(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Magecraft -
cast or copy an instant or sorcery
Jump-start
Miracle - play the first card you drew this turn
Inspired - untap
a creature you control outside your untap step
Imprint - exile a card
Storm -
cast 5 spells in a single turn
Banding - block every creature that is attacking you
Tempting Offer -
cast a spell that creates a token
for an opponent, draws an
opponent a card or gains an opponent life
Horsemanship
Poisonous - give or receive a poison counter
Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
Coven -
control 3 or more creatures with different powers
Riot
Soulshift -
Undaunted
Metalcraft - control 3 or more artifacts
Companion - cast your commander
Transfigure -
control 3
nontoken nonland
creatures with the same mana value
Persist - return a creature from a graveyard to the battlefield
Converge -
for each color in your commander's color identity control a permanent of that color
Soulbond
Partner - control 3 legendary creatures
Provoke- have an attacking creature you control survive being blocked
Adamant - spend at least 3 mana of the same color to cast a spell
Reinforce
Tribute - put a +1/+1 counter on a creature an opponent controls
Sweep -
return a permanent you control to your hand
Indestructible - prevent a permanent you control from being destroyed
Parley - reveal only the top card of your library
Enchant -
cast an enchantment
Bloodrush -
buff an attacking creature
Exploit
Ascend - control 10 permanents
Offering - sacrifice a creature to pay the cost of an activated ability
Assist
Extort -
Prowl
Delve - mill a
card or cause an opponent
to mill a card
Aura Swamp - cast an aura enchantment
Undergrowth - have 6 or more creature cards in your graveyard
Addendum - cast an instant or card with flash during your main phase
Haunt
Equip - attach an equipment to a creature
Unearth -
Awaken - control a land creature
Escalate
Evolve
Outlast
Eternalize
Join Forces -
save an
opponent
from being eliminated by another
opponent
Morbid - an
ability you
control
triggered
due to a
creature dying
Cascade -
cast a spell without paying its mana cost
Champion
Amplify
Myriad - attack 3 different players in one combat
Strive - cast a spell with at least 2 different targets
Devoid - cast a colorless spell
Phasing
Replicate -
control at least 1 copy of another spell or permanent you control
Protection - control a permanent with any form of protection
Flanking -
block a single creature with one ore more creatures
Afflict - deal noncombat damage to an opponent
Chroma -
have devotion 6 or more of any one color
Constellation - have an enchantment enter the battlefield under your control
Ingest
Ward - control a spell or ability that requires opponents to pay an additional cost
Dethrone - attack the player with the most life or tied for most life
Renown - eliminate an opponent
Changeling - control 4 creatures
that share no creature types
Flashback - cast a spell from your graveyard
Annihilator - cause an opponent to sacrifice a permanent
Rebound - cast a spell from exile
Mutate
Retrace
Ferocious - control a creature
with power 4 or greater
Evoke
Transmute - search your library for a card
Deathtouch - destroy a creature an opponent controls
Free
Affinity
Totem Armor -
Domain - control 6 lands with different names
Wither
Morph - have a card transform
Unleash
Fabricate
Level up -
control a creature with at least 3 equipment, auras and/or counters on it
Will of the Council - prevent another player from winning a game
Cipher - a creature you control dealing combat damage cause an ability to trigger
Battle Cry
Fortify - play a spell or ability that targets a land you control
Vanishing
Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
Surge
Fateful Hour -
end your turn
with 5 or less life
Landwalk -
attack with a creature that cannot be blocked
Battalion - attack with at least 3 creatures in a single combat
Foretell
Scavenge
Defender -
control a
creature with 0 or less power
Forecast
Graft -
put a +1/+1 counter on a creature
Escape
Conspire
Bloodthirst
Fuse - cast a spell that allows you to choose 2 effects
Absorb - prevent any amount of damage that would be dealt
Reach -
Afterlife - a creature you control dying caused an ability to trigger
Flying - destroy,
exile, block or
control a
creature with flying
Mentor -
control the creature with the highest power and the least power
Buyback -
Channel -
activate the ability of a card in your hand
Double Strike - deal combat damage to 2 different opponents in a single turn
Radiance -
control 3
creatures
with the same color identity
Encore
Gravestorm - have
10 cards put in your graveyard in a single turn
Lieutenant - control your commander for the entirety of your turn
Embalm
Grandeur -
control 2 nonland nontoken permanents with the same name
Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
Melee
Split Second - counter a spell that is countering another spell
Threshold - have 7 or more cards in your graveyard
Formidable - creatures you control have total power 8 or greater
Recover
Suspend
Haste - be the first player to attack
Revolt - have a permanent
you control be destroyed or
exiled by a source an opponent controls
Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
Echo
Skulk
Hellbent - have no cards in hand
Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
Splice - hold priority to cast another spell
Dash
Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
Rampage -
Kinship - control 4 creatures that share a creature type
Trample -
destroy a creature an opponent
controls through combat damage
Vigilance
Fear
Flash - cast a spell during an opponent's turn
Raid - cast
a spell or
activate an ability during combat before damage
is dealt
Kicker
Hidden Agenda - deal combat damage to the monarch
Hideaway -own a card facedown in any zone
Frenzy
Delirium -
have four or
more card types among cards in your graveyard
Overload -
Enrage - deal damage to a creature you control
Council's Dilemma -
vote on the effect of a card
Epic - play no spells for 3 turns in a row
Distrub -
a creature left your graveyard
Bestow - enchant a permanent an opponent controls
Menace - have a creature you control be blocked by more than 1 creature
Landfall - play 2 or more lands in a single turn
Daybound - cast no spells during your turn
Underdog - be the first player eliminated
Heroic - cast a spell that targets a creature you control
Bushido - have a blocking creature you control survive combat damage
Decayed
Entwine
Dredge - return a card from your graveyard
to your hand
Crew
Exalted - while controlling more than one creature, attack with only one creature
Intimidate - have an
unblocked
creature that
defending player
could have
blocked
Ninjutsu - return an attacking creature to its owner's hand
Ripple -
reveal at least 2 cards from the top of your library
Eminence -
activate and/or
trigger the abilities of your commander(s) 3 times in a single turn
Improvise
Pack Tactics - attack with total power 6 or greater
Modular - cast an artifact
Shadow -
Shroud
Lifelink - gain 10 life in a single turn
Living Weapon - equip a token
Spectacle
Sunburst - cast a
spell other than your commander that has the same color identity
Cycling -
discard a card and draw a card due to a single effect
Devour
Madness - discard a card
Boast - have an ability trigger due to attacking
Aftermath
First Strike - be the first player to deal combat damage to an opponent
Prowess - cast 3 noncreature spells in a single turn
Undying
Emerge - sacrifice a creature to pay for the cost of a spell
Convoke - use mana from nonland sources to cast a spell
Fading
Infect
Nightbound -
cast at least 2 spells during
your turn