ChampionBattleCryKinship -control 4creaturesthat share acreature typeEmbalmTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeFadingSunburst - cast aspell other thanyour commanderthat has the samecolor identityShadow-Level up -control a creaturewith at least 3equipment, aurasand/or counters onitProwlPartner -control 3legendarycreaturesParley -reveal onlythe top cardof yourlibraryFormidable -creatures youcontrol havetotal power 8or greaterGraft -put a +1/+1counter on acreatureFlanking -block a singlecreature withone ore morecreaturesCouncil'sDilemma -vote on theeffect of acardTransfigure -control 3nontoken nonlandcreatures with thesame mana valueHauntEmerge -sacrifice acreature topay for thecost of a spellSplice - holdpriority tocast anotherspellFateful Hour -end your turnwith 5 or lesslifeDefender -control acreature with0 or lesspowerHaste - bethe firstplayer toattackEvokeShroudChangeling -control 4creaturesthat share nocreature typesAddendum -cast an instantor card withflash during yourmain phaseLandfall -play 2 ormore landsin a singleturnUnearth-Absorb -prevent anyamount ofdamage thatwould be dealtDevoid -cast acolorlessspellRampage-WitherPoisonous -give orreceive apoisoncounterFearIntimidate - haveanunblockedcreature thatdefending playercould haveblockedConvoke -use manafrom nonlandsources tocast a spellEchoTrample -destroy a creaturean opponentcontrols throughcombat damageExploitMorbid - anability youcontroltriggereddue to acreature dying AssistEncoreMeleeCompanion- cast yourcommanderJoin Forces -save anopponentfrom beingeliminated byanotheropponentPersist -return acreature froma graveyard tothe battlefieldAftermathCrewTransmute- searchyour libraryfor a cardOffering -sacrifice acreature to paythe cost of anactivated abilityCascade -cast a spellwithoutpaying itsmana costUndergrowth -have 6 ormore creaturecards in yourgraveyardAfterlife - acreature youcontrol dyingcaused anability to triggerImproviseHellbent -have nocards inhandPhasingEternalizeEscalateAura Swamp- cast anauraenchantmentProtection -control apermanentwith any formof protectionIndestructible -prevent apermanent youcontrol frombeingdestroyedSuspendInspired - untapa creature youcontrol outsideyour untap stepRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsLifelink -gain 10life in asingle turnLandwalk -attack with acreature thatcannot beblockedIngestUndyingJump-startSkulkConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorMenace - have acreature youcontrol beblocked by morethan 1 creatureNightbound -cast at least2 spellsduringyour turnMetalcraft- control 3or moreartifactsConstellation -have anenchantment enterthe battlefieldunder your controlAnnihilator -cause anopponent tosacrifice apermanentRipple -reveal atleast 2 cardsfrom the topof your libraryProvoke- havean attackingcreature youcontrol survivebeing blockedBestow -enchant apermanentan opponentcontrolsFerocious -control acreaturewith power 4or greaterMentor -control thecreature with thehighest powerand the leastpowerDredge -return a cardfrom yourgraveyardto your handStrive - casta spell withat least 2differenttargetsForetellAmplifyEpic - playno spellsfor 3 turnsin a rowSoulbondEvolveHorsemanshipEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentReplicate -control at least 1copy of anotherspell orpermanent youcontrolAffinityAfflict - dealnoncombatdamage toan opponentAdamant -spend at least3 mana of thesame color tocast a spellSpectacleGrandeur -control 2 nonlandnontokenpermanents withthe same namePack Tactics- attack withtotal power 6or greaterRadiance -control 3creatureswith the samecolor identityFrenzyEnchant -cast anenchantmentWill of theCouncil -prevent anotherplayer fromwinning a gameRaid - casta spell oractivate an abilityduring combatbefore damageis dealtFreeImprint- exilea cardAscend -control 10permanentsTribute - put a+1/+1 counteron a creaturean opponentcontrolsFabricateMiracle -play the firstcard youdrew thisturnDouble Strike -deal combatdamage to 2differentopponents in asingle turnEscapeBloodrush -buff anattackingcreatureDelirium -have four ormore cardtypes amongcards in yourgraveyardDomain -control 6lands withdifferentnamesCycling -discard a cardand draw acard due to asingle effectConspireExalted - whilecontrolling morethan onecreature, attackwith only onecreatureCoven -control 3 ormore creatureswith differentpowersSweep -return apermanentyou controlto your handThreshold -have 7 ormore cardsin yourgraveyardSoulshift-Gravestorm -have10 cards put inyour graveyardin a single turnSplit Second- counter aspell that iscounteringanother spellDeathtouch -destroy acreature anopponentcontrolsFlash - casta spellduring anopponent'sturnModular- cast anartifactChroma -havedevotion 6 ormore of anyone colorLivingWeapon -equip atokenKickerEquip -attach anequipment toa creatureMagecraft -cast or copyan instant orsorceryMutateRiotHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlStorm -cast 5spells in asingle turnFlying - destroy,exile, block orcontrol acreature withflyingCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentInfectDaybound -cast nospells duringyour turnVigilanceSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardDevourReach-Flashback -cast a spellfrom yourgraveyardScavengeRenown -eliminateanopponentMorph -have acardtransformProwess -cast 3noncreaturespells in asingle turnSurgeEntwineEnrage -deal damageto a creatureyou controlFirst Strike - bethe first playerto deal combatdamage to anopponentUnleashBanding -block everycreature thatis attackingyouTotemArmor -Myriad -attack 3differentplayers inone combatBloodthirstFuse - cast aspell thatallows you tochoose 2effectsDecayedHideaway -own a cardfacedown inany zoneForecastAwaken -control alandcreatureRebound- cast aspell fromexileCipher - a creatureyou control dealingcombat damagecause an ability totriggerLieutenant -control yourcommanderfor the entiretyof your turnRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldHeroic - casta spell thattargets acreature youcontrolHiddenAgenda -deal combatdamage tothe monarchDelve - mill acard orcause anopponentto mill a cardOverload-RetraceChannel -activate theability of acard in yourhandVanishingOutlastDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameUnderdog- be thefirst playereliminatedDistrub -a creatureleft yourgraveyardDashWard - control aspell or abilitythat requiresopponents topay anadditional costDethrone -attack theplayer with themost life or tiedfor most lifeRecoverReinforceExtort-Battalion -attack with atleast 3creatures in asingle combatNinjutsu -return anattackingcreature to itsowner's handMadness- discarda cardBushido - havea blockingcreature youcontrol survivecombat damageBuyback-Boast - havean abilitytrigger dueto attackingUndauntedFortify - playa spell orability thattargets a landyou controlChampionBattleCryKinship -control 4creaturesthat share acreature typeEmbalmTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeFadingSunburst - cast aspell other thanyour commanderthat has the samecolor identityShadow-Level up -control a creaturewith at least 3equipment, aurasand/or counters onitProwlPartner -control 3legendarycreaturesParley -reveal onlythe top cardof yourlibraryFormidable -creatures youcontrol havetotal power 8or greaterGraft -put a +1/+1counter on acreatureFlanking -block a singlecreature withone ore morecreaturesCouncil'sDilemma -vote on theeffect of acardTransfigure -control 3nontoken nonlandcreatures with thesame mana valueHauntEmerge -sacrifice acreature topay for thecost of a spellSplice - holdpriority tocast anotherspellFateful Hour -end your turnwith 5 or lesslifeDefender -control acreature with0 or lesspowerHaste - bethe firstplayer toattackEvokeShroudChangeling -control 4creaturesthat share nocreature typesAddendum -cast an instantor card withflash during yourmain phaseLandfall -play 2 ormore landsin a singleturnUnearth-Absorb -prevent anyamount ofdamage thatwould be dealtDevoid -cast acolorlessspellRampage-WitherPoisonous -give orreceive apoisoncounterFearIntimidate - haveanunblockedcreature thatdefending playercould haveblockedConvoke -use manafrom nonlandsources tocast a spellEchoTrample -destroy a creaturean opponentcontrols throughcombat damageExploitMorbid - anability youcontroltriggereddue to acreature dying AssistEncoreMeleeCompanion- cast yourcommanderJoin Forces -save anopponentfrom beingeliminated byanotheropponentPersist -return acreature froma graveyard tothe battlefieldAftermathCrewTransmute- searchyour libraryfor a cardOffering -sacrifice acreature to paythe cost of anactivated abilityCascade -cast a spellwithoutpaying itsmana costUndergrowth -have 6 ormore creaturecards in yourgraveyardAfterlife - acreature youcontrol dyingcaused anability to triggerImproviseHellbent -have nocards inhandPhasingEternalizeEscalateAura Swamp- cast anauraenchantmentProtection -control apermanentwith any formof protectionIndestructible -prevent apermanent youcontrol frombeingdestroyedSuspendInspired - untapa creature youcontrol outsideyour untap stepRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsLifelink -gain 10life in asingle turnLandwalk -attack with acreature thatcannot beblockedIngestUndyingJump-startSkulkConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorMenace - have acreature youcontrol beblocked by morethan 1 creatureNightbound -cast at least2 spellsduringyour turnMetalcraft- control 3or moreartifactsConstellation -have anenchantment enterthe battlefieldunder your controlAnnihilator -cause anopponent tosacrifice apermanentRipple -reveal atleast 2 cardsfrom the topof your libraryProvoke- havean attackingcreature youcontrol survivebeing blockedBestow -enchant apermanentan opponentcontrolsFerocious -control acreaturewith power 4or greaterMentor -control thecreature with thehighest powerand the leastpowerDredge -return a cardfrom yourgraveyardto your handStrive - casta spell withat least 2differenttargetsForetellAmplifyEpic - playno spellsfor 3 turnsin a rowSoulbondEvolveHorsemanshipEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentReplicate -control at least 1copy of anotherspell orpermanent youcontrolAffinityAfflict - dealnoncombatdamage toan opponentAdamant -spend at least3 mana of thesame color tocast a spellSpectacleGrandeur -control 2 nonlandnontokenpermanents withthe same namePack Tactics- attack withtotal power 6or greaterRadiance -control 3creatureswith the samecolor identityFrenzyEnchant -cast anenchantmentWill of theCouncil -prevent anotherplayer fromwinning a gameRaid - casta spell oractivate an abilityduring combatbefore damageis dealtFreeImprint- exilea cardAscend -control 10permanentsTribute - put a+1/+1 counteron a creaturean opponentcontrolsFabricateMiracle -play the firstcard youdrew thisturnDouble Strike -deal combatdamage to 2differentopponents in asingle turnEscapeBloodrush -buff anattackingcreatureDelirium -have four ormore cardtypes amongcards in yourgraveyardDomain -control 6lands withdifferentnamesCycling -discard a cardand draw acard due to asingle effectConspireExalted - whilecontrolling morethan onecreature, attackwith only onecreatureCoven -control 3 ormore creatureswith differentpowersSweep -return apermanentyou controlto your handThreshold -have 7 ormore cardsin yourgraveyardSoulshift-Gravestorm -have10 cards put inyour graveyardin a single turnSplit Second- counter aspell that iscounteringanother spellDeathtouch -destroy acreature anopponentcontrolsFlash - casta spellduring anopponent'sturnModular- cast anartifactChroma -havedevotion 6 ormore of anyone colorLivingWeapon -equip atokenKickerEquip -attach anequipment toa creatureMagecraft -cast or copyan instant orsorceryMutateRiotHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlStorm -cast 5spells in asingle turnFlying - destroy,exile, block orcontrol acreature withflyingCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentInfectDaybound -cast nospells duringyour turnVigilanceSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardDevourReach-Flashback -cast a spellfrom yourgraveyardScavengeRenown -eliminateanopponentMorph -have acardtransformProwess -cast 3noncreaturespells in asingle turnSurgeEntwineEnrage -deal damageto a creatureyou controlFirst Strike - bethe first playerto deal combatdamage to anopponentUnleashBanding -block everycreature thatis attackingyouTotemArmor -Myriad -attack 3differentplayers inone combatBloodthirstFuse - cast aspell thatallows you tochoose 2effectsDecayedHideaway -own a cardfacedown inany zoneForecastAwaken -control alandcreatureRebound- cast aspell fromexileCipher - a creatureyou control dealingcombat damagecause an ability totriggerLieutenant -control yourcommanderfor the entiretyof your turnRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldHeroic - casta spell thattargets acreature youcontrolHiddenAgenda -deal combatdamage tothe monarchDelve - mill acard orcause anopponentto mill a cardOverload-RetraceChannel -activate theability of acard in yourhandVanishingOutlastDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameUnderdog- be thefirst playereliminatedDistrub -a creatureleft yourgraveyardDashWard - control aspell or abilitythat requiresopponents topay anadditional costDethrone -attack theplayer with themost life or tiedfor most lifeRecoverReinforceExtort-Battalion -attack with atleast 3creatures in asingle combatNinjutsu -return anattackingcreature to itsowner's handMadness- discarda cardBushido - havea blockingcreature youcontrol survivecombat damageBuyback-Boast - havean abilitytrigger dueto attackingUndauntedFortify - playa spell orability thattargets a landyou control

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
  1. Champion
  2. Battle Cry
  3. Kinship - control 4 creatures that share a creature type
  4. Embalm
  5. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  6. Fading
  7. Sunburst - cast a spell other than your commander that has the same color identity
  8. Shadow -
  9. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  10. Prowl
  11. Partner - control 3 legendary creatures
  12. Parley - reveal only the top card of your library
  13. Formidable - creatures you control have total power 8 or greater
  14. Graft - put a +1/+1 counter on a creature
  15. Flanking - block a single creature with one ore more creatures
  16. Council's Dilemma - vote on the effect of a card
  17. Transfigure - control 3 nontoken nonland creatures with the same mana value
  18. Haunt
  19. Emerge - sacrifice a creature to pay for the cost of a spell
  20. Splice - hold priority to cast another spell
  21. Fateful Hour - end your turn with 5 or less life
  22. Defender - control a creature with 0 or less power
  23. Haste - be the first player to attack
  24. Evoke
  25. Shroud
  26. Changeling - control 4 creatures that share no creature types
  27. Addendum - cast an instant or card with flash during your main phase
  28. Landfall - play 2 or more lands in a single turn
  29. Unearth -
  30. Absorb - prevent any amount of damage that would be dealt
  31. Devoid - cast a colorless spell
  32. Rampage -
  33. Wither
  34. Poisonous - give or receive a poison counter
  35. Fear
  36. Intimidate - have an unblocked creature that defending player could have blocked
  37. Convoke - use mana from nonland sources to cast a spell
  38. Echo
  39. Trample - destroy a creature an opponent controls through combat damage
  40. Exploit
  41. Morbid - an ability you control triggered due to a creature dying
  42. Assist
  43. Encore
  44. Melee
  45. Companion - cast your commander
  46. Join Forces - save an opponent from being eliminated by another opponent
  47. Persist - return a creature from a graveyard to the battlefield
  48. Aftermath
  49. Crew
  50. Transmute - search your library for a card
  51. Offering - sacrifice a creature to pay the cost of an activated ability
  52. Cascade - cast a spell without paying its mana cost
  53. Undergrowth - have 6 or more creature cards in your graveyard
  54. Afterlife - a creature you control dying caused an ability to trigger
  55. Improvise
  56. Hellbent - have no cards in hand
  57. Phasing
  58. Eternalize
  59. Escalate
  60. Aura Swamp - cast an aura enchantment
  61. Protection - control a permanent with any form of protection
  62. Indestructible - prevent a permanent you control from being destroyed
  63. Suspend
  64. Inspired - untap a creature you control outside your untap step
  65. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  66. Lifelink - gain 10 life in a single turn
  67. Landwalk - attack with a creature that cannot be blocked
  68. Ingest
  69. Undying
  70. Jump-start
  71. Skulk
  72. Converge - for each color in your commander's color identity control a permanent of that color
  73. Menace - have a creature you control be blocked by more than 1 creature
  74. Nightbound - cast at least 2 spells during your turn
  75. Metalcraft - control 3 or more artifacts
  76. Constellation - have an enchantment enter the battlefield under your control
  77. Annihilator - cause an opponent to sacrifice a permanent
  78. Ripple - reveal at least 2 cards from the top of your library
  79. Provoke- have an attacking creature you control survive being blocked
  80. Bestow - enchant a permanent an opponent controls
  81. Ferocious - control a creature with power 4 or greater
  82. Mentor - control the creature with the highest power and the least power
  83. Dredge - return a card from your graveyard to your hand
  84. Strive - cast a spell with at least 2 different targets
  85. Foretell
  86. Amplify
  87. Epic - play no spells for 3 turns in a row
  88. Soulbond
  89. Evolve
  90. Horsemanship
  91. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  92. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  93. Replicate - control at least 1 copy of another spell or permanent you control
  94. Affinity
  95. Afflict - deal noncombat damage to an opponent
  96. Adamant - spend at least 3 mana of the same color to cast a spell
  97. Spectacle
  98. Grandeur - control 2 nonland nontoken permanents with the same name
  99. Pack Tactics - attack with total power 6 or greater
  100. Radiance - control 3 creatures with the same color identity
  101. Frenzy
  102. Enchant - cast an enchantment
  103. Will of the Council - prevent another player from winning a game
  104. Raid - cast a spell or activate an ability during combat before damage is dealt
  105. Free
  106. Imprint - exile a card
  107. Ascend - control 10 permanents
  108. Tribute - put a +1/+1 counter on a creature an opponent controls
  109. Fabricate
  110. Miracle - play the first card you drew this turn
  111. Double Strike - deal combat damage to 2 different opponents in a single turn
  112. Escape
  113. Bloodrush - buff an attacking creature
  114. Delirium - have four or more card types among cards in your graveyard
  115. Domain - control 6 lands with different names
  116. Cycling - discard a card and draw a card due to a single effect
  117. Conspire
  118. Exalted - while controlling more than one creature, attack with only one creature
  119. Coven - control 3 or more creatures with different powers
  120. Sweep - return a permanent you control to your hand
  121. Threshold - have 7 or more cards in your graveyard
  122. Soulshift -
  123. Gravestorm - have 10 cards put in your graveyard in a single turn
  124. Split Second - counter a spell that is countering another spell
  125. Deathtouch - destroy a creature an opponent controls
  126. Flash - cast a spell during an opponent's turn
  127. Modular - cast an artifact
  128. Chroma - have devotion 6 or more of any one color
  129. Living Weapon - equip a token
  130. Kicker
  131. Equip - attach an equipment to a creature
  132. Magecraft - cast or copy an instant or sorcery
  133. Mutate
  134. Riot
  135. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  136. Storm - cast 5 spells in a single turn
  137. Flying - destroy, exile, block or control a creature with flying
  138. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  139. Infect
  140. Daybound - cast no spells during your turn
  141. Vigilance
  142. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  143. Devour
  144. Reach -
  145. Flashback - cast a spell from your graveyard
  146. Scavenge
  147. Renown - eliminate an opponent
  148. Morph - have a card transform
  149. Prowess - cast 3 noncreature spells in a single turn
  150. Surge
  151. Entwine
  152. Enrage - deal damage to a creature you control
  153. First Strike - be the first player to deal combat damage to an opponent
  154. Unleash
  155. Banding - block every creature that is attacking you
  156. Totem Armor -
  157. Myriad - attack 3 different players in one combat
  158. Bloodthirst
  159. Fuse - cast a spell that allows you to choose 2 effects
  160. Decayed
  161. Hideaway -own a card facedown in any zone
  162. Forecast
  163. Awaken - control a land creature
  164. Rebound - cast a spell from exile
  165. Cipher - a creature you control dealing combat damage cause an ability to trigger
  166. Lieutenant - control your commander for the entirety of your turn
  167. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  168. Heroic - cast a spell that targets a creature you control
  169. Hidden Agenda - deal combat damage to the monarch
  170. Delve - mill a card or cause an opponent to mill a card
  171. Overload -
  172. Retrace
  173. Channel - activate the ability of a card in your hand
  174. Vanishing
  175. Outlast
  176. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  177. Underdog - be the first player eliminated
  178. Distrub - a creature left your graveyard
  179. Dash
  180. Ward - control a spell or ability that requires opponents to pay an additional cost
  181. Dethrone - attack the player with the most life or tied for most life
  182. Recover
  183. Reinforce
  184. Extort -
  185. Battalion - attack with at least 3 creatures in a single combat
  186. Ninjutsu - return an attacking creature to its owner's hand
  187. Madness - discard a card
  188. Bushido - have a blocking creature you control survive combat damage
  189. Buyback -
  190. Boast - have an ability trigger due to attacking
  191. Undaunted
  192. Fortify - play a spell or ability that targets a land you control