First Strike - bethe first playerto deal combatdamage to anopponentImprint- exilea cardDethrone -attack theplayer with themost life or tiedfor most lifeFlanking -block a singlecreature withone ore morecreaturesFlashback -cast a spellfrom yourgraveyardEntwineEscalateBattleCryCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentMyriad -attack 3differentplayers inone combatOverload-SoulbondAssistAfterlife - acreature youcontrol dyingcaused anability to triggerShroudParley -reveal onlythe top cardof yourlibraryModular- cast anartifactLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitMetalcraft- control 3or moreartifactsJump-startFormidable -creatures youcontrol havetotal power 8or greaterBuyback-Changeling -control 4creaturesthat share nocreature typesDredge -return a cardfrom yourgraveyardto your handPoisonous -give orreceive apoisoncounterUndergrowth -have 6 ormore creaturecards in yourgraveyardLifelink -gain 10life in asingle turnUndyingWill of theCouncil -prevent anotherplayer fromwinning a gameRampage-Partner -control 3legendarycreaturesFuse - cast aspell thatallows you tochoose 2effectsSunburst - cast aspell other thanyour commanderthat has the samecolor identityEpic - playno spellsfor 3 turnsin a rowProwess -cast 3noncreaturespells in asingle turnHaste - bethe firstplayer toattackUnearth-Equip -attach anequipment toa creatureAffinityAnnihilator -cause anopponent tosacrifice apermanentAddendum -cast an instantor card withflash during yourmain phaseVanishingHideaway -own a cardfacedown inany zoneSkulkMentor -control thecreature with thehighest powerand the leastpowerCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentSplice - holdpriority tocast anotherspellIngestSweep -return apermanentyou controlto your handReach-Boast - havean abilitytrigger dueto attackingFadingLieutenant -control yourcommanderfor the entiretyof your turnSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardThreshold -have 7 ormore cardsin yourgraveyardRiotSuspendKickerDefender -control acreature with0 or lesspowerAwaken -control alandcreatureMorph -have acardtransformTribute - put a+1/+1 counteron a creaturean opponentcontrolsDelve - mill acard orcause anopponentto mill a cardNightbound -cast at least2 spellsduringyour turnConspireMagecraft -cast or copyan instant orsorceryBushido - havea blockingcreature youcontrol survivecombat damageDelirium -have four ormore cardtypes amongcards in yourgraveyardBestow -enchant apermanentan opponentcontrolsEvolveDevourVigilanceCoven -control 3 ormore creatureswith differentpowersMorbid - anability youcontroltriggereddue to acreature dying Pack Tactics- attack withtotal power 6or greaterForetellTotemArmor -Revolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsWitherReinforceFreeWard - control aspell or abilitythat requiresopponents topay anadditional costEncoreDomain -control 6lands withdifferentnamesGraft -put a +1/+1counter on acreatureKinship -control 4creaturesthat share acreature typeBloodthirstEternalizeEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnHauntDecayedHellbent -have nocards inhandChroma -havedevotion 6 ormore of anyone colorScavengeBloodrush -buff anattackingcreaturePersist -return acreature froma graveyard tothe battlefieldMutateRetraceTransfigure -control 3nontoken nonlandcreatures with thesame mana valueCrewEvokeHiddenAgenda -deal combatdamage tothe monarchMeleeChampionStorm -cast 5spells in asingle turnAdamant -spend at least3 mana of thesame color tocast a spellHeroic - casta spell thattargets acreature youcontrolRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldSoulshift-Miracle -play the firstcard youdrew thisturnSpectacleFrenzyOffering -sacrifice acreature to paythe cost of anactivated abilityCouncil'sDilemma -vote on theeffect of acardForecastConstellation -have anenchantment enterthe battlefieldunder your controlDashNinjutsu -return anattackingcreature to itsowner's handEnchant -cast anenchantmentHorsemanshipEmbalmIntimidate - haveanunblockedcreature thatdefending playercould haveblockedSurgeIndestructible -prevent apermanent youcontrol frombeingdestroyedFabricateAbsorb -prevent anyamount ofdamage thatwould be dealtCompanion- cast yourcommanderHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlUnderdog- be thefirst playereliminatedBattalion -attack with atleast 3creatures in asingle combatInfectUnleashConvoke -use manafrom nonlandsources tocast a spellRaid - casta spell oractivate an abilityduring combatbefore damageis dealtLandwalk -attack with acreature thatcannot beblockedTrample -destroy a creaturean opponentcontrols throughcombat damageRipple -reveal atleast 2 cardsfrom the topof your libraryRecoverJoin Forces -save anopponentfrom beingeliminated byanotheropponentGravestorm -have10 cards put inyour graveyardin a single turnProwlAfflict - dealnoncombatdamage toan opponentFearFateful Hour -end your turnwith 5 or lesslifeExalted - whilecontrolling morethan onecreature, attackwith only onecreatureConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorOutlastShadow-LivingWeapon -equip atokenInspired - untapa creature youcontrol outsideyour untap stepTransmute- searchyour libraryfor a cardEnrage -deal damageto a creatureyou controlStrive - casta spell withat least 2differenttargetsChannel -activate theability of acard in yourhandMenace - have acreature youcontrol beblocked by morethan 1 creatureGrandeur -control 2 nonlandnontokenpermanents withthe same nameEchoPhasingDouble Strike -deal combatdamage to 2differentopponents in asingle turnProvoke- havean attackingcreature youcontrol survivebeing blockedProtection -control apermanentwith any formof protectionRenown -eliminateanopponentExploitRadiance -control 3creatureswith the samecolor identityExtort-Cipher - a creatureyou control dealingcombat damagecause an ability totriggerEmerge -sacrifice acreature topay for thecost of a spellDistrub -a creatureleft yourgraveyardBanding -block everycreature thatis attackingyouCascade -cast a spellwithoutpaying itsmana costCycling -discard a cardand draw acard due to asingle effectReplicate -control at least 1copy of anotherspell orpermanent youcontrolDaybound -cast nospells duringyour turnAmplifyRebound- cast aspell fromexileFerocious -control acreaturewith power 4or greaterUndauntedSplit Second- counter aspell that iscounteringanother spellLandfall -play 2 ormore landsin a singleturnTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeDeathtouch -destroy acreature anopponentcontrolsAura Swamp- cast anauraenchantmentEscapeFlash - casta spellduring anopponent'sturnAscend -control 10permanentsMadness- discarda cardDevoid -cast acolorlessspellFortify - playa spell orability thattargets a landyou controlImproviseAftermathFlying - destroy,exile, block orcontrol acreature withflyingDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameFirst Strike - bethe first playerto deal combatdamage to anopponentImprint- exilea cardDethrone -attack theplayer with themost life or tiedfor most lifeFlanking -block a singlecreature withone ore morecreaturesFlashback -cast a spellfrom yourgraveyardEntwineEscalateBattleCryCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentMyriad -attack 3differentplayers inone combatOverload-SoulbondAssistAfterlife - acreature youcontrol dyingcaused anability to triggerShroudParley -reveal onlythe top cardof yourlibraryModular- cast anartifactLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitMetalcraft- control 3or moreartifactsJump-startFormidable -creatures youcontrol havetotal power 8or greaterBuyback-Changeling -control 4creaturesthat share nocreature typesDredge -return a cardfrom yourgraveyardto your handPoisonous -give orreceive apoisoncounterUndergrowth -have 6 ormore creaturecards in yourgraveyardLifelink -gain 10life in asingle turnUndyingWill of theCouncil -prevent anotherplayer fromwinning a gameRampage-Partner -control 3legendarycreaturesFuse - cast aspell thatallows you tochoose 2effectsSunburst - cast aspell other thanyour commanderthat has the samecolor identityEpic - playno spellsfor 3 turnsin a rowProwess -cast 3noncreaturespells in asingle turnHaste - bethe firstplayer toattackUnearth-Equip -attach anequipment toa creatureAffinityAnnihilator -cause anopponent tosacrifice apermanentAddendum -cast an instantor card withflash during yourmain phaseVanishingHideaway -own a cardfacedown inany zoneSkulkMentor -control thecreature with thehighest powerand the leastpowerCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentSplice - holdpriority tocast anotherspellIngestSweep -return apermanentyou controlto your handReach-Boast - havean abilitytrigger dueto attackingFadingLieutenant -control yourcommanderfor the entiretyof your turnSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardThreshold -have 7 ormore cardsin yourgraveyardRiotSuspendKickerDefender -control acreature with0 or lesspowerAwaken -control alandcreatureMorph -have acardtransformTribute - put a+1/+1 counteron a creaturean opponentcontrolsDelve - mill acard orcause anopponentto mill a cardNightbound -cast at least2 spellsduringyour turnConspireMagecraft -cast or copyan instant orsorceryBushido - havea blockingcreature youcontrol survivecombat damageDelirium -have four ormore cardtypes amongcards in yourgraveyardBestow -enchant apermanentan opponentcontrolsEvolveDevourVigilanceCoven -control 3 ormore creatureswith differentpowersMorbid - anability youcontroltriggereddue to acreature dying Pack Tactics- attack withtotal power 6or greaterForetellTotemArmor -Revolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsWitherReinforceFreeWard - control aspell or abilitythat requiresopponents topay anadditional costEncoreDomain -control 6lands withdifferentnamesGraft -put a +1/+1counter on acreatureKinship -control 4creaturesthat share acreature typeBloodthirstEternalizeEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnHauntDecayedHellbent -have nocards inhandChroma -havedevotion 6 ormore of anyone colorScavengeBloodrush -buff anattackingcreaturePersist -return acreature froma graveyard tothe battlefieldMutateRetraceTransfigure -control 3nontoken nonlandcreatures with thesame mana valueCrewEvokeHiddenAgenda -deal combatdamage tothe monarchMeleeChampionStorm -cast 5spells in asingle turnAdamant -spend at least3 mana of thesame color tocast a spellHeroic - casta spell thattargets acreature youcontrolRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldSoulshift-Miracle -play the firstcard youdrew thisturnSpectacleFrenzyOffering -sacrifice acreature to paythe cost of anactivated abilityCouncil'sDilemma -vote on theeffect of acardForecastConstellation -have anenchantment enterthe battlefieldunder your controlDashNinjutsu -return anattackingcreature to itsowner's handEnchant -cast anenchantmentHorsemanshipEmbalmIntimidate - haveanunblockedcreature thatdefending playercould haveblockedSurgeIndestructible -prevent apermanent youcontrol frombeingdestroyedFabricateAbsorb -prevent anyamount ofdamage thatwould be dealtCompanion- cast yourcommanderHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlUnderdog- be thefirst playereliminatedBattalion -attack with atleast 3creatures in asingle combatInfectUnleashConvoke -use manafrom nonlandsources tocast a spellRaid - casta spell oractivate an abilityduring combatbefore damageis dealtLandwalk -attack with acreature thatcannot beblockedTrample -destroy a creaturean opponentcontrols throughcombat damageRipple -reveal atleast 2 cardsfrom the topof your libraryRecoverJoin Forces -save anopponentfrom beingeliminated byanotheropponentGravestorm -have10 cards put inyour graveyardin a single turnProwlAfflict - dealnoncombatdamage toan opponentFearFateful Hour -end your turnwith 5 or lesslifeExalted - whilecontrolling morethan onecreature, attackwith only onecreatureConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorOutlastShadow-LivingWeapon -equip atokenInspired - untapa creature youcontrol outsideyour untap stepTransmute- searchyour libraryfor a cardEnrage -deal damageto a creatureyou controlStrive - casta spell withat least 2differenttargetsChannel -activate theability of acard in yourhandMenace - have acreature youcontrol beblocked by morethan 1 creatureGrandeur -control 2 nonlandnontokenpermanents withthe same nameEchoPhasingDouble Strike -deal combatdamage to 2differentopponents in asingle turnProvoke- havean attackingcreature youcontrol survivebeing blockedProtection -control apermanentwith any formof protectionRenown -eliminateanopponentExploitRadiance -control 3creatureswith the samecolor identityExtort-Cipher - a creatureyou control dealingcombat damagecause an ability totriggerEmerge -sacrifice acreature topay for thecost of a spellDistrub -a creatureleft yourgraveyardBanding -block everycreature thatis attackingyouCascade -cast a spellwithoutpaying itsmana costCycling -discard a cardand draw acard due to asingle effectReplicate -control at least 1copy of anotherspell orpermanent youcontrolDaybound -cast nospells duringyour turnAmplifyRebound- cast aspell fromexileFerocious -control acreaturewith power 4or greaterUndauntedSplit Second- counter aspell that iscounteringanother spellLandfall -play 2 ormore landsin a singleturnTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeDeathtouch -destroy acreature anopponentcontrolsAura Swamp- cast anauraenchantmentEscapeFlash - casta spellduring anopponent'sturnAscend -control 10permanentsMadness- discarda cardDevoid -cast acolorlessspellFortify - playa spell orability thattargets a landyou controlImproviseAftermathFlying - destroy,exile, block orcontrol acreature withflyingDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this game

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First Strike - be the first player to deal combat damage to an opponent
  2. Imprint - exile a card
  3. Dethrone - attack the player with the most life or tied for most life
  4. Flanking - block a single creature with one ore more creatures
  5. Flashback - cast a spell from your graveyard
  6. Entwine
  7. Escalate
  8. Battle Cry
  9. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  10. Myriad - attack 3 different players in one combat
  11. Overload -
  12. Soulbond
  13. Assist
  14. Afterlife - a creature you control dying caused an ability to trigger
  15. Shroud
  16. Parley - reveal only the top card of your library
  17. Modular - cast an artifact
  18. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  19. Metalcraft - control 3 or more artifacts
  20. Jump-start
  21. Formidable - creatures you control have total power 8 or greater
  22. Buyback -
  23. Changeling - control 4 creatures that share no creature types
  24. Dredge - return a card from your graveyard to your hand
  25. Poisonous - give or receive a poison counter
  26. Undergrowth - have 6 or more creature cards in your graveyard
  27. Lifelink - gain 10 life in a single turn
  28. Undying
  29. Will of the Council - prevent another player from winning a game
  30. Rampage -
  31. Partner - control 3 legendary creatures
  32. Fuse - cast a spell that allows you to choose 2 effects
  33. Sunburst - cast a spell other than your commander that has the same color identity
  34. Epic - play no spells for 3 turns in a row
  35. Prowess - cast 3 noncreature spells in a single turn
  36. Haste - be the first player to attack
  37. Unearth -
  38. Equip - attach an equipment to a creature
  39. Affinity
  40. Annihilator - cause an opponent to sacrifice a permanent
  41. Addendum - cast an instant or card with flash during your main phase
  42. Vanishing
  43. Hideaway -own a card facedown in any zone
  44. Skulk
  45. Mentor - control the creature with the highest power and the least power
  46. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  47. Splice - hold priority to cast another spell
  48. Ingest
  49. Sweep - return a permanent you control to your hand
  50. Reach -
  51. Boast - have an ability trigger due to attacking
  52. Fading
  53. Lieutenant - control your commander for the entirety of your turn
  54. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  55. Threshold - have 7 or more cards in your graveyard
  56. Riot
  57. Suspend
  58. Kicker
  59. Defender - control a creature with 0 or less power
  60. Awaken - control a land creature
  61. Morph - have a card transform
  62. Tribute - put a +1/+1 counter on a creature an opponent controls
  63. Delve - mill a card or cause an opponent to mill a card
  64. Nightbound - cast at least 2 spells during your turn
  65. Conspire
  66. Magecraft - cast or copy an instant or sorcery
  67. Bushido - have a blocking creature you control survive combat damage
  68. Delirium - have four or more card types among cards in your graveyard
  69. Bestow - enchant a permanent an opponent controls
  70. Evolve
  71. Devour
  72. Vigilance
  73. Coven - control 3 or more creatures with different powers
  74. Morbid - an ability you control triggered due to a creature dying
  75. Pack Tactics - attack with total power 6 or greater
  76. Foretell
  77. Totem Armor -
  78. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  79. Wither
  80. Reinforce
  81. Free
  82. Ward - control a spell or ability that requires opponents to pay an additional cost
  83. Encore
  84. Domain - control 6 lands with different names
  85. Graft - put a +1/+1 counter on a creature
  86. Kinship - control 4 creatures that share a creature type
  87. Bloodthirst
  88. Eternalize
  89. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  90. Haunt
  91. Decayed
  92. Hellbent - have no cards in hand
  93. Chroma - have devotion 6 or more of any one color
  94. Scavenge
  95. Bloodrush - buff an attacking creature
  96. Persist - return a creature from a graveyard to the battlefield
  97. Mutate
  98. Retrace
  99. Transfigure - control 3 nontoken nonland creatures with the same mana value
  100. Crew
  101. Evoke
  102. Hidden Agenda - deal combat damage to the monarch
  103. Melee
  104. Champion
  105. Storm - cast 5 spells in a single turn
  106. Adamant - spend at least 3 mana of the same color to cast a spell
  107. Heroic - cast a spell that targets a creature you control
  108. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  109. Soulshift -
  110. Miracle - play the first card you drew this turn
  111. Spectacle
  112. Frenzy
  113. Offering - sacrifice a creature to pay the cost of an activated ability
  114. Council's Dilemma - vote on the effect of a card
  115. Forecast
  116. Constellation - have an enchantment enter the battlefield under your control
  117. Dash
  118. Ninjutsu - return an attacking creature to its owner's hand
  119. Enchant - cast an enchantment
  120. Horsemanship
  121. Embalm
  122. Intimidate - have an unblocked creature that defending player could have blocked
  123. Surge
  124. Indestructible - prevent a permanent you control from being destroyed
  125. Fabricate
  126. Absorb - prevent any amount of damage that would be dealt
  127. Companion - cast your commander
  128. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  129. Underdog - be the first player eliminated
  130. Battalion - attack with at least 3 creatures in a single combat
  131. Infect
  132. Unleash
  133. Convoke - use mana from nonland sources to cast a spell
  134. Raid - cast a spell or activate an ability during combat before damage is dealt
  135. Landwalk - attack with a creature that cannot be blocked
  136. Trample - destroy a creature an opponent controls through combat damage
  137. Ripple - reveal at least 2 cards from the top of your library
  138. Recover
  139. Join Forces - save an opponent from being eliminated by another opponent
  140. Gravestorm - have 10 cards put in your graveyard in a single turn
  141. Prowl
  142. Afflict - deal noncombat damage to an opponent
  143. Fear
  144. Fateful Hour - end your turn with 5 or less life
  145. Exalted - while controlling more than one creature, attack with only one creature
  146. Converge - for each color in your commander's color identity control a permanent of that color
  147. Outlast
  148. Shadow -
  149. Living Weapon - equip a token
  150. Inspired - untap a creature you control outside your untap step
  151. Transmute - search your library for a card
  152. Enrage - deal damage to a creature you control
  153. Strive - cast a spell with at least 2 different targets
  154. Channel - activate the ability of a card in your hand
  155. Menace - have a creature you control be blocked by more than 1 creature
  156. Grandeur - control 2 nonland nontoken permanents with the same name
  157. Echo
  158. Phasing
  159. Double Strike - deal combat damage to 2 different opponents in a single turn
  160. Provoke- have an attacking creature you control survive being blocked
  161. Protection - control a permanent with any form of protection
  162. Renown - eliminate an opponent
  163. Exploit
  164. Radiance - control 3 creatures with the same color identity
  165. Extort -
  166. Cipher - a creature you control dealing combat damage cause an ability to trigger
  167. Emerge - sacrifice a creature to pay for the cost of a spell
  168. Distrub - a creature left your graveyard
  169. Banding - block every creature that is attacking you
  170. Cascade - cast a spell without paying its mana cost
  171. Cycling - discard a card and draw a card due to a single effect
  172. Replicate - control at least 1 copy of another spell or permanent you control
  173. Daybound - cast no spells during your turn
  174. Amplify
  175. Rebound - cast a spell from exile
  176. Ferocious - control a creature with power 4 or greater
  177. Undaunted
  178. Split Second - counter a spell that is countering another spell
  179. Landfall - play 2 or more lands in a single turn
  180. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  181. Deathtouch - destroy a creature an opponent controls
  182. Aura Swamp - cast an aura enchantment
  183. Escape
  184. Flash - cast a spell during an opponent's turn
  185. Ascend - control 10 permanents
  186. Madness - discard a card
  187. Devoid - cast a colorless spell
  188. Fortify - play a spell or ability that targets a land you control
  189. Improvise
  190. Aftermath
  191. Flying - destroy, exile, block or control a creature with flying
  192. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game