(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Gravestorm - have
10 cards put in your graveyard in a single turn
Reach -
Devour
Exploit
Adamant - spend at least 3 mana of the same color to cast a spell
Raid - cast
a spell or
activate an ability during combat before damage
is dealt
Surge
Equip - attach an equipment to a creature
Bloodrush -
buff an attacking creature
Echo
Eternalize
Totem Armor -
Entwine
Unearth -
Level up -
control a creature with at least 3 equipment, auras and/or counters on it
Retrace
Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
Threshold - have 7 or more cards in your graveyard
Afflict - deal noncombat damage to an opponent
Transfigure -
control 3
nontoken nonland
creatures with the same mana value
Flying - destroy,
exile, block or
control a
creature with flying
Prowess - cast 3 noncreature spells in a single turn
Pack Tactics - attack with total power 6 or greater
Hellbent - have no cards in hand
Deathtouch - destroy a creature an opponent controls
Soulshift -
Vigilance
Mentor -
control the creature with the highest power and the least power
Suspend
Delve - mill a
card or cause an opponent
to mill a card
Scavenge
Annihilator - cause an opponent to sacrifice a permanent
Will of the Council - prevent another player from winning a game
Fear
Daybound - cast no spells during your turn
Reinforce
Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
Aura Swamp - cast an aura enchantment
Ward - control a spell or ability that requires opponents to pay an additional cost
Ascend - control 10 permanents
Modular - cast an artifact
Tribute - put a +1/+1 counter on a creature an opponent controls
Imprint - exile a card
Spectacle
Evoke
Skulk
Metalcraft - control 3 or more artifacts
Splice - hold priority to cast another spell
Kinship - control 4 creatures that share a creature type
Fateful Hour -
end your turn
with 5 or less life
Landwalk -
attack with a creature that cannot be blocked
Fortify - play a spell or ability that targets a land you control
Emerge - sacrifice a creature to pay for the cost of a spell
Constellation - have an enchantment enter the battlefield under your control
Sunburst - cast a
spell other than your commander that has the same color identity
Escape
Inspired - untap
a creature you control outside your untap step
Landfall - play 2 or more lands in a single turn
Menace - have a creature you control be blocked by more than 1 creature
Partner - control 3 legendary creatures
Radiance -
control 3
creatures
with the same color identity
Morbid - an
ability you
control
triggered
due to a
creature dying
Domain - control 6 lands with different names
Morph - have a card transform
Boast - have an ability trigger due to attacking
Wither
Epic - play no spells for 3 turns in a row
Embalm
Outlast
Intimidate - have an
unblocked
creature that
defending player
could have
blocked
Champion
Battalion - attack with at least 3 creatures in a single combat
Kicker
Living Weapon - equip a token
Transmute - search your library for a card
Underdog - be the first player eliminated
Free
Delirium -
have four or
more card types among cards in your graveyard
Fading
Undaunted
Channel -
activate the ability of a card in your hand
Haste - be the first player to attack
Riot
Horsemanship
Offering - sacrifice a creature to pay the cost of an activated ability
Enchant -
cast an enchantment
Frenzy
Addendum - cast an instant or card with flash during your main phase
Cascade -
cast a spell without paying its mana cost
Converge -
for each color in your commander's color identity control a permanent of that color
Ninjutsu - return an attacking creature to its owner's hand
Absorb - prevent any amount of damage that would be dealt
Changeling - control 4 creatures
that share no creature types
Phasing
Council's Dilemma -
vote on the effect of a card
Battle Cry
Madness - discard a card
Fuse - cast a spell that allows you to choose 2 effects
Afterlife - a creature you control dying caused an ability to trigger
Rampage -
Lifelink - gain 10 life in a single turn
Ferocious - control a creature
with power 4 or greater
Sweep -
return a permanent you control to your hand
Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
Flash - cast a spell during an opponent's turn
Parley - reveal only the top card of your library
Mutate
Coven -
control 3 or more creatures with different powers
Amplify
Double Strike - deal combat damage to 2 different opponents in a single turn
Banding - block every creature that is attacking you
Assist
Dethrone - attack the player with the most life or tied for most life
Bushido - have a blocking creature you control survive combat damage
First Strike - be the first player to deal combat damage to an opponent
Magecraft -
cast or copy an instant or sorcery
Eminence -
activate and/or
trigger the abilities of your commander(s) 3 times in a single turn
Crew
Dash
Shadow -
Replicate -
control at least 1 copy of another spell or permanent you control
Bloodthirst
Infect
Chroma -
have devotion 6 or more of any one color
Trample -
destroy a creature an opponent
controls through combat damage
Undergrowth - have 6 or more creature cards in your graveyard
Prowl
Myriad - attack 3 different players in one combat
Dredge - return a card from your graveyard
to your hand
Indestructible - prevent a permanent you control from being destroyed
Forecast
Lieutenant - control your commander for the entirety of your turn
Ripple -
reveal at least 2 cards from the top of your library
Unleash
Devoid - cast a colorless spell
Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
Evolve
Buyback -
Persist - return a creature from a graveyard to the battlefield
Grandeur -
control 2 nonland nontoken permanents with the same name
Undying
Jump-start
Defender -
control a
creature with 0 or less power
Hideaway -own a card facedown in any zone
Escalate
Poisonous - give or receive a poison counter
Strive - cast a spell with at least 2 different targets
Nightbound -
cast at least 2 spells during
your turn
Split Second - counter a spell that is countering another spell
Join Forces -
save an
opponent
from being eliminated by another
opponent
Decayed
Enrage - deal damage to a creature you control
Melee
Exalted - while controlling more than one creature, attack with only one creature
Soulbond
Tempting Offer -
cast a spell that creates a token
for an opponent, draws an
opponent a card or gains an opponent life
Fabricate
Shroud
Overload -
Revolt - have a permanent
you control be destroyed or
exiled by a source an opponent controls
Provoke- have an attacking creature you control survive being blocked
Cipher - a creature you control dealing combat damage cause an ability to trigger
Conspire
Miracle - play the first card you drew this turn
Companion - cast your commander
Encore
Extort -
Storm -
cast 5 spells in a single turn
Heroic - cast a spell that targets a creature you control
Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
Cycling -
discard a card and draw a card due to a single effect
Renown - eliminate an opponent
Distrub -
a creature left your graveyard
Aftermath
Vanishing
Protection - control a permanent with any form of protection
Rebound - cast a spell from exile
Haunt
Graft -
put a +1/+1 counter on a creature
Recover
Flashback - cast a spell from your graveyard
Improvise
Awaken - control a land creature
Flanking -
block a single creature with one ore more creatures
Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
Affinity
Hidden Agenda - deal combat damage to the monarch
Ingest
Foretell
Formidable - creatures you control have total power 8 or greater
Bestow - enchant a permanent an opponent controls
Convoke - use mana from nonland sources to cast a spell