Changeling -control 4creaturesthat share nocreature typesCascade -cast a spellwithoutpaying itsmana costExploitScavengeAssistHaste - bethe firstplayer toattackPoisonous -give orreceive apoisoncounterRebound- cast aspell fromexileFadingNinjutsu -return anattackingcreature to itsowner's handAnnihilator -cause anopponent tosacrifice apermanentPack Tactics- attack withtotal power 6or greaterSweep -return apermanentyou controlto your handCompanion- cast yourcommanderAfflict - dealnoncombatdamage toan opponentFerocious -control acreaturewith power 4or greaterFlash - casta spellduring anopponent'sturnDevoid -cast acolorlessspellModular- cast anartifactIntimidate - haveanunblockedcreature thatdefending playercould haveblockedKinship -control 4creaturesthat share acreature typeReach-EternalizeProtection -control apermanentwith any formof protectionDecayedEmerge -sacrifice acreature topay for thecost of a spellBattalion -attack with atleast 3creatures in asingle combatJoin Forces -save anopponentfrom beingeliminated byanotheropponentCycling -discard a cardand draw acard due to asingle effectLandwalk -attack with acreature thatcannot beblockedOverload-Tribute - put a+1/+1 counteron a creaturean opponentcontrolsFearEquip -attach anequipment toa creatureImprint- exilea cardAfterlife - acreature youcontrol dyingcaused anability to triggerBuyback-KickerPhasingHellbent -have nocards inhandProvoke- havean attackingcreature youcontrol survivebeing blockedDashInspired - untapa creature youcontrol outsideyour untap stepChampionStrive - casta spell withat least 2differenttargetsProwess -cast 3noncreaturespells in asingle turnMorbid - anability youcontroltriggereddue to acreature dying Epic - playno spellsfor 3 turnsin a rowFortify - playa spell orability thattargets a landyou controlGrandeur -control 2 nonlandnontokenpermanents withthe same nameBloodrush -buff anattackingcreatureBestow -enchant apermanentan opponentcontrolsAffinitySpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardDomain -control 6lands withdifferentnamesRampage-Adamant -spend at least3 mana of thesame color tocast a spellConvoke -use manafrom nonlandsources tocast a spellMiracle -play the firstcard youdrew thisturnFrenzyEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnReplicate -control at least 1copy of anotherspell orpermanent youcontrolLandfall -play 2 ormore landsin a singleturnCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentSurgeEscalateBloodthirstGraft -put a +1/+1counter on acreatureForecastMentor -control thecreature with thehighest powerand the leastpowerDevourFreeDeathtouch -destroy acreature anopponentcontrolsHorsemanshipSoulbondUnearth-Double Strike -deal combatdamage to 2differentopponents in asingle turnLifelink -gain 10life in asingle turnJump-startTrample -destroy a creaturean opponentcontrols throughcombat damageGravestorm -have10 cards put inyour graveyardin a single turnChannel -activate theability of acard in yourhandHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlOutlastPersist -return acreature froma graveyard tothe battlefieldMeleeHiddenAgenda -deal combatdamage tothe monarchWill of theCouncil -prevent anotherplayer fromwinning a gameSplit Second- counter aspell that iscounteringanother spellEnchant -cast anenchantmentMenace - have acreature youcontrol beblocked by morethan 1 creatureSuspendDistrub -a creatureleft yourgraveyardLieutenant -control yourcommanderfor the entiretyof your turnDefender -control acreature with0 or lesspowerSkulkMorph -have acardtransformMadness- discarda cardAddendum -cast an instantor card withflash during yourmain phaseBushido - havea blockingcreature youcontrol survivecombat damageFlying - destroy,exile, block orcontrol acreature withflyingFlashback -cast a spellfrom yourgraveyardMagecraft -cast or copyan instant orsorceryForetellFabricateCouncil'sDilemma -vote on theeffect of acardMetalcraft- control 3or moreartifactsWard - control aspell or abilitythat requiresopponents topay anadditional costRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldTransmute- searchyour libraryfor a cardSpectacleUnderdog- be thefirst playereliminatedHideaway -own a cardfacedown inany zoneParley -reveal onlythe top cardof yourlibraryEscapeCipher - a creatureyou control dealingcombat damagecause an ability totriggerWitherRipple -reveal atleast 2 cardsfrom the topof your libraryEntwineSoulshift-Indestructible -prevent apermanent youcontrol frombeingdestroyedRenown -eliminateanopponentMutateChroma -havedevotion 6 ormore of anyone colorShadow-EvolveFirst Strike - bethe first playerto deal combatdamage to anopponentTotemArmor -Undergrowth -have 6 ormore creaturecards in yourgraveyardEvokeRecoverRadiance -control 3creatureswith the samecolor identityRaid - casta spell oractivate an abilityduring combatbefore damageis dealtRetraceBoast - havean abilitytrigger dueto attackingAscend -control 10permanentsDredge -return a cardfrom yourgraveyardto your handCoven -control 3 ormore creatureswith differentpowersConspireReinforceStorm -cast 5spells in asingle turnProwlOffering -sacrifice acreature to paythe cost of anactivated abilityCrewHeroic - casta spell thattargets acreature youcontrolMyriad -attack 3differentplayers inone combatBattleCryUnleashSplice - holdpriority tocast anotherspellFateful Hour -end your turnwith 5 or lesslifeFormidable -creatures youcontrol havetotal power 8or greaterIngestEncoreThreshold -have 7 ormore cardsin yourgraveyardAmplifyTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeExalted - whilecontrolling morethan onecreature, attackwith only onecreatureLivingWeapon -equip atokenNightbound -cast at least2 spellsduringyour turnRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsDaybound -cast nospells duringyour turnUndyingAura Swamp- cast anauraenchantmentBanding -block everycreature thatis attackingyouConstellation -have anenchantment enterthe battlefieldunder your controlCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentEchoExtort-Fuse - cast aspell thatallows you tochoose 2effectsVanishingEmbalmImproviseAftermathUndauntedHauntDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameRiotEnrage -deal damageto a creatureyou controlSunburst - cast aspell other thanyour commanderthat has the samecolor identityConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorDethrone -attack theplayer with themost life or tiedfor most lifeLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitVigilanceDelve - mill acard orcause anopponentto mill a cardFlanking -block a singlecreature withone ore morecreaturesShroudAbsorb -prevent anyamount ofdamage thatwould be dealtTransfigure -control 3nontoken nonlandcreatures with thesame mana valueDelirium -have four ormore cardtypes amongcards in yourgraveyardInfectPartner -control 3legendarycreaturesAwaken -control alandcreatureChangeling -control 4creaturesthat share nocreature typesCascade -cast a spellwithoutpaying itsmana costExploitScavengeAssistHaste - bethe firstplayer toattackPoisonous -give orreceive apoisoncounterRebound- cast aspell fromexileFadingNinjutsu -return anattackingcreature to itsowner's handAnnihilator -cause anopponent tosacrifice apermanentPack Tactics- attack withtotal power 6or greaterSweep -return apermanentyou controlto your handCompanion- cast yourcommanderAfflict - dealnoncombatdamage toan opponentFerocious -control acreaturewith power 4or greaterFlash - casta spellduring anopponent'sturnDevoid -cast acolorlessspellModular- cast anartifactIntimidate - haveanunblockedcreature thatdefending playercould haveblockedKinship -control 4creaturesthat share acreature typeReach-EternalizeProtection -control apermanentwith any formof protectionDecayedEmerge -sacrifice acreature topay for thecost of a spellBattalion -attack with atleast 3creatures in asingle combatJoin Forces -save anopponentfrom beingeliminated byanotheropponentCycling -discard a cardand draw acard due to asingle effectLandwalk -attack with acreature thatcannot beblockedOverload-Tribute - put a+1/+1 counteron a creaturean opponentcontrolsFearEquip -attach anequipment toa creatureImprint- exilea cardAfterlife - acreature youcontrol dyingcaused anability to triggerBuyback-KickerPhasingHellbent -have nocards inhandProvoke- havean attackingcreature youcontrol survivebeing blockedDashInspired - untapa creature youcontrol outsideyour untap stepChampionStrive - casta spell withat least 2differenttargetsProwess -cast 3noncreaturespells in asingle turnMorbid - anability youcontroltriggereddue to acreature dying Epic - playno spellsfor 3 turnsin a rowFortify - playa spell orability thattargets a landyou controlGrandeur -control 2 nonlandnontokenpermanents withthe same nameBloodrush -buff anattackingcreatureBestow -enchant apermanentan opponentcontrolsAffinitySpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardDomain -control 6lands withdifferentnamesRampage-Adamant -spend at least3 mana of thesame color tocast a spellConvoke -use manafrom nonlandsources tocast a spellMiracle -play the firstcard youdrew thisturnFrenzyEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnReplicate -control at least 1copy of anotherspell orpermanent youcontrolLandfall -play 2 ormore landsin a singleturnCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentSurgeEscalateBloodthirstGraft -put a +1/+1counter on acreatureForecastMentor -control thecreature with thehighest powerand the leastpowerDevourFreeDeathtouch -destroy acreature anopponentcontrolsHorsemanshipSoulbondUnearth-Double Strike -deal combatdamage to 2differentopponents in asingle turnLifelink -gain 10life in asingle turnJump-startTrample -destroy a creaturean opponentcontrols throughcombat damageGravestorm -have10 cards put inyour graveyardin a single turnChannel -activate theability of acard in yourhandHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlOutlastPersist -return acreature froma graveyard tothe battlefieldMeleeHiddenAgenda -deal combatdamage tothe monarchWill of theCouncil -prevent anotherplayer fromwinning a gameSplit Second- counter aspell that iscounteringanother spellEnchant -cast anenchantmentMenace - have acreature youcontrol beblocked by morethan 1 creatureSuspendDistrub -a creatureleft yourgraveyardLieutenant -control yourcommanderfor the entiretyof your turnDefender -control acreature with0 or lesspowerSkulkMorph -have acardtransformMadness- discarda cardAddendum -cast an instantor card withflash during yourmain phaseBushido - havea blockingcreature youcontrol survivecombat damageFlying - destroy,exile, block orcontrol acreature withflyingFlashback -cast a spellfrom yourgraveyardMagecraft -cast or copyan instant orsorceryForetellFabricateCouncil'sDilemma -vote on theeffect of acardMetalcraft- control 3or moreartifactsWard - control aspell or abilitythat requiresopponents topay anadditional costRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldTransmute- searchyour libraryfor a cardSpectacleUnderdog- be thefirst playereliminatedHideaway -own a cardfacedown inany zoneParley -reveal onlythe top cardof yourlibraryEscapeCipher - a creatureyou control dealingcombat damagecause an ability totriggerWitherRipple -reveal atleast 2 cardsfrom the topof your libraryEntwineSoulshift-Indestructible -prevent apermanent youcontrol frombeingdestroyedRenown -eliminateanopponentMutateChroma -havedevotion 6 ormore of anyone colorShadow-EvolveFirst Strike - bethe first playerto deal combatdamage to anopponentTotemArmor -Undergrowth -have 6 ormore creaturecards in yourgraveyardEvokeRecoverRadiance -control 3creatureswith the samecolor identityRaid - casta spell oractivate an abilityduring combatbefore damageis dealtRetraceBoast - havean abilitytrigger dueto attackingAscend -control 10permanentsDredge -return a cardfrom yourgraveyardto your handCoven -control 3 ormore creatureswith differentpowersConspireReinforceStorm -cast 5spells in asingle turnProwlOffering -sacrifice acreature to paythe cost of anactivated abilityCrewHeroic - casta spell thattargets acreature youcontrolMyriad -attack 3differentplayers inone combatBattleCryUnleashSplice - holdpriority tocast anotherspellFateful Hour -end your turnwith 5 or lesslifeFormidable -creatures youcontrol havetotal power 8or greaterIngestEncoreThreshold -have 7 ormore cardsin yourgraveyardAmplifyTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeExalted - whilecontrolling morethan onecreature, attackwith only onecreatureLivingWeapon -equip atokenNightbound -cast at least2 spellsduringyour turnRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsDaybound -cast nospells duringyour turnUndyingAura Swamp- cast anauraenchantmentBanding -block everycreature thatis attackingyouConstellation -have anenchantment enterthe battlefieldunder your controlCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentEchoExtort-Fuse - cast aspell thatallows you tochoose 2effectsVanishingEmbalmImproviseAftermathUndauntedHauntDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameRiotEnrage -deal damageto a creatureyou controlSunburst - cast aspell other thanyour commanderthat has the samecolor identityConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorDethrone -attack theplayer with themost life or tiedfor most lifeLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitVigilanceDelve - mill acard orcause anopponentto mill a cardFlanking -block a singlecreature withone ore morecreaturesShroudAbsorb -prevent anyamount ofdamage thatwould be dealtTransfigure -control 3nontoken nonlandcreatures with thesame mana valueDelirium -have four ormore cardtypes amongcards in yourgraveyardInfectPartner -control 3legendarycreaturesAwaken -control alandcreature

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Changeling - control 4 creatures that share no creature types
  2. Cascade - cast a spell without paying its mana cost
  3. Exploit
  4. Scavenge
  5. Assist
  6. Haste - be the first player to attack
  7. Poisonous - give or receive a poison counter
  8. Rebound - cast a spell from exile
  9. Fading
  10. Ninjutsu - return an attacking creature to its owner's hand
  11. Annihilator - cause an opponent to sacrifice a permanent
  12. Pack Tactics - attack with total power 6 or greater
  13. Sweep - return a permanent you control to your hand
  14. Companion - cast your commander
  15. Afflict - deal noncombat damage to an opponent
  16. Ferocious - control a creature with power 4 or greater
  17. Flash - cast a spell during an opponent's turn
  18. Devoid - cast a colorless spell
  19. Modular - cast an artifact
  20. Intimidate - have an unblocked creature that defending player could have blocked
  21. Kinship - control 4 creatures that share a creature type
  22. Reach -
  23. Eternalize
  24. Protection - control a permanent with any form of protection
  25. Decayed
  26. Emerge - sacrifice a creature to pay for the cost of a spell
  27. Battalion - attack with at least 3 creatures in a single combat
  28. Join Forces - save an opponent from being eliminated by another opponent
  29. Cycling - discard a card and draw a card due to a single effect
  30. Landwalk - attack with a creature that cannot be blocked
  31. Overload -
  32. Tribute - put a +1/+1 counter on a creature an opponent controls
  33. Fear
  34. Equip - attach an equipment to a creature
  35. Imprint - exile a card
  36. Afterlife - a creature you control dying caused an ability to trigger
  37. Buyback -
  38. Kicker
  39. Phasing
  40. Hellbent - have no cards in hand
  41. Provoke- have an attacking creature you control survive being blocked
  42. Dash
  43. Inspired - untap a creature you control outside your untap step
  44. Champion
  45. Strive - cast a spell with at least 2 different targets
  46. Prowess - cast 3 noncreature spells in a single turn
  47. Morbid - an ability you control triggered due to a creature dying
  48. Epic - play no spells for 3 turns in a row
  49. Fortify - play a spell or ability that targets a land you control
  50. Grandeur - control 2 nonland nontoken permanents with the same name
  51. Bloodrush - buff an attacking creature
  52. Bestow - enchant a permanent an opponent controls
  53. Affinity
  54. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  55. Domain - control 6 lands with different names
  56. Rampage -
  57. Adamant - spend at least 3 mana of the same color to cast a spell
  58. Convoke - use mana from nonland sources to cast a spell
  59. Miracle - play the first card you drew this turn
  60. Frenzy
  61. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  62. Replicate - control at least 1 copy of another spell or permanent you control
  63. Landfall - play 2 or more lands in a single turn
  64. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  65. Surge
  66. Escalate
  67. Bloodthirst
  68. Graft - put a +1/+1 counter on a creature
  69. Forecast
  70. Mentor - control the creature with the highest power and the least power
  71. Devour
  72. Free
  73. Deathtouch - destroy a creature an opponent controls
  74. Horsemanship
  75. Soulbond
  76. Unearth -
  77. Double Strike - deal combat damage to 2 different opponents in a single turn
  78. Lifelink - gain 10 life in a single turn
  79. Jump-start
  80. Trample - destroy a creature an opponent controls through combat damage
  81. Gravestorm - have 10 cards put in your graveyard in a single turn
  82. Channel - activate the ability of a card in your hand
  83. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  84. Outlast
  85. Persist - return a creature from a graveyard to the battlefield
  86. Melee
  87. Hidden Agenda - deal combat damage to the monarch
  88. Will of the Council - prevent another player from winning a game
  89. Split Second - counter a spell that is countering another spell
  90. Enchant - cast an enchantment
  91. Menace - have a creature you control be blocked by more than 1 creature
  92. Suspend
  93. Distrub - a creature left your graveyard
  94. Lieutenant - control your commander for the entirety of your turn
  95. Defender - control a creature with 0 or less power
  96. Skulk
  97. Morph - have a card transform
  98. Madness - discard a card
  99. Addendum - cast an instant or card with flash during your main phase
  100. Bushido - have a blocking creature you control survive combat damage
  101. Flying - destroy, exile, block or control a creature with flying
  102. Flashback - cast a spell from your graveyard
  103. Magecraft - cast or copy an instant or sorcery
  104. Foretell
  105. Fabricate
  106. Council's Dilemma - vote on the effect of a card
  107. Metalcraft - control 3 or more artifacts
  108. Ward - control a spell or ability that requires opponents to pay an additional cost
  109. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  110. Transmute - search your library for a card
  111. Spectacle
  112. Underdog - be the first player eliminated
  113. Hideaway -own a card facedown in any zone
  114. Parley - reveal only the top card of your library
  115. Escape
  116. Cipher - a creature you control dealing combat damage cause an ability to trigger
  117. Wither
  118. Ripple - reveal at least 2 cards from the top of your library
  119. Entwine
  120. Soulshift -
  121. Indestructible - prevent a permanent you control from being destroyed
  122. Renown - eliminate an opponent
  123. Mutate
  124. Chroma - have devotion 6 or more of any one color
  125. Shadow -
  126. Evolve
  127. First Strike - be the first player to deal combat damage to an opponent
  128. Totem Armor -
  129. Undergrowth - have 6 or more creature cards in your graveyard
  130. Evoke
  131. Recover
  132. Radiance - control 3 creatures with the same color identity
  133. Raid - cast a spell or activate an ability during combat before damage is dealt
  134. Retrace
  135. Boast - have an ability trigger due to attacking
  136. Ascend - control 10 permanents
  137. Dredge - return a card from your graveyard to your hand
  138. Coven - control 3 or more creatures with different powers
  139. Conspire
  140. Reinforce
  141. Storm - cast 5 spells in a single turn
  142. Prowl
  143. Offering - sacrifice a creature to pay the cost of an activated ability
  144. Crew
  145. Heroic - cast a spell that targets a creature you control
  146. Myriad - attack 3 different players in one combat
  147. Battle Cry
  148. Unleash
  149. Splice - hold priority to cast another spell
  150. Fateful Hour - end your turn with 5 or less life
  151. Formidable - creatures you control have total power 8 or greater
  152. Ingest
  153. Encore
  154. Threshold - have 7 or more cards in your graveyard
  155. Amplify
  156. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  157. Exalted - while controlling more than one creature, attack with only one creature
  158. Living Weapon - equip a token
  159. Nightbound - cast at least 2 spells during your turn
  160. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  161. Daybound - cast no spells during your turn
  162. Undying
  163. Aura Swamp - cast an aura enchantment
  164. Banding - block every creature that is attacking you
  165. Constellation - have an enchantment enter the battlefield under your control
  166. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  167. Echo
  168. Extort -
  169. Fuse - cast a spell that allows you to choose 2 effects
  170. Vanishing
  171. Embalm
  172. Improvise
  173. Aftermath
  174. Undaunted
  175. Haunt
  176. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  177. Riot
  178. Enrage - deal damage to a creature you control
  179. Sunburst - cast a spell other than your commander that has the same color identity
  180. Converge - for each color in your commander's color identity control a permanent of that color
  181. Dethrone - attack the player with the most life or tied for most life
  182. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  183. Vigilance
  184. Delve - mill a card or cause an opponent to mill a card
  185. Flanking - block a single creature with one ore more creatures
  186. Shroud
  187. Absorb - prevent any amount of damage that would be dealt
  188. Transfigure - control 3 nontoken nonland creatures with the same mana value
  189. Delirium - have four or more card types among cards in your graveyard
  190. Infect
  191. Partner - control 3 legendary creatures
  192. Awaken - control a land creature