MeleeLivingWeapon -equip atokenIndestructible -prevent apermanent youcontrol frombeingdestroyedConvoke -use manafrom nonlandsources tocast a spellAscend -control 10permanentsUndauntedRampage-Delve - mill acard orcause anopponentto mill a cardFerocious -control acreaturewith power 4or greaterDevoid -cast acolorlessspellSunburst - cast aspell other thanyour commanderthat has the samecolor identityDelirium -have four ormore cardtypes amongcards in yourgraveyardConstellation -have anenchantment enterthe battlefieldunder your controlDevourParley -reveal onlythe top cardof yourlibraryTrample -destroy a creaturean opponentcontrols throughcombat damageHellbent -have nocards inhandAddendum -cast an instantor card withflash during yourmain phaseExalted - whilecontrolling morethan onecreature, attackwith only onecreatureEvokeRebound- cast aspell fromexileReinforceUnearth-FreeWill of theCouncil -prevent anotherplayer fromwinning a gameWard - control aspell or abilitythat requiresopponents topay anadditional costExploitTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeChampionImprint- exilea cardPack Tactics- attack withtotal power 6or greaterConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorMyriad -attack 3differentplayers inone combatDashLandwalk -attack with acreature thatcannot beblockedTribute - put a+1/+1 counteron a creaturean opponentcontrolsAwaken -control alandcreatureSplit Second- counter aspell that iscounteringanother spellFearVigilanceFateful Hour -end your turnwith 5 or lesslifeBloodrush -buff anattackingcreatureIngestIntimidate - haveanunblockedcreature thatdefending playercould haveblockedGrandeur -control 2 nonlandnontokenpermanents withthe same nameCompanion- cast yourcommanderDistrub -a creatureleft yourgraveyardDecayedOffering -sacrifice acreature to paythe cost of anactivated abilitySpectacleAffinityProwess -cast 3noncreaturespells in asingle turnFlashback -cast a spellfrom yourgraveyardEncoreEnchant -cast anenchantmentBattalion -attack with atleast 3creatures in asingle combatEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnCrewMentor -control thecreature with thehighest powerand the leastpowerDefender -control acreature with0 or lesspowerSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardTransmute- searchyour libraryfor a cardMorph -have acardtransformNightbound -cast at least2 spellsduringyour turnFormidable -creatures youcontrol havetotal power 8or greaterEternalizeSplice - holdpriority tocast anotherspellScavengeTotemArmor -Aura Swamp- cast anauraenchantmentSoulbondCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentUndergrowth -have 6 ormore creaturecards in yourgraveyardPoisonous -give orreceive apoisoncounterThreshold -have 7 ormore cardsin yourgraveyardBloodthirstDaybound -cast nospells duringyour turnModular- cast anartifactRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsInfectFabricateShadow-SuspendHeroic - casta spell thattargets acreature youcontrolRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldStrive - casta spell withat least 2differenttargetsExtort-Coven -control 3 ormore creatureswith differentpowersMiracle -play the firstcard youdrew thisturnAssistHorsemanshipRetraceUnleashInspired - untapa creature youcontrol outsideyour untap stepProtection -control apermanentwith any formof protectionBuyback-Adamant -spend at least3 mana of thesame color tocast a spellJoin Forces -save anopponentfrom beingeliminated byanotheropponentFlash - casta spellduring anopponent'sturnChannel -activate theability of acard in yourhandShroudBoast - havean abilitytrigger dueto attackingPartner -control 3legendarycreaturesHiddenAgenda -deal combatdamage tothe monarchBattleCryFadingStorm -cast 5spells in asingle turnImproviseLieutenant -control yourcommanderfor the entiretyof your turnUnderdog- be thefirst playereliminatedHauntNinjutsu -return anattackingcreature to itsowner's handDouble Strike -deal combatdamage to 2differentopponents in asingle turnEnrage -deal damageto a creatureyou controlEscapeEpic - playno spellsfor 3 turnsin a rowOverload-Madness- discarda cardEchoFlanking -block a singlecreature withone ore morecreaturesChangeling -control 4creaturesthat share nocreature typesAbsorb -prevent anyamount ofdamage thatwould be dealtRiotRadiance -control 3creatureswith the samecolor identityDeathtouch -destroy acreature anopponentcontrolsSoulshift-Dethrone -attack theplayer with themost life or tiedfor most lifePhasingForecastTransfigure -control 3nontoken nonlandcreatures with thesame mana valueEntwineBestow -enchant apermanentan opponentcontrolsFuse - cast aspell thatallows you tochoose 2effectsGraft -put a +1/+1counter on acreatureCascade -cast a spellwithoutpaying itsmana costMagecraft -cast or copyan instant orsorceryRaid - casta spell oractivate an abilityduring combatbefore damageis dealtEmbalmKinship -control 4creaturesthat share acreature typeFrenzyRenown -eliminateanopponentForetellHaste - bethe firstplayer toattackConspireLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitGravestorm -have10 cards put inyour graveyardin a single turnKickerAnnihilator -cause anopponent tosacrifice apermanentBanding -block everycreature thatis attackingyouDomain -control 6lands withdifferentnamesMetalcraft- control 3or moreartifactsHideaway -own a cardfacedown inany zoneEmerge -sacrifice acreature topay for thecost of a spellProvoke- havean attackingcreature youcontrol survivebeing blockedAfterlife - acreature youcontrol dyingcaused anability to triggerAmplifyRecoverMorbid - anability youcontroltriggereddue to acreature dying MutateFortify - playa spell orability thattargets a landyou controlFlying - destroy,exile, block orcontrol acreature withflyingLifelink -gain 10life in asingle turnAfflict - dealnoncombatdamage toan opponentSweep -return apermanentyou controlto your handEscalateVanishingCipher - a creatureyou control dealingcombat damagecause an ability totriggerUndyingCycling -discard a cardand draw acard due to asingle effectProwlChroma -havedevotion 6 ormore of anyone colorBushido - havea blockingcreature youcontrol survivecombat damageEquip -attach anequipment toa creatureReplicate -control at least 1copy of anotherspell orpermanent youcontrolFirst Strike - bethe first playerto deal combatdamage to anopponentOutlastCouncil'sDilemma -vote on theeffect of acardDredge -return a cardfrom yourgraveyardto your handMenace - have acreature youcontrol beblocked by morethan 1 creatureRipple -reveal atleast 2 cardsfrom the topof your libraryWitherAftermathReach-Jump-startHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlLandfall -play 2 ormore landsin a singleturnEvolveCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameSkulkSurgePersist -return acreature froma graveyard tothe battlefieldMeleeLivingWeapon -equip atokenIndestructible -prevent apermanent youcontrol frombeingdestroyedConvoke -use manafrom nonlandsources tocast a spellAscend -control 10permanentsUndauntedRampage-Delve - mill acard orcause anopponentto mill a cardFerocious -control acreaturewith power 4or greaterDevoid -cast acolorlessspellSunburst - cast aspell other thanyour commanderthat has the samecolor identityDelirium -have four ormore cardtypes amongcards in yourgraveyardConstellation -have anenchantment enterthe battlefieldunder your controlDevourParley -reveal onlythe top cardof yourlibraryTrample -destroy a creaturean opponentcontrols throughcombat damageHellbent -have nocards inhandAddendum -cast an instantor card withflash during yourmain phaseExalted - whilecontrolling morethan onecreature, attackwith only onecreatureEvokeRebound- cast aspell fromexileReinforceUnearth-FreeWill of theCouncil -prevent anotherplayer fromwinning a gameWard - control aspell or abilitythat requiresopponents topay anadditional costExploitTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeChampionImprint- exilea cardPack Tactics- attack withtotal power 6or greaterConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorMyriad -attack 3differentplayers inone combatDashLandwalk -attack with acreature thatcannot beblockedTribute - put a+1/+1 counteron a creaturean opponentcontrolsAwaken -control alandcreatureSplit Second- counter aspell that iscounteringanother spellFearVigilanceFateful Hour -end your turnwith 5 or lesslifeBloodrush -buff anattackingcreatureIngestIntimidate - haveanunblockedcreature thatdefending playercould haveblockedGrandeur -control 2 nonlandnontokenpermanents withthe same nameCompanion- cast yourcommanderDistrub -a creatureleft yourgraveyardDecayedOffering -sacrifice acreature to paythe cost of anactivated abilitySpectacleAffinityProwess -cast 3noncreaturespells in asingle turnFlashback -cast a spellfrom yourgraveyardEncoreEnchant -cast anenchantmentBattalion -attack with atleast 3creatures in asingle combatEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnCrewMentor -control thecreature with thehighest powerand the leastpowerDefender -control acreature with0 or lesspowerSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardTransmute- searchyour libraryfor a cardMorph -have acardtransformNightbound -cast at least2 spellsduringyour turnFormidable -creatures youcontrol havetotal power 8or greaterEternalizeSplice - holdpriority tocast anotherspellScavengeTotemArmor -Aura Swamp- cast anauraenchantmentSoulbondCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentUndergrowth -have 6 ormore creaturecards in yourgraveyardPoisonous -give orreceive apoisoncounterThreshold -have 7 ormore cardsin yourgraveyardBloodthirstDaybound -cast nospells duringyour turnModular- cast anartifactRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsInfectFabricateShadow-SuspendHeroic - casta spell thattargets acreature youcontrolRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldStrive - casta spell withat least 2differenttargetsExtort-Coven -control 3 ormore creatureswith differentpowersMiracle -play the firstcard youdrew thisturnAssistHorsemanshipRetraceUnleashInspired - untapa creature youcontrol outsideyour untap stepProtection -control apermanentwith any formof protectionBuyback-Adamant -spend at least3 mana of thesame color tocast a spellJoin Forces -save anopponentfrom beingeliminated byanotheropponentFlash - casta spellduring anopponent'sturnChannel -activate theability of acard in yourhandShroudBoast - havean abilitytrigger dueto attackingPartner -control 3legendarycreaturesHiddenAgenda -deal combatdamage tothe monarchBattleCryFadingStorm -cast 5spells in asingle turnImproviseLieutenant -control yourcommanderfor the entiretyof your turnUnderdog- be thefirst playereliminatedHauntNinjutsu -return anattackingcreature to itsowner's handDouble Strike -deal combatdamage to 2differentopponents in asingle turnEnrage -deal damageto a creatureyou controlEscapeEpic - playno spellsfor 3 turnsin a rowOverload-Madness- discarda cardEchoFlanking -block a singlecreature withone ore morecreaturesChangeling -control 4creaturesthat share nocreature typesAbsorb -prevent anyamount ofdamage thatwould be dealtRiotRadiance -control 3creatureswith the samecolor identityDeathtouch -destroy acreature anopponentcontrolsSoulshift-Dethrone -attack theplayer with themost life or tiedfor most lifePhasingForecastTransfigure -control 3nontoken nonlandcreatures with thesame mana valueEntwineBestow -enchant apermanentan opponentcontrolsFuse - cast aspell thatallows you tochoose 2effectsGraft -put a +1/+1counter on acreatureCascade -cast a spellwithoutpaying itsmana costMagecraft -cast or copyan instant orsorceryRaid - casta spell oractivate an abilityduring combatbefore damageis dealtEmbalmKinship -control 4creaturesthat share acreature typeFrenzyRenown -eliminateanopponentForetellHaste - bethe firstplayer toattackConspireLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitGravestorm -have10 cards put inyour graveyardin a single turnKickerAnnihilator -cause anopponent tosacrifice apermanentBanding -block everycreature thatis attackingyouDomain -control 6lands withdifferentnamesMetalcraft- control 3or moreartifactsHideaway -own a cardfacedown inany zoneEmerge -sacrifice acreature topay for thecost of a spellProvoke- havean attackingcreature youcontrol survivebeing blockedAfterlife - acreature youcontrol dyingcaused anability to triggerAmplifyRecoverMorbid - anability youcontroltriggereddue to acreature dying MutateFortify - playa spell orability thattargets a landyou controlFlying - destroy,exile, block orcontrol acreature withflyingLifelink -gain 10life in asingle turnAfflict - dealnoncombatdamage toan opponentSweep -return apermanentyou controlto your handEscalateVanishingCipher - a creatureyou control dealingcombat damagecause an ability totriggerUndyingCycling -discard a cardand draw acard due to asingle effectProwlChroma -havedevotion 6 ormore of anyone colorBushido - havea blockingcreature youcontrol survivecombat damageEquip -attach anequipment toa creatureReplicate -control at least 1copy of anotherspell orpermanent youcontrolFirst Strike - bethe first playerto deal combatdamage to anopponentOutlastCouncil'sDilemma -vote on theeffect of acardDredge -return a cardfrom yourgraveyardto your handMenace - have acreature youcontrol beblocked by morethan 1 creatureRipple -reveal atleast 2 cardsfrom the topof your libraryWitherAftermathReach-Jump-startHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlLandfall -play 2 ormore landsin a singleturnEvolveCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameSkulkSurgePersist -return acreature froma graveyard tothe battlefield

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Melee
  2. Living Weapon - equip a token
  3. Indestructible - prevent a permanent you control from being destroyed
  4. Convoke - use mana from nonland sources to cast a spell
  5. Ascend - control 10 permanents
  6. Undaunted
  7. Rampage -
  8. Delve - mill a card or cause an opponent to mill a card
  9. Ferocious - control a creature with power 4 or greater
  10. Devoid - cast a colorless spell
  11. Sunburst - cast a spell other than your commander that has the same color identity
  12. Delirium - have four or more card types among cards in your graveyard
  13. Constellation - have an enchantment enter the battlefield under your control
  14. Devour
  15. Parley - reveal only the top card of your library
  16. Trample - destroy a creature an opponent controls through combat damage
  17. Hellbent - have no cards in hand
  18. Addendum - cast an instant or card with flash during your main phase
  19. Exalted - while controlling more than one creature, attack with only one creature
  20. Evoke
  21. Rebound - cast a spell from exile
  22. Reinforce
  23. Unearth -
  24. Free
  25. Will of the Council - prevent another player from winning a game
  26. Ward - control a spell or ability that requires opponents to pay an additional cost
  27. Exploit
  28. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  29. Champion
  30. Imprint - exile a card
  31. Pack Tactics - attack with total power 6 or greater
  32. Converge - for each color in your commander's color identity control a permanent of that color
  33. Myriad - attack 3 different players in one combat
  34. Dash
  35. Landwalk - attack with a creature that cannot be blocked
  36. Tribute - put a +1/+1 counter on a creature an opponent controls
  37. Awaken - control a land creature
  38. Split Second - counter a spell that is countering another spell
  39. Fear
  40. Vigilance
  41. Fateful Hour - end your turn with 5 or less life
  42. Bloodrush - buff an attacking creature
  43. Ingest
  44. Intimidate - have an unblocked creature that defending player could have blocked
  45. Grandeur - control 2 nonland nontoken permanents with the same name
  46. Companion - cast your commander
  47. Distrub - a creature left your graveyard
  48. Decayed
  49. Offering - sacrifice a creature to pay the cost of an activated ability
  50. Spectacle
  51. Affinity
  52. Prowess - cast 3 noncreature spells in a single turn
  53. Flashback - cast a spell from your graveyard
  54. Encore
  55. Enchant - cast an enchantment
  56. Battalion - attack with at least 3 creatures in a single combat
  57. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  58. Crew
  59. Mentor - control the creature with the highest power and the least power
  60. Defender - control a creature with 0 or less power
  61. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  62. Transmute - search your library for a card
  63. Morph - have a card transform
  64. Nightbound - cast at least 2 spells during your turn
  65. Formidable - creatures you control have total power 8 or greater
  66. Eternalize
  67. Splice - hold priority to cast another spell
  68. Scavenge
  69. Totem Armor -
  70. Aura Swamp - cast an aura enchantment
  71. Soulbond
  72. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  73. Undergrowth - have 6 or more creature cards in your graveyard
  74. Poisonous - give or receive a poison counter
  75. Threshold - have 7 or more cards in your graveyard
  76. Bloodthirst
  77. Daybound - cast no spells during your turn
  78. Modular - cast an artifact
  79. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  80. Infect
  81. Fabricate
  82. Shadow -
  83. Suspend
  84. Heroic - cast a spell that targets a creature you control
  85. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  86. Strive - cast a spell with at least 2 different targets
  87. Extort -
  88. Coven - control 3 or more creatures with different powers
  89. Miracle - play the first card you drew this turn
  90. Assist
  91. Horsemanship
  92. Retrace
  93. Unleash
  94. Inspired - untap a creature you control outside your untap step
  95. Protection - control a permanent with any form of protection
  96. Buyback -
  97. Adamant - spend at least 3 mana of the same color to cast a spell
  98. Join Forces - save an opponent from being eliminated by another opponent
  99. Flash - cast a spell during an opponent's turn
  100. Channel - activate the ability of a card in your hand
  101. Shroud
  102. Boast - have an ability trigger due to attacking
  103. Partner - control 3 legendary creatures
  104. Hidden Agenda - deal combat damage to the monarch
  105. Battle Cry
  106. Fading
  107. Storm - cast 5 spells in a single turn
  108. Improvise
  109. Lieutenant - control your commander for the entirety of your turn
  110. Underdog - be the first player eliminated
  111. Haunt
  112. Ninjutsu - return an attacking creature to its owner's hand
  113. Double Strike - deal combat damage to 2 different opponents in a single turn
  114. Enrage - deal damage to a creature you control
  115. Escape
  116. Epic - play no spells for 3 turns in a row
  117. Overload -
  118. Madness - discard a card
  119. Echo
  120. Flanking - block a single creature with one ore more creatures
  121. Changeling - control 4 creatures that share no creature types
  122. Absorb - prevent any amount of damage that would be dealt
  123. Riot
  124. Radiance - control 3 creatures with the same color identity
  125. Deathtouch - destroy a creature an opponent controls
  126. Soulshift -
  127. Dethrone - attack the player with the most life or tied for most life
  128. Phasing
  129. Forecast
  130. Transfigure - control 3 nontoken nonland creatures with the same mana value
  131. Entwine
  132. Bestow - enchant a permanent an opponent controls
  133. Fuse - cast a spell that allows you to choose 2 effects
  134. Graft - put a +1/+1 counter on a creature
  135. Cascade - cast a spell without paying its mana cost
  136. Magecraft - cast or copy an instant or sorcery
  137. Raid - cast a spell or activate an ability during combat before damage is dealt
  138. Embalm
  139. Kinship - control 4 creatures that share a creature type
  140. Frenzy
  141. Renown - eliminate an opponent
  142. Foretell
  143. Haste - be the first player to attack
  144. Conspire
  145. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  146. Gravestorm - have 10 cards put in your graveyard in a single turn
  147. Kicker
  148. Annihilator - cause an opponent to sacrifice a permanent
  149. Banding - block every creature that is attacking you
  150. Domain - control 6 lands with different names
  151. Metalcraft - control 3 or more artifacts
  152. Hideaway -own a card facedown in any zone
  153. Emerge - sacrifice a creature to pay for the cost of a spell
  154. Provoke- have an attacking creature you control survive being blocked
  155. Afterlife - a creature you control dying caused an ability to trigger
  156. Amplify
  157. Recover
  158. Morbid - an ability you control triggered due to a creature dying
  159. Mutate
  160. Fortify - play a spell or ability that targets a land you control
  161. Flying - destroy, exile, block or control a creature with flying
  162. Lifelink - gain 10 life in a single turn
  163. Afflict - deal noncombat damage to an opponent
  164. Sweep - return a permanent you control to your hand
  165. Escalate
  166. Vanishing
  167. Cipher - a creature you control dealing combat damage cause an ability to trigger
  168. Undying
  169. Cycling - discard a card and draw a card due to a single effect
  170. Prowl
  171. Chroma - have devotion 6 or more of any one color
  172. Bushido - have a blocking creature you control survive combat damage
  173. Equip - attach an equipment to a creature
  174. Replicate - control at least 1 copy of another spell or permanent you control
  175. First Strike - be the first player to deal combat damage to an opponent
  176. Outlast
  177. Council's Dilemma - vote on the effect of a card
  178. Dredge - return a card from your graveyard to your hand
  179. Menace - have a creature you control be blocked by more than 1 creature
  180. Ripple - reveal at least 2 cards from the top of your library
  181. Wither
  182. Aftermath
  183. Reach -
  184. Jump-start
  185. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  186. Landfall - play 2 or more lands in a single turn
  187. Evolve
  188. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  189. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  190. Skulk
  191. Surge
  192. Persist - return a creature from a graveyard to the battlefield