Delirium -have four ormore cardtypes amongcards in yourgraveyardTribute - put a+1/+1 counteron a creaturean opponentcontrolsAfflict - dealnoncombatdamage toan opponentExploitMorph -have acardtransformEnrage -deal damageto a creatureyou controlShroudTrample -destroy a creaturean opponentcontrols throughcombat damageConspireSplice - holdpriority tocast anotherspellHiddenAgenda -deal combatdamage tothe monarchEmbalmWitherLieutenant -control yourcommanderfor the entiretyof your turnIngestCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentEmerge -sacrifice acreature topay for thecost of a spellImprint- exilea cardAmplifyNightbound -cast at least2 spellsduringyour turnDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameOverload-DevourRenown -eliminateanopponentNinjutsu -return anattackingcreature to itsowner's handInspired - untapa creature youcontrol outsideyour untap stepGraft -put a +1/+1counter on acreatureFortify - playa spell orability thattargets a landyou controlEvokeChannel -activate theability of acard in yourhandSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardDecayedEpic - playno spellsfor 3 turnsin a rowHauntAwaken -control alandcreatureStorm -cast 5spells in asingle turnFerocious -control acreaturewith power 4or greaterCascade -cast a spellwithoutpaying itsmana costMagecraft -cast or copyan instant orsorceryDomain -control 6lands withdifferentnamesExtort-Miracle -play the firstcard youdrew thisturnModular- cast anartifactDashPoisonous -give orreceive apoisoncounterUndergrowth -have 6 ormore creaturecards in yourgraveyardFlying - destroy,exile, block orcontrol acreature withflyingDelve - mill acard orcause anopponentto mill a cardFearCipher - a creatureyou control dealingcombat damagecause an ability totriggerTransmute- searchyour libraryfor a cardFlashback -cast a spellfrom yourgraveyardFuse - cast aspell thatallows you tochoose 2effectsSunburst - cast aspell other thanyour commanderthat has the samecolor identityConstellation -have anenchantment enterthe battlefieldunder your controlPack Tactics- attack withtotal power 6or greaterReinforceForetellPartner -control 3legendarycreaturesDistrub -a creatureleft yourgraveyardSkulkRecoverScavengeDevoid -cast acolorlessspellExalted - whilecontrolling morethan onecreature, attackwith only onecreatureHaste - bethe firstplayer toattackLandwalk -attack with acreature thatcannot beblockedUnleashRampage-Menace - have acreature youcontrol beblocked by morethan 1 creatureDouble Strike -deal combatdamage to 2differentopponents in asingle turnSweep -return apermanentyou controlto your handDefender -control acreature with0 or lesspowerIntimidate - haveanunblockedcreature thatdefending playercould haveblockedConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorHideaway -own a cardfacedown inany zoneIndestructible -prevent apermanent youcontrol frombeingdestroyedLifelink -gain 10life in asingle turnBushido - havea blockingcreature youcontrol survivecombat damageKinship -control 4creaturesthat share acreature typeRetraceSpectacleMyriad -attack 3differentplayers inone combatBloodthirstEvolveHellbent -have nocards inhandLandfall -play 2 ormore landsin a singleturnFabricateProtection -control apermanentwith any formof protectionProvoke- havean attackingcreature youcontrol survivebeing blockedJump-startDaybound -cast nospells duringyour turnMeleeAfterlife - acreature youcontrol dyingcaused anability to triggerEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnSoulshift-Heroic - casta spell thattargets acreature youcontrolChampionEscapeThreshold -have 7 ormore cardsin yourgraveyardLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitWard - control aspell or abilitythat requiresopponents topay anadditional costPhasingFormidable -creatures youcontrol havetotal power 8or greaterParley -reveal onlythe top cardof yourlibraryRebound- cast aspell fromexileFrenzyImproviseReach-Companion- cast yourcommanderDeathtouch -destroy acreature anopponentcontrolsUnearth-SoulbondFreeAffinityBattalion -attack with atleast 3creatures in asingle combatTransfigure -control 3nontoken nonlandcreatures with thesame mana valueVigilanceDethrone -attack theplayer with themost life or tiedfor most lifeGravestorm -have10 cards put inyour graveyardin a single turnKickerRiotTotemArmor -Addendum -cast an instantor card withflash during yourmain phaseTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeEquip -attach anequipment toa creatureDredge -return a cardfrom yourgraveyardto your handConvoke -use manafrom nonlandsources tocast a spellRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsAbsorb -prevent anyamount ofdamage thatwould be dealtStrive - casta spell withat least 2differenttargetsAura Swamp- cast anauraenchantmentUnderdog- be thefirst playereliminatedOffering -sacrifice acreature to paythe cost of anactivated abilityRadiance -control 3creatureswith the samecolor identityPersist -return acreature froma graveyard tothe battlefieldMadness- discarda cardCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentShadow-InfectBuyback-Banding -block everycreature thatis attackingyouBattleCryCoven -control 3 ormore creatureswith differentpowersUndyingProwlEntwineEnchant -cast anenchantmentForecastMutateFirst Strike - bethe first playerto deal combatdamage to anopponentJoin Forces -save anopponentfrom beingeliminated byanotheropponentEternalizeEchoHorsemanshipHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlGrandeur -control 2 nonlandnontokenpermanents withthe same nameUndauntedMetalcraft- control 3or moreartifactsReplicate -control at least 1copy of anotherspell orpermanent youcontrolCouncil'sDilemma -vote on theeffect of acardRipple -reveal atleast 2 cardsfrom the topof your libraryAscend -control 10permanentsRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldRaid - casta spell oractivate an abilityduring combatbefore damageis dealtEscalateBoast - havean abilitytrigger dueto attackingWill of theCouncil -prevent anotherplayer fromwinning a gameFadingBloodrush -buff anattackingcreatureAssistOutlastCycling -discard a cardand draw acard due to asingle effectSplit Second- counter aspell that iscounteringanother spellFlash - casta spellduring anopponent'sturnCrewChangeling -control 4creaturesthat share nocreature typesSuspendMorbid - anability youcontroltriggereddue to acreature dying Adamant -spend at least3 mana of thesame color tocast a spellEncoreVanishingFateful Hour -end your turnwith 5 or lesslifeProwess -cast 3noncreaturespells in asingle turnAftermathChroma -havedevotion 6 ormore of anyone colorMentor -control thecreature with thehighest powerand the leastpowerAnnihilator -cause anopponent tosacrifice apermanentSurgeBestow -enchant apermanentan opponentcontrolsFlanking -block a singlecreature withone ore morecreaturesLivingWeapon -equip atokenDelirium -have four ormore cardtypes amongcards in yourgraveyardTribute - put a+1/+1 counteron a creaturean opponentcontrolsAfflict - dealnoncombatdamage toan opponentExploitMorph -have acardtransformEnrage -deal damageto a creatureyou controlShroudTrample -destroy a creaturean opponentcontrols throughcombat damageConspireSplice - holdpriority tocast anotherspellHiddenAgenda -deal combatdamage tothe monarchEmbalmWitherLieutenant -control yourcommanderfor the entiretyof your turnIngestCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentEmerge -sacrifice acreature topay for thecost of a spellImprint- exilea cardAmplifyNightbound -cast at least2 spellsduringyour turnDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameOverload-DevourRenown -eliminateanopponentNinjutsu -return anattackingcreature to itsowner's handInspired - untapa creature youcontrol outsideyour untap stepGraft -put a +1/+1counter on acreatureFortify - playa spell orability thattargets a landyou controlEvokeChannel -activate theability of acard in yourhandSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardDecayedEpic - playno spellsfor 3 turnsin a rowHauntAwaken -control alandcreatureStorm -cast 5spells in asingle turnFerocious -control acreaturewith power 4or greaterCascade -cast a spellwithoutpaying itsmana costMagecraft -cast or copyan instant orsorceryDomain -control 6lands withdifferentnamesExtort-Miracle -play the firstcard youdrew thisturnModular- cast anartifactDashPoisonous -give orreceive apoisoncounterUndergrowth -have 6 ormore creaturecards in yourgraveyardFlying - destroy,exile, block orcontrol acreature withflyingDelve - mill acard orcause anopponentto mill a cardFearCipher - a creatureyou control dealingcombat damagecause an ability totriggerTransmute- searchyour libraryfor a cardFlashback -cast a spellfrom yourgraveyardFuse - cast aspell thatallows you tochoose 2effectsSunburst - cast aspell other thanyour commanderthat has the samecolor identityConstellation -have anenchantment enterthe battlefieldunder your controlPack Tactics- attack withtotal power 6or greaterReinforceForetellPartner -control 3legendarycreaturesDistrub -a creatureleft yourgraveyardSkulkRecoverScavengeDevoid -cast acolorlessspellExalted - whilecontrolling morethan onecreature, attackwith only onecreatureHaste - bethe firstplayer toattackLandwalk -attack with acreature thatcannot beblockedUnleashRampage-Menace - have acreature youcontrol beblocked by morethan 1 creatureDouble Strike -deal combatdamage to 2differentopponents in asingle turnSweep -return apermanentyou controlto your handDefender -control acreature with0 or lesspowerIntimidate - haveanunblockedcreature thatdefending playercould haveblockedConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorHideaway -own a cardfacedown inany zoneIndestructible -prevent apermanent youcontrol frombeingdestroyedLifelink -gain 10life in asingle turnBushido - havea blockingcreature youcontrol survivecombat damageKinship -control 4creaturesthat share acreature typeRetraceSpectacleMyriad -attack 3differentplayers inone combatBloodthirstEvolveHellbent -have nocards inhandLandfall -play 2 ormore landsin a singleturnFabricateProtection -control apermanentwith any formof protectionProvoke- havean attackingcreature youcontrol survivebeing blockedJump-startDaybound -cast nospells duringyour turnMeleeAfterlife - acreature youcontrol dyingcaused anability to triggerEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnSoulshift-Heroic - casta spell thattargets acreature youcontrolChampionEscapeThreshold -have 7 ormore cardsin yourgraveyardLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitWard - control aspell or abilitythat requiresopponents topay anadditional costPhasingFormidable -creatures youcontrol havetotal power 8or greaterParley -reveal onlythe top cardof yourlibraryRebound- cast aspell fromexileFrenzyImproviseReach-Companion- cast yourcommanderDeathtouch -destroy acreature anopponentcontrolsUnearth-SoulbondFreeAffinityBattalion -attack with atleast 3creatures in asingle combatTransfigure -control 3nontoken nonlandcreatures with thesame mana valueVigilanceDethrone -attack theplayer with themost life or tiedfor most lifeGravestorm -have10 cards put inyour graveyardin a single turnKickerRiotTotemArmor -Addendum -cast an instantor card withflash during yourmain phaseTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeEquip -attach anequipment toa creatureDredge -return a cardfrom yourgraveyardto your handConvoke -use manafrom nonlandsources tocast a spellRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsAbsorb -prevent anyamount ofdamage thatwould be dealtStrive - casta spell withat least 2differenttargetsAura Swamp- cast anauraenchantmentUnderdog- be thefirst playereliminatedOffering -sacrifice acreature to paythe cost of anactivated abilityRadiance -control 3creatureswith the samecolor identityPersist -return acreature froma graveyard tothe battlefieldMadness- discarda cardCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentShadow-InfectBuyback-Banding -block everycreature thatis attackingyouBattleCryCoven -control 3 ormore creatureswith differentpowersUndyingProwlEntwineEnchant -cast anenchantmentForecastMutateFirst Strike - bethe first playerto deal combatdamage to anopponentJoin Forces -save anopponentfrom beingeliminated byanotheropponentEternalizeEchoHorsemanshipHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlGrandeur -control 2 nonlandnontokenpermanents withthe same nameUndauntedMetalcraft- control 3or moreartifactsReplicate -control at least 1copy of anotherspell orpermanent youcontrolCouncil'sDilemma -vote on theeffect of acardRipple -reveal atleast 2 cardsfrom the topof your libraryAscend -control 10permanentsRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldRaid - casta spell oractivate an abilityduring combatbefore damageis dealtEscalateBoast - havean abilitytrigger dueto attackingWill of theCouncil -prevent anotherplayer fromwinning a gameFadingBloodrush -buff anattackingcreatureAssistOutlastCycling -discard a cardand draw acard due to asingle effectSplit Second- counter aspell that iscounteringanother spellFlash - casta spellduring anopponent'sturnCrewChangeling -control 4creaturesthat share nocreature typesSuspendMorbid - anability youcontroltriggereddue to acreature dying Adamant -spend at least3 mana of thesame color tocast a spellEncoreVanishingFateful Hour -end your turnwith 5 or lesslifeProwess -cast 3noncreaturespells in asingle turnAftermathChroma -havedevotion 6 ormore of anyone colorMentor -control thecreature with thehighest powerand the leastpowerAnnihilator -cause anopponent tosacrifice apermanentSurgeBestow -enchant apermanentan opponentcontrolsFlanking -block a singlecreature withone ore morecreaturesLivingWeapon -equip atoken

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Delirium - have four or more card types among cards in your graveyard
  2. Tribute - put a +1/+1 counter on a creature an opponent controls
  3. Afflict - deal noncombat damage to an opponent
  4. Exploit
  5. Morph - have a card transform
  6. Enrage - deal damage to a creature you control
  7. Shroud
  8. Trample - destroy a creature an opponent controls through combat damage
  9. Conspire
  10. Splice - hold priority to cast another spell
  11. Hidden Agenda - deal combat damage to the monarch
  12. Embalm
  13. Wither
  14. Lieutenant - control your commander for the entirety of your turn
  15. Ingest
  16. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  17. Emerge - sacrifice a creature to pay for the cost of a spell
  18. Imprint - exile a card
  19. Amplify
  20. Nightbound - cast at least 2 spells during your turn
  21. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  22. Overload -
  23. Devour
  24. Renown - eliminate an opponent
  25. Ninjutsu - return an attacking creature to its owner's hand
  26. Inspired - untap a creature you control outside your untap step
  27. Graft - put a +1/+1 counter on a creature
  28. Fortify - play a spell or ability that targets a land you control
  29. Evoke
  30. Channel - activate the ability of a card in your hand
  31. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  32. Decayed
  33. Epic - play no spells for 3 turns in a row
  34. Haunt
  35. Awaken - control a land creature
  36. Storm - cast 5 spells in a single turn
  37. Ferocious - control a creature with power 4 or greater
  38. Cascade - cast a spell without paying its mana cost
  39. Magecraft - cast or copy an instant or sorcery
  40. Domain - control 6 lands with different names
  41. Extort -
  42. Miracle - play the first card you drew this turn
  43. Modular - cast an artifact
  44. Dash
  45. Poisonous - give or receive a poison counter
  46. Undergrowth - have 6 or more creature cards in your graveyard
  47. Flying - destroy, exile, block or control a creature with flying
  48. Delve - mill a card or cause an opponent to mill a card
  49. Fear
  50. Cipher - a creature you control dealing combat damage cause an ability to trigger
  51. Transmute - search your library for a card
  52. Flashback - cast a spell from your graveyard
  53. Fuse - cast a spell that allows you to choose 2 effects
  54. Sunburst - cast a spell other than your commander that has the same color identity
  55. Constellation - have an enchantment enter the battlefield under your control
  56. Pack Tactics - attack with total power 6 or greater
  57. Reinforce
  58. Foretell
  59. Partner - control 3 legendary creatures
  60. Distrub - a creature left your graveyard
  61. Skulk
  62. Recover
  63. Scavenge
  64. Devoid - cast a colorless spell
  65. Exalted - while controlling more than one creature, attack with only one creature
  66. Haste - be the first player to attack
  67. Landwalk - attack with a creature that cannot be blocked
  68. Unleash
  69. Rampage -
  70. Menace - have a creature you control be blocked by more than 1 creature
  71. Double Strike - deal combat damage to 2 different opponents in a single turn
  72. Sweep - return a permanent you control to your hand
  73. Defender - control a creature with 0 or less power
  74. Intimidate - have an unblocked creature that defending player could have blocked
  75. Converge - for each color in your commander's color identity control a permanent of that color
  76. Hideaway -own a card facedown in any zone
  77. Indestructible - prevent a permanent you control from being destroyed
  78. Lifelink - gain 10 life in a single turn
  79. Bushido - have a blocking creature you control survive combat damage
  80. Kinship - control 4 creatures that share a creature type
  81. Retrace
  82. Spectacle
  83. Myriad - attack 3 different players in one combat
  84. Bloodthirst
  85. Evolve
  86. Hellbent - have no cards in hand
  87. Landfall - play 2 or more lands in a single turn
  88. Fabricate
  89. Protection - control a permanent with any form of protection
  90. Provoke- have an attacking creature you control survive being blocked
  91. Jump-start
  92. Daybound - cast no spells during your turn
  93. Melee
  94. Afterlife - a creature you control dying caused an ability to trigger
  95. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  96. Soulshift -
  97. Heroic - cast a spell that targets a creature you control
  98. Champion
  99. Escape
  100. Threshold - have 7 or more cards in your graveyard
  101. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  102. Ward - control a spell or ability that requires opponents to pay an additional cost
  103. Phasing
  104. Formidable - creatures you control have total power 8 or greater
  105. Parley - reveal only the top card of your library
  106. Rebound - cast a spell from exile
  107. Frenzy
  108. Improvise
  109. Reach -
  110. Companion - cast your commander
  111. Deathtouch - destroy a creature an opponent controls
  112. Unearth -
  113. Soulbond
  114. Free
  115. Affinity
  116. Battalion - attack with at least 3 creatures in a single combat
  117. Transfigure - control 3 nontoken nonland creatures with the same mana value
  118. Vigilance
  119. Dethrone - attack the player with the most life or tied for most life
  120. Gravestorm - have 10 cards put in your graveyard in a single turn
  121. Kicker
  122. Riot
  123. Totem Armor -
  124. Addendum - cast an instant or card with flash during your main phase
  125. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  126. Equip - attach an equipment to a creature
  127. Dredge - return a card from your graveyard to your hand
  128. Convoke - use mana from nonland sources to cast a spell
  129. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  130. Absorb - prevent any amount of damage that would be dealt
  131. Strive - cast a spell with at least 2 different targets
  132. Aura Swamp - cast an aura enchantment
  133. Underdog - be the first player eliminated
  134. Offering - sacrifice a creature to pay the cost of an activated ability
  135. Radiance - control 3 creatures with the same color identity
  136. Persist - return a creature from a graveyard to the battlefield
  137. Madness - discard a card
  138. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  139. Shadow -
  140. Infect
  141. Buyback -
  142. Banding - block every creature that is attacking you
  143. Battle Cry
  144. Coven - control 3 or more creatures with different powers
  145. Undying
  146. Prowl
  147. Entwine
  148. Enchant - cast an enchantment
  149. Forecast
  150. Mutate
  151. First Strike - be the first player to deal combat damage to an opponent
  152. Join Forces - save an opponent from being eliminated by another opponent
  153. Eternalize
  154. Echo
  155. Horsemanship
  156. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  157. Grandeur - control 2 nonland nontoken permanents with the same name
  158. Undaunted
  159. Metalcraft - control 3 or more artifacts
  160. Replicate - control at least 1 copy of another spell or permanent you control
  161. Council's Dilemma - vote on the effect of a card
  162. Ripple - reveal at least 2 cards from the top of your library
  163. Ascend - control 10 permanents
  164. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  165. Raid - cast a spell or activate an ability during combat before damage is dealt
  166. Escalate
  167. Boast - have an ability trigger due to attacking
  168. Will of the Council - prevent another player from winning a game
  169. Fading
  170. Bloodrush - buff an attacking creature
  171. Assist
  172. Outlast
  173. Cycling - discard a card and draw a card due to a single effect
  174. Split Second - counter a spell that is countering another spell
  175. Flash - cast a spell during an opponent's turn
  176. Crew
  177. Changeling - control 4 creatures that share no creature types
  178. Suspend
  179. Morbid - an ability you control triggered due to a creature dying
  180. Adamant - spend at least 3 mana of the same color to cast a spell
  181. Encore
  182. Vanishing
  183. Fateful Hour - end your turn with 5 or less life
  184. Prowess - cast 3 noncreature spells in a single turn
  185. Aftermath
  186. Chroma - have devotion 6 or more of any one color
  187. Mentor - control the creature with the highest power and the least power
  188. Annihilator - cause an opponent to sacrifice a permanent
  189. Surge
  190. Bestow - enchant a permanent an opponent controls
  191. Flanking - block a single creature with one ore more creatures
  192. Living Weapon - equip a token