockedAfflict - dealnoncombatdamage toan opponentDomain -control 6lands withdifferentnamesLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitMenace - have acreature youcontrol beblocked by morethan 1 creatureShadow-ProwlAnnihilator -cause anopponent tosacrifice apermanentFlying - destroy,exile, block orcontrol acreature withflyingHiddenAgenda -deal combatdamage tothe monarchEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnSweep -return apermanentyou controlto your handMentor -control thecreature with thehighest powerand the leastpowerAbsorb -prevent anyamount ofdamage thatwould be dealtAura Swamp- cast anauraenchantmentConstellation -have anenchantment enterthe battlefieldunder your controlMorph -have acardtransformGravestorm -have10 cards put inyour graveyardin a single turnEntwineUndyingDistrub -a creatureleft yourgraveyardSpectacleImproviseEncoreMutateMiracle -play the firstcard youdrew thisturnBattalion -attack with atleast 3creatures in asingle combatCompanion- cast yourcommanderAdamant -spend at least3 mana of thesame color tocast a spellReach-FreeEscalateSkulkRiotCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentDredge -return a cardfrom yourgraveyardto your handFabricateSoulbondChangeling -control 4creaturesthat share nocreature typesConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorSplit Second- counter aspell that iscounteringanother spellTransfigure -control 3nontoken nonlandcreatures with thesame mana valueFerocious -control acreaturewith power 4or greaterEmerge -sacrifice acreature topay for thecost of a spellHorsemanshipFlashback -cast a spellfrom yourgraveyardInspired - untapa creature youcontrol outsideyour untap stepSuspendDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameLandfall -play 2 ormore landsin a singleturnDevoid -cast acolorlessspellBattleCryPhasingExalted - whilecontrolling morethan onecreature, attackwith only onecreatureTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeVigilanceRetraceConspireForetellMorbid - anability youcontroltriggereddue to acreature dying ExploitEmbalmAscend -control 10permanentsIngestShroudBanding -block everycreature thatis attackingyouStorm -cast 5spells in asingle turnFlash - casta spellduring anopponent'sturnReinforceMyriad -attack 3differentplayers inone combatUnderdog- be thefirst playereliminatedKickerFearEternalizeDelve - mill acard orcause anopponentto mill a cardForecastDouble Strike -deal combatdamage to 2differentopponents in asingle turnCascade -cast a spellwithoutpaying itsmana costHellbent -have nocards inhandWard - control aspell or abilitythat requiresopponents topay anadditional costFortify - playa spell orability thattargets a landyou controlDeathtouch -destroy acreature anopponentcontrolsAmplifyAffinityRaid - casta spell oractivate an abilityduring combatbefore damageis dealtUndergrowth -have 6 ormore creaturecards in yourgraveyardLieutenant -control yourcommanderfor the entiretyof your turnTotemArmor -Enrage -deal damageto a creatureyou controlStrive - casta spell withat least 2differenttargetsDevourEpic - playno spellsfor 3 turnsin a rowDaybound -cast nospells duringyour turnLivingWeapon -equip atokenCouncil'sDilemma -vote on theeffect of acardAssistNightbound -cast at least2 spellsduringyour turnHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlEvolveOverload-Fuse - cast aspell thatallows you tochoose 2effectsHauntFadingIndestructible -prevent apermanent youcontrol frombeingdestroyedTribute - put a+1/+1 counteron a creaturean opponentcontrolsSunburst - cast aspell other thanyour commanderthat has the samecolor identityEnchant -cast anenchantmentBloodrush -buff anattackingcreatureEquip -attach anequipment toa creatureRadiance -control 3creatureswith the samecolor identityPersist -return acreature froma graveyard tothe battlefieldDefender -control acreature with0 or lesspowerWill of theCouncil -prevent anotherplayer fromwinning a gameParley -reveal onlythe top cardof yourlibraryCipher - a creatureyou control dealingcombat damagecause an ability totriggerCrewHideaway -own a cardfacedown inany zoneConvoke -use manafrom nonlandsources tocast a spellFirst Strike - bethe first playerto deal combatdamage to anopponentModular- cast anartifactCoven -control 3 ormore creatureswith differentpowersBushido - havea blockingcreature youcontrol survivecombat damageUndauntedScavengeSoulshift-UnleashBoast - havean abilitytrigger dueto attackingChroma -havedevotion 6 ormore of anyone colorReplicate -control at least 1copy of anotherspell orpermanent youcontrolMetalcraft- control 3or moreartifactsJump-startRecoverDelirium -have four ormore cardtypes amongcards in yourgraveyardChampionDashOutlastCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentTransmute- searchyour libraryfor a cardRipple -reveal atleast 2 cardsfrom the topof your libraryVanishingWitherChannel -activate theability of acard in yourhandUnearth-Protection -control apermanentwith any formof protectionBuyback-Imprint- exilea cardAfterlife - acreature youcontrol dyingcaused anability to triggerMeleeAwaken -control alandcreatureEscapeRebound- cast aspell fromexileLifelink -gain 10life in asingle turnHaste - bethe firstplayer toattackSplice - holdpriority tocast anotherspellDethrone -attack theplayer with themost life or tiedfor most lifeRampage-Pack Tactics- attack withtotal power 6or greaterOffering -sacrifice acreature to paythe cost of anactivated abilityAddendum -cast an instantor card withflash during yourmain phaseHeroic - casta spell thattargets acreature youcontrolIntimidate - haveanunblockedcreature thatdefending playercould haveblockedRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsExtort-Renown -eliminateanopponentRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldPartner -control 3legendarycreaturesBloodthirstInfectNinjutsu -return anattackingcreature to itsowner's handMadness- discarda cardFlanking -block a singlecreature withone ore morecreaturesJoin Forces -save anopponentfrom beingeliminated byanotheropponentFateful Hour -end your turnwith 5 or lesslifeCycling -discard a cardand draw acard due to asingle effectAftermathFrenzyKinship -control 4creaturesthat share acreature typeProvoke- havean attackingcreature youcontrol survivebeing blockedMagecraft -cast or copyan instant orsorceryEchoPoisonous -give orreceive apoisoncounterTrample -destroy a creaturean opponentcontrols throughcombat damageSurgeGraft -put a +1/+1counter on acreatureProwess -cast 3noncreaturespells in asingle turnFormidable -creatures youcontrol havetotal power 8or greaterEvokeBestow -enchant apermanentan opponentcontrolsGrandeur -control 2 nonlandnontokenpermanents withthe same nameSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardThreshold -have 7 ormore cardsin yourgraveyardDecayedLandwalk -attack with acreature thatcannot beblockedAfflict - dealnoncombatdamage toan opponentDomain -control 6lands withdifferentnamesLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitMenace - have acreature youcontrol beblocked by morethan 1 creatureShadow-ProwlAnnihilator -cause anopponent tosacrifice apermanentFlying - destroy,exile, block orcontrol acreature withflyingHiddenAgenda -deal combatdamage tothe monarchEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturn

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sweep - return a permanent you control to your hand
  2. Mentor - control the creature with the highest power and the least power
  3. Absorb - prevent any amount of damage that would be dealt
  4. Aura Swamp - cast an aura enchantment
  5. Constellation - have an enchantment enter the battlefield under your control
  6. Morph - have a card transform
  7. Gravestorm - have 10 cards put in your graveyard in a single turn
  8. Entwine
  9. Undying
  10. Distrub - a creature left your graveyard
  11. Spectacle
  12. Improvise
  13. Encore
  14. Mutate
  15. Miracle - play the first card you drew this turn
  16. Battalion - attack with at least 3 creatures in a single combat
  17. Companion - cast your commander
  18. Adamant - spend at least 3 mana of the same color to cast a spell
  19. Reach -
  20. Free
  21. Escalate
  22. Skulk
  23. Riot
  24. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  25. Dredge - return a card from your graveyard to your hand
  26. Fabricate
  27. Soulbond
  28. Changeling - control 4 creatures that share no creature types
  29. Converge - for each color in your commander's color identity control a permanent of that color
  30. Split Second - counter a spell that is countering another spell
  31. Transfigure - control 3 nontoken nonland creatures with the same mana value
  32. Ferocious - control a creature with power 4 or greater
  33. Emerge - sacrifice a creature to pay for the cost of a spell
  34. Horsemanship
  35. Flashback - cast a spell from your graveyard
  36. Inspired - untap a creature you control outside your untap step
  37. Suspend
  38. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  39. Landfall - play 2 or more lands in a single turn
  40. Devoid - cast a colorless spell
  41. Battle Cry
  42. Phasing
  43. Exalted - while controlling more than one creature, attack with only one creature
  44. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  45. Vigilance
  46. Retrace
  47. Conspire
  48. Foretell
  49. Morbid - an ability you control triggered due to a creature dying
  50. Exploit
  51. Embalm
  52. Ascend - control 10 permanents
  53. Ingest
  54. Shroud
  55. Banding - block every creature that is attacking you
  56. Storm - cast 5 spells in a single turn
  57. Flash - cast a spell during an opponent's turn
  58. Reinforce
  59. Myriad - attack 3 different players in one combat
  60. Underdog - be the first player eliminated
  61. Kicker
  62. Fear
  63. Eternalize
  64. Delve - mill a card or cause an opponent to mill a card
  65. Forecast
  66. Double Strike - deal combat damage to 2 different opponents in a single turn
  67. Cascade - cast a spell without paying its mana cost
  68. Hellbent - have no cards in hand
  69. Ward - control a spell or ability that requires opponents to pay an additional cost
  70. Fortify - play a spell or ability that targets a land you control
  71. Deathtouch - destroy a creature an opponent controls
  72. Amplify
  73. Affinity
  74. Raid - cast a spell or activate an ability during combat before damage is dealt
  75. Undergrowth - have 6 or more creature cards in your graveyard
  76. Lieutenant - control your commander for the entirety of your turn
  77. Totem Armor -
  78. Enrage - deal damage to a creature you control
  79. Strive - cast a spell with at least 2 different targets
  80. Devour
  81. Epic - play no spells for 3 turns in a row
  82. Daybound - cast no spells during your turn
  83. Living Weapon - equip a token
  84. Council's Dilemma - vote on the effect of a card
  85. Assist
  86. Nightbound - cast at least 2 spells during your turn
  87. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  88. Evolve
  89. Overload -
  90. Fuse - cast a spell that allows you to choose 2 effects
  91. Haunt
  92. Fading
  93. Indestructible - prevent a permanent you control from being destroyed
  94. Tribute - put a +1/+1 counter on a creature an opponent controls
  95. Sunburst - cast a spell other than your commander that has the same color identity
  96. Enchant - cast an enchantment
  97. Bloodrush - buff an attacking creature
  98. Equip - attach an equipment to a creature
  99. Radiance - control 3 creatures with the same color identity
  100. Persist - return a creature from a graveyard to the battlefield
  101. Defender - control a creature with 0 or less power
  102. Will of the Council - prevent another player from winning a game
  103. Parley - reveal only the top card of your library
  104. Cipher - a creature you control dealing combat damage cause an ability to trigger
  105. Crew
  106. Hideaway -own a card facedown in any zone
  107. Convoke - use mana from nonland sources to cast a spell
  108. First Strike - be the first player to deal combat damage to an opponent
  109. Modular - cast an artifact
  110. Coven - control 3 or more creatures with different powers
  111. Bushido - have a blocking creature you control survive combat damage
  112. Undaunted
  113. Scavenge
  114. Soulshift -
  115. Unleash
  116. Boast - have an ability trigger due to attacking
  117. Chroma - have devotion 6 or more of any one color
  118. Replicate - control at least 1 copy of another spell or permanent you control
  119. Metalcraft - control 3 or more artifacts
  120. Jump-start
  121. Recover
  122. Delirium - have four or more card types among cards in your graveyard
  123. Champion
  124. Dash
  125. Outlast
  126. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  127. Transmute - search your library for a card
  128. Ripple - reveal at least 2 cards from the top of your library
  129. Vanishing
  130. Wither
  131. Channel - activate the ability of a card in your hand
  132. Unearth -
  133. Protection - control a permanent with any form of protection
  134. Buyback -
  135. Imprint - exile a card
  136. Afterlife - a creature you control dying caused an ability to trigger
  137. Melee
  138. Awaken - control a land creature
  139. Escape
  140. Rebound - cast a spell from exile
  141. Lifelink - gain 10 life in a single turn
  142. Haste - be the first player to attack
  143. Splice - hold priority to cast another spell
  144. Dethrone - attack the player with the most life or tied for most life
  145. Rampage -
  146. Pack Tactics - attack with total power 6 or greater
  147. Offering - sacrifice a creature to pay the cost of an activated ability
  148. Addendum - cast an instant or card with flash during your main phase
  149. Heroic - cast a spell that targets a creature you control
  150. Intimidate - have an unblocked creature that defending player could have blocked
  151. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  152. Extort -
  153. Renown - eliminate an opponent
  154. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  155. Partner - control 3 legendary creatures
  156. Bloodthirst
  157. Infect
  158. Ninjutsu - return an attacking creature to its owner's hand
  159. Madness - discard a card
  160. Flanking - block a single creature with one ore more creatures
  161. Join Forces - save an opponent from being eliminated by another opponent
  162. Fateful Hour - end your turn with 5 or less life
  163. Cycling - discard a card and draw a card due to a single effect
  164. Aftermath
  165. Frenzy
  166. Kinship - control 4 creatures that share a creature type
  167. Provoke- have an attacking creature you control survive being blocked
  168. Magecraft - cast or copy an instant or sorcery
  169. Echo
  170. Poisonous - give or receive a poison counter
  171. Trample - destroy a creature an opponent controls through combat damage
  172. Surge
  173. Graft - put a +1/+1 counter on a creature
  174. Prowess - cast 3 noncreature spells in a single turn
  175. Formidable - creatures you control have total power 8 or greater
  176. Evoke
  177. Bestow - enchant a permanent an opponent controls
  178. Grandeur - control 2 nonland nontoken permanents with the same name
  179. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  180. Threshold - have 7 or more cards in your graveyard
  181. Decayed
  182. Landwalk - attack with a creature that cannot be blocked
  183. Afflict - deal noncombat damage to an opponent
  184. Domain - control 6 lands with different names
  185. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  186. Menace - have a creature you control be blocked by more than 1 creature
  187. Shadow -
  188. Prowl
  189. Annihilator - cause an opponent to sacrifice a permanent
  190. Flying - destroy, exile, block or control a creature with flying
  191. Hidden Agenda - deal combat damage to the monarch
  192. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn