(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Phasing
Transfigure -
control 3
nontoken nonland
creatures with the same mana value
Overload -
Bestow - enchant a permanent an opponent controls
Dredge - return a card from your graveyard
to your hand
Battalion - attack with at least 3 creatures in a single combat
Sunburst - cast a
spell other than your commander that has the same color identity
Offering - sacrifice a creature to pay the cost of an activated ability
Lifelink - gain 10 life in a single turn
Formidable - creatures you control have total power 8 or greater
Renown - eliminate an opponent
Devour
Horsemanship
Soulshift -
Bushido - have a blocking creature you control survive combat damage
Surge
Graft -
put a +1/+1 counter on a creature
Assist
Daybound - cast no spells during your turn
Chroma -
have devotion 6 or more of any one color
Metalcraft - control 3 or more artifacts
Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
Reinforce
Battle Cry
Fuse - cast a spell that allows you to choose 2 effects
Gravestorm - have
10 cards put in your graveyard in a single turn
Aura Swamp - cast an aura enchantment
Embalm
Unearth -
Haste - be the first player to attack
Grandeur -
control 2 nonland nontoken permanents with the same name
Outlast
Shroud
Haunt
Buyback -
Epic - play no spells for 3 turns in a row
Boast - have an ability trigger due to attacking
Infect
Trample -
destroy a creature an opponent
controls through combat damage
Aftermath
Persist - return a creature from a graveyard to the battlefield
Imprint - exile a card
Shadow -
Landfall - play 2 or more lands in a single turn
Free
Wither
Channel -
activate the ability of a card in your hand
Flashback - cast a spell from your graveyard
Distrub -
a creature left your graveyard
Sweep -
return a permanent you control to your hand
Adamant - spend at least 3 mana of the same color to cast a spell
Fading
Entwine
Fortify - play a spell or ability that targets a land you control
Reach -
Threshold - have 7 or more cards in your graveyard
Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
Flanking -
block a single creature with one ore more creatures
Foretell
Frenzy
Fabricate
Defender -
control a
creature with 0 or less power
Will of the Council - prevent another player from winning a game
Morbid - an
ability you
control
triggered
due to a
creature dying
Changeling - control 4 creatures
that share no creature types
Escape
Underdog - be the first player eliminated
Rampage -
Encore
Provoke- have an attacking creature you control survive being blocked
Ingest
Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
Miracle - play the first card you drew this turn
Fear
Hellbent - have no cards in hand
Escalate
Melee
Enrage - deal damage to a creature you control
Transmute - search your library for a card
Radiance -
control 3
creatures
with the same color identity
Ripple -
reveal at least 2 cards from the top of your library
Eternalize
Dethrone - attack the player with the most life or tied for most life
Improvise
Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
Cipher - a creature you control dealing combat damage cause an ability to trigger
Flash - cast a spell during an opponent's turn
Living Weapon - equip a token
Addendum - cast an instant or card with flash during your main phase
Flying - destroy,
exile, block or
control a
creature with flying
Awaken - control a land creature
Evoke
Forecast
Nightbound -
cast at least 2 spells during
your turn
Myriad - attack 3 different players in one combat
Ninjutsu - return an attacking creature to its owner's hand
Echo
Tempting Offer -
cast a spell that creates a token
for an opponent, draws an
opponent a card or gains an opponent life
Bloodthirst
Join Forces -
save an
opponent
from being eliminated by another
opponent
Riot
Extort -
Constellation - have an enchantment enter the battlefield under your control
Mutate
Undaunted
Absorb - prevent any amount of damage that would be dealt
Cascade -
cast a spell without paying its mana cost
Inspired - untap
a creature you control outside your untap step
Tribute - put a +1/+1 counter on a creature an opponent controls
Ferocious - control a creature
with power 4 or greater
Level up -
control a creature with at least 3 equipment, auras and/or counters on it
Delirium -
have four or
more card types among cards in your graveyard
Landwalk -
attack with a creature that cannot be blocked
Lieutenant - control your commander for the entirety of your turn
Mentor -
control the creature with the highest power and the least power
Scavenge
Kinship - control 4 creatures that share a creature type
Strive - cast a spell with at least 2 different targets
Raid - cast
a spell or
activate an ability during combat before damage
is dealt
Ward - control a spell or ability that requires opponents to pay an additional cost
Kicker
Double Strike - deal combat damage to 2 different opponents in a single turn
Morph - have a card transform
Equip - attach an equipment to a creature
Splice - hold priority to cast another spell
Pack Tactics - attack with total power 6 or greater
Parley - reveal only the top card of your library
Evolve
Heroic - cast a spell that targets a creature you control
Dash
Storm -
cast 5 spells in a single turn
Companion - cast your commander
Intimidate - have an
unblocked
creature that
defending player
could have
blocked
Prowess - cast 3 noncreature spells in a single turn
Revolt - have a permanent
you control be destroyed or
exiled by a source an opponent controls
Replicate -
control at least 1 copy of another spell or permanent you control
Conspire
Prowl
Indestructible - prevent a permanent you control from being destroyed
Ascend - control 10 permanents
Emerge - sacrifice a creature to pay for the cost of a spell
Cycling -
discard a card and draw a card due to a single effect
Convoke - use mana from nonland sources to cast a spell
Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
Hideaway -own a card facedown in any zone
Council's Dilemma -
vote on the effect of a card
Annihilator - cause an opponent to sacrifice a permanent
Decayed
Affinity
Exploit
Menace - have a creature you control be blocked by more than 1 creature
Enchant -
cast an enchantment
Suspend
Vigilance
Crew
Exalted - while controlling more than one creature, attack with only one creature
Retrace
Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
Undergrowth - have 6 or more creature cards in your graveyard
Split Second - counter a spell that is countering another spell
Converge -
for each color in your commander's color identity control a permanent of that color
Banding - block every creature that is attacking you
Undying
Rebound - cast a spell from exile
Afterlife - a creature you control dying caused an ability to trigger
Deathtouch - destroy a creature an opponent controls
Recover
Skulk
Spectacle
Soulbond
Madness - discard a card
Champion
Amplify
First Strike - be the first player to deal combat damage to an opponent
Hidden Agenda - deal combat damage to the monarch
Poisonous - give or receive a poison counter
Devoid - cast a colorless spell
Unleash
Modular - cast an artifact
Bloodrush -
buff an attacking creature
Jump-start
Magecraft -
cast or copy an instant or sorcery
Totem Armor -
Coven -
control 3 or more creatures with different powers
Domain - control 6 lands with different names
Fateful Hour -
end your turn
with 5 or less life
Vanishing
Delve - mill a
card or cause an opponent
to mill a card
Afflict - deal noncombat damage to an opponent
Eminence -
activate and/or
trigger the abilities of your commander(s) 3 times in a single turn
Protection - control a permanent with any form of protection