Pack Tactics- attack withtotal power 6or greaterDevoid -cast acolorlessspellRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsDecayedBloodthirstShadow-Flanking -block a singlecreature withone ore morecreaturesUndauntedHiddenAgenda -deal combatdamage tothe monarchChampionDefender -control acreature with0 or lesspowerRecoverRaid - casta spell oractivate an abilityduring combatbefore damageis dealtReplicate -control at least 1copy of anotherspell orpermanent youcontrolSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardRadiance -control 3creatureswith the samecolor identityRipple -reveal atleast 2 cardsfrom the topof your libraryCipher - a creatureyou control dealingcombat damagecause an ability totriggerOutlastBoast - havean abilitytrigger dueto attackingPhasingConvoke -use manafrom nonlandsources tocast a spellFirst Strike - bethe first playerto deal combatdamage to anopponentMutateProwess -cast 3noncreaturespells in asingle turnAwaken -control alandcreatureAscend -control 10permanentsProwlCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentUnderdog- be thefirst playereliminatedEntwineNightbound -cast at least2 spellsduringyour turnRampage-Gravestorm -have10 cards put inyour graveyardin a single turnAbsorb -prevent anyamount ofdamage thatwould be dealtEpic - playno spellsfor 3 turnsin a rowRetracePersist -return acreature froma graveyard tothe battlefieldOffering -sacrifice acreature to paythe cost of anactivated abilityForecastLieutenant -control yourcommanderfor the entiretyof your turnProvoke- havean attackingcreature youcontrol survivebeing blockedEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnExtort-EscapeSurgeWitherDevourIntimidate - haveanunblockedcreature thatdefending playercould haveblockedSplice - holdpriority tocast anotherspellEvokeVanishingThreshold -have 7 ormore cardsin yourgraveyardEchoFlashback -cast a spellfrom yourgraveyardPartner -control 3legendarycreaturesReach-EternalizeExploitHaste - bethe firstplayer toattackMentor -control thecreature with thehighest powerand the leastpowerAura Swamp- cast anauraenchantmentFreeExalted - whilecontrolling morethan onecreature, attackwith only onecreatureFormidable -creatures youcontrol havetotal power 8or greaterMetalcraft- control 3or moreartifactsTransmute- searchyour libraryfor a cardBattleCryTransfigure -control 3nontoken nonlandcreatures with thesame mana valueScavengeIngestFadingEncoreRebound- cast aspell fromexileAnnihilator -cause anopponent tosacrifice apermanentBuyback-Level up -control a creaturewith at least 3equipment, aurasand/or counters onitBushido - havea blockingcreature youcontrol survivecombat damageForetellLifelink -gain 10life in asingle turnFlying - destroy,exile, block orcontrol acreature withflyingEvolveInspired - untapa creature youcontrol outsideyour untap stepWill of theCouncil -prevent anotherplayer fromwinning a gameFlash - casta spellduring anopponent'sturnMorbid - anability youcontroltriggereddue to acreature dying Storm -cast 5spells in asingle turnLandfall -play 2 ormore landsin a singleturnUndyingConspireDomain -control 6lands withdifferentnamesMeleeSoulbondFrenzyUnearth-Miracle -play the firstcard youdrew thisturnHellbent -have nocards inhandDouble Strike -deal combatdamage to 2differentopponents in asingle turnInfectEquip -attach anequipment toa creatureCouncil'sDilemma -vote on theeffect of acardRiotFuse - cast aspell thatallows you tochoose 2effectsConstellation -have anenchantment enterthe battlefieldunder your controlHideaway -own a cardfacedown inany zoneAssistReinforceDashStrive - casta spell withat least 2differenttargetsSplit Second- counter aspell that iscounteringanother spellFortify - playa spell orability thattargets a landyou controlMorph -have acardtransformImprint- exilea cardCoven -control 3 ormore creatureswith differentpowersSweep -return apermanentyou controlto your handRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldEmerge -sacrifice acreature topay for thecost of a spellNinjutsu -return anattackingcreature to itsowner's handTotemArmor -Bestow -enchant apermanentan opponentcontrolsJump-startRenown -eliminateanopponentFabricateAfflict - dealnoncombatdamage toan opponentHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlUndergrowth -have 6 ormore creaturecards in yourgraveyardGraft -put a +1/+1counter on acreatureCascade -cast a spellwithoutpaying itsmana costBanding -block everycreature thatis attackingyouEnrage -deal damageto a creatureyou controlLandwalk -attack with acreature thatcannot beblockedEnchant -cast anenchantmentChroma -havedevotion 6 ormore of anyone colorFateful Hour -end your turnwith 5 or lesslifeDelirium -have four ormore cardtypes amongcards in yourgraveyardHorsemanshipSpectacleDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorSoulshift-AffinityDaybound -cast nospells duringyour turnMenace - have acreature youcontrol beblocked by morethan 1 creatureDeathtouch -destroy acreature anopponentcontrolsChangeling -control 4creaturesthat share nocreature typesWard - control aspell or abilitythat requiresopponents topay anadditional costMagecraft -cast or copyan instant orsorceryMadness- discarda cardTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifePoisonous -give orreceive apoisoncounterJoin Forces -save anopponentfrom beingeliminated byanotheropponentShroudSunburst - cast aspell other thanyour commanderthat has the samecolor identityTribute - put a+1/+1 counteron a creaturean opponentcontrolsDistrub -a creatureleft yourgraveyardFearVigilanceDredge -return a cardfrom yourgraveyardto your handHauntDethrone -attack theplayer with themost life or tiedfor most lifeTrample -destroy a creaturean opponentcontrols throughcombat damageSkulkBattalion -attack with atleast 3creatures in asingle combatUnleashModular- cast anartifactGrandeur -control 2 nonlandnontokenpermanents withthe same nameLivingWeapon -equip atokenBloodrush -buff anattackingcreatureIndestructible -prevent apermanent youcontrol frombeingdestroyedCrewDelve - mill acard orcause anopponentto mill a cardAftermathImproviseAfterlife - acreature youcontrol dyingcaused anability to triggerSuspendCompanion- cast yourcommanderFerocious -control acreaturewith power 4or greaterChannel -activate theability of acard in yourhandCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentOverload-Heroic - casta spell thattargets acreature youcontrolAdamant -spend at least3 mana of thesame color tocast a spellCycling -discard a cardand draw acard due to asingle effectProtection -control apermanentwith any formof protectionAddendum -cast an instantor card withflash during yourmain phaseParley -reveal onlythe top cardof yourlibraryAmplifyKickerEmbalmKinship -control 4creaturesthat share acreature typeEscalateMyriad -attack 3differentplayers inone combatPack Tactics- attack withtotal power 6or greaterDevoid -cast acolorlessspellRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsDecayedBloodthirstShadow-Flanking -block a singlecreature withone ore morecreaturesUndauntedHiddenAgenda -deal combatdamage tothe monarchChampionDefender -control acreature with0 or lesspowerRecoverRaid - casta spell oractivate an abilityduring combatbefore damageis dealtReplicate -control at least 1copy of anotherspell orpermanent youcontrolSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardRadiance -control 3creatureswith the samecolor identityRipple -reveal atleast 2 cardsfrom the topof your libraryCipher - a creatureyou control dealingcombat damagecause an ability totriggerOutlastBoast - havean abilitytrigger dueto attackingPhasingConvoke -use manafrom nonlandsources tocast a spellFirst Strike - bethe first playerto deal combatdamage to anopponentMutateProwess -cast 3noncreaturespells in asingle turnAwaken -control alandcreatureAscend -control 10permanentsProwlCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentUnderdog- be thefirst playereliminatedEntwineNightbound -cast at least2 spellsduringyour turnRampage-Gravestorm -have10 cards put inyour graveyardin a single turnAbsorb -prevent anyamount ofdamage thatwould be dealtEpic - playno spellsfor 3 turnsin a rowRetracePersist -return acreature froma graveyard tothe battlefieldOffering -sacrifice acreature to paythe cost of anactivated abilityForecastLieutenant -control yourcommanderfor the entiretyof your turnProvoke- havean attackingcreature youcontrol survivebeing blockedEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnExtort-EscapeSurgeWitherDevourIntimidate - haveanunblockedcreature thatdefending playercould haveblockedSplice - holdpriority tocast anotherspellEvokeVanishingThreshold -have 7 ormore cardsin yourgraveyardEchoFlashback -cast a spellfrom yourgraveyardPartner -control 3legendarycreaturesReach-EternalizeExploitHaste - bethe firstplayer toattackMentor -control thecreature with thehighest powerand the leastpowerAura Swamp- cast anauraenchantmentFreeExalted - whilecontrolling morethan onecreature, attackwith only onecreatureFormidable -creatures youcontrol havetotal power 8or greaterMetalcraft- control 3or moreartifactsTransmute- searchyour libraryfor a cardBattleCryTransfigure -control 3nontoken nonlandcreatures with thesame mana valueScavengeIngestFadingEncoreRebound- cast aspell fromexileAnnihilator -cause anopponent tosacrifice apermanentBuyback-Level up -control a creaturewith at least 3equipment, aurasand/or counters onitBushido - havea blockingcreature youcontrol survivecombat damageForetellLifelink -gain 10life in asingle turnFlying - destroy,exile, block orcontrol acreature withflyingEvolveInspired - untapa creature youcontrol outsideyour untap stepWill of theCouncil -prevent anotherplayer fromwinning a gameFlash - casta spellduring anopponent'sturnMorbid - anability youcontroltriggereddue to acreature dying Storm -cast 5spells in asingle turnLandfall -play 2 ormore landsin a singleturnUndyingConspireDomain -control 6lands withdifferentnamesMeleeSoulbondFrenzyUnearth-Miracle -play the firstcard youdrew thisturnHellbent -have nocards inhandDouble Strike -deal combatdamage to 2differentopponents in asingle turnInfectEquip -attach anequipment toa creatureCouncil'sDilemma -vote on theeffect of acardRiotFuse - cast aspell thatallows you tochoose 2effectsConstellation -have anenchantment enterthe battlefieldunder your controlHideaway -own a cardfacedown inany zoneAssistReinforceDashStrive - casta spell withat least 2differenttargetsSplit Second- counter aspell that iscounteringanother spellFortify - playa spell orability thattargets a landyou controlMorph -have acardtransformImprint- exilea cardCoven -control 3 ormore creatureswith differentpowersSweep -return apermanentyou controlto your handRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldEmerge -sacrifice acreature topay for thecost of a spellNinjutsu -return anattackingcreature to itsowner's handTotemArmor -Bestow -enchant apermanentan opponentcontrolsJump-startRenown -eliminateanopponentFabricateAfflict - dealnoncombatdamage toan opponentHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlUndergrowth -have 6 ormore creaturecards in yourgraveyardGraft -put a +1/+1counter on acreatureCascade -cast a spellwithoutpaying itsmana costBanding -block everycreature thatis attackingyouEnrage -deal damageto a creatureyou controlLandwalk -attack with acreature thatcannot beblockedEnchant -cast anenchantmentChroma -havedevotion 6 ormore of anyone colorFateful Hour -end your turnwith 5 or lesslifeDelirium -have four ormore cardtypes amongcards in yourgraveyardHorsemanshipSpectacleDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorSoulshift-AffinityDaybound -cast nospells duringyour turnMenace - have acreature youcontrol beblocked by morethan 1 creatureDeathtouch -destroy acreature anopponentcontrolsChangeling -control 4creaturesthat share nocreature typesWard - control aspell or abilitythat requiresopponents topay anadditional costMagecraft -cast or copyan instant orsorceryMadness- discarda cardTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifePoisonous -give orreceive apoisoncounterJoin Forces -save anopponentfrom beingeliminated byanotheropponentShroudSunburst - cast aspell other thanyour commanderthat has the samecolor identityTribute - put a+1/+1 counteron a creaturean opponentcontrolsDistrub -a creatureleft yourgraveyardFearVigilanceDredge -return a cardfrom yourgraveyardto your handHauntDethrone -attack theplayer with themost life or tiedfor most lifeTrample -destroy a creaturean opponentcontrols throughcombat damageSkulkBattalion -attack with atleast 3creatures in asingle combatUnleashModular- cast anartifactGrandeur -control 2 nonlandnontokenpermanents withthe same nameLivingWeapon -equip atokenBloodrush -buff anattackingcreatureIndestructible -prevent apermanent youcontrol frombeingdestroyedCrewDelve - mill acard orcause anopponentto mill a cardAftermathImproviseAfterlife - acreature youcontrol dyingcaused anability to triggerSuspendCompanion- cast yourcommanderFerocious -control acreaturewith power 4or greaterChannel -activate theability of acard in yourhandCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentOverload-Heroic - casta spell thattargets acreature youcontrolAdamant -spend at least3 mana of thesame color tocast a spellCycling -discard a cardand draw acard due to asingle effectProtection -control apermanentwith any formof protectionAddendum -cast an instantor card withflash during yourmain phaseParley -reveal onlythe top cardof yourlibraryAmplifyKickerEmbalmKinship -control 4creaturesthat share acreature typeEscalateMyriad -attack 3differentplayers inone combat

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pack Tactics - attack with total power 6 or greater
  2. Devoid - cast a colorless spell
  3. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  4. Decayed
  5. Bloodthirst
  6. Shadow -
  7. Flanking - block a single creature with one ore more creatures
  8. Undaunted
  9. Hidden Agenda - deal combat damage to the monarch
  10. Champion
  11. Defender - control a creature with 0 or less power
  12. Recover
  13. Raid - cast a spell or activate an ability during combat before damage is dealt
  14. Replicate - control at least 1 copy of another spell or permanent you control
  15. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  16. Radiance - control 3 creatures with the same color identity
  17. Ripple - reveal at least 2 cards from the top of your library
  18. Cipher - a creature you control dealing combat damage cause an ability to trigger
  19. Outlast
  20. Boast - have an ability trigger due to attacking
  21. Phasing
  22. Convoke - use mana from nonland sources to cast a spell
  23. First Strike - be the first player to deal combat damage to an opponent
  24. Mutate
  25. Prowess - cast 3 noncreature spells in a single turn
  26. Awaken - control a land creature
  27. Ascend - control 10 permanents
  28. Prowl
  29. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  30. Underdog - be the first player eliminated
  31. Entwine
  32. Nightbound - cast at least 2 spells during your turn
  33. Rampage -
  34. Gravestorm - have 10 cards put in your graveyard in a single turn
  35. Absorb - prevent any amount of damage that would be dealt
  36. Epic - play no spells for 3 turns in a row
  37. Retrace
  38. Persist - return a creature from a graveyard to the battlefield
  39. Offering - sacrifice a creature to pay the cost of an activated ability
  40. Forecast
  41. Lieutenant - control your commander for the entirety of your turn
  42. Provoke- have an attacking creature you control survive being blocked
  43. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  44. Extort -
  45. Escape
  46. Surge
  47. Wither
  48. Devour
  49. Intimidate - have an unblocked creature that defending player could have blocked
  50. Splice - hold priority to cast another spell
  51. Evoke
  52. Vanishing
  53. Threshold - have 7 or more cards in your graveyard
  54. Echo
  55. Flashback - cast a spell from your graveyard
  56. Partner - control 3 legendary creatures
  57. Reach -
  58. Eternalize
  59. Exploit
  60. Haste - be the first player to attack
  61. Mentor - control the creature with the highest power and the least power
  62. Aura Swamp - cast an aura enchantment
  63. Free
  64. Exalted - while controlling more than one creature, attack with only one creature
  65. Formidable - creatures you control have total power 8 or greater
  66. Metalcraft - control 3 or more artifacts
  67. Transmute - search your library for a card
  68. Battle Cry
  69. Transfigure - control 3 nontoken nonland creatures with the same mana value
  70. Scavenge
  71. Ingest
  72. Fading
  73. Encore
  74. Rebound - cast a spell from exile
  75. Annihilator - cause an opponent to sacrifice a permanent
  76. Buyback -
  77. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  78. Bushido - have a blocking creature you control survive combat damage
  79. Foretell
  80. Lifelink - gain 10 life in a single turn
  81. Flying - destroy, exile, block or control a creature with flying
  82. Evolve
  83. Inspired - untap a creature you control outside your untap step
  84. Will of the Council - prevent another player from winning a game
  85. Flash - cast a spell during an opponent's turn
  86. Morbid - an ability you control triggered due to a creature dying
  87. Storm - cast 5 spells in a single turn
  88. Landfall - play 2 or more lands in a single turn
  89. Undying
  90. Conspire
  91. Domain - control 6 lands with different names
  92. Melee
  93. Soulbond
  94. Frenzy
  95. Unearth -
  96. Miracle - play the first card you drew this turn
  97. Hellbent - have no cards in hand
  98. Double Strike - deal combat damage to 2 different opponents in a single turn
  99. Infect
  100. Equip - attach an equipment to a creature
  101. Council's Dilemma - vote on the effect of a card
  102. Riot
  103. Fuse - cast a spell that allows you to choose 2 effects
  104. Constellation - have an enchantment enter the battlefield under your control
  105. Hideaway -own a card facedown in any zone
  106. Assist
  107. Reinforce
  108. Dash
  109. Strive - cast a spell with at least 2 different targets
  110. Split Second - counter a spell that is countering another spell
  111. Fortify - play a spell or ability that targets a land you control
  112. Morph - have a card transform
  113. Imprint - exile a card
  114. Coven - control 3 or more creatures with different powers
  115. Sweep - return a permanent you control to your hand
  116. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  117. Emerge - sacrifice a creature to pay for the cost of a spell
  118. Ninjutsu - return an attacking creature to its owner's hand
  119. Totem Armor -
  120. Bestow - enchant a permanent an opponent controls
  121. Jump-start
  122. Renown - eliminate an opponent
  123. Fabricate
  124. Afflict - deal noncombat damage to an opponent
  125. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  126. Undergrowth - have 6 or more creature cards in your graveyard
  127. Graft - put a +1/+1 counter on a creature
  128. Cascade - cast a spell without paying its mana cost
  129. Banding - block every creature that is attacking you
  130. Enrage - deal damage to a creature you control
  131. Landwalk - attack with a creature that cannot be blocked
  132. Enchant - cast an enchantment
  133. Chroma - have devotion 6 or more of any one color
  134. Fateful Hour - end your turn with 5 or less life
  135. Delirium - have four or more card types among cards in your graveyard
  136. Horsemanship
  137. Spectacle
  138. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  139. Converge - for each color in your commander's color identity control a permanent of that color
  140. Soulshift -
  141. Affinity
  142. Daybound - cast no spells during your turn
  143. Menace - have a creature you control be blocked by more than 1 creature
  144. Deathtouch - destroy a creature an opponent controls
  145. Changeling - control 4 creatures that share no creature types
  146. Ward - control a spell or ability that requires opponents to pay an additional cost
  147. Magecraft - cast or copy an instant or sorcery
  148. Madness - discard a card
  149. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  150. Poisonous - give or receive a poison counter
  151. Join Forces - save an opponent from being eliminated by another opponent
  152. Shroud
  153. Sunburst - cast a spell other than your commander that has the same color identity
  154. Tribute - put a +1/+1 counter on a creature an opponent controls
  155. Distrub - a creature left your graveyard
  156. Fear
  157. Vigilance
  158. Dredge - return a card from your graveyard to your hand
  159. Haunt
  160. Dethrone - attack the player with the most life or tied for most life
  161. Trample - destroy a creature an opponent controls through combat damage
  162. Skulk
  163. Battalion - attack with at least 3 creatures in a single combat
  164. Unleash
  165. Modular - cast an artifact
  166. Grandeur - control 2 nonland nontoken permanents with the same name
  167. Living Weapon - equip a token
  168. Bloodrush - buff an attacking creature
  169. Indestructible - prevent a permanent you control from being destroyed
  170. Crew
  171. Delve - mill a card or cause an opponent to mill a card
  172. Aftermath
  173. Improvise
  174. Afterlife - a creature you control dying caused an ability to trigger
  175. Suspend
  176. Companion - cast your commander
  177. Ferocious - control a creature with power 4 or greater
  178. Channel - activate the ability of a card in your hand
  179. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  180. Overload -
  181. Heroic - cast a spell that targets a creature you control
  182. Adamant - spend at least 3 mana of the same color to cast a spell
  183. Cycling - discard a card and draw a card due to a single effect
  184. Protection - control a permanent with any form of protection
  185. Addendum - cast an instant or card with flash during your main phase
  186. Parley - reveal only the top card of your library
  187. Amplify
  188. Kicker
  189. Embalm
  190. Kinship - control 4 creatures that share a creature type
  191. Escalate
  192. Myriad - attack 3 different players in one combat