OutlastCascade -cast a spellwithoutpaying itsmana costTribute - put a+1/+1 counteron a creaturean opponentcontrolsChroma -havedevotion 6 ormore of anyone colorEnrage -deal damageto a creatureyou controlConstellation -have anenchantment enterthe battlefieldunder your controlEvolvePoisonous -give orreceive apoisoncounterEchoIngestDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameAdamant -spend at least3 mana of thesame color tocast a spellInfectFirst Strike - bethe first playerto deal combatdamage to anopponentHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlRebound- cast aspell fromexileReach-Exalted - whilecontrolling morethan onecreature, attackwith only onecreatureFadingOverload-Hellbent -have nocards inhandWill of theCouncil -prevent anotherplayer fromwinning a gameAbsorb -prevent anyamount ofdamage thatwould be dealtAfterlife - acreature youcontrol dyingcaused anability to triggerTransmute- searchyour libraryfor a cardExtort-Ninjutsu -return anattackingcreature to itsowner's handChangeling -control 4creaturesthat share nocreature typesDouble Strike -deal combatdamage to 2differentopponents in asingle turnStrive - casta spell withat least 2differenttargetsRadiance -control 3creatureswith the samecolor identityAssistSpectacleLandfall -play 2 ormore landsin a singleturnMorph -have acardtransformDefender -control acreature with0 or lesspowerFreeFuse - cast aspell thatallows you tochoose 2effectsRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldEscapeLifelink -gain 10life in asingle turnEnchant -cast anenchantmentConspireSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardDecayedLandwalk -attack with acreature thatcannot beblockedForetellMadness- discarda cardSunburst - cast aspell other thanyour commanderthat has the samecolor identityInspired - untapa creature youcontrol outsideyour untap stepLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitRecoverBloodthirstCouncil'sDilemma -vote on theeffect of acardWard - control aspell or abilitythat requiresopponents topay anadditional costEncoreCipher - a creatureyou control dealingcombat damagecause an ability totriggerProwess -cast 3noncreaturespells in asingle turnMutateTrample -destroy a creaturean opponentcontrols throughcombat damageBanding -block everycreature thatis attackingyouKinship -control 4creaturesthat share acreature typeDelirium -have four ormore cardtypes amongcards in yourgraveyardProwlImprint- exilea cardDistrub -a creatureleft yourgraveyardSweep -return apermanentyou controlto your handUnderdog- be thefirst playereliminatedEmerge -sacrifice acreature topay for thecost of a spellAffinityAura Swamp- cast anauraenchantmentTotemArmor -AmplifyShroudDethrone -attack theplayer with themost life or tiedfor most lifeBattleCryFlying - destroy,exile, block orcontrol acreature withflyingFlanking -block a singlecreature withone ore morecreaturesCompanion- cast yourcommanderRaid - casta spell oractivate an abilityduring combatbefore damageis dealtDredge -return a cardfrom yourgraveyardto your handCoven -control 3 ormore creatureswith differentpowersRenown -eliminateanopponentReinforceIndestructible -prevent apermanent youcontrol frombeingdestroyedUndauntedDeathtouch -destroy acreature anopponentcontrolsDaybound -cast nospells duringyour turnEpic - playno spellsfor 3 turnsin a rowDelve - mill acard orcause anopponentto mill a cardVanishingMetalcraft- control 3or moreartifactsEquip -attach anequipment toa creatureNightbound -cast at least2 spellsduringyour turnHideaway -own a cardfacedown inany zonePersist -return acreature froma graveyard tothe battlefieldUndyingEternalizeEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnVigilanceProtection -control apermanentwith any formof protectionTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeExploitBushido - havea blockingcreature youcontrol survivecombat damageFlashback -cast a spellfrom yourgraveyardRiotPhasingReplicate -control at least 1copy of anotherspell orpermanent youcontrolScavengeForecastCrewDomain -control 6lands withdifferentnamesMeleeHeroic - casta spell thattargets acreature youcontrolAfflict - dealnoncombatdamage toan opponentConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorHauntChannel -activate theability of acard in yourhandSplit Second- counter aspell that iscounteringanother spellAddendum -cast an instantor card withflash during yourmain phaseCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentEmbalmMentor -control thecreature with thehighest powerand the leastpowerCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentMagecraft -cast or copyan instant orsorceryBestow -enchant apermanentan opponentcontrolsModular- cast anartifactPack Tactics- attack withtotal power 6or greaterMiracle -play the firstcard youdrew thisturnHorsemanshipBloodrush -buff anattackingcreatureHaste - bethe firstplayer toattackParley -reveal onlythe top cardof yourlibraryBattalion -attack with atleast 3creatures in asingle combatUnearth-Formidable -creatures youcontrol havetotal power 8or greaterProvoke- havean attackingcreature youcontrol survivebeing blockedTransfigure -control 3nontoken nonlandcreatures with thesame mana valueConvoke -use manafrom nonlandsources tocast a spellShadow-ImproviseMyriad -attack 3differentplayers inone combatMenace - have acreature youcontrol beblocked by morethan 1 creatureSkulkFerocious -control acreaturewith power 4or greaterFlash - casta spellduring anopponent'sturnChampionRampage-Fortify - playa spell orability thattargets a landyou controlPartner -control 3legendarycreaturesDevoid -cast acolorlessspellFrenzySoulshift-Revolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsFearBoast - havean abilitytrigger dueto attackingKickerRipple -reveal atleast 2 cardsfrom the topof your libraryUnleashSplice - holdpriority tocast anotherspellSurgeIntimidate - haveanunblockedcreature thatdefending playercould haveblockedHiddenAgenda -deal combatdamage tothe monarchBuyback-EntwineGraft -put a +1/+1counter on acreatureUndergrowth -have 6 ormore creaturecards in yourgraveyardLivingWeapon -equip atokenSoulbondAscend -control 10permanentsMorbid - anability youcontroltriggereddue to acreature dying Fateful Hour -end your turnwith 5 or lesslifeSuspendAwaken -control alandcreatureEvokeGravestorm -have10 cards put inyour graveyardin a single turnOffering -sacrifice acreature to paythe cost of anactivated abilityDashCycling -discard a cardand draw acard due to asingle effectRetraceLieutenant -control yourcommanderfor the entiretyof your turnJump-startDevourAnnihilator -cause anopponent tosacrifice apermanentAftermathFabricateWitherEscalateJoin Forces -save anopponentfrom beingeliminated byanotheropponentStorm -cast 5spells in asingle turnGrandeur -control 2 nonlandnontokenpermanents withthe same nameThreshold -have 7 ormore cardsin yourgraveyardOutlastCascade -cast a spellwithoutpaying itsmana costTribute - put a+1/+1 counteron a creaturean opponentcontrolsChroma -havedevotion 6 ormore of anyone colorEnrage -deal damageto a creatureyou controlConstellation -have anenchantment enterthe battlefieldunder your controlEvolvePoisonous -give orreceive apoisoncounterEchoIngestDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameAdamant -spend at least3 mana of thesame color tocast a spellInfectFirst Strike - bethe first playerto deal combatdamage to anopponentHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlRebound- cast aspell fromexileReach-Exalted - whilecontrolling morethan onecreature, attackwith only onecreatureFadingOverload-Hellbent -have nocards inhandWill of theCouncil -prevent anotherplayer fromwinning a gameAbsorb -prevent anyamount ofdamage thatwould be dealtAfterlife - acreature youcontrol dyingcaused anability to triggerTransmute- searchyour libraryfor a cardExtort-Ninjutsu -return anattackingcreature to itsowner's handChangeling -control 4creaturesthat share nocreature typesDouble Strike -deal combatdamage to 2differentopponents in asingle turnStrive - casta spell withat least 2differenttargetsRadiance -control 3creatureswith the samecolor identityAssistSpectacleLandfall -play 2 ormore landsin a singleturnMorph -have acardtransformDefender -control acreature with0 or lesspowerFreeFuse - cast aspell thatallows you tochoose 2effectsRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldEscapeLifelink -gain 10life in asingle turnEnchant -cast anenchantmentConspireSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardDecayedLandwalk -attack with acreature thatcannot beblockedForetellMadness- discarda cardSunburst - cast aspell other thanyour commanderthat has the samecolor identityInspired - untapa creature youcontrol outsideyour untap stepLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitRecoverBloodthirstCouncil'sDilemma -vote on theeffect of acardWard - control aspell or abilitythat requiresopponents topay anadditional costEncoreCipher - a creatureyou control dealingcombat damagecause an ability totriggerProwess -cast 3noncreaturespells in asingle turnMutateTrample -destroy a creaturean opponentcontrols throughcombat damageBanding -block everycreature thatis attackingyouKinship -control 4creaturesthat share acreature typeDelirium -have four ormore cardtypes amongcards in yourgraveyardProwlImprint- exilea cardDistrub -a creatureleft yourgraveyardSweep -return apermanentyou controlto your handUnderdog- be thefirst playereliminatedEmerge -sacrifice acreature topay for thecost of a spellAffinityAura Swamp- cast anauraenchantmentTotemArmor -AmplifyShroudDethrone -attack theplayer with themost life or tiedfor most lifeBattleCryFlying - destroy,exile, block orcontrol acreature withflyingFlanking -block a singlecreature withone ore morecreaturesCompanion- cast yourcommanderRaid - casta spell oractivate an abilityduring combatbefore damageis dealtDredge -return a cardfrom yourgraveyardto your handCoven -control 3 ormore creatureswith differentpowersRenown -eliminateanopponentReinforceIndestructible -prevent apermanent youcontrol frombeingdestroyedUndauntedDeathtouch -destroy acreature anopponentcontrolsDaybound -cast nospells duringyour turnEpic - playno spellsfor 3 turnsin a rowDelve - mill acard orcause anopponentto mill a cardVanishingMetalcraft- control 3or moreartifactsEquip -attach anequipment toa creatureNightbound -cast at least2 spellsduringyour turnHideaway -own a cardfacedown inany zonePersist -return acreature froma graveyard tothe battlefieldUndyingEternalizeEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnVigilanceProtection -control apermanentwith any formof protectionTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeExploitBushido - havea blockingcreature youcontrol survivecombat damageFlashback -cast a spellfrom yourgraveyardRiotPhasingReplicate -control at least 1copy of anotherspell orpermanent youcontrolScavengeForecastCrewDomain -control 6lands withdifferentnamesMeleeHeroic - casta spell thattargets acreature youcontrolAfflict - dealnoncombatdamage toan opponentConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorHauntChannel -activate theability of acard in yourhandSplit Second- counter aspell that iscounteringanother spellAddendum -cast an instantor card withflash during yourmain phaseCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentEmbalmMentor -control thecreature with thehighest powerand the leastpowerCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentMagecraft -cast or copyan instant orsorceryBestow -enchant apermanentan opponentcontrolsModular- cast anartifactPack Tactics- attack withtotal power 6or greaterMiracle -play the firstcard youdrew thisturnHorsemanshipBloodrush -buff anattackingcreatureHaste - bethe firstplayer toattackParley -reveal onlythe top cardof yourlibraryBattalion -attack with atleast 3creatures in asingle combatUnearth-Formidable -creatures youcontrol havetotal power 8or greaterProvoke- havean attackingcreature youcontrol survivebeing blockedTransfigure -control 3nontoken nonlandcreatures with thesame mana valueConvoke -use manafrom nonlandsources tocast a spellShadow-ImproviseMyriad -attack 3differentplayers inone combatMenace - have acreature youcontrol beblocked by morethan 1 creatureSkulkFerocious -control acreaturewith power 4or greaterFlash - casta spellduring anopponent'sturnChampionRampage-Fortify - playa spell orability thattargets a landyou controlPartner -control 3legendarycreaturesDevoid -cast acolorlessspellFrenzySoulshift-Revolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsFearBoast - havean abilitytrigger dueto attackingKickerRipple -reveal atleast 2 cardsfrom the topof your libraryUnleashSplice - holdpriority tocast anotherspellSurgeIntimidate - haveanunblockedcreature thatdefending playercould haveblockedHiddenAgenda -deal combatdamage tothe monarchBuyback-EntwineGraft -put a +1/+1counter on acreatureUndergrowth -have 6 ormore creaturecards in yourgraveyardLivingWeapon -equip atokenSoulbondAscend -control 10permanentsMorbid - anability youcontroltriggereddue to acreature dying Fateful Hour -end your turnwith 5 or lesslifeSuspendAwaken -control alandcreatureEvokeGravestorm -have10 cards put inyour graveyardin a single turnOffering -sacrifice acreature to paythe cost of anactivated abilityDashCycling -discard a cardand draw acard due to asingle effectRetraceLieutenant -control yourcommanderfor the entiretyof your turnJump-startDevourAnnihilator -cause anopponent tosacrifice apermanentAftermathFabricateWitherEscalateJoin Forces -save anopponentfrom beingeliminated byanotheropponentStorm -cast 5spells in asingle turnGrandeur -control 2 nonlandnontokenpermanents withthe same nameThreshold -have 7 ormore cardsin yourgraveyard

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Outlast
  2. Cascade - cast a spell without paying its mana cost
  3. Tribute - put a +1/+1 counter on a creature an opponent controls
  4. Chroma - have devotion 6 or more of any one color
  5. Enrage - deal damage to a creature you control
  6. Constellation - have an enchantment enter the battlefield under your control
  7. Evolve
  8. Poisonous - give or receive a poison counter
  9. Echo
  10. Ingest
  11. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  12. Adamant - spend at least 3 mana of the same color to cast a spell
  13. Infect
  14. First Strike - be the first player to deal combat damage to an opponent
  15. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  16. Rebound - cast a spell from exile
  17. Reach -
  18. Exalted - while controlling more than one creature, attack with only one creature
  19. Fading
  20. Overload -
  21. Hellbent - have no cards in hand
  22. Will of the Council - prevent another player from winning a game
  23. Absorb - prevent any amount of damage that would be dealt
  24. Afterlife - a creature you control dying caused an ability to trigger
  25. Transmute - search your library for a card
  26. Extort -
  27. Ninjutsu - return an attacking creature to its owner's hand
  28. Changeling - control 4 creatures that share no creature types
  29. Double Strike - deal combat damage to 2 different opponents in a single turn
  30. Strive - cast a spell with at least 2 different targets
  31. Radiance - control 3 creatures with the same color identity
  32. Assist
  33. Spectacle
  34. Landfall - play 2 or more lands in a single turn
  35. Morph - have a card transform
  36. Defender - control a creature with 0 or less power
  37. Free
  38. Fuse - cast a spell that allows you to choose 2 effects
  39. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  40. Escape
  41. Lifelink - gain 10 life in a single turn
  42. Enchant - cast an enchantment
  43. Conspire
  44. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  45. Decayed
  46. Landwalk - attack with a creature that cannot be blocked
  47. Foretell
  48. Madness - discard a card
  49. Sunburst - cast a spell other than your commander that has the same color identity
  50. Inspired - untap a creature you control outside your untap step
  51. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  52. Recover
  53. Bloodthirst
  54. Council's Dilemma - vote on the effect of a card
  55. Ward - control a spell or ability that requires opponents to pay an additional cost
  56. Encore
  57. Cipher - a creature you control dealing combat damage cause an ability to trigger
  58. Prowess - cast 3 noncreature spells in a single turn
  59. Mutate
  60. Trample - destroy a creature an opponent controls through combat damage
  61. Banding - block every creature that is attacking you
  62. Kinship - control 4 creatures that share a creature type
  63. Delirium - have four or more card types among cards in your graveyard
  64. Prowl
  65. Imprint - exile a card
  66. Distrub - a creature left your graveyard
  67. Sweep - return a permanent you control to your hand
  68. Underdog - be the first player eliminated
  69. Emerge - sacrifice a creature to pay for the cost of a spell
  70. Affinity
  71. Aura Swamp - cast an aura enchantment
  72. Totem Armor -
  73. Amplify
  74. Shroud
  75. Dethrone - attack the player with the most life or tied for most life
  76. Battle Cry
  77. Flying - destroy, exile, block or control a creature with flying
  78. Flanking - block a single creature with one ore more creatures
  79. Companion - cast your commander
  80. Raid - cast a spell or activate an ability during combat before damage is dealt
  81. Dredge - return a card from your graveyard to your hand
  82. Coven - control 3 or more creatures with different powers
  83. Renown - eliminate an opponent
  84. Reinforce
  85. Indestructible - prevent a permanent you control from being destroyed
  86. Undaunted
  87. Deathtouch - destroy a creature an opponent controls
  88. Daybound - cast no spells during your turn
  89. Epic - play no spells for 3 turns in a row
  90. Delve - mill a card or cause an opponent to mill a card
  91. Vanishing
  92. Metalcraft - control 3 or more artifacts
  93. Equip - attach an equipment to a creature
  94. Nightbound - cast at least 2 spells during your turn
  95. Hideaway -own a card facedown in any zone
  96. Persist - return a creature from a graveyard to the battlefield
  97. Undying
  98. Eternalize
  99. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  100. Vigilance
  101. Protection - control a permanent with any form of protection
  102. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  103. Exploit
  104. Bushido - have a blocking creature you control survive combat damage
  105. Flashback - cast a spell from your graveyard
  106. Riot
  107. Phasing
  108. Replicate - control at least 1 copy of another spell or permanent you control
  109. Scavenge
  110. Forecast
  111. Crew
  112. Domain - control 6 lands with different names
  113. Melee
  114. Heroic - cast a spell that targets a creature you control
  115. Afflict - deal noncombat damage to an opponent
  116. Converge - for each color in your commander's color identity control a permanent of that color
  117. Haunt
  118. Channel - activate the ability of a card in your hand
  119. Split Second - counter a spell that is countering another spell
  120. Addendum - cast an instant or card with flash during your main phase
  121. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  122. Embalm
  123. Mentor - control the creature with the highest power and the least power
  124. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  125. Magecraft - cast or copy an instant or sorcery
  126. Bestow - enchant a permanent an opponent controls
  127. Modular - cast an artifact
  128. Pack Tactics - attack with total power 6 or greater
  129. Miracle - play the first card you drew this turn
  130. Horsemanship
  131. Bloodrush - buff an attacking creature
  132. Haste - be the first player to attack
  133. Parley - reveal only the top card of your library
  134. Battalion - attack with at least 3 creatures in a single combat
  135. Unearth -
  136. Formidable - creatures you control have total power 8 or greater
  137. Provoke- have an attacking creature you control survive being blocked
  138. Transfigure - control 3 nontoken nonland creatures with the same mana value
  139. Convoke - use mana from nonland sources to cast a spell
  140. Shadow -
  141. Improvise
  142. Myriad - attack 3 different players in one combat
  143. Menace - have a creature you control be blocked by more than 1 creature
  144. Skulk
  145. Ferocious - control a creature with power 4 or greater
  146. Flash - cast a spell during an opponent's turn
  147. Champion
  148. Rampage -
  149. Fortify - play a spell or ability that targets a land you control
  150. Partner - control 3 legendary creatures
  151. Devoid - cast a colorless spell
  152. Frenzy
  153. Soulshift -
  154. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  155. Fear
  156. Boast - have an ability trigger due to attacking
  157. Kicker
  158. Ripple - reveal at least 2 cards from the top of your library
  159. Unleash
  160. Splice - hold priority to cast another spell
  161. Surge
  162. Intimidate - have an unblocked creature that defending player could have blocked
  163. Hidden Agenda - deal combat damage to the monarch
  164. Buyback -
  165. Entwine
  166. Graft - put a +1/+1 counter on a creature
  167. Undergrowth - have 6 or more creature cards in your graveyard
  168. Living Weapon - equip a token
  169. Soulbond
  170. Ascend - control 10 permanents
  171. Morbid - an ability you control triggered due to a creature dying
  172. Fateful Hour - end your turn with 5 or less life
  173. Suspend
  174. Awaken - control a land creature
  175. Evoke
  176. Gravestorm - have 10 cards put in your graveyard in a single turn
  177. Offering - sacrifice a creature to pay the cost of an activated ability
  178. Dash
  179. Cycling - discard a card and draw a card due to a single effect
  180. Retrace
  181. Lieutenant - control your commander for the entirety of your turn
  182. Jump-start
  183. Devour
  184. Annihilator - cause an opponent to sacrifice a permanent
  185. Aftermath
  186. Fabricate
  187. Wither
  188. Escalate
  189. Join Forces - save an opponent from being eliminated by another opponent
  190. Storm - cast 5 spells in a single turn
  191. Grandeur - control 2 nonland nontoken permanents with the same name
  192. Threshold - have 7 or more cards in your graveyard