Cycling -discard a cardand draw acard due to asingle effectEquip -attach anequipment toa creatureLandfall -play 2 ormore landsin a singleturnUndyingFormidable -creatures youcontrol havetotal power 8or greaterEntwineJump-startFirst Strike - bethe first playerto deal combatdamage to anopponentRetraceEnchant -cast anenchantmentWill of theCouncil -prevent anotherplayer fromwinning a gameFreeRebound- cast aspell fromexileAnnihilator -cause anopponent tosacrifice apermanentEnrage -deal damageto a creatureyou controlRiotVigilanceBloodrush -buff anattackingcreatureCouncil'sDilemma -vote on theeffect of acardMadness- discarda cardDistrub -a creatureleft yourgraveyardEmbalmAftermathTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeFortify - playa spell orability thattargets a landyou controlDashRadiance -control 3creatureswith the samecolor identityImprint- exilea cardTotemArmor -DecayedFlanking -block a singlecreature withone ore morecreaturesBattalion -attack with atleast 3creatures in asingle combatProvoke- havean attackingcreature youcontrol survivebeing blockedCoven -control 3 ormore creatureswith differentpowersRampage-SkulkFuse - cast aspell thatallows you tochoose 2effectsGrandeur -control 2 nonlandnontokenpermanents withthe same nameAmplifyEternalizeLivingWeapon -equip atokenReach-Gravestorm -have10 cards put inyour graveyardin a single turnPartner -control 3legendarycreaturesForetellFlashback -cast a spellfrom yourgraveyardForecastKickerLieutenant -control yourcommanderfor the entiretyof your turnFlying - destroy,exile, block orcontrol acreature withflyingAffinityBattleCryMeleeFadingKinship -control 4creaturesthat share acreature typeDevourAbsorb -prevent anyamount ofdamage thatwould be dealtParley -reveal onlythe top cardof yourlibraryBanding -block everycreature thatis attackingyouProwess -cast 3noncreaturespells in asingle turnBuyback-Ferocious -control acreaturewith power 4or greaterHellbent -have nocards inhandShroudFabricatePersist -return acreature froma graveyard tothe battlefieldConspireAddendum -cast an instantor card withflash during yourmain phaseSoulbondSoulshift-Convoke -use manafrom nonlandsources tocast a spellMentor -control thecreature with thehighest powerand the leastpowerHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlDethrone -attack theplayer with themost life or tiedfor most lifeUnearth-Nightbound -cast at least2 spellsduringyour turnLifelink -gain 10life in asingle turnDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsHeroic - casta spell thattargets acreature youcontrolUnderdog- be thefirst playereliminatedMenace - have acreature youcontrol beblocked by morethan 1 creatureHauntDomain -control 6lands withdifferentnamesBloodthirstConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorUndauntedFateful Hour -end your turnwith 5 or lesslifeIngestDelirium -have four ormore cardtypes amongcards in yourgraveyardInspired - untapa creature youcontrol outsideyour untap stepSweep -return apermanentyou controlto your handDredge -return a cardfrom yourgraveyardto your handPack Tactics- attack withtotal power 6or greaterSpectacleReplicate -control at least 1copy of anotherspell orpermanent youcontrolScavengeNinjutsu -return anattackingcreature to itsowner's handCompanion- cast yourcommanderEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnRipple -reveal atleast 2 cardsfrom the topof your librarySunburst - cast aspell other thanyour commanderthat has the samecolor identityWitherMyriad -attack 3differentplayers inone combatCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentEmerge -sacrifice acreature topay for thecost of a spellDeathtouch -destroy acreature anopponentcontrolsJoin Forces -save anopponentfrom beingeliminated byanotheropponentFlash - casta spellduring anopponent'sturnHiddenAgenda -deal combatdamage tothe monarchBestow -enchant apermanentan opponentcontrolsEncoreStrive - casta spell withat least 2differenttargetsAdamant -spend at least3 mana of thesame color tocast a spellProwlHaste - bethe firstplayer toattackConstellation -have anenchantment enterthe battlefieldunder your controlUndergrowth -have 6 ormore creaturecards in yourgraveyardDouble Strike -deal combatdamage to 2differentopponents in asingle turnIntimidate - haveanunblockedcreature thatdefending playercould haveblockedLandwalk -attack with acreature thatcannot beblockedMetalcraft- control 3or moreartifactsAfterlife - acreature youcontrol dyingcaused anability to triggerIndestructible -prevent apermanent youcontrol frombeingdestroyedChangeling -control 4creaturesthat share nocreature typesDelve - mill acard orcause anopponentto mill a cardOutlastTrample -destroy a creaturean opponentcontrols throughcombat damageChannel -activate theability of acard in yourhandFrenzyFearMagecraft -cast or copyan instant orsorceryStorm -cast 5spells in asingle turnEpic - playno spellsfor 3 turnsin a rowAfflict - dealnoncombatdamage toan opponentVanishingEscapeAura Swamp- cast anauraenchantmentHorsemanshipOffering -sacrifice acreature to paythe cost of anactivated abilityThreshold -have 7 ormore cardsin yourgraveyardBushido - havea blockingcreature youcontrol survivecombat damageSurgeChampionBoast - havean abilitytrigger dueto attackingEvokeWard - control aspell or abilitythat requiresopponents topay anadditional costMutateSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardProtection -control apermanentwith any formof protectionCipher - a creatureyou control dealingcombat damagecause an ability totriggerRecoverCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentOverload-AssistCrewCascade -cast a spellwithoutpaying itsmana costMiracle -play the firstcard youdrew thisturnInfectDaybound -cast nospells duringyour turnImproviseTransmute- searchyour libraryfor a cardExtort-Modular- cast anartifactEscalateReinforceTransfigure -control 3nontoken nonlandcreatures with thesame mana valueDevoid -cast acolorlessspellMorph -have acardtransformPoisonous -give orreceive apoisoncounterEchoLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitMorbid - anability youcontroltriggereddue to acreature dying Ascend -control 10permanentsChroma -havedevotion 6 ormore of anyone colorExalted - whilecontrolling morethan onecreature, attackwith only onecreatureDefender -control acreature with0 or lesspowerRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldExploitEvolveShadow-Splice - holdpriority tocast anotherspellGraft -put a +1/+1counter on acreatureRaid - casta spell oractivate an abilityduring combatbefore damageis dealtSuspendPhasingHideaway -own a cardfacedown inany zoneAwaken -control alandcreatureSplit Second- counter aspell that iscounteringanother spellUnleashRenown -eliminateanopponentTribute - put a+1/+1 counteron a creaturean opponentcontrolsCycling -discard a cardand draw acard due to asingle effectEquip -attach anequipment toa creatureLandfall -play 2 ormore landsin a singleturnUndyingFormidable -creatures youcontrol havetotal power 8or greaterEntwineJump-startFirst Strike - bethe first playerto deal combatdamage to anopponentRetraceEnchant -cast anenchantmentWill of theCouncil -prevent anotherplayer fromwinning a gameFreeRebound- cast aspell fromexileAnnihilator -cause anopponent tosacrifice apermanentEnrage -deal damageto a creatureyou controlRiotVigilanceBloodrush -buff anattackingcreatureCouncil'sDilemma -vote on theeffect of acardMadness- discarda cardDistrub -a creatureleft yourgraveyardEmbalmAftermathTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeFortify - playa spell orability thattargets a landyou controlDashRadiance -control 3creatureswith the samecolor identityImprint- exilea cardTotemArmor -DecayedFlanking -block a singlecreature withone ore morecreaturesBattalion -attack with atleast 3creatures in asingle combatProvoke- havean attackingcreature youcontrol survivebeing blockedCoven -control 3 ormore creatureswith differentpowersRampage-SkulkFuse - cast aspell thatallows you tochoose 2effectsGrandeur -control 2 nonlandnontokenpermanents withthe same nameAmplifyEternalizeLivingWeapon -equip atokenReach-Gravestorm -have10 cards put inyour graveyardin a single turnPartner -control 3legendarycreaturesForetellFlashback -cast a spellfrom yourgraveyardForecastKickerLieutenant -control yourcommanderfor the entiretyof your turnFlying - destroy,exile, block orcontrol acreature withflyingAffinityBattleCryMeleeFadingKinship -control 4creaturesthat share acreature typeDevourAbsorb -prevent anyamount ofdamage thatwould be dealtParley -reveal onlythe top cardof yourlibraryBanding -block everycreature thatis attackingyouProwess -cast 3noncreaturespells in asingle turnBuyback-Ferocious -control acreaturewith power 4or greaterHellbent -have nocards inhandShroudFabricatePersist -return acreature froma graveyard tothe battlefieldConspireAddendum -cast an instantor card withflash during yourmain phaseSoulbondSoulshift-Convoke -use manafrom nonlandsources tocast a spellMentor -control thecreature with thehighest powerand the leastpowerHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlDethrone -attack theplayer with themost life or tiedfor most lifeUnearth-Nightbound -cast at least2 spellsduringyour turnLifelink -gain 10life in asingle turnDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsHeroic - casta spell thattargets acreature youcontrolUnderdog- be thefirst playereliminatedMenace - have acreature youcontrol beblocked by morethan 1 creatureHauntDomain -control 6lands withdifferentnamesBloodthirstConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorUndauntedFateful Hour -end your turnwith 5 or lesslifeIngestDelirium -have four ormore cardtypes amongcards in yourgraveyardInspired - untapa creature youcontrol outsideyour untap stepSweep -return apermanentyou controlto your handDredge -return a cardfrom yourgraveyardto your handPack Tactics- attack withtotal power 6or greaterSpectacleReplicate -control at least 1copy of anotherspell orpermanent youcontrolScavengeNinjutsu -return anattackingcreature to itsowner's handCompanion- cast yourcommanderEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnRipple -reveal atleast 2 cardsfrom the topof your librarySunburst - cast aspell other thanyour commanderthat has the samecolor identityWitherMyriad -attack 3differentplayers inone combatCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentEmerge -sacrifice acreature topay for thecost of a spellDeathtouch -destroy acreature anopponentcontrolsJoin Forces -save anopponentfrom beingeliminated byanotheropponentFlash - casta spellduring anopponent'sturnHiddenAgenda -deal combatdamage tothe monarchBestow -enchant apermanentan opponentcontrolsEncoreStrive - casta spell withat least 2differenttargetsAdamant -spend at least3 mana of thesame color tocast a spellProwlHaste - bethe firstplayer toattackConstellation -have anenchantment enterthe battlefieldunder your controlUndergrowth -have 6 ormore creaturecards in yourgraveyardDouble Strike -deal combatdamage to 2differentopponents in asingle turnIntimidate - haveanunblockedcreature thatdefending playercould haveblockedLandwalk -attack with acreature thatcannot beblockedMetalcraft- control 3or moreartifactsAfterlife - acreature youcontrol dyingcaused anability to triggerIndestructible -prevent apermanent youcontrol frombeingdestroyedChangeling -control 4creaturesthat share nocreature typesDelve - mill acard orcause anopponentto mill a cardOutlastTrample -destroy a creaturean opponentcontrols throughcombat damageChannel -activate theability of acard in yourhandFrenzyFearMagecraft -cast or copyan instant orsorceryStorm -cast 5spells in asingle turnEpic - playno spellsfor 3 turnsin a rowAfflict - dealnoncombatdamage toan opponentVanishingEscapeAura Swamp- cast anauraenchantmentHorsemanshipOffering -sacrifice acreature to paythe cost of anactivated abilityThreshold -have 7 ormore cardsin yourgraveyardBushido - havea blockingcreature youcontrol survivecombat damageSurgeChampionBoast - havean abilitytrigger dueto attackingEvokeWard - control aspell or abilitythat requiresopponents topay anadditional costMutateSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardProtection -control apermanentwith any formof protectionCipher - a creatureyou control dealingcombat damagecause an ability totriggerRecoverCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentOverload-AssistCrewCascade -cast a spellwithoutpaying itsmana costMiracle -play the firstcard youdrew thisturnInfectDaybound -cast nospells duringyour turnImproviseTransmute- searchyour libraryfor a cardExtort-Modular- cast anartifactEscalateReinforceTransfigure -control 3nontoken nonlandcreatures with thesame mana valueDevoid -cast acolorlessspellMorph -have acardtransformPoisonous -give orreceive apoisoncounterEchoLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitMorbid - anability youcontroltriggereddue to acreature dying Ascend -control 10permanentsChroma -havedevotion 6 ormore of anyone colorExalted - whilecontrolling morethan onecreature, attackwith only onecreatureDefender -control acreature with0 or lesspowerRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldExploitEvolveShadow-Splice - holdpriority tocast anotherspellGraft -put a +1/+1counter on acreatureRaid - casta spell oractivate an abilityduring combatbefore damageis dealtSuspendPhasingHideaway -own a cardfacedown inany zoneAwaken -control alandcreatureSplit Second- counter aspell that iscounteringanother spellUnleashRenown -eliminateanopponentTribute - put a+1/+1 counteron a creaturean opponentcontrols

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cycling - discard a card and draw a card due to a single effect
  2. Equip - attach an equipment to a creature
  3. Landfall - play 2 or more lands in a single turn
  4. Undying
  5. Formidable - creatures you control have total power 8 or greater
  6. Entwine
  7. Jump-start
  8. First Strike - be the first player to deal combat damage to an opponent
  9. Retrace
  10. Enchant - cast an enchantment
  11. Will of the Council - prevent another player from winning a game
  12. Free
  13. Rebound - cast a spell from exile
  14. Annihilator - cause an opponent to sacrifice a permanent
  15. Enrage - deal damage to a creature you control
  16. Riot
  17. Vigilance
  18. Bloodrush - buff an attacking creature
  19. Council's Dilemma - vote on the effect of a card
  20. Madness - discard a card
  21. Distrub - a creature left your graveyard
  22. Embalm
  23. Aftermath
  24. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  25. Fortify - play a spell or ability that targets a land you control
  26. Dash
  27. Radiance - control 3 creatures with the same color identity
  28. Imprint - exile a card
  29. Totem Armor -
  30. Decayed
  31. Flanking - block a single creature with one ore more creatures
  32. Battalion - attack with at least 3 creatures in a single combat
  33. Provoke- have an attacking creature you control survive being blocked
  34. Coven - control 3 or more creatures with different powers
  35. Rampage -
  36. Skulk
  37. Fuse - cast a spell that allows you to choose 2 effects
  38. Grandeur - control 2 nonland nontoken permanents with the same name
  39. Amplify
  40. Eternalize
  41. Living Weapon - equip a token
  42. Reach -
  43. Gravestorm - have 10 cards put in your graveyard in a single turn
  44. Partner - control 3 legendary creatures
  45. Foretell
  46. Flashback - cast a spell from your graveyard
  47. Forecast
  48. Kicker
  49. Lieutenant - control your commander for the entirety of your turn
  50. Flying - destroy, exile, block or control a creature with flying
  51. Affinity
  52. Battle Cry
  53. Melee
  54. Fading
  55. Kinship - control 4 creatures that share a creature type
  56. Devour
  57. Absorb - prevent any amount of damage that would be dealt
  58. Parley - reveal only the top card of your library
  59. Banding - block every creature that is attacking you
  60. Prowess - cast 3 noncreature spells in a single turn
  61. Buyback -
  62. Ferocious - control a creature with power 4 or greater
  63. Hellbent - have no cards in hand
  64. Shroud
  65. Fabricate
  66. Persist - return a creature from a graveyard to the battlefield
  67. Conspire
  68. Addendum - cast an instant or card with flash during your main phase
  69. Soulbond
  70. Soulshift -
  71. Convoke - use mana from nonland sources to cast a spell
  72. Mentor - control the creature with the highest power and the least power
  73. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  74. Dethrone - attack the player with the most life or tied for most life
  75. Unearth -
  76. Nightbound - cast at least 2 spells during your turn
  77. Lifelink - gain 10 life in a single turn
  78. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  79. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  80. Heroic - cast a spell that targets a creature you control
  81. Underdog - be the first player eliminated
  82. Menace - have a creature you control be blocked by more than 1 creature
  83. Haunt
  84. Domain - control 6 lands with different names
  85. Bloodthirst
  86. Converge - for each color in your commander's color identity control a permanent of that color
  87. Undaunted
  88. Fateful Hour - end your turn with 5 or less life
  89. Ingest
  90. Delirium - have four or more card types among cards in your graveyard
  91. Inspired - untap a creature you control outside your untap step
  92. Sweep - return a permanent you control to your hand
  93. Dredge - return a card from your graveyard to your hand
  94. Pack Tactics - attack with total power 6 or greater
  95. Spectacle
  96. Replicate - control at least 1 copy of another spell or permanent you control
  97. Scavenge
  98. Ninjutsu - return an attacking creature to its owner's hand
  99. Companion - cast your commander
  100. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  101. Ripple - reveal at least 2 cards from the top of your library
  102. Sunburst - cast a spell other than your commander that has the same color identity
  103. Wither
  104. Myriad - attack 3 different players in one combat
  105. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  106. Emerge - sacrifice a creature to pay for the cost of a spell
  107. Deathtouch - destroy a creature an opponent controls
  108. Join Forces - save an opponent from being eliminated by another opponent
  109. Flash - cast a spell during an opponent's turn
  110. Hidden Agenda - deal combat damage to the monarch
  111. Bestow - enchant a permanent an opponent controls
  112. Encore
  113. Strive - cast a spell with at least 2 different targets
  114. Adamant - spend at least 3 mana of the same color to cast a spell
  115. Prowl
  116. Haste - be the first player to attack
  117. Constellation - have an enchantment enter the battlefield under your control
  118. Undergrowth - have 6 or more creature cards in your graveyard
  119. Double Strike - deal combat damage to 2 different opponents in a single turn
  120. Intimidate - have an unblocked creature that defending player could have blocked
  121. Landwalk - attack with a creature that cannot be blocked
  122. Metalcraft - control 3 or more artifacts
  123. Afterlife - a creature you control dying caused an ability to trigger
  124. Indestructible - prevent a permanent you control from being destroyed
  125. Changeling - control 4 creatures that share no creature types
  126. Delve - mill a card or cause an opponent to mill a card
  127. Outlast
  128. Trample - destroy a creature an opponent controls through combat damage
  129. Channel - activate the ability of a card in your hand
  130. Frenzy
  131. Fear
  132. Magecraft - cast or copy an instant or sorcery
  133. Storm - cast 5 spells in a single turn
  134. Epic - play no spells for 3 turns in a row
  135. Afflict - deal noncombat damage to an opponent
  136. Vanishing
  137. Escape
  138. Aura Swamp - cast an aura enchantment
  139. Horsemanship
  140. Offering - sacrifice a creature to pay the cost of an activated ability
  141. Threshold - have 7 or more cards in your graveyard
  142. Bushido - have a blocking creature you control survive combat damage
  143. Surge
  144. Champion
  145. Boast - have an ability trigger due to attacking
  146. Evoke
  147. Ward - control a spell or ability that requires opponents to pay an additional cost
  148. Mutate
  149. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  150. Protection - control a permanent with any form of protection
  151. Cipher - a creature you control dealing combat damage cause an ability to trigger
  152. Recover
  153. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  154. Overload -
  155. Assist
  156. Crew
  157. Cascade - cast a spell without paying its mana cost
  158. Miracle - play the first card you drew this turn
  159. Infect
  160. Daybound - cast no spells during your turn
  161. Improvise
  162. Transmute - search your library for a card
  163. Extort -
  164. Modular - cast an artifact
  165. Escalate
  166. Reinforce
  167. Transfigure - control 3 nontoken nonland creatures with the same mana value
  168. Devoid - cast a colorless spell
  169. Morph - have a card transform
  170. Poisonous - give or receive a poison counter
  171. Echo
  172. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  173. Morbid - an ability you control triggered due to a creature dying
  174. Ascend - control 10 permanents
  175. Chroma - have devotion 6 or more of any one color
  176. Exalted - while controlling more than one creature, attack with only one creature
  177. Defender - control a creature with 0 or less power
  178. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  179. Exploit
  180. Evolve
  181. Shadow -
  182. Splice - hold priority to cast another spell
  183. Graft - put a +1/+1 counter on a creature
  184. Raid - cast a spell or activate an ability during combat before damage is dealt
  185. Suspend
  186. Phasing
  187. Hideaway -own a card facedown in any zone
  188. Awaken - control a land creature
  189. Split Second - counter a spell that is countering another spell
  190. Unleash
  191. Renown - eliminate an opponent
  192. Tribute - put a +1/+1 counter on a creature an opponent controls