(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Echo
Ascend - control 10 permanents
Cipher - a creature you control dealing combat damage cause an ability to trigger
Infect
Wither
Converge -
for each color in your commander's color identity control a permanent of that color
Soulbond
Distrub -
a creature left your graveyard
Riot
Deathtouch - destroy a creature an opponent controls
Fading
Transmute - search your library for a card
Bushido - have a blocking creature you control survive combat damage
Storm -
cast 5 spells in a single turn
Kinship - control 4 creatures that share a creature type
Morbid - an
ability you
control
triggered
due to a
creature dying
Foretell
Flash - cast a spell during an opponent's turn
Poisonous - give or receive a poison counter
Hidden Agenda - deal combat damage to the monarch
Double Strike - deal combat damage to 2 different opponents in a single turn
Equip - attach an equipment to a creature
Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
Decayed
Underdog - be the first player eliminated
Flying - destroy,
exile, block or
control a
creature with flying
Unearth -
Graft -
put a +1/+1 counter on a creature
Constellation - have an enchantment enter the battlefield under your control
Hideaway -own a card facedown in any zone
Assist
Annihilator - cause an opponent to sacrifice a permanent
Mentor -
control the creature with the highest power and the least power
Partner - control 3 legendary creatures
Splice - hold priority to cast another spell
Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
Prowess - cast 3 noncreature spells in a single turn
Battle Cry
Boast - have an ability trigger due to attacking
Gravestorm - have
10 cards put in your graveyard in a single turn
Prowl
Retrace
Raid - cast
a spell or
activate an ability during combat before damage
is dealt
Absorb - prevent any amount of damage that would be dealt
Buyback -
Myriad - attack 3 different players in one combat
Fateful Hour -
end your turn
with 5 or less life
Protection - control a permanent with any form of protection
Overload -
Crew
Convoke - use mana from nonland sources to cast a spell
Vigilance
Undergrowth - have 6 or more creature cards in your graveyard
Skulk
Delve - mill a
card or cause an opponent
to mill a card
Affinity
Jump-start
Offering - sacrifice a creature to pay the cost of an activated ability
Sweep -
return a permanent you control to your hand
Ward - control a spell or ability that requires opponents to pay an additional cost
Enchant -
cast an enchantment
Epic - play no spells for 3 turns in a row
Totem Armor -
Ripple -
reveal at least 2 cards from the top of your library
Eternalize
Ferocious - control a creature
with power 4 or greater
Ninjutsu - return an attacking creature to its owner's hand
Scavenge
Flashback - cast a spell from your graveyard
Living Weapon - equip a token
Devour
Afterlife - a creature you control dying caused an ability to trigger
Adamant - spend at least 3 mana of the same color to cast a spell
Landfall - play 2 or more lands in a single turn
Inspired - untap
a creature you control outside your untap step
Free
Forecast
Reach -
Extort -
Addendum - cast an instant or card with flash during your main phase
Escalate
Landwalk -
attack with a creature that cannot be blocked
First Strike - be the first player to deal combat damage to an opponent
Chroma -
have devotion 6 or more of any one color
Reinforce
Horsemanship
Evoke
Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
Entwine
Devoid - cast a colorless spell
Embalm
Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
Menace - have a creature you control be blocked by more than 1 creature
Dethrone - attack the player with the most life or tied for most life
Dash
Magecraft -
cast or copy an instant or sorcery
Recover
Aftermath
Formidable - creatures you control have total power 8 or greater
Persist - return a creature from a graveyard to the battlefield
Escape
Lieutenant - control your commander for the entirety of your turn
Spectacle
Haste - be the first player to attack
Vanishing
Renown - eliminate an opponent
Grandeur -
control 2 nonland nontoken permanents with the same name
Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
Tribute - put a +1/+1 counter on a creature an opponent controls
Domain - control 6 lands with different names
Fabricate
Threshold - have 7 or more cards in your graveyard
Lifelink - gain 10 life in a single turn
Bestow - enchant a permanent an opponent controls
Transfigure -
control 3
nontoken nonland
creatures with the same mana value
Council's Dilemma -
vote on the effect of a card
Pack Tactics - attack with total power 6 or greater
Unleash
Companion - cast your commander
Undaunted
Encore
Surge
Intimidate - have an
unblocked
creature that
defending player
could have
blocked
Imprint - exile a card
Revolt - have a permanent
you control be destroyed or
exiled by a source an opponent controls
Tempting Offer -
cast a spell that creates a token
for an opponent, draws an
opponent a card or gains an opponent life
Undying
Parley - reveal only the top card of your library
Amplify
Delirium -
have four or
more card types among cards in your graveyard
Conspire
Bloodrush -
buff an attacking creature
Replicate -
control at least 1 copy of another spell or permanent you control
Phasing
Join Forces -
save an
opponent
from being eliminated by another
opponent
Cycling -
discard a card and draw a card due to a single effect
Battalion - attack with at least 3 creatures in a single combat
Shadow -
Rebound - cast a spell from exile
Fuse - cast a spell that allows you to choose 2 effects
Fortify - play a spell or ability that targets a land you control
Enrage - deal damage to a creature you control
Coven -
control 3 or more creatures with different powers
Bloodthirst
Metalcraft - control 3 or more artifacts
Changeling - control 4 creatures
that share no creature types
Suspend
Flanking -
block a single creature with one ore more creatures
Ingest
Banding - block every creature that is attacking you
Exalted - while controlling more than one creature, attack with only one creature
Evolve
Modular - cast an artifact
Improvise
Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
Provoke- have an attacking creature you control survive being blocked
Dredge - return a card from your graveyard
to your hand
Shroud
Daybound - cast no spells during your turn
Exploit
Will of the Council - prevent another player from winning a game
Awaken - control a land creature
Madness - discard a card
Champion
Heroic - cast a spell that targets a creature you control
Melee
Hellbent - have no cards in hand
Mutate
Eminence -
activate and/or
trigger the abilities of your commander(s) 3 times in a single turn
Rampage -
Split Second - counter a spell that is countering another spell
Kicker
Radiance -
control 3
creatures
with the same color identity
Channel -
activate the ability of a card in your hand
Nightbound -
cast at least 2 spells during
your turn
Defender -
control a
creature with 0 or less power
Emerge - sacrifice a creature to pay for the cost of a spell
Trample -
destroy a creature an opponent
controls through combat damage
Frenzy
Miracle - play the first card you drew this turn
Afflict - deal noncombat damage to an opponent
Aura Swamp - cast an aura enchantment
Soulshift -
Morph - have a card transform
Haunt
Sunburst - cast a
spell other than your commander that has the same color identity
Outlast
Cascade -
cast a spell without paying its mana cost
Level up -
control a creature with at least 3 equipment, auras and/or counters on it
Indestructible - prevent a permanent you control from being destroyed
Strive - cast a spell with at least 2 different targets