Adamant -spend at least3 mana of thesame color tocast a spellReach-AftermathCouncil'sDilemma -vote on theeffect of acardDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameBanding -block everycreature thatis attackingyouReplicate -control at least 1copy of anotherspell orpermanent youcontrolTrample -destroy a creaturean opponentcontrols throughcombat damageUnderdog- be thefirst playereliminatedStorm -cast 5spells in asingle turnMyriad -attack 3differentplayers inone combatDomain -control 6lands withdifferentnamesReinforceSpectacleTransfigure -control 3nontoken nonlandcreatures with thesame mana valueHiddenAgenda -deal combatdamage tothe monarchIndestructible -prevent apermanent youcontrol frombeingdestroyedRipple -reveal atleast 2 cardsfrom the topof your libraryRampage-Miracle -play the firstcard youdrew thisturnAffinityShroudDredge -return a cardfrom yourgraveyardto your handSplice - holdpriority tocast anotherspellBattalion -attack with atleast 3creatures in asingle combatModular- cast anartifactEvokeBoast - havean abilitytrigger dueto attackingSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardSoulshift-VigilanceKinship -control 4creaturesthat share acreature typeCipher - a creatureyou control dealingcombat damagecause an ability totriggerTotemArmor -HorsemanshipFuse - cast aspell thatallows you tochoose 2effectsProtection -control apermanentwith any formof protectionFadingLieutenant -control yourcommanderfor the entiretyof your turnLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitUnearth-UnleashShadow-Flash - casta spellduring anopponent'sturnMagecraft -cast or copyan instant orsorceryFormidable -creatures youcontrol havetotal power 8or greaterRadiance -control 3creatureswith the samecolor identityTribute - put a+1/+1 counteron a creaturean opponentcontrolsRebound- cast aspell fromexileFirst Strike - bethe first playerto deal combatdamage to anopponentDaybound -cast nospells duringyour turnFlying - destroy,exile, block orcontrol acreature withflyingEnrage -deal damageto a creatureyou controlEvolveTransmute- searchyour libraryfor a cardOutlastConvoke -use manafrom nonlandsources tocast a spellSoulbondHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlWitherVanishingBattleCryImproviseLivingWeapon -equip atokenRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsSunburst - cast aspell other thanyour commanderthat has the samecolor identityCycling -discard a cardand draw acard due to asingle effectPersist -return acreature froma graveyard tothe battlefieldEscapePack Tactics- attack withtotal power 6or greaterAura Swamp- cast anauraenchantmentConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorRiotWard - control aspell or abilitythat requiresopponents topay anadditional costBloodrush -buff anattackingcreatureProvoke- havean attackingcreature youcontrol survivebeing blockedEmerge -sacrifice acreature topay for thecost of a spellCoven -control 3 ormore creatureswith differentpowersDecayedHellbent -have nocards inhandEnchant -cast anenchantmentMorbid - anability youcontroltriggereddue to acreature dying Afterlife - acreature youcontrol dyingcaused anability to triggerChroma -havedevotion 6 ormore of anyone colorHideaway -own a cardfacedown inany zoneEntwineFlashback -cast a spellfrom yourgraveyardChannel -activate theability of acard in yourhandBestow -enchant apermanentan opponentcontrolsChampionParley -reveal onlythe top cardof yourlibraryDouble Strike -deal combatdamage to 2differentopponents in asingle turnChangeling -control 4creaturesthat share nocreature typesUndergrowth -have 6 ormore creaturecards in yourgraveyardRetraceFerocious -control acreaturewith power 4or greaterRaid - casta spell oractivate an abilityduring combatbefore damageis dealtJump-startWill of theCouncil -prevent anotherplayer fromwinning a gameFrenzySweep -return apermanentyou controlto your handDeathtouch -destroy acreature anopponentcontrolsConspireCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentAnnihilator -cause anopponent tosacrifice apermanentDethrone -attack theplayer with themost life or tiedfor most lifeNinjutsu -return anattackingcreature to itsowner's handAbsorb -prevent anyamount ofdamage thatwould be dealtUndauntedEchoCompanion- cast yourcommanderMadness- discarda cardCrewFlanking -block a singlecreature withone ore morecreaturesForecastPhasingDashBuyback-Morph -have acardtransformHauntMentor -control thecreature with thehighest powerand the leastpowerSkulkEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnUndyingExtort-Cascade -cast a spellwithoutpaying itsmana costLandfall -play 2 ormore landsin a singleturnScavengeForetellOverload-FabricateNightbound -cast at least2 spellsduringyour turnAmplifyAddendum -cast an instantor card withflash during yourmain phaseLandwalk -attack with acreature thatcannot beblockedStrive - casta spell withat least 2differenttargetsIntimidate - haveanunblockedcreature thatdefending playercould haveblockedRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldSurgeEternalizeDelve - mill acard orcause anopponentto mill a cardSuspendDistrub -a creatureleft yourgraveyardDefender -control acreature with0 or lesspowerProwlLifelink -gain 10life in asingle turnIngestHaste - bethe firstplayer toattackRenown -eliminateanopponentAwaken -control alandcreaturePoisonous -give orreceive apoisoncounterFateful Hour -end your turnwith 5 or lesslifeThreshold -have 7 ormore cardsin yourgraveyardMutateDevourDelirium -have four ormore cardtypes amongcards in yourgraveyardKickerProwess -cast 3noncreaturespells in asingle turnHeroic - casta spell thattargets acreature youcontrolGravestorm -have10 cards put inyour graveyardin a single turnEncoreMetalcraft- control 3or moreartifactsAfflict - dealnoncombatdamage toan opponentImprint- exilea cardExploitPartner -control 3legendarycreaturesEpic - playno spellsfor 3 turnsin a rowEmbalmAscend -control 10permanentsJoin Forces -save anopponentfrom beingeliminated byanotheropponentExalted - whilecontrolling morethan onecreature, attackwith only onecreatureFreeFearFortify - playa spell orability thattargets a landyou controlConstellation -have anenchantment enterthe battlefieldunder your controlAssistMeleeBloodthirstEscalateBushido - havea blockingcreature youcontrol survivecombat damageGraft -put a +1/+1counter on acreatureTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeEquip -attach anequipment toa creatureOffering -sacrifice acreature to paythe cost of anactivated abilityDevoid -cast acolorlessspellInspired - untapa creature youcontrol outsideyour untap stepMenace - have acreature youcontrol beblocked by morethan 1 creatureGrandeur -control 2 nonlandnontokenpermanents withthe same nameCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentSplit Second- counter aspell that iscounteringanother spellInfectRecoverAdamant -spend at least3 mana of thesame color tocast a spellReach-AftermathCouncil'sDilemma -vote on theeffect of acardDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameBanding -block everycreature thatis attackingyouReplicate -control at least 1copy of anotherspell orpermanent youcontrolTrample -destroy a creaturean opponentcontrols throughcombat damageUnderdog- be thefirst playereliminatedStorm -cast 5spells in asingle turnMyriad -attack 3differentplayers inone combatDomain -control 6lands withdifferentnamesReinforceSpectacleTransfigure -control 3nontoken nonlandcreatures with thesame mana valueHiddenAgenda -deal combatdamage tothe monarchIndestructible -prevent apermanent youcontrol frombeingdestroyedRipple -reveal atleast 2 cardsfrom the topof your libraryRampage-Miracle -play the firstcard youdrew thisturnAffinityShroudDredge -return a cardfrom yourgraveyardto your handSplice - holdpriority tocast anotherspellBattalion -attack with atleast 3creatures in asingle combatModular- cast anartifactEvokeBoast - havean abilitytrigger dueto attackingSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardSoulshift-VigilanceKinship -control 4creaturesthat share acreature typeCipher - a creatureyou control dealingcombat damagecause an ability totriggerTotemArmor -HorsemanshipFuse - cast aspell thatallows you tochoose 2effectsProtection -control apermanentwith any formof protectionFadingLieutenant -control yourcommanderfor the entiretyof your turnLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitUnearth-UnleashShadow-Flash - casta spellduring anopponent'sturnMagecraft -cast or copyan instant orsorceryFormidable -creatures youcontrol havetotal power 8or greaterRadiance -control 3creatureswith the samecolor identityTribute - put a+1/+1 counteron a creaturean opponentcontrolsRebound- cast aspell fromexileFirst Strike - bethe first playerto deal combatdamage to anopponentDaybound -cast nospells duringyour turnFlying - destroy,exile, block orcontrol acreature withflyingEnrage -deal damageto a creatureyou controlEvolveTransmute- searchyour libraryfor a cardOutlastConvoke -use manafrom nonlandsources tocast a spellSoulbondHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlWitherVanishingBattleCryImproviseLivingWeapon -equip atokenRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsSunburst - cast aspell other thanyour commanderthat has the samecolor identityCycling -discard a cardand draw acard due to asingle effectPersist -return acreature froma graveyard tothe battlefieldEscapePack Tactics- attack withtotal power 6or greaterAura Swamp- cast anauraenchantmentConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorRiotWard - control aspell or abilitythat requiresopponents topay anadditional costBloodrush -buff anattackingcreatureProvoke- havean attackingcreature youcontrol survivebeing blockedEmerge -sacrifice acreature topay for thecost of a spellCoven -control 3 ormore creatureswith differentpowersDecayedHellbent -have nocards inhandEnchant -cast anenchantmentMorbid - anability youcontroltriggereddue to acreature dying Afterlife - acreature youcontrol dyingcaused anability to triggerChroma -havedevotion 6 ormore of anyone colorHideaway -own a cardfacedown inany zoneEntwineFlashback -cast a spellfrom yourgraveyardChannel -activate theability of acard in yourhandBestow -enchant apermanentan opponentcontrolsChampionParley -reveal onlythe top cardof yourlibraryDouble Strike -deal combatdamage to 2differentopponents in asingle turnChangeling -control 4creaturesthat share nocreature typesUndergrowth -have 6 ormore creaturecards in yourgraveyardRetraceFerocious -control acreaturewith power 4or greaterRaid - casta spell oractivate an abilityduring combatbefore damageis dealtJump-startWill of theCouncil -prevent anotherplayer fromwinning a gameFrenzySweep -return apermanentyou controlto your handDeathtouch -destroy acreature anopponentcontrolsConspireCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentAnnihilator -cause anopponent tosacrifice apermanentDethrone -attack theplayer with themost life or tiedfor most lifeNinjutsu -return anattackingcreature to itsowner's handAbsorb -prevent anyamount ofdamage thatwould be dealtUndauntedEchoCompanion- cast yourcommanderMadness- discarda cardCrewFlanking -block a singlecreature withone ore morecreaturesForecastPhasingDashBuyback-Morph -have acardtransformHauntMentor -control thecreature with thehighest powerand the leastpowerSkulkEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnUndyingExtort-Cascade -cast a spellwithoutpaying itsmana costLandfall -play 2 ormore landsin a singleturnScavengeForetellOverload-FabricateNightbound -cast at least2 spellsduringyour turnAmplifyAddendum -cast an instantor card withflash during yourmain phaseLandwalk -attack with acreature thatcannot beblockedStrive - casta spell withat least 2differenttargetsIntimidate - haveanunblockedcreature thatdefending playercould haveblockedRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldSurgeEternalizeDelve - mill acard orcause anopponentto mill a cardSuspendDistrub -a creatureleft yourgraveyardDefender -control acreature with0 or lesspowerProwlLifelink -gain 10life in asingle turnIngestHaste - bethe firstplayer toattackRenown -eliminateanopponentAwaken -control alandcreaturePoisonous -give orreceive apoisoncounterFateful Hour -end your turnwith 5 or lesslifeThreshold -have 7 ormore cardsin yourgraveyardMutateDevourDelirium -have four ormore cardtypes amongcards in yourgraveyardKickerProwess -cast 3noncreaturespells in asingle turnHeroic - casta spell thattargets acreature youcontrolGravestorm -have10 cards put inyour graveyardin a single turnEncoreMetalcraft- control 3or moreartifactsAfflict - dealnoncombatdamage toan opponentImprint- exilea cardExploitPartner -control 3legendarycreaturesEpic - playno spellsfor 3 turnsin a rowEmbalmAscend -control 10permanentsJoin Forces -save anopponentfrom beingeliminated byanotheropponentExalted - whilecontrolling morethan onecreature, attackwith only onecreatureFreeFearFortify - playa spell orability thattargets a landyou controlConstellation -have anenchantment enterthe battlefieldunder your controlAssistMeleeBloodthirstEscalateBushido - havea blockingcreature youcontrol survivecombat damageGraft -put a +1/+1counter on acreatureTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeEquip -attach anequipment toa creatureOffering -sacrifice acreature to paythe cost of anactivated abilityDevoid -cast acolorlessspellInspired - untapa creature youcontrol outsideyour untap stepMenace - have acreature youcontrol beblocked by morethan 1 creatureGrandeur -control 2 nonlandnontokenpermanents withthe same nameCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentSplit Second- counter aspell that iscounteringanother spellInfectRecover

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Adamant - spend at least 3 mana of the same color to cast a spell
  2. Reach -
  3. Aftermath
  4. Council's Dilemma - vote on the effect of a card
  5. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  6. Banding - block every creature that is attacking you
  7. Replicate - control at least 1 copy of another spell or permanent you control
  8. Trample - destroy a creature an opponent controls through combat damage
  9. Underdog - be the first player eliminated
  10. Storm - cast 5 spells in a single turn
  11. Myriad - attack 3 different players in one combat
  12. Domain - control 6 lands with different names
  13. Reinforce
  14. Spectacle
  15. Transfigure - control 3 nontoken nonland creatures with the same mana value
  16. Hidden Agenda - deal combat damage to the monarch
  17. Indestructible - prevent a permanent you control from being destroyed
  18. Ripple - reveal at least 2 cards from the top of your library
  19. Rampage -
  20. Miracle - play the first card you drew this turn
  21. Affinity
  22. Shroud
  23. Dredge - return a card from your graveyard to your hand
  24. Splice - hold priority to cast another spell
  25. Battalion - attack with at least 3 creatures in a single combat
  26. Modular - cast an artifact
  27. Evoke
  28. Boast - have an ability trigger due to attacking
  29. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  30. Soulshift -
  31. Vigilance
  32. Kinship - control 4 creatures that share a creature type
  33. Cipher - a creature you control dealing combat damage cause an ability to trigger
  34. Totem Armor -
  35. Horsemanship
  36. Fuse - cast a spell that allows you to choose 2 effects
  37. Protection - control a permanent with any form of protection
  38. Fading
  39. Lieutenant - control your commander for the entirety of your turn
  40. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  41. Unearth -
  42. Unleash
  43. Shadow -
  44. Flash - cast a spell during an opponent's turn
  45. Magecraft - cast or copy an instant or sorcery
  46. Formidable - creatures you control have total power 8 or greater
  47. Radiance - control 3 creatures with the same color identity
  48. Tribute - put a +1/+1 counter on a creature an opponent controls
  49. Rebound - cast a spell from exile
  50. First Strike - be the first player to deal combat damage to an opponent
  51. Daybound - cast no spells during your turn
  52. Flying - destroy, exile, block or control a creature with flying
  53. Enrage - deal damage to a creature you control
  54. Evolve
  55. Transmute - search your library for a card
  56. Outlast
  57. Convoke - use mana from nonland sources to cast a spell
  58. Soulbond
  59. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  60. Wither
  61. Vanishing
  62. Battle Cry
  63. Improvise
  64. Living Weapon - equip a token
  65. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  66. Sunburst - cast a spell other than your commander that has the same color identity
  67. Cycling - discard a card and draw a card due to a single effect
  68. Persist - return a creature from a graveyard to the battlefield
  69. Escape
  70. Pack Tactics - attack with total power 6 or greater
  71. Aura Swamp - cast an aura enchantment
  72. Converge - for each color in your commander's color identity control a permanent of that color
  73. Riot
  74. Ward - control a spell or ability that requires opponents to pay an additional cost
  75. Bloodrush - buff an attacking creature
  76. Provoke- have an attacking creature you control survive being blocked
  77. Emerge - sacrifice a creature to pay for the cost of a spell
  78. Coven - control 3 or more creatures with different powers
  79. Decayed
  80. Hellbent - have no cards in hand
  81. Enchant - cast an enchantment
  82. Morbid - an ability you control triggered due to a creature dying
  83. Afterlife - a creature you control dying caused an ability to trigger
  84. Chroma - have devotion 6 or more of any one color
  85. Hideaway -own a card facedown in any zone
  86. Entwine
  87. Flashback - cast a spell from your graveyard
  88. Channel - activate the ability of a card in your hand
  89. Bestow - enchant a permanent an opponent controls
  90. Champion
  91. Parley - reveal only the top card of your library
  92. Double Strike - deal combat damage to 2 different opponents in a single turn
  93. Changeling - control 4 creatures that share no creature types
  94. Undergrowth - have 6 or more creature cards in your graveyard
  95. Retrace
  96. Ferocious - control a creature with power 4 or greater
  97. Raid - cast a spell or activate an ability during combat before damage is dealt
  98. Jump-start
  99. Will of the Council - prevent another player from winning a game
  100. Frenzy
  101. Sweep - return a permanent you control to your hand
  102. Deathtouch - destroy a creature an opponent controls
  103. Conspire
  104. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  105. Annihilator - cause an opponent to sacrifice a permanent
  106. Dethrone - attack the player with the most life or tied for most life
  107. Ninjutsu - return an attacking creature to its owner's hand
  108. Absorb - prevent any amount of damage that would be dealt
  109. Undaunted
  110. Echo
  111. Companion - cast your commander
  112. Madness - discard a card
  113. Crew
  114. Flanking - block a single creature with one ore more creatures
  115. Forecast
  116. Phasing
  117. Dash
  118. Buyback -
  119. Morph - have a card transform
  120. Haunt
  121. Mentor - control the creature with the highest power and the least power
  122. Skulk
  123. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  124. Undying
  125. Extort -
  126. Cascade - cast a spell without paying its mana cost
  127. Landfall - play 2 or more lands in a single turn
  128. Scavenge
  129. Foretell
  130. Overload -
  131. Fabricate
  132. Nightbound - cast at least 2 spells during your turn
  133. Amplify
  134. Addendum - cast an instant or card with flash during your main phase
  135. Landwalk - attack with a creature that cannot be blocked
  136. Strive - cast a spell with at least 2 different targets
  137. Intimidate - have an unblocked creature that defending player could have blocked
  138. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  139. Surge
  140. Eternalize
  141. Delve - mill a card or cause an opponent to mill a card
  142. Suspend
  143. Distrub - a creature left your graveyard
  144. Defender - control a creature with 0 or less power
  145. Prowl
  146. Lifelink - gain 10 life in a single turn
  147. Ingest
  148. Haste - be the first player to attack
  149. Renown - eliminate an opponent
  150. Awaken - control a land creature
  151. Poisonous - give or receive a poison counter
  152. Fateful Hour - end your turn with 5 or less life
  153. Threshold - have 7 or more cards in your graveyard
  154. Mutate
  155. Devour
  156. Delirium - have four or more card types among cards in your graveyard
  157. Kicker
  158. Prowess - cast 3 noncreature spells in a single turn
  159. Heroic - cast a spell that targets a creature you control
  160. Gravestorm - have 10 cards put in your graveyard in a single turn
  161. Encore
  162. Metalcraft - control 3 or more artifacts
  163. Afflict - deal noncombat damage to an opponent
  164. Imprint - exile a card
  165. Exploit
  166. Partner - control 3 legendary creatures
  167. Epic - play no spells for 3 turns in a row
  168. Embalm
  169. Ascend - control 10 permanents
  170. Join Forces - save an opponent from being eliminated by another opponent
  171. Exalted - while controlling more than one creature, attack with only one creature
  172. Free
  173. Fear
  174. Fortify - play a spell or ability that targets a land you control
  175. Constellation - have an enchantment enter the battlefield under your control
  176. Assist
  177. Melee
  178. Bloodthirst
  179. Escalate
  180. Bushido - have a blocking creature you control survive combat damage
  181. Graft - put a +1/+1 counter on a creature
  182. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  183. Equip - attach an equipment to a creature
  184. Offering - sacrifice a creature to pay the cost of an activated ability
  185. Devoid - cast a colorless spell
  186. Inspired - untap a creature you control outside your untap step
  187. Menace - have a creature you control be blocked by more than 1 creature
  188. Grandeur - control 2 nonland nontoken permanents with the same name
  189. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  190. Split Second - counter a spell that is countering another spell
  191. Infect
  192. Recover