EchoAscend -control 10permanentsCipher - a creatureyou control dealingcombat damagecause an ability totriggerInfectWitherConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorSoulbondDistrub -a creatureleft yourgraveyardRiotDeathtouch -destroy acreature anopponentcontrolsFadingTransmute- searchyour libraryfor a cardBushido - havea blockingcreature youcontrol survivecombat damageStorm -cast 5spells in asingle turnKinship -control 4creaturesthat share acreature typeMorbid - anability youcontroltriggereddue to acreature dying ForetellFlash - casta spellduring anopponent'sturnPoisonous -give orreceive apoisoncounterHiddenAgenda -deal combatdamage tothe monarchDouble Strike -deal combatdamage to 2differentopponents in asingle turnEquip -attach anequipment toa creatureDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameDecayedUnderdog- be thefirst playereliminatedFlying - destroy,exile, block orcontrol acreature withflyingUnearth-Graft -put a +1/+1counter on acreatureConstellation -have anenchantment enterthe battlefieldunder your controlHideaway -own a cardfacedown inany zoneAssistAnnihilator -cause anopponent tosacrifice apermanentMentor -control thecreature with thehighest powerand the leastpowerPartner -control 3legendarycreaturesSplice - holdpriority tocast anotherspellSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardProwess -cast 3noncreaturespells in asingle turnBattleCryBoast - havean abilitytrigger dueto attackingGravestorm -have10 cards put inyour graveyardin a single turnProwlRetraceRaid - casta spell oractivate an abilityduring combatbefore damageis dealtAbsorb -prevent anyamount ofdamage thatwould be dealtBuyback-Myriad -attack 3differentplayers inone combatFateful Hour -end your turnwith 5 or lesslifeProtection -control apermanentwith any formof protectionOverload-CrewConvoke -use manafrom nonlandsources tocast a spellVigilanceUndergrowth -have 6 ormore creaturecards in yourgraveyardSkulkDelve - mill acard orcause anopponentto mill a cardAffinityJump-startOffering -sacrifice acreature to paythe cost of anactivated abilitySweep -return apermanentyou controlto your handWard - control aspell or abilitythat requiresopponents topay anadditional costEnchant -cast anenchantmentEpic - playno spellsfor 3 turnsin a rowTotemArmor -Ripple -reveal atleast 2 cardsfrom the topof your libraryEternalizeFerocious -control acreaturewith power 4or greaterNinjutsu -return anattackingcreature to itsowner's handScavengeFlashback -cast a spellfrom yourgraveyardLivingWeapon -equip atokenDevourAfterlife - acreature youcontrol dyingcaused anability to triggerAdamant -spend at least3 mana of thesame color tocast a spellLandfall -play 2 ormore landsin a singleturnInspired - untapa creature youcontrol outsideyour untap stepFreeForecastReach-Extort-Addendum -cast an instantor card withflash during yourmain phaseEscalateLandwalk -attack with acreature thatcannot beblockedFirst Strike - bethe first playerto deal combatdamage to anopponentChroma -havedevotion 6 ormore of anyone colorReinforceHorsemanshipEvokeHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlEntwineDevoid -cast acolorlessspellEmbalmCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentMenace - have acreature youcontrol beblocked by morethan 1 creatureDethrone -attack theplayer with themost life or tiedfor most lifeDashMagecraft -cast or copyan instant orsorceryRecoverAftermathFormidable -creatures youcontrol havetotal power 8or greaterPersist -return acreature froma graveyard tothe battlefieldEscapeLieutenant -control yourcommanderfor the entiretyof your turnSpectacleHaste - bethe firstplayer toattackVanishingRenown -eliminateanopponentGrandeur -control 2 nonlandnontokenpermanents withthe same nameCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentTribute - put a+1/+1 counteron a creaturean opponentcontrolsDomain -control 6lands withdifferentnamesFabricateThreshold -have 7 ormore cardsin yourgraveyardLifelink -gain 10life in asingle turnBestow -enchant apermanentan opponentcontrolsTransfigure -control 3nontoken nonlandcreatures with thesame mana valueCouncil'sDilemma -vote on theeffect of acardPack Tactics- attack withtotal power 6or greaterUnleashCompanion- cast yourcommanderUndauntedEncoreSurgeIntimidate - haveanunblockedcreature thatdefending playercould haveblockedImprint- exilea cardRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeUndyingParley -reveal onlythe top cardof yourlibraryAmplifyDelirium -have four ormore cardtypes amongcards in yourgraveyardConspireBloodrush -buff anattackingcreatureReplicate -control at least 1copy of anotherspell orpermanent youcontrolPhasingJoin Forces -save anopponentfrom beingeliminated byanotheropponentCycling -discard a cardand draw acard due to asingle effectBattalion -attack with atleast 3creatures in asingle combatShadow-Rebound- cast aspell fromexileFuse - cast aspell thatallows you tochoose 2effectsFortify - playa spell orability thattargets a landyou controlEnrage -deal damageto a creatureyou controlCoven -control 3 ormore creatureswith differentpowersBloodthirstMetalcraft- control 3or moreartifactsChangeling -control 4creaturesthat share nocreature typesSuspendFlanking -block a singlecreature withone ore morecreaturesIngestBanding -block everycreature thatis attackingyouExalted - whilecontrolling morethan onecreature, attackwith only onecreatureEvolveModular- cast anartifactImproviseRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldProvoke- havean attackingcreature youcontrol survivebeing blockedDredge -return a cardfrom yourgraveyardto your handShroudDaybound -cast nospells duringyour turnExploitWill of theCouncil -prevent anotherplayer fromwinning a gameAwaken -control alandcreatureMadness- discarda cardChampionHeroic - casta spell thattargets acreature youcontrolMeleeHellbent -have nocards inhandMutateEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnRampage-Split Second- counter aspell that iscounteringanother spellKickerRadiance -control 3creatureswith the samecolor identityChannel -activate theability of acard in yourhandNightbound -cast at least2 spellsduringyour turnDefender -control acreature with0 or lesspowerEmerge -sacrifice acreature topay for thecost of a spellTrample -destroy a creaturean opponentcontrols throughcombat damageFrenzyMiracle -play the firstcard youdrew thisturnAfflict - dealnoncombatdamage toan opponentAura Swamp- cast anauraenchantmentSoulshift-Morph -have acardtransformHauntSunburst - cast aspell other thanyour commanderthat has the samecolor identityOutlastCascade -cast a spellwithoutpaying itsmana costLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitIndestructible -prevent apermanent youcontrol frombeingdestroyedStrive - casta spell withat least 2differenttargetsFearEchoAscend -control 10permanentsCipher - a creatureyou control dealingcombat damagecause an ability totriggerInfectWitherConverge -for each color in yourcommander's coloridentity control apermanent of thatcolorSoulbondDistrub -a creatureleft yourgraveyardRiotDeathtouch -destroy acreature anopponentcontrolsFadingTransmute- searchyour libraryfor a cardBushido - havea blockingcreature youcontrol survivecombat damageStorm -cast 5spells in asingle turnKinship -control 4creaturesthat share acreature typeMorbid - anability youcontroltriggereddue to acreature dying ForetellFlash - casta spellduring anopponent'sturnPoisonous -give orreceive apoisoncounterHiddenAgenda -deal combatdamage tothe monarchDouble Strike -deal combatdamage to 2differentopponents in asingle turnEquip -attach anequipment toa creatureDemonstrate -cast a spell withthe same nameas a spell anopponent hascast this gameDecayedUnderdog- be thefirst playereliminatedFlying - destroy,exile, block orcontrol acreature withflyingUnearth-Graft -put a +1/+1counter on acreatureConstellation -have anenchantment enterthe battlefieldunder your controlHideaway -own a cardfacedown inany zoneAssistAnnihilator -cause anopponent tosacrifice apermanentMentor -control thecreature with thehighest powerand the leastpowerPartner -control 3legendarycreaturesSplice - holdpriority tocast anotherspellSpell Mastery -have 2 or moreinstant orsorcery cards inyour graveyardProwess -cast 3noncreaturespells in asingle turnBattleCryBoast - havean abilitytrigger dueto attackingGravestorm -have10 cards put inyour graveyardin a single turnProwlRetraceRaid - casta spell oractivate an abilityduring combatbefore damageis dealtAbsorb -prevent anyamount ofdamage thatwould be dealtBuyback-Myriad -attack 3differentplayers inone combatFateful Hour -end your turnwith 5 or lesslifeProtection -control apermanentwith any formof protectionOverload-CrewConvoke -use manafrom nonlandsources tocast a spellVigilanceUndergrowth -have 6 ormore creaturecards in yourgraveyardSkulkDelve - mill acard orcause anopponentto mill a cardAffinityJump-startOffering -sacrifice acreature to paythe cost of anactivated abilitySweep -return apermanentyou controlto your handWard - control aspell or abilitythat requiresopponents topay anadditional costEnchant -cast anenchantmentEpic - playno spellsfor 3 turnsin a rowTotemArmor -Ripple -reveal atleast 2 cardsfrom the topof your libraryEternalizeFerocious -control acreaturewith power 4or greaterNinjutsu -return anattackingcreature to itsowner's handScavengeFlashback -cast a spellfrom yourgraveyardLivingWeapon -equip atokenDevourAfterlife - acreature youcontrol dyingcaused anability to triggerAdamant -spend at least3 mana of thesame color tocast a spellLandfall -play 2 ormore landsin a singleturnInspired - untapa creature youcontrol outsideyour untap stepFreeForecastReach-Extort-Addendum -cast an instantor card withflash during yourmain phaseEscalateLandwalk -attack with acreature thatcannot beblockedFirst Strike - bethe first playerto deal combatdamage to anopponentChroma -havedevotion 6 ormore of anyone colorReinforceHorsemanshipEvokeHexproof - counteror fizzle a spell orability an opponentcontrols that target'syou or a permanentyou controlEntwineDevoid -cast acolorlessspellEmbalmCumulativeUpkeep - pay theadditional cost of aspell or abilitycontrolled by anopponentMenace - have acreature youcontrol beblocked by morethan 1 creatureDethrone -attack theplayer with themost life or tiedfor most lifeDashMagecraft -cast or copyan instant orsorceryRecoverAftermathFormidable -creatures youcontrol havetotal power 8or greaterPersist -return acreature froma graveyard tothe battlefieldEscapeLieutenant -control yourcommanderfor the entiretyof your turnSpectacleHaste - bethe firstplayer toattackVanishingRenown -eliminateanopponentGrandeur -control 2 nonlandnontokenpermanents withthe same nameCohort - tap anuntapped creatureas the cost toactivate the abilityof a differentpermanentTribute - put a+1/+1 counteron a creaturean opponentcontrolsDomain -control 6lands withdifferentnamesFabricateThreshold -have 7 ormore cardsin yourgraveyardLifelink -gain 10life in asingle turnBestow -enchant apermanentan opponentcontrolsTransfigure -control 3nontoken nonlandcreatures with thesame mana valueCouncil'sDilemma -vote on theeffect of acardPack Tactics- attack withtotal power 6or greaterUnleashCompanion- cast yourcommanderUndauntedEncoreSurgeIntimidate - haveanunblockedcreature thatdefending playercould haveblockedImprint- exilea cardRevolt - have apermanentyou control bedestroyed orexiled by a sourcean opponentcontrolsTempting Offer -cast a spell thatcreates a tokenfor an opponent,draws anopponent a card orgains an opponentlifeUndyingParley -reveal onlythe top cardof yourlibraryAmplifyDelirium -have four ormore cardtypes amongcards in yourgraveyardConspireBloodrush -buff anattackingcreatureReplicate -control at least 1copy of anotherspell orpermanent youcontrolPhasingJoin Forces -save anopponentfrom beingeliminated byanotheropponentCycling -discard a cardand draw acard due to asingle effectBattalion -attack with atleast 3creatures in asingle combatShadow-Rebound- cast aspell fromexileFuse - cast aspell thatallows you tochoose 2effectsFortify - playa spell orability thattargets a landyou controlEnrage -deal damageto a creatureyou controlCoven -control 3 ormore creatureswith differentpowersBloodthirstMetalcraft- control 3or moreartifactsChangeling -control 4creaturesthat share nocreature typesSuspendFlanking -block a singlecreature withone ore morecreaturesIngestBanding -block everycreature thatis attackingyouExalted - whilecontrolling morethan onecreature, attackwith only onecreatureEvolveModular- cast anartifactImproviseRally - have a 3abilities triggerat once due to acreatureentering thebattlefieldProvoke- havean attackingcreature youcontrol survivebeing blockedDredge -return a cardfrom yourgraveyardto your handShroudDaybound -cast nospells duringyour turnExploitWill of theCouncil -prevent anotherplayer fromwinning a gameAwaken -control alandcreatureMadness- discarda cardChampionHeroic - casta spell thattargets acreature youcontrolMeleeHellbent -have nocards inhandMutateEminence -activate and/ortrigger the abilitiesof yourcommander(s) 3times in a singleturnRampage-Split Second- counter aspell that iscounteringanother spellKickerRadiance -control 3creatureswith the samecolor identityChannel -activate theability of acard in yourhandNightbound -cast at least2 spellsduringyour turnDefender -control acreature with0 or lesspowerEmerge -sacrifice acreature topay for thecost of a spellTrample -destroy a creaturean opponentcontrols throughcombat damageFrenzyMiracle -play the firstcard youdrew thisturnAfflict - dealnoncombatdamage toan opponentAura Swamp- cast anauraenchantmentSoulshift-Morph -have acardtransformHauntSunburst - cast aspell other thanyour commanderthat has the samecolor identityOutlastCascade -cast a spellwithoutpaying itsmana costLevel up -control a creaturewith at least 3equipment, aurasand/or counters onitIndestructible -prevent apermanent youcontrol frombeingdestroyedStrive - casta spell withat least 2differenttargetsFear

MTG Bingo (wip) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Echo
  2. Ascend - control 10 permanents
  3. Cipher - a creature you control dealing combat damage cause an ability to trigger
  4. Infect
  5. Wither
  6. Converge - for each color in your commander's color identity control a permanent of that color
  7. Soulbond
  8. Distrub - a creature left your graveyard
  9. Riot
  10. Deathtouch - destroy a creature an opponent controls
  11. Fading
  12. Transmute - search your library for a card
  13. Bushido - have a blocking creature you control survive combat damage
  14. Storm - cast 5 spells in a single turn
  15. Kinship - control 4 creatures that share a creature type
  16. Morbid - an ability you control triggered due to a creature dying
  17. Foretell
  18. Flash - cast a spell during an opponent's turn
  19. Poisonous - give or receive a poison counter
  20. Hidden Agenda - deal combat damage to the monarch
  21. Double Strike - deal combat damage to 2 different opponents in a single turn
  22. Equip - attach an equipment to a creature
  23. Demonstrate - cast a spell with the same name as a spell an opponent has cast this game
  24. Decayed
  25. Underdog - be the first player eliminated
  26. Flying - destroy, exile, block or control a creature with flying
  27. Unearth -
  28. Graft - put a +1/+1 counter on a creature
  29. Constellation - have an enchantment enter the battlefield under your control
  30. Hideaway -own a card facedown in any zone
  31. Assist
  32. Annihilator - cause an opponent to sacrifice a permanent
  33. Mentor - control the creature with the highest power and the least power
  34. Partner - control 3 legendary creatures
  35. Splice - hold priority to cast another spell
  36. Spell Mastery - have 2 or more instant or sorcery cards in your graveyard
  37. Prowess - cast 3 noncreature spells in a single turn
  38. Battle Cry
  39. Boast - have an ability trigger due to attacking
  40. Gravestorm - have 10 cards put in your graveyard in a single turn
  41. Prowl
  42. Retrace
  43. Raid - cast a spell or activate an ability during combat before damage is dealt
  44. Absorb - prevent any amount of damage that would be dealt
  45. Buyback -
  46. Myriad - attack 3 different players in one combat
  47. Fateful Hour - end your turn with 5 or less life
  48. Protection - control a permanent with any form of protection
  49. Overload -
  50. Crew
  51. Convoke - use mana from nonland sources to cast a spell
  52. Vigilance
  53. Undergrowth - have 6 or more creature cards in your graveyard
  54. Skulk
  55. Delve - mill a card or cause an opponent to mill a card
  56. Affinity
  57. Jump-start
  58. Offering - sacrifice a creature to pay the cost of an activated ability
  59. Sweep - return a permanent you control to your hand
  60. Ward - control a spell or ability that requires opponents to pay an additional cost
  61. Enchant - cast an enchantment
  62. Epic - play no spells for 3 turns in a row
  63. Totem Armor -
  64. Ripple - reveal at least 2 cards from the top of your library
  65. Eternalize
  66. Ferocious - control a creature with power 4 or greater
  67. Ninjutsu - return an attacking creature to its owner's hand
  68. Scavenge
  69. Flashback - cast a spell from your graveyard
  70. Living Weapon - equip a token
  71. Devour
  72. Afterlife - a creature you control dying caused an ability to trigger
  73. Adamant - spend at least 3 mana of the same color to cast a spell
  74. Landfall - play 2 or more lands in a single turn
  75. Inspired - untap a creature you control outside your untap step
  76. Free
  77. Forecast
  78. Reach -
  79. Extort -
  80. Addendum - cast an instant or card with flash during your main phase
  81. Escalate
  82. Landwalk - attack with a creature that cannot be blocked
  83. First Strike - be the first player to deal combat damage to an opponent
  84. Chroma - have devotion 6 or more of any one color
  85. Reinforce
  86. Horsemanship
  87. Evoke
  88. Hexproof - counter or fizzle a spell or ability an opponent controls that target's you or a permanent you control
  89. Entwine
  90. Devoid - cast a colorless spell
  91. Embalm
  92. Cumulative Upkeep - pay the additional cost of a spell or ability controlled by an opponent
  93. Menace - have a creature you control be blocked by more than 1 creature
  94. Dethrone - attack the player with the most life or tied for most life
  95. Dash
  96. Magecraft - cast or copy an instant or sorcery
  97. Recover
  98. Aftermath
  99. Formidable - creatures you control have total power 8 or greater
  100. Persist - return a creature from a graveyard to the battlefield
  101. Escape
  102. Lieutenant - control your commander for the entirety of your turn
  103. Spectacle
  104. Haste - be the first player to attack
  105. Vanishing
  106. Renown - eliminate an opponent
  107. Grandeur - control 2 nonland nontoken permanents with the same name
  108. Cohort - tap an untapped creature as the cost to activate the ability of a different permanent
  109. Tribute - put a +1/+1 counter on a creature an opponent controls
  110. Domain - control 6 lands with different names
  111. Fabricate
  112. Threshold - have 7 or more cards in your graveyard
  113. Lifelink - gain 10 life in a single turn
  114. Bestow - enchant a permanent an opponent controls
  115. Transfigure - control 3 nontoken nonland creatures with the same mana value
  116. Council's Dilemma - vote on the effect of a card
  117. Pack Tactics - attack with total power 6 or greater
  118. Unleash
  119. Companion - cast your commander
  120. Undaunted
  121. Encore
  122. Surge
  123. Intimidate - have an unblocked creature that defending player could have blocked
  124. Imprint - exile a card
  125. Revolt - have a permanent you control be destroyed or exiled by a source an opponent controls
  126. Tempting Offer - cast a spell that creates a token for an opponent, draws an opponent a card or gains an opponent life
  127. Undying
  128. Parley - reveal only the top card of your library
  129. Amplify
  130. Delirium - have four or more card types among cards in your graveyard
  131. Conspire
  132. Bloodrush - buff an attacking creature
  133. Replicate - control at least 1 copy of another spell or permanent you control
  134. Phasing
  135. Join Forces - save an opponent from being eliminated by another opponent
  136. Cycling - discard a card and draw a card due to a single effect
  137. Battalion - attack with at least 3 creatures in a single combat
  138. Shadow -
  139. Rebound - cast a spell from exile
  140. Fuse - cast a spell that allows you to choose 2 effects
  141. Fortify - play a spell or ability that targets a land you control
  142. Enrage - deal damage to a creature you control
  143. Coven - control 3 or more creatures with different powers
  144. Bloodthirst
  145. Metalcraft - control 3 or more artifacts
  146. Changeling - control 4 creatures that share no creature types
  147. Suspend
  148. Flanking - block a single creature with one ore more creatures
  149. Ingest
  150. Banding - block every creature that is attacking you
  151. Exalted - while controlling more than one creature, attack with only one creature
  152. Evolve
  153. Modular - cast an artifact
  154. Improvise
  155. Rally - have a 3 abilities trigger at once due to a creature entering the battlefield
  156. Provoke- have an attacking creature you control survive being blocked
  157. Dredge - return a card from your graveyard to your hand
  158. Shroud
  159. Daybound - cast no spells during your turn
  160. Exploit
  161. Will of the Council - prevent another player from winning a game
  162. Awaken - control a land creature
  163. Madness - discard a card
  164. Champion
  165. Heroic - cast a spell that targets a creature you control
  166. Melee
  167. Hellbent - have no cards in hand
  168. Mutate
  169. Eminence - activate and/or trigger the abilities of your commander(s) 3 times in a single turn
  170. Rampage -
  171. Split Second - counter a spell that is countering another spell
  172. Kicker
  173. Radiance - control 3 creatures with the same color identity
  174. Channel - activate the ability of a card in your hand
  175. Nightbound - cast at least 2 spells during your turn
  176. Defender - control a creature with 0 or less power
  177. Emerge - sacrifice a creature to pay for the cost of a spell
  178. Trample - destroy a creature an opponent controls through combat damage
  179. Frenzy
  180. Miracle - play the first card you drew this turn
  181. Afflict - deal noncombat damage to an opponent
  182. Aura Swamp - cast an aura enchantment
  183. Soulshift -
  184. Morph - have a card transform
  185. Haunt
  186. Sunburst - cast a spell other than your commander that has the same color identity
  187. Outlast
  188. Cascade - cast a spell without paying its mana cost
  189. Level up - control a creature with at least 3 equipment, auras and/or counters on it
  190. Indestructible - prevent a permanent you control from being destroyed
  191. Strive - cast a spell with at least 2 different targets
  192. Fear