RecoverFlash - casta spellduring anopponent'sturnUndauntedEvolveHorsemanshipIndestructible -prevent apermanent youcontrol frombeingdestroyedNightbound -cast at least2 spellsduringyour turnStrive - casta spell withat least 2differenttargetsEternalizeMentor -control thecreature with thehighest powerand the leastpowerDefender -control acreature with0 or lesspowerWard - control aspell or abilitythat requiresopponents topay anadditional costAnnihilator -cause anopponent tosacrifice apermanentUnleashBloodrush -buff anattackingcreatureMenace - have acreature youcontrol beblocked by morethan 1 creatureProwess -cast 3noncreaturespells in asingle turnOverload-Partner -control 3legendarycreaturesIngestRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldAmplifyTribute - put a+1/+1 counteron a creaturean opponentcontrolsCouncil'sDilemma -vote on theeffect of acardConspireEncoreJump-startEmerge -sacrifice acreature topay for thecost of a spellAffinityVigilanceDistrub -a creatureleft yourgraveyardKickerHaste - bethe firstplayer toattackRampage-AftermathForetellSplit Second- counter aspell that iscounteringanother spellChangeling -control 4creaturesthat share nocreature typesNinjutsu -return anattackingcreature to itsowner's handDelve - mill acard orcause anopponentto mill a cardCycling -discard a cardand draw acard due to asingle effectGraft -put a +1/+1counter on acreatureMorbid - anability youcontroltriggereddue to acreature dying Converge -for each color in yourcommander's coloridentity control apermanent of thatcolorSuspendCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentChroma -havedevotion 6 ormore of anyone colorProtection -control apermanentwith any formof protectionFearExtort-Deathtouch -destroy acreature anopponentcontrolsEnrage -deal damageto a creatureyou controlLifelink -gain 10life in asingle turnTransfigure -control 3nontoken nonlandcreatures with thesame mana valueCompanion- cast yourcommanderHellbent -have nocards inhandDevourSweep -return apermanentyou controlto your handBanding -block everycreature thatis attackingyouDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameRebound- cast aspell fromexileMiracle -play the firstcard youdrew thisturnTrample -destroy a creaturean opponentcontrols throughcombat damageTransmute- searchyour libraryfor a cardEscalateAscend -control 10permanentsHiddenAgenda -deal combatdamage tothe monarchProvoke- havean attackingcreature youcontrol survivebeing blockedConvoke -use manafrom nonlandsources tocast a spellJoin Forces -save anopponentfrom beingeliminated byanotheropponentEntwineConstellation -have anenchantment enterthe battlefieldunder your controlFortify - playa spell orability thattargets a landyou controlGrandeur -control 2 nonlandnontokenpermanents withthe same nameProwlFormidable -creatures youcontrol havetotal power 8or greaterHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlOffering -sacrifice acreature to paythe cost of anactivated abilityExalted - whilecontrolling morethan onecreature, attackwith only onecreatureSoulshift-Lieutenant -control yourcommanderfor the entiretyof your turnIntimidate - haveanunblockedcreature thatdefending playercould haveblockedSpectacleHideaway -own a cardfacedown inany zoneOutlastLandwalk -attack with acreature thatcannot beblockedUndergrowth -have 6 ormore creaturecards in yourgraveyardReach-EmbalmEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardStorm -cast 5spells in asingle turnRenown -eliminateanopponentLivingWeapon -equip atokenReinforceDaybound -cast nospells duringyour turnPoisonous -give orreceive apoisoncounterLandfall -play 2 ormore landsin a singleturnScavengeFuse - cast aspell thatallows you tochoose 2effectsAfterlife - acreature youcontrol dyingcaused anability to triggerEnchant -cast anenchantmentSunburst - cast aspell other thanyour commanderthat has the samecolor identityFabricateEchoAura Swamp- cast anauraenchantmentUnearth-TotemArmor -Modular- cast anartifactMagecraft -cast or copyan instant orsorceryBestow -enchant apermanentan opponentcontrolsUnderdog- be thefirst playereliminatedFateful Hour -end your turnwith 5 or lesslifeWill of theCouncil -prevent anotherplayer fromwinning a gameFrenzyDevoid -cast acolorlessspellAwaken -control alandcreatureAfflict - dealnoncombatdamage toan opponentTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeShroudParley -reveal onlythe top cardof yourlibraryDomain -control 6lands withdifferentnamesChannel -activate theability of acard in yourhandWitherMetalcraft- control 3or moreartifactsMeleeAssistSoulbondShadow-Coven -control 3 ormore creatureswith differentpowersHauntMyriad -attack 3differentplayers inone combatDecayedFirst Strike - bethe first playerto deal combatdamage to anopponentAbsorb -prevent anyamount ofdamage thatwould be dealtImprint- exilea cardCrewDouble Strike -deal combatdamage to 2differentopponents in asingle turnForecastSkulkRiotKinship -control 4creaturesthat share acreature typeHeroic - casta spell thattargets acreature youcontrolEpic - playno spellsfor 3 turnsin a rowCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentVanishingSplice - holdpriority tocast anotherspellInspired - untapa creature youcontrol outsideyour untap stepGravestorm -have10 cards put inyour graveyardin a single turnMutateDethrone -attack theplayer with themost life or tiedfor most lifeBuyback-Pack Tactics- attack withtotal power 6or greaterRaid - casta spell oractivate an abilityduring combatbefore damageis dealtEquip -attach anequipment toa creatureEscapeUndyingBushido - havea blockingcreature youcontrol survivecombat damageBoast - havean abilitytrigger dueto attackingMorph -have acardtransformThreshold -have 7 ormore cardsin yourgraveyardSurgeChampionRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsCipher - a creatureyou control dealingcombat damagecause an ability totriggerAddendum -cast an instantor card withflash during yourmain phaseRetraceFadingDashPersist -return acreature froma graveyard tothe battlefieldRadiance -control 3creatureswith the samecolor identityDredge -return a cardfrom yourgraveyardto your handEvokeBattalion -attack with atleast 3creatures in asingle combatExploitCascade -cast a spellwithoutpaying itsmana costImproviseAdamant -spend at least3 mana of thesame color tocast a spellFerocious -control acreaturewith power 4or greaterReplicate -control at least 1copy of anotherspell orpermanent youcontrolFlanking -block a singlecreature withone ore morecreaturesInfectRipple -reveal atleast 2 cardsfrom the topof your libraryFlashback -cast a spellfrom yourgraveyardFreeBloodthirstMadness- discarda cardDelirium -have four ormore cardtypes amongcards in yourgraveyardPhasingLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitFlying - destroy,exile, block orcontrol acreature withflyingBattleCryRecoverFlash - casta spellduring anopponent'sturnUndauntedEvolveHorsemanshipIndestructible -prevent apermanent youcontrol frombeingdestroyedNightbound -cast at least2 spellsduringyour turnStrive - casta spell withat least 2differenttargetsEternalizeMentor -control thecreature with thehighest powerand the leastpowerDefender -control acreature with0 or lesspowerWard - control aspell or abilitythat requiresopponents topay anadditional costAnnihilator -cause anopponent tosacrifice apermanentUnleashBloodrush -buff anattackingcreatureMenace - have acreature youcontrol beblocked by morethan 1 creatureProwess -cast 3noncreaturespells in asingle turnOverload-Partner -control 3legendarycreaturesIngestRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldAmplifyTribute - put a+1/+1 counteron a creaturean opponentcontrolsCouncil'sDilemma -vote on theeffect of acardConspireEncoreJump-startEmerge -sacrifice acreature topay for thecost of a spellAffinityVigilanceDistrub -a creatureleft yourgraveyardKickerHaste - bethe firstplayer toattackRampage-AftermathForetellSplit Second- counter aspell that iscounteringanother spellChangeling -control 4creaturesthat share nocreature typesNinjutsu -return anattackingcreature to itsowner's handDelve - mill acard orcause anopponentto mill a cardCycling -discard a cardand draw acard due to asingle effectGraft -put a +1/+1counter on acreatureMorbid - anability youcontroltriggereddue to acreature dying Converge -for each color in yourcommander's coloridentity control apermanent of thatcolorSuspendCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentChroma -havedevotion 6 ormore of anyone colorProtection -control apermanentwith any formof protectionFearExtort-Deathtouch -destroy acreature anopponentcontrolsEnrage -deal damageto a creatureyou controlLifelink -gain 10life in asingle turnTransfigure -control 3nontoken nonlandcreatures with thesame mana valueCompanion- cast yourcommanderHellbent -have nocards inhandDevourSweep -return apermanentyou controlto your handBanding -block everycreature thatis attackingyouDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameRebound- cast aspell fromexileMiracle -play the firstcard youdrew thisturnTrample -destroy a creaturean opponentcontrols throughcombat damageTransmute- searchyour libraryfor a cardEscalateAscend -control 10permanentsHiddenAgenda -deal combatdamage tothe monarchProvoke- havean attackingcreature youcontrol survivebeing blockedConvoke -use manafrom nonlandsources tocast a spellJoin Forces -save anopponentfrom beingeliminated byanotheropponentEntwineConstellation -have anenchantment enterthe battlefieldunder your controlFortify - playa spell orability thattargets a landyou controlGrandeur -control 2 nonlandnontokenpermanents withthe same nameProwlFormidable -creatures youcontrol havetotal power 8or greaterHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlOffering -sacrifice acreature to paythe cost of anactivated abilityExalted - whilecontrolling morethan onecreature, attackwith only onecreatureSoulshift-Lieutenant -control yourcommanderfor the entiretyof your turnIntimidate - haveanunblockedcreature thatdefending playercould haveblockedSpectacleHideaway -own a cardfacedown inany zoneOutlastLandwalk -attack with acreature thatcannot beblockedUndergrowth -have 6 ormore creaturecards in yourgraveyardReach-EmbalmEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardStorm -cast 5spells in asingle turnRenown -eliminateanopponentLivingWeapon -equip atokenReinforceDaybound -cast nospells duringyour turnPoisonous -give orreceive apoisoncounterLandfall -play 2 ormore landsin a singleturnScavengeFuse - cast aspell thatallows you tochoose 2effectsAfterlife - acreature youcontrol dyingcaused anability to triggerEnchant -cast anenchantmentSunburst - cast aspell other thanyour commanderthat has the samecolor identityFabricateEchoAura Swamp- cast anauraenchantmentUnearth-TotemArmor -Modular- cast anartifactMagecraft -cast or copyan instant orsorceryBestow -enchant apermanentan opponentcontrolsUnderdog- be thefirst playereliminatedFateful Hour -end your turnwith 5 or lesslifeWill of theCouncil -prevent anotherplayer fromwinning a gameFrenzyDevoid -cast acolorlessspellAwaken -control alandcreatureAfflict - dealnoncombatdamage toan opponentTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeShroudParley -reveal onlythe top cardof yourlibraryDomain -control 6lands withdifferentnamesChannel -activate theability of acard in yourhandWitherMetalcraft- control 3or moreartifactsMeleeAssistSoulbondShadow-Coven -control 3 ormore creatureswith differentpowersHauntMyriad -attack 3differentplayers inone combatDecayedFirst Strike - bethe first playerto deal combatdamage to anopponentAbsorb -prevent anyamount ofdamage thatwould be dealtImprint- exilea cardCrewDouble Strike -deal combatdamage to 2differentopponents in asingle turnForecastSkulkRiotKinship -control 4creaturesthat share acreature typeHeroic - casta spell thattargets acreature youcontrolEpic - playno spellsfor 3 turnsin a rowCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentVanishingSplice - holdpriority tocast anotherspellInspired - untapa creature youcontrol outsideyour untap stepGravestorm -have10 cards put inyour graveyardin a single turnMutateDethrone -attack theplayer with themost life or tiedfor most lifeBuyback-Pack Tactics- attack withtotal power 6or greaterRaid - casta spell oractivate an abilityduring combatbefore damageis dealtEquip -attach anequipment toa creatureEscapeUndyingBushido - havea blockingcreature youcontrol survivecombat damageBoast - havean abilitytrigger dueto attackingMorph -have acardtransformThreshold -have 7 ormore cardsin yourgraveyardSurgeChampionRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsCipher - a creatureyou control dealingcombat damagecause an ability totriggerAddendum -cast an instantor card withflash during yourmain phaseRetraceFadingDashPersist -return acreature froma graveyard tothe battlefieldRadiance -control 3creatureswith the samecolor identityDredge -return a cardfrom yourgraveyardto your handEvokeBattalion -attack with atleast 3creatures in asingle combatExploitCascade -cast a spellwithoutpaying itsmana costImproviseAdamant -spend at least3 mana of thesame color tocast a spellFerocious -control acreaturewith power 4or greaterReplicate -control at least 1copy of anotherspell orpermanent youcontrolFlanking -block a singlecreature withone ore morecreaturesInfectRipple -reveal atleast 2 cardsfrom the topof your libraryFlashback -cast a spellfrom yourgraveyardFreeBloodthirstMadness- discarda cardDelirium -have four ormore cardtypes amongcards in yourgraveyardPhasingLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitFlying - destroy,exile, block orcontrol acreature withflyingBattleCry

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Recover
  2. Flash - cast a spell during an opponent's turn
  3. Undaunted
  4. Evolve
  5. Horsemanship
  6. Indestructible - prevent a permanent you control from being destroyed
  7. Nightbound - cast at least 2 spells during your turn
  8. Strive - cast a spell with at least 2 different targets
  9. Eternalize
  10. Mentor - control the creature with the highest power and the least power
  11. Defender - control a creature with 0 or less power
  12. Ward - control a spell or ability that requires opponents to pay an additional cost
  13. Annihilator - cause an opponent to sacrifice a permanent
  14. Unleash
  15. Bloodrush - buff an attacking creature
  16. Menace - have a creature you control be blocked by more than 1 creature
  17. Prowess - cast 3 noncreature spells in a single turn
  18. Overload -
  19. Partner - control 3 legendary creatures
  20. Ingest
  21. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  22. Amplify
  23. Tribute - put a +1/+1 counter on a creature an opponent controls
  24. Council's Dilemma - vote on the effect of a card
  25. Conspire
  26. Encore
  27. Jump-start
  28. Emerge - sacrifice a creature to pay for the cost of a spell
  29. Affinity
  30. Vigilance
  31. Distrub - a creature left your graveyard
  32. Kicker
  33. Haste - be the first player to attack
  34. Rampage -
  35. Aftermath
  36. Foretell
  37. Split Second - counter a spell that is countering another spell
  38. Changeling - control 4 creatures that share no creature types
  39. Ninjutsu - return an attacking creature to its owner's hand
  40. Delve - mill a card or cause an opponent to mill a card
  41. Cycling - discard a card and draw a card due to a single effect
  42. Graft - put a +1/+1 counter on a creature
  43. Morbid - an ability you control triggered due to a creature dying
  44. Converge - for each color in your commander's color identity control a permanent of that color
  45. Suspend
  46. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  47. Chroma - have devotion 6 or more of any one color
  48. Protection - control a permanent with any form of protection
  49. Fear
  50. Extort -
  51. Deathtouch - destroy a creature an opponent controls
  52. Enrage - deal damage to a creature you control
  53. Lifelink - gain 10 life in a single turn
  54. Transfigure - control 3 nontoken nonland creatures with the same mana value
  55. Companion - cast your commander
  56. Hellbent - have no cards in hand
  57. Devour
  58. Sweep - return a permanent you control to your hand
  59. Banding - block every creature that is attacking you
  60. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  61. Rebound - cast a spell from exile
  62. Miracle - play the first card you drew this turn
  63. Trample - destroy a creature an opponent controls through combat damage
  64. Transmute - search your library for a card
  65. Escalate
  66. Ascend - control 10 permanents
  67. Hidden Agenda - deal combat damage to the monarch
  68. Provoke- have an attacking creature you control survive being blocked
  69. Convoke - use mana from nonland sources to cast a spell
  70. Join Forces - save an opponent from being eliminated by another opponent
  71. Entwine
  72. Constellation - have an enchantment enter the battlefield under your control
  73. Fortify - play a spell or ability that targets a land you control
  74. Grandeur - control 2 nonland nontoken permanents with the same name
  75. Prowl
  76. Formidable - creatures you control have total power 8 or greater
  77. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  78. Offering - sacrifice a creature to pay the cost of an activated ability
  79. Exalted - while controlling more than one creature, attack with only one creature
  80. Soulshift -
  81. Lieutenant - control your commander for the entirety of your turn
  82. Intimidate - have an unblocked creature that defending player could have blocked
  83. Spectacle
  84. Hideaway -own a card facedown in any zone
  85. Outlast
  86. Landwalk - attack with a creature that cannot be blocked
  87. Undergrowth - have 6 or more creature cards in your graveyard
  88. Reach -
  89. Embalm
  90. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  91. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  92. Storm - cast 5 spells in a single turn
  93. Renown - eliminate an opponent
  94. Living Weapon - equip a token
  95. Reinforce
  96. Daybound - cast no spells during your turn
  97. Poisonous - give or receive a poison counter
  98. Landfall - play 2 or more lands in a single turn
  99. Scavenge
  100. Fuse - cast a spell that allows you to choose 2 effects
  101. Afterlife - a creature you control dying caused an ability to trigger
  102. Enchant - cast an enchantment
  103. Sunburst - cast a spell other than your commander that has the same color identity
  104. Fabricate
  105. Echo
  106. Aura Swamp - cast an aura enchantment
  107. Unearth -
  108. Totem Armor -
  109. Modular - cast an artifact
  110. Magecraft - cast or copy an instant or sorcery
  111. Bestow - enchant a permanent an opponent controls
  112. Underdog - be the first player eliminated
  113. Fateful Hour - end your turn with 5 or less life
  114. Will of the Council - prevent another player from winning a game
  115. Frenzy
  116. Devoid - cast a colorless spell
  117. Awaken - control a land creature
  118. Afflict - deal noncombat damage to an opponent
  119. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  120. Shroud
  121. Parley - reveal only the top card of your library
  122. Domain - control 6 lands with different names
  123. Channel - activate the ability of a card in your hand
  124. Wither
  125. Metalcraft - control 3 or more artifacts
  126. Melee
  127. Assist
  128. Soulbond
  129. Shadow -
  130. Coven - control 3 or more creatures with different powers
  131. Haunt
  132. Myriad - attack 3 different players in one combat
  133. Decayed
  134. First Strike - be the first player to deal combat damage to an opponent
  135. Absorb - prevent any amount of damage that would be dealt
  136. Imprint - exile a card
  137. Crew
  138. Double Strike - deal combat damage to 2 different opponents in a single turn
  139. Forecast
  140. Skulk
  141. Riot
  142. Kinship - control 4 creatures that share a creature type
  143. Heroic - cast a spell that targets a creature you control
  144. Epic - play no spells for 3 turns in a row
  145. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  146. Vanishing
  147. Splice - hold priority to cast another spell
  148. Inspired - untap a creature you control outside your untap step
  149. Gravestorm - have 10 cards put in your graveyard in a single turn
  150. Mutate
  151. Dethrone - attack the player with the most life or tied for most life
  152. Buyback -
  153. Pack Tactics - attack with total power 6 or greater
  154. Raid - cast a spell or activate an ability during combat before damage is dealt
  155. Equip - attach an equipment to a creature
  156. Escape
  157. Undying
  158. Bushido - have a blocking creature you control survive combat damage
  159. Boast - have an ability trigger due to attacking
  160. Morph - have a card transform
  161. Threshold - have 7 or more cards in your graveyard
  162. Surge
  163. Champion
  164. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  165. Cipher - a creature you control dealing combat damage cause an ability to trigger
  166. Addendum - cast an instant or card with flash during your main phase
  167. Retrace
  168. Fading
  169. Dash
  170. Persist - return a creature from a graveyard to the battlefield
  171. Radiance - control 3 creatures with the same color identity
  172. Dredge - return a card from your graveyard to your hand
  173. Evoke
  174. Battalion - attack with at least 3 creatures in a single combat
  175. Exploit
  176. Cascade - cast a spell without paying its mana cost
  177. Improvise
  178. Adamant - spend at least 3 mana of the same color to cast a spell
  179. Ferocious - control a creature with power 4 or greater
  180. Replicate - control at least 1 copy of another spell or permanent you control
  181. Flanking - block a single creature with one ore more creatures
  182. Infect
  183. Ripple - reveal at least 2 cards from the top of your library
  184. Flashback - cast a spell from your graveyard
  185. Free
  186. Bloodthirst
  187. Madness - discard a card
  188. Delirium - have four or more card types among cards in your graveyard
  189. Phasing
  190. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  191. Flying - destroy, exile, block or control a creature with flying
  192. Battle Cry