(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
Melee
Living Weapon - equip a token
Indestructible - prevent a permanent you control from being destroyed
Convoke - use mana from nonland sources to cast a spell
Ascend - control 10 permanents
Undaunted
Rampage -
Delve - mill a
card or cause an opponent
to mill a card
Ferocious - control a creature
with power 4 or greater
Devoid - cast a colorless spell
Sunburst - cast a
spell other than your commander that has the same color identity
Delirium -
have four or
more card types among cards in your graveyard
Constellation - have an enchantment enter the battlefield under your control
Devour
Parley - reveal only the top card of your library
Trample -
destroy a creature an opponent
controls through combat damage
Hellbent - have no cards in hand
Addendum - cast an instant or card with flash during your main phase
Exalted - while controlling more than one creature, attack with only one creature
Evoke
Rebound - cast a spell from exile
Reinforce
Unearth -
Free
Will of the Council - prevent another player from winning a game
Ward - control a spell or ability that requires opponents to pay an additional cost
Exploit
Tempting Offer -
cast a spell that creates a token
for an opponent, draws an
opponent a card or gains an opponent life
Champion
Imprint - exile a card
Pack Tactics - attack with total power 6 or greater
Converge -
for each color in your commander's color identity control a permanent of that color
Myriad - attack 3 different players in one combat
Dash
Landwalk -
attack with a creature that cannot be blocked
Tribute - put a +1/+1 counter on a creature an opponent controls
Awaken - control a land creature
Split Second - counter a spell that is countering another spell
Fear
Vigilance
Fateful Hour -
end your turn
with 5 or less life
Bloodrush -
buff an attacking creature
Ingest
Intimidate - have an
unblocked
creature that
defending player
could have
blocked
Grandeur -
control 2 nonland nontoken permanents with the same name
Companion - cast your commander
Distrub -
a creature left your graveyard
Decayed
Offering - sacrifice a creature to pay the cost of an activated ability
Spectacle
Affinity
Prowess - cast 3 noncreature spells in a single turn
Flashback - cast a spell from your graveyard
Encore
Enchant -
cast an enchantment
Battalion - attack with at least 3 creatures in a single combat
Eminence -
activate and/or
trigger the abilities of your commander(s) 3 times in a single turn
Crew
Mentor -
control the creature with the highest power and the least power
Defender -
control a
creature with 0 or less power
Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
Transmute - search your library for a card
Morph - have a card transform
Nightbound -
cast at least 2 spells during
your turn
Formidable - creatures you control have total power 8 or greater
Eternalize
Splice - hold priority to cast another spell
Scavenge
Totem Armor -
Aura Swamp - cast an aura enchantment
Soulbond
Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
Undergrowth - have 6 or more creature cards in your graveyard
Poisonous - give or receive a poison counter
Threshold - have 7 or more cards in your graveyard
Bloodthirst
Daybound - cast no spells during your turn
Modular - cast an artifact
Revolt - have a permanent
you control be destroyed or
exiled by a source an opponent controls
Infect
Fabricate
Shadow -
Suspend
Heroic - cast a spell that targets a creature you control
Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
Strive - cast a spell with at least 2 different targets
Extort -
Coven -
control 3 or more creatures with different powers
Miracle - play the first card you drew this turn
Assist
Horsemanship
Retrace
Unleash
Inspired - untap
a creature you control outside your untap step
Protection - control a permanent with any form of protection
Buyback -
Adamant - spend at least 3 mana of the same color to cast a spell
Join Forces -
save an
opponent
from being eliminated by another
opponent
Flash - cast a spell during an opponent's turn
Channel -
activate the ability of a card in your hand
Shroud
Boast - have an ability trigger due to attacking
Partner - control 3 legendary creatures
Hidden Agenda - deal combat damage to the monarch
Battle Cry
Fading
Storm -
cast 5 spells in a single turn
Improvise
Lieutenant - control your commander for the entirety of your turn
Underdog - be the first player eliminated
Haunt
Ninjutsu - return an attacking creature to its owner's hand
Double Strike - deal combat damage to 2 different opponents in a single turn
Enrage - deal damage to a creature you control
Escape
Epic - play no spells for 3 turns in a row
Overload -
Madness - discard a card
Echo
Flanking -
block a single creature with one ore more creatures
Changeling - control 4 creatures
that share no creature types
Absorb - prevent any amount of damage that would be dealt
Riot
Radiance -
control 3
creatures
with the same color identity
Deathtouch - destroy a creature an opponent controls
Soulshift -
Dethrone - attack the player with the most life or tied for most life
Phasing
Forecast
Transfigure -
control 3
nontoken nonland
creatures with the same mana value
Entwine
Bestow - enchant a permanent an opponent controls
Fuse - cast a spell that allows you to choose 2 effects
Graft -
put a +1/+1 counter on a creature
Cascade -
cast a spell without paying its mana cost
Magecraft -
cast or copy an instant or sorcery
Raid - cast
a spell or
activate an ability during combat before damage
is dealt
Embalm
Kinship - control 4 creatures that share a creature type
Frenzy
Renown - eliminate an opponent
Foretell
Haste - be the first player to attack
Conspire
Level up -
control a creature with at least 3 equipment, auras and/or counters on it
Gravestorm - have
10 cards put in your graveyard in a single turn
Kicker
Annihilator - cause an opponent to sacrifice a permanent
Banding - block every creature that is attacking you
Domain - control 6 lands with different names
Metalcraft - control 3 or more artifacts
Hideaway -own a card facedown in any zone
Emerge - sacrifice a creature to pay for the cost of a spell
Provoke- have an attacking creature you control survive being blocked
Afterlife - a creature you control dying caused an ability to trigger
Amplify
Recover
Morbid - an
ability you
control
triggered
due to a
creature dying
Mutate
Fortify - play a spell or ability that targets a land you control
Flying - destroy,
exile, block or
control a
creature with flying
Lifelink - gain 10 life in a single turn
Afflict - deal noncombat damage to an opponent
Sweep -
return a permanent you control to your hand
Escalate
Vanishing
Cipher - a creature you control dealing combat damage cause an ability to trigger
Undying
Cycling -
discard a card and draw a card due to a single effect
Prowl
Chroma -
have devotion 6 or more of any one color
Bushido - have a blocking creature you control survive combat damage
Equip - attach an equipment to a creature
Replicate -
control at least 1 copy of another spell or permanent you control
First Strike - be the first player to deal combat damage to an opponent
Outlast
Council's Dilemma -
vote on the effect of a card
Dredge - return a card from your graveyard
to your hand
Menace - have a creature you control be blocked by more than 1 creature
Ripple -
reveal at least 2 cards from the top of your library
Wither
Aftermath
Reach -
Jump-start
Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
Landfall - play 2 or more lands in a single turn
Evolve
Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
Skulk
Surge
Persist - return a creature from a graveyard to the battlefield